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-rw-r--r--scene/resources/world_3d.h16
1 files changed, 5 insertions, 11 deletions
diff --git a/scene/resources/world_3d.h b/scene/resources/world_3d.h
index 4e2717a2bb..2c5be35609 100644
--- a/scene/resources/world_3d.h
+++ b/scene/resources/world_3d.h
@@ -38,7 +38,7 @@
#include "servers/rendering_server.h"
class Camera3D;
-class VisibilityNotifier3D;
+class VisibleOnScreenNotifier3D;
struct SpatialIndexer;
class World3D : public Resource {
@@ -48,27 +48,21 @@ private:
RID space;
RID navigation_map;
RID scenario;
- SpatialIndexer *indexer;
+
Ref<Environment> environment;
Ref<Environment> fallback_environment;
Ref<CameraEffects> camera_effects;
+ Set<Camera3D *> cameras;
+
protected:
static void _bind_methods();
friend class Camera3D;
- friend class VisibilityNotifier3D;
void _register_camera(Camera3D *p_camera);
- void _update_camera(Camera3D *p_camera);
void _remove_camera(Camera3D *p_camera);
- void _register_notifier(VisibilityNotifier3D *p_notifier, const AABB &p_rect);
- void _update_notifier(VisibilityNotifier3D *p_notifier, const AABB &p_rect);
- void _remove_notifier(VisibilityNotifier3D *p_notifier);
- friend class Viewport;
- void _update(uint64_t p_frame);
-
public:
RID get_space() const;
RID get_navigation_map() const;
@@ -83,7 +77,7 @@ public:
void set_camera_effects(const Ref<CameraEffects> &p_camera_effects);
Ref<CameraEffects> get_camera_effects() const;
- void get_camera_list(List<Camera3D *> *r_cameras);
+ _FORCE_INLINE_ const Set<Camera3D *> &get_cameras() const { return cameras; }
PhysicsDirectSpaceState3D *get_direct_space_state();