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-rw-r--r--scene/resources/texture.cpp1840
1 files changed, 1095 insertions, 745 deletions
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index 749dff24f2..3dc32632cc 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -32,14 +32,12 @@
#include "core/core_string_names.h"
#include "core/io/image_loader.h"
-#include "core/method_bind_ext.gen.inc"
#include "core/os/os.h"
#include "mesh.h"
#include "scene/resources/bit_map.h"
#include "servers/camera/camera_feed.h"
Size2 Texture2D::get_size() const {
-
return Size2(get_width(), get_height());
}
@@ -47,45 +45,33 @@ bool Texture2D::is_pixel_opaque(int p_x, int p_y) const {
return true;
}
-void Texture2D::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat) const {
-
- RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();
- RID specular_rid = p_specular_map.is_valid() ? p_specular_map->get_rid() : RID();
- RenderingServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, Rect2(p_pos, get_size()), get_rid(), false, p_modulate, p_transpose, normal_rid, specular_rid, p_specular_color_shininess, p_texture_filter, p_texture_repeat);
+void Texture2D::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose) const {
+ RenderingServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, Rect2(p_pos, get_size()), get_rid(), false, p_modulate, p_transpose);
}
-void Texture2D::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat) const {
-
- RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();
- RID specular_rid = p_specular_map.is_valid() ? p_specular_map->get_rid() : RID();
- RenderingServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, p_rect, get_rid(), p_tile, p_modulate, p_transpose, normal_rid, specular_rid, p_specular_color_shininess, p_texture_filter, p_texture_repeat);
+void Texture2D::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose) const {
+ RenderingServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, p_rect, get_rid(), p_tile, p_modulate, p_transpose);
}
-void Texture2D::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat, bool p_clip_uv) const {
-
- RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();
- RID specular_rid = p_specular_map.is_valid() ? p_specular_map->get_rid() : RID();
- RenderingServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, p_rect, get_rid(), p_src_rect, p_modulate, p_transpose, normal_rid, specular_rid, p_specular_color_shininess, p_clip_uv, p_texture_filter, p_texture_repeat);
+void Texture2D::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, bool p_clip_uv) const {
+ RenderingServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, p_rect, get_rid(), p_src_rect, p_modulate, p_transpose, p_clip_uv);
}
bool Texture2D::get_rect_region(const Rect2 &p_rect, const Rect2 &p_src_rect, Rect2 &r_rect, Rect2 &r_src_rect) const {
-
r_rect = p_rect;
r_src_rect = p_src_rect;
-
return true;
}
void Texture2D::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("get_width"), &Texture2D::get_width);
ClassDB::bind_method(D_METHOD("get_height"), &Texture2D::get_height);
ClassDB::bind_method(D_METHOD("get_size"), &Texture2D::get_size);
ClassDB::bind_method(D_METHOD("has_alpha"), &Texture2D::has_alpha);
- ClassDB::bind_method(D_METHOD("draw", "canvas_item", "position", "modulate", "transpose", "normal_map", "specular_map", "specular_color_shininess", "texture_filter", "texture_repeat"), &Texture2D::draw, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(Variant()), DEFVAL(Variant()), DEFVAL(Color(1, 1, 1, 1)), DEFVAL(RS::CANVAS_ITEM_TEXTURE_FILTER_DEFAULT), DEFVAL(RS::CANVAS_ITEM_TEXTURE_REPEAT_DEFAULT));
- ClassDB::bind_method(D_METHOD("draw_rect", "canvas_item", "rect", "tile", "modulate", "transpose", "normal_map", "specular_map", "specular_color_shininess", "texture_filter", "texture_repeat"), &Texture2D::draw_rect, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(Variant()), DEFVAL(Variant()), DEFVAL(Color(1, 1, 1, 1)), DEFVAL(RS::CANVAS_ITEM_TEXTURE_FILTER_DEFAULT), DEFVAL(RS::CANVAS_ITEM_TEXTURE_REPEAT_DEFAULT));
- ClassDB::bind_method(D_METHOD("draw_rect_region", "canvas_item", "rect", "src_rect", "modulate", "transpose", "normal_map", "specular_map", "specular_color_shininess", "texture_filter", "texture_repeat", "clip_uv"), &Texture2D::draw_rect_region, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(Variant()), DEFVAL(Variant()), DEFVAL(Color(1, 1, 1, 1)), DEFVAL(RS::CANVAS_ITEM_TEXTURE_FILTER_DEFAULT), DEFVAL(RS::CANVAS_ITEM_TEXTURE_REPEAT_DEFAULT), DEFVAL(true));
- ClassDB::bind_method(D_METHOD("get_data"), &Texture2D::get_data);
+ ClassDB::bind_method(D_METHOD("draw", "canvas_item", "position", "modulate", "transpose"), &Texture2D::draw, DEFVAL(Color(1, 1, 1)), DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("draw_rect", "canvas_item", "rect", "tile", "modulate", "transpose"), &Texture2D::draw_rect, DEFVAL(Color(1, 1, 1)), DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("draw_rect_region", "canvas_item", "rect", "src_rect", "modulate", "transpose", "clip_uv"), &Texture2D::draw_rect_region, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(true));
+ ClassDB::bind_method(D_METHOD("get_image"), &Texture2D::get_image);
ADD_GROUP("", "");
}
@@ -96,78 +82,57 @@ Texture2D::Texture2D() {
/////////////////////
void ImageTexture::reload_from_file() {
-
String path = ResourceLoader::path_remap(get_path());
- if (!path.is_resource_file())
+ if (!path.is_resource_file()) {
return;
+ }
Ref<Image> img;
- img.instance();
+ img.instantiate();
if (ImageLoader::load_image(path, img) == OK) {
create_from_image(img);
} else {
Resource::reload_from_file();
- _change_notify();
+ notify_property_list_changed();
emit_changed();
}
}
bool ImageTexture::_set(const StringName &p_name, const Variant &p_value) {
-
- if (p_name == "image")
+ if (p_name == "image") {
create_from_image(p_value);
- else if (p_name == "size") {
+ } else if (p_name == "size") {
Size2 s = p_value;
w = s.width;
h = s.height;
RenderingServer::get_singleton()->texture_set_size_override(texture, w, h);
- } else
+ } else {
return false;
+ }
return true;
}
bool ImageTexture::_get(const StringName &p_name, Variant &r_ret) const {
-
- if (p_name == "image")
- r_ret = get_data();
- else if (p_name == "size")
+ if (p_name == "image") {
+ r_ret = get_image();
+ } else if (p_name == "size") {
r_ret = Size2(w, h);
- else
+ } else {
return false;
+ }
return true;
}
void ImageTexture::_get_property_list(List<PropertyInfo> *p_list) const {
-
p_list->push_back(PropertyInfo(Variant::OBJECT, "image", PROPERTY_HINT_RESOURCE_TYPE, "Image", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT));
p_list->push_back(PropertyInfo(Variant::VECTOR2, "size", PROPERTY_HINT_NONE, ""));
}
-void ImageTexture::_reload_hook(const RID &p_hook) {
-
- String path = get_path();
- if (!path.is_resource_file())
- return;
-
- Ref<Image> img;
- img.instance();
- Error err = ImageLoader::load_image(path, img);
-
- ERR_FAIL_COND_MSG(err != OK, "Cannot load image from path '" + path + "'.");
-
- RID new_texture = RenderingServer::get_singleton()->texture_2d_create(img);
- RenderingServer::get_singleton()->texture_replace(texture, new_texture);
-
- _change_notify();
- emit_changed();
-}
-
void ImageTexture::create_from_image(const Ref<Image> &p_image) {
-
- ERR_FAIL_COND(p_image.is_null());
+ ERR_FAIL_COND_MSG(p_image.is_null() || p_image->is_empty(), "Invalid image");
w = p_image->get_width();
h = p_image->get_height();
format = p_image->get_format();
@@ -179,45 +144,36 @@ void ImageTexture::create_from_image(const Ref<Image> &p_image) {
RID new_texture = RenderingServer::get_singleton()->texture_2d_create(p_image);
RenderingServer::get_singleton()->texture_replace(texture, new_texture);
}
- _change_notify();
+ notify_property_list_changed();
emit_changed();
image_stored = true;
}
Image::Format ImageTexture::get_format() const {
-
return format;
}
-void ImageTexture::update(const Ref<Image> &p_image, bool p_immediate) {
+void ImageTexture::update(const Ref<Image> &p_image) {
+ ERR_FAIL_COND_MSG(p_image.is_null(), "Invalid image");
+ ERR_FAIL_COND_MSG(texture.is_null(), "Texture is not initialized.");
+ ERR_FAIL_COND_MSG(p_image->get_width() != w || p_image->get_height() != h,
+ "The new image dimensions must match the texture size.");
+ ERR_FAIL_COND_MSG(p_image->get_format() != format,
+ "The new image format must match the texture's image format.");
+ ERR_FAIL_COND_MSG(mipmaps != p_image->has_mipmaps(),
+ "The new image mipmaps configuration must match the texture's image mipmaps configuration");
- ERR_FAIL_COND(p_image.is_null());
- ERR_FAIL_COND(texture.is_null());
- ERR_FAIL_COND(p_image->get_width() != w || p_image->get_height() != h);
- ERR_FAIL_COND(p_image->get_format() != format);
- ERR_FAIL_COND(mipmaps != p_image->has_mipmaps());
-
- if (p_immediate) {
- RenderingServer::get_singleton()->texture_2d_update_immediate(texture, p_image);
- } else {
- RenderingServer::get_singleton()->texture_2d_update(texture, p_image);
- }
+ RenderingServer::get_singleton()->texture_2d_update(texture, p_image);
- _change_notify();
+ notify_property_list_changed();
emit_changed();
alpha_cache.unref();
image_stored = true;
}
-void ImageTexture::_resource_path_changed() {
-
- String path = get_path();
-}
-
-Ref<Image> ImageTexture::get_data() const {
-
+Ref<Image> ImageTexture::get_image() const {
if (image_stored) {
return RenderingServer::get_singleton()->texture_2d_get(texture);
} else {
@@ -226,17 +182,14 @@ Ref<Image> ImageTexture::get_data() const {
}
int ImageTexture::get_width() const {
-
return w;
}
int ImageTexture::get_height() const {
-
return h;
}
RID ImageTexture::get_rid() const {
-
if (texture.is_null()) {
//we are in trouble, create something temporary
texture = RenderingServer::get_singleton()->texture_2d_placeholder_create();
@@ -245,52 +198,45 @@ RID ImageTexture::get_rid() const {
}
bool ImageTexture::has_alpha() const {
-
return (format == Image::FORMAT_LA8 || format == Image::FORMAT_RGBA8);
}
-void ImageTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat) const {
-
- if ((w | h) == 0)
+void ImageTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose) const {
+ if ((w | h) == 0) {
return;
- RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();
- RID specular_rid = p_specular_map.is_valid() ? p_specular_map->get_rid() : RID();
- RenderingServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, Rect2(p_pos, Size2(w, h)), texture, false, p_modulate, p_transpose, normal_rid, specular_rid, p_specular_color_shininess, p_texture_filter, p_texture_repeat);
+ }
+ RenderingServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, Rect2(p_pos, Size2(w, h)), texture, false, p_modulate, p_transpose);
}
-void ImageTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat) const {
- if ((w | h) == 0)
+void ImageTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose) const {
+ if ((w | h) == 0) {
return;
- RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();
- RID specular_rid = p_specular_map.is_valid() ? p_specular_map->get_rid() : RID();
- RenderingServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, p_rect, texture, p_tile, p_modulate, p_transpose, normal_rid, specular_rid, p_specular_color_shininess, p_texture_filter, p_texture_repeat);
+ }
+ RenderingServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, p_rect, texture, p_tile, p_modulate, p_transpose);
}
-void ImageTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat, bool p_clip_uv) const {
- if ((w | h) == 0)
+void ImageTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, bool p_clip_uv) const {
+ if ((w | h) == 0) {
return;
- RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();
- RID specular_rid = p_specular_map.is_valid() ? p_specular_map->get_rid() : RID();
- RenderingServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, p_rect, texture, p_src_rect, p_modulate, p_transpose, normal_rid, specular_rid, p_specular_color_shininess, p_clip_uv, p_texture_filter, p_texture_repeat);
+ }
+ RenderingServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, p_rect, texture, p_src_rect, p_modulate, p_transpose, p_clip_uv);
}
bool ImageTexture::is_pixel_opaque(int p_x, int p_y) const {
-
if (!alpha_cache.is_valid()) {
- Ref<Image> img = get_data();
+ Ref<Image> img = get_image();
if (img.is_valid()) {
if (img->is_compressed()) { //must decompress, if compressed
Ref<Image> decom = img->duplicate();
decom->decompress();
img = decom;
}
- alpha_cache.instance();
+ alpha_cache.instantiate();
alpha_cache->create_from_image_alpha(img);
}
}
if (alpha_cache.is_valid()) {
-
int aw = int(alpha_cache->get_size().width);
int ah = int(alpha_cache->get_size().height);
if (aw == 0 || ah == 0) {
@@ -310,17 +256,17 @@ bool ImageTexture::is_pixel_opaque(int p_x, int p_y) const {
}
void ImageTexture::set_size_override(const Size2 &p_size) {
-
Size2 s = p_size;
- if (s.x != 0)
+ if (s.x != 0) {
w = s.x;
- if (s.y != 0)
+ }
+ if (s.y != 0) {
h = s.y;
+ }
RenderingServer::get_singleton()->texture_set_size_override(texture, w, h);
}
void ImageTexture::set_path(const String &p_path, bool p_take_over) {
-
if (texture.is_valid()) {
RenderingServer::get_singleton()->texture_set_path(texture, p_path);
}
@@ -329,25 +275,16 @@ void ImageTexture::set_path(const String &p_path, bool p_take_over) {
}
void ImageTexture::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("create_from_image", "image"), &ImageTexture::create_from_image);
ClassDB::bind_method(D_METHOD("get_format"), &ImageTexture::get_format);
- ClassDB::bind_method(D_METHOD("update", "image", "immediate"), &ImageTexture::update, DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("update", "image"), &ImageTexture::update);
ClassDB::bind_method(D_METHOD("set_size_override", "size"), &ImageTexture::set_size_override);
- ClassDB::bind_method(D_METHOD("_reload_hook", "rid"), &ImageTexture::_reload_hook);
}
-ImageTexture::ImageTexture() {
-
- w = h = 0;
- image_stored = false;
- mipmaps = false;
- format = Image::FORMAT_L8;
-}
+ImageTexture::ImageTexture() {}
ImageTexture::~ImageTexture() {
-
if (texture.is_valid()) {
RenderingServer::get_singleton()->free(texture);
}
@@ -355,15 +292,14 @@ ImageTexture::~ImageTexture() {
//////////////////////////////////////////
-Ref<Image> StreamTexture::load_image_from_file(FileAccess *f, int p_size_limit) {
-
+Ref<Image> StreamTexture2D::load_image_from_file(FileAccess *f, int p_size_limit) {
uint32_t data_format = f->get_32();
uint32_t w = f->get_16();
uint32_t h = f->get_16();
uint32_t mipmaps = f->get_32();
Image::Format format = Image::Format(f->get_32());
- if (data_format == DATA_FORMAT_LOSSLESS || data_format == DATA_FORMAT_LOSSY || data_format == DATA_FORMAT_BASIS_UNIVERSAL) {
+ if (data_format == DATA_FORMAT_PNG || data_format == DATA_FORMAT_WEBP || data_format == DATA_FORMAT_BASIS_UNIVERSAL) {
//look for a PNG or WEBP file inside
int sw = w;
@@ -371,12 +307,11 @@ Ref<Image> StreamTexture::load_image_from_file(FileAccess *f, int p_size_limit)
//mipmaps need to be read independently, they will be later combined
Vector<Ref<Image>> mipmap_images;
- int total_size = 0;
+ uint64_t total_size = 0;
bool first = true;
for (uint32_t i = 0; i < mipmaps + 1; i++) {
-
uint32_t size = f->get_32();
if (p_size_limit > 0 && i < (mipmaps - 1) && (sw > p_size_limit || sh > p_size_limit)) {
@@ -395,16 +330,16 @@ Ref<Image> StreamTexture::load_image_from_file(FileAccess *f, int p_size_limit)
}
Ref<Image> img;
- if (data_format == DATA_FORMAT_BASIS_UNIVERSAL) {
+ if (data_format == DATA_FORMAT_BASIS_UNIVERSAL && Image::basis_universal_unpacker) {
img = Image::basis_universal_unpacker(pv);
- } else if (data_format == DATA_FORMAT_LOSSLESS) {
- img = Image::lossless_unpacker(pv);
- } else {
- img = Image::lossy_unpacker(pv);
+ } else if (data_format == DATA_FORMAT_PNG && Image::png_unpacker) {
+ img = Image::png_unpacker(pv);
+ } else if (data_format == DATA_FORMAT_WEBP && Image::webp_unpacker) {
+ img = Image::webp_unpacker(pv);
}
- if (img.is_null() || img->empty()) {
- ERR_FAIL_COND_V(img.is_null() || img->empty(), Ref<Image>());
+ if (img.is_null() || img->is_empty()) {
+ ERR_FAIL_COND_V(img.is_null() || img->is_empty(), Ref<Image>());
}
if (first) {
@@ -427,7 +362,7 @@ Ref<Image> StreamTexture::load_image_from_file(FileAccess *f, int p_size_limit)
//print_line("mipmap read total: " + itos(mipmap_images.size()));
Ref<Image> image;
- image.instance();
+ image.instantiate();
if (mipmap_images.size() == 1) {
//only one image (which will most likely be the case anyway for this format)
@@ -444,11 +379,10 @@ Ref<Image> StreamTexture::load_image_from_file(FileAccess *f, int p_size_limit)
int ofs = 0;
for (int i = 0; i < mipmap_images.size(); i++) {
-
Vector<uint8_t> id = mipmap_images[i]->get_data();
int len = id.size();
const uint8_t *r = id.ptr();
- copymem(&wr[ofs], r, len);
+ memcpy(&wr[ofs], r, len);
ofs += len;
}
}
@@ -458,7 +392,6 @@ Ref<Image> StreamTexture::load_image_from_file(FileAccess *f, int p_size_limit)
}
} else if (data_format == DATA_FORMAT_IMAGE) {
-
int size = Image::get_image_data_size(w, h, format, mipmaps ? true : false);
for (uint32_t i = 0; i < mipmaps + 1; i++) {
@@ -481,7 +414,7 @@ Ref<Image> StreamTexture::load_image_from_file(FileAccess *f, int p_size_limit)
}
Ref<Image> image;
- image.instance();
+ image.instantiate();
image->create(tw, th, mipmaps - i ? true : false, format, data);
@@ -492,8 +425,7 @@ Ref<Image> StreamTexture::load_image_from_file(FileAccess *f, int p_size_limit)
return Ref<Image>();
}
-void StreamTexture::set_path(const String &p_path, bool p_take_over) {
-
+void StreamTexture2D::set_path(const String &p_path, bool p_take_over) {
if (texture.is_valid()) {
RenderingServer::get_singleton()->texture_set_path(texture, p_path);
}
@@ -501,47 +433,42 @@ void StreamTexture::set_path(const String &p_path, bool p_take_over) {
Resource::set_path(p_path, p_take_over);
}
-void StreamTexture::_requested_3d(void *p_ud) {
-
- StreamTexture *st = (StreamTexture *)p_ud;
- Ref<StreamTexture> stex(st);
+void StreamTexture2D::_requested_3d(void *p_ud) {
+ StreamTexture2D *st = (StreamTexture2D *)p_ud;
+ Ref<StreamTexture2D> stex(st);
ERR_FAIL_COND(!request_3d_callback);
request_3d_callback(stex);
}
-void StreamTexture::_requested_roughness(void *p_ud, const String &p_normal_path, RS::TextureDetectRoughnessChannel p_roughness_channel) {
-
- StreamTexture *st = (StreamTexture *)p_ud;
- Ref<StreamTexture> stex(st);
+void StreamTexture2D::_requested_roughness(void *p_ud, const String &p_normal_path, RS::TextureDetectRoughnessChannel p_roughness_channel) {
+ StreamTexture2D *st = (StreamTexture2D *)p_ud;
+ Ref<StreamTexture2D> stex(st);
ERR_FAIL_COND(!request_roughness_callback);
request_roughness_callback(stex, p_normal_path, p_roughness_channel);
}
-void StreamTexture::_requested_normal(void *p_ud) {
-
- StreamTexture *st = (StreamTexture *)p_ud;
- Ref<StreamTexture> stex(st);
+void StreamTexture2D::_requested_normal(void *p_ud) {
+ StreamTexture2D *st = (StreamTexture2D *)p_ud;
+ Ref<StreamTexture2D> stex(st);
ERR_FAIL_COND(!request_normal_callback);
request_normal_callback(stex);
}
-StreamTexture::TextureFormatRequestCallback StreamTexture::request_3d_callback = nullptr;
-StreamTexture::TextureFormatRoughnessRequestCallback StreamTexture::request_roughness_callback = nullptr;
-StreamTexture::TextureFormatRequestCallback StreamTexture::request_normal_callback = nullptr;
-
-Image::Format StreamTexture::get_format() const {
+StreamTexture2D::TextureFormatRequestCallback StreamTexture2D::request_3d_callback = nullptr;
+StreamTexture2D::TextureFormatRoughnessRequestCallback StreamTexture2D::request_roughness_callback = nullptr;
+StreamTexture2D::TextureFormatRequestCallback StreamTexture2D::request_normal_callback = nullptr;
+Image::Format StreamTexture2D::get_format() const {
return format;
}
-Error StreamTexture::_load_data(const String &p_path, int &tw, int &th, int &tw_custom, int &th_custom, Ref<Image> &image, bool &r_request_3d, bool &r_request_normal, bool &r_request_roughness, int &mipmap_limit, int p_size_limit) {
-
+Error StreamTexture2D::_load_data(const String &p_path, int &r_width, int &r_height, Ref<Image> &image, bool &r_request_3d, bool &r_request_normal, bool &r_request_roughness, int &mipmap_limit, int p_size_limit) {
alpha_cache.unref();
ERR_FAIL_COND_V(image.is_null(), ERR_INVALID_PARAMETER);
FileAccess *f = FileAccess::open(p_path, FileAccess::READ);
- ERR_FAIL_COND_V(!f, ERR_CANT_OPEN);
+ ERR_FAIL_COND_V_MSG(!f, ERR_CANT_OPEN, vformat("Unable to open file: %s.", p_path));
uint8_t header[4];
f->get_buffer(header, 4);
@@ -556,8 +483,8 @@ Error StreamTexture::_load_data(const String &p_path, int &tw, int &th, int &tw_
memdelete(f);
ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, "Stream texture file is too new.");
}
- tw_custom = f->get_32();
- th_custom = f->get_32();
+ r_width = f->get_32();
+ r_height = f->get_32();
uint32_t df = f->get_32(); //data format
//skip reserved
@@ -588,27 +515,27 @@ Error StreamTexture::_load_data(const String &p_path, int &tw, int &th, int &tw_
memdelete(f);
- if (image.is_null() || image->empty()) {
+ if (image.is_null() || image->is_empty()) {
return ERR_CANT_OPEN;
}
return OK;
}
-Error StreamTexture::load(const String &p_path) {
-
- int lw, lh, lwc, lhc;
+Error StreamTexture2D::load(const String &p_path) {
+ int lw, lh;
Ref<Image> image;
- image.instance();
+ image.instantiate();
bool request_3d;
bool request_normal;
bool request_roughness;
int mipmap_limit;
- Error err = _load_data(p_path, lw, lh, lwc, lhc, image, request_3d, request_normal, request_roughness, mipmap_limit);
- if (err)
+ Error err = _load_data(p_path, lw, lh, image, request_3d, request_normal, request_roughness, mipmap_limit);
+ if (err) {
return err;
+ }
if (texture.is_valid()) {
RID new_texture = RS::get_singleton()->texture_2d_create(image);
@@ -616,12 +543,12 @@ Error StreamTexture::load(const String &p_path) {
} else {
texture = RS::get_singleton()->texture_2d_create(image);
}
- if (lwc || lhc) {
- RS::get_singleton()->texture_set_size_override(texture, lwc, lhc);
+ if (lw || lh) {
+ RS::get_singleton()->texture_set_size_override(texture, lw, lh);
}
- w = lwc ? lwc : lw;
- h = lhc ? lhc : lh;
+ w = lw;
+ h = lh;
path_to_file = p_path;
format = image->get_format();
@@ -657,63 +584,56 @@ Error StreamTexture::load(const String &p_path) {
}
#endif
- _change_notify();
+ notify_property_list_changed();
emit_changed();
return OK;
}
-String StreamTexture::get_load_path() const {
+String StreamTexture2D::get_load_path() const {
return path_to_file;
}
-int StreamTexture::get_width() const {
-
+int StreamTexture2D::get_width() const {
return w;
}
-int StreamTexture::get_height() const {
+int StreamTexture2D::get_height() const {
return h;
}
-RID StreamTexture::get_rid() const {
+RID StreamTexture2D::get_rid() const {
if (!texture.is_valid()) {
texture = RS::get_singleton()->texture_2d_placeholder_create();
}
return texture;
}
-void StreamTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat) const {
-
- if ((w | h) == 0)
+void StreamTexture2D::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose) const {
+ if ((w | h) == 0) {
return;
- RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();
- RID specular_rid = p_specular_map.is_valid() ? p_specular_map->get_rid() : RID();
- RenderingServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, Rect2(p_pos, Size2(w, h)), texture, false, p_modulate, p_transpose, normal_rid, specular_rid, p_specular_color_shininess, p_texture_filter, p_texture_repeat);
+ }
+ RenderingServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, Rect2(p_pos, Size2(w, h)), texture, false, p_modulate, p_transpose);
}
-void StreamTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat) const {
- if ((w | h) == 0)
+void StreamTexture2D::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose) const {
+ if ((w | h) == 0) {
return;
- RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();
- RID specular_rid = p_specular_map.is_valid() ? p_specular_map->get_rid() : RID();
- RenderingServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, p_rect, texture, p_tile, p_modulate, p_transpose, normal_rid, specular_rid, p_specular_color_shininess, p_texture_filter, p_texture_repeat);
+ }
+ RenderingServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, p_rect, texture, p_tile, p_modulate, p_transpose);
}
-void StreamTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat, bool p_clip_uv) const {
- if ((w | h) == 0)
+void StreamTexture2D::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, bool p_clip_uv) const {
+ if ((w | h) == 0) {
return;
- RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();
- RID specular_rid = p_specular_map.is_valid() ? p_specular_map->get_rid() : RID();
- RenderingServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, p_rect, texture, p_src_rect, p_modulate, p_transpose, normal_rid, specular_rid, p_specular_color_shininess, p_clip_uv, p_texture_filter, p_texture_repeat);
+ }
+ RenderingServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, p_rect, texture, p_src_rect, p_modulate, p_transpose, p_clip_uv);
}
-bool StreamTexture::has_alpha() const {
-
+bool StreamTexture2D::has_alpha() const {
return false;
}
-Ref<Image> StreamTexture::get_data() const {
-
+Ref<Image> StreamTexture2D::get_image() const {
if (texture.is_valid()) {
return RS::get_singleton()->texture_2d_get(texture);
} else {
@@ -721,10 +641,9 @@ Ref<Image> StreamTexture::get_data() const {
}
}
-bool StreamTexture::is_pixel_opaque(int p_x, int p_y) const {
-
+bool StreamTexture2D::is_pixel_opaque(int p_x, int p_y) const {
if (!alpha_cache.is_valid()) {
- Ref<Image> img = get_data();
+ Ref<Image> img = get_image();
if (img.is_valid()) {
if (img->is_compressed()) { //must decompress, if compressed
Ref<Image> decom = img->duplicate();
@@ -732,13 +651,12 @@ bool StreamTexture::is_pixel_opaque(int p_x, int p_y) const {
img = decom;
}
- alpha_cache.instance();
+ alpha_cache.instantiate();
alpha_cache->create_from_image_alpha(img);
}
}
if (alpha_cache.is_valid()) {
-
int aw = int(alpha_cache->get_size().width);
int ah = int(alpha_cache->get_size().height);
if (aw == 0 || ah == 0) {
@@ -757,166 +675,453 @@ bool StreamTexture::is_pixel_opaque(int p_x, int p_y) const {
return true;
}
-void StreamTexture::reload_from_file() {
-
+void StreamTexture2D::reload_from_file() {
String path = get_path();
- if (!path.is_resource_file())
+ if (!path.is_resource_file()) {
return;
+ }
path = ResourceLoader::path_remap(path); //remap for translation
path = ResourceLoader::import_remap(path); //remap for import
- if (!path.is_resource_file())
+ if (!path.is_resource_file()) {
return;
+ }
load(path);
}
-void StreamTexture::_validate_property(PropertyInfo &property) const {
+void StreamTexture2D::_validate_property(PropertyInfo &property) const {
}
-void StreamTexture::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("load", "path"), &StreamTexture::load);
- ClassDB::bind_method(D_METHOD("get_load_path"), &StreamTexture::get_load_path);
+void StreamTexture2D::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("load", "path"), &StreamTexture2D::load);
+ ClassDB::bind_method(D_METHOD("get_load_path"), &StreamTexture2D::get_load_path);
ADD_PROPERTY(PropertyInfo(Variant::STRING, "load_path", PROPERTY_HINT_FILE, "*.stex"), "load", "get_load_path");
}
-StreamTexture::StreamTexture() {
+StreamTexture2D::StreamTexture2D() {}
+
+StreamTexture2D::~StreamTexture2D() {
+ if (texture.is_valid()) {
+ RS::get_singleton()->free(texture);
+ }
+}
+
+RES ResourceFormatLoaderStreamTexture2D::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
+ Ref<StreamTexture2D> st;
+ st.instantiate();
+ Error err = st->load(p_path);
+ if (r_error) {
+ *r_error = err;
+ }
+ if (err != OK) {
+ return RES();
+ }
+
+ return st;
+}
+
+void ResourceFormatLoaderStreamTexture2D::get_recognized_extensions(List<String> *p_extensions) const {
+ p_extensions->push_back("stex");
+}
+
+bool ResourceFormatLoaderStreamTexture2D::handles_type(const String &p_type) const {
+ return p_type == "StreamTexture2D";
+}
+
+String ResourceFormatLoaderStreamTexture2D::get_resource_type(const String &p_path) const {
+ if (p_path.get_extension().to_lower() == "stex") {
+ return "StreamTexture2D";
+ }
+ return "";
+}
+
+////////////////////////////////////
+
+TypedArray<Image> Texture3D::_get_data() const {
+ Vector<Ref<Image>> data = get_data();
+
+ TypedArray<Image> ret;
+ ret.resize(data.size());
+ for (int i = 0; i < data.size(); i++) {
+ ret[i] = data[i];
+ }
+ return ret;
+}
+
+void Texture3D::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("get_format"), &Texture3D::get_format);
+ ClassDB::bind_method(D_METHOD("get_width"), &Texture3D::get_width);
+ ClassDB::bind_method(D_METHOD("get_height"), &Texture3D::get_height);
+ ClassDB::bind_method(D_METHOD("get_depth"), &Texture3D::get_depth);
+ ClassDB::bind_method(D_METHOD("has_mipmaps"), &Texture3D::has_mipmaps);
+ ClassDB::bind_method(D_METHOD("get_data"), &Texture3D::_get_data);
+}
+//////////////////////////////////////////
+
+Image::Format ImageTexture3D::get_format() const {
+ return format;
+}
+int ImageTexture3D::get_width() const {
+ return width;
+}
+int ImageTexture3D::get_height() const {
+ return height;
+}
+int ImageTexture3D::get_depth() const {
+ return depth;
+}
+bool ImageTexture3D::has_mipmaps() const {
+ return mipmaps;
+}
+
+Error ImageTexture3D::_create(Image::Format p_format, int p_width, int p_height, int p_depth, bool p_mipmaps, const TypedArray<Image> &p_data) {
+ Vector<Ref<Image>> images;
+ images.resize(p_data.size());
+ for (int i = 0; i < images.size(); i++) {
+ images.write[i] = p_data[i];
+ }
+ return create(p_format, p_width, p_height, p_depth, p_mipmaps, images);
+}
- format = Image::FORMAT_MAX;
- w = 0;
- h = 0;
+void ImageTexture3D::_update(const TypedArray<Image> &p_data) {
+ Vector<Ref<Image>> images;
+ images.resize(p_data.size());
+ for (int i = 0; i < images.size(); i++) {
+ images.write[i] = p_data[i];
+ }
+ return update(images);
}
-StreamTexture::~StreamTexture() {
+Error ImageTexture3D::create(Image::Format p_format, int p_width, int p_height, int p_depth, bool p_mipmaps, const Vector<Ref<Image>> &p_data) {
+ RID tex = RenderingServer::get_singleton()->texture_3d_create(p_format, p_width, p_height, p_depth, p_mipmaps, p_data);
+ ERR_FAIL_COND_V(tex.is_null(), ERR_CANT_CREATE);
if (texture.is_valid()) {
+ RenderingServer::get_singleton()->texture_replace(texture, tex);
+ }
+
+ return OK;
+}
+
+void ImageTexture3D::update(const Vector<Ref<Image>> &p_data) {
+ ERR_FAIL_COND(!texture.is_valid());
+ RenderingServer::get_singleton()->texture_3d_update(texture, p_data);
+}
+
+Vector<Ref<Image>> ImageTexture3D::get_data() const {
+ ERR_FAIL_COND_V(!texture.is_valid(), Vector<Ref<Image>>());
+ return RS::get_singleton()->texture_3d_get(texture);
+}
+
+RID ImageTexture3D::get_rid() const {
+ if (!texture.is_valid()) {
+ texture = RS::get_singleton()->texture_3d_placeholder_create();
+ }
+ return texture;
+}
+void ImageTexture3D::set_path(const String &p_path, bool p_take_over) {
+ if (texture.is_valid()) {
+ RenderingServer::get_singleton()->texture_set_path(texture, p_path);
+ }
+
+ Resource::set_path(p_path, p_take_over);
+}
+
+void ImageTexture3D::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("create", "format", "width", "height", "depth", "use_mipmaps", "data"), &ImageTexture3D::_create);
+ ClassDB::bind_method(D_METHOD("update", "data"), &ImageTexture3D::_update);
+}
+
+ImageTexture3D::ImageTexture3D() {
+}
+
+ImageTexture3D::~ImageTexture3D() {
+ if (texture.is_valid()) {
RS::get_singleton()->free(texture);
}
}
-RES ResourceFormatLoaderStreamTexture::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress) {
+////////////////////////////////////////////
+
+void StreamTexture3D::set_path(const String &p_path, bool p_take_over) {
+ if (texture.is_valid()) {
+ RenderingServer::get_singleton()->texture_set_path(texture, p_path);
+ }
+
+ Resource::set_path(p_path, p_take_over);
+}
+
+Image::Format StreamTexture3D::get_format() const {
+ return format;
+}
+
+Error StreamTexture3D::_load_data(const String &p_path, Vector<Ref<Image>> &r_data, Image::Format &r_format, int &r_width, int &r_height, int &r_depth, bool &r_mipmaps) {
+ FileAccessRef f = FileAccess::open(p_path, FileAccess::READ);
+ ERR_FAIL_COND_V_MSG(!f, ERR_CANT_OPEN, vformat("Unable to open file: %s.", p_path));
- Ref<StreamTexture> st;
- st.instance();
+ uint8_t header[4];
+ f->get_buffer(header, 4);
+ ERR_FAIL_COND_V(header[0] != 'G' || header[1] != 'S' || header[2] != 'T' || header[3] != 'L', ERR_FILE_UNRECOGNIZED);
+
+ //stored as stream textures (used for lossless and lossy compression)
+ uint32_t version = f->get_32();
+
+ if (version > FORMAT_VERSION) {
+ ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, "Stream texture file is too new.");
+ }
+
+ r_depth = f->get_32(); //depth
+ f->get_32(); //ignored (mode)
+ f->get_32(); // ignored (data format)
+
+ f->get_32(); //ignored
+ int mipmaps = f->get_32();
+ f->get_32(); //ignored
+ f->get_32(); //ignored
+
+ r_mipmaps = mipmaps != 0;
+
+ r_data.clear();
+
+ for (int i = 0; i < (r_depth + mipmaps); i++) {
+ Ref<Image> image = StreamTexture2D::load_image_from_file(f, 0);
+ ERR_FAIL_COND_V(image.is_null() || image->is_empty(), ERR_CANT_OPEN);
+ if (i == 0) {
+ r_format = image->get_format();
+ r_width = image->get_width();
+ r_height = image->get_height();
+ }
+ r_data.push_back(image);
+ }
+
+ return OK;
+}
+
+Error StreamTexture3D::load(const String &p_path) {
+ Vector<Ref<Image>> data;
+
+ int tw, th, td;
+ Image::Format tfmt;
+ bool tmm;
+
+ Error err = _load_data(p_path, data, tfmt, tw, th, td, tmm);
+ if (err) {
+ return err;
+ }
+
+ if (texture.is_valid()) {
+ RID new_texture = RS::get_singleton()->texture_3d_create(tfmt, tw, th, td, tmm, data);
+ RS::get_singleton()->texture_replace(texture, new_texture);
+ } else {
+ texture = RS::get_singleton()->texture_3d_create(tfmt, tw, th, td, tmm, data);
+ }
+
+ w = tw;
+ h = th;
+ d = td;
+ mipmaps = tmm;
+ format = tfmt;
+
+ path_to_file = p_path;
+
+ if (get_path() == String()) {
+ //temporarily set path if no path set for resource, helps find errors
+ RenderingServer::get_singleton()->texture_set_path(texture, p_path);
+ }
+
+ notify_property_list_changed();
+ emit_changed();
+ return OK;
+}
+
+String StreamTexture3D::get_load_path() const {
+ return path_to_file;
+}
+
+int StreamTexture3D::get_width() const {
+ return w;
+}
+
+int StreamTexture3D::get_height() const {
+ return h;
+}
+
+int StreamTexture3D::get_depth() const {
+ return d;
+}
+
+bool StreamTexture3D::has_mipmaps() const {
+ return mipmaps;
+}
+
+RID StreamTexture3D::get_rid() const {
+ if (!texture.is_valid()) {
+ texture = RS::get_singleton()->texture_3d_placeholder_create();
+ }
+ return texture;
+}
+
+Vector<Ref<Image>> StreamTexture3D::get_data() const {
+ if (texture.is_valid()) {
+ return RS::get_singleton()->texture_3d_get(texture);
+ } else {
+ return Vector<Ref<Image>>();
+ }
+}
+
+void StreamTexture3D::reload_from_file() {
+ String path = get_path();
+ if (!path.is_resource_file()) {
+ return;
+ }
+
+ path = ResourceLoader::path_remap(path); //remap for translation
+ path = ResourceLoader::import_remap(path); //remap for import
+ if (!path.is_resource_file()) {
+ return;
+ }
+
+ load(path);
+}
+
+void StreamTexture3D::_validate_property(PropertyInfo &property) const {
+}
+
+void StreamTexture3D::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("load", "path"), &StreamTexture3D::load);
+ ClassDB::bind_method(D_METHOD("get_load_path"), &StreamTexture3D::get_load_path);
+
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "load_path", PROPERTY_HINT_FILE, "*.stex"), "load", "get_load_path");
+}
+
+StreamTexture3D::StreamTexture3D() {}
+
+StreamTexture3D::~StreamTexture3D() {
+ if (texture.is_valid()) {
+ RS::get_singleton()->free(texture);
+ }
+}
+
+/////////////////////////////
+
+RES ResourceFormatLoaderStreamTexture3D::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
+ Ref<StreamTexture3D> st;
+ st.instantiate();
Error err = st->load(p_path);
- if (r_error)
+ if (r_error) {
*r_error = err;
- if (err != OK)
+ }
+ if (err != OK) {
return RES();
+ }
return st;
}
-void ResourceFormatLoaderStreamTexture::get_recognized_extensions(List<String> *p_extensions) const {
-
- p_extensions->push_back("stex");
+void ResourceFormatLoaderStreamTexture3D::get_recognized_extensions(List<String> *p_extensions) const {
+ p_extensions->push_back("stex3d");
}
-bool ResourceFormatLoaderStreamTexture::handles_type(const String &p_type) const {
- return p_type == "StreamTexture";
+
+bool ResourceFormatLoaderStreamTexture3D::handles_type(const String &p_type) const {
+ return p_type == "StreamTexture3D";
}
-String ResourceFormatLoaderStreamTexture::get_resource_type(const String &p_path) const {
- if (p_path.get_extension().to_lower() == "stex")
- return "StreamTexture";
+String ResourceFormatLoaderStreamTexture3D::get_resource_type(const String &p_path) const {
+ if (p_path.get_extension().to_lower() == "stex3d") {
+ return "StreamTexture3D";
+ }
return "";
}
-//////////////////////////////////////////
+////////////////////////////////////////////
int AtlasTexture::get_width() const {
-
if (region.size.width == 0) {
- if (atlas.is_valid())
+ if (atlas.is_valid()) {
return atlas->get_width();
+ }
return 1;
} else {
return region.size.width + margin.size.width;
}
}
-int AtlasTexture::get_height() const {
+int AtlasTexture::get_height() const {
if (region.size.height == 0) {
- if (atlas.is_valid())
+ if (atlas.is_valid()) {
return atlas->get_height();
+ }
return 1;
} else {
return region.size.height + margin.size.height;
}
}
-RID AtlasTexture::get_rid() const {
- if (atlas.is_valid())
+RID AtlasTexture::get_rid() const {
+ if (atlas.is_valid()) {
return atlas->get_rid();
+ }
return RID();
}
bool AtlasTexture::has_alpha() const {
-
- if (atlas.is_valid())
+ if (atlas.is_valid()) {
return atlas->has_alpha();
+ }
return false;
}
void AtlasTexture::set_atlas(const Ref<Texture2D> &p_atlas) {
-
ERR_FAIL_COND(p_atlas == this);
- if (atlas == p_atlas)
+ if (atlas == p_atlas) {
return;
+ }
atlas = p_atlas;
emit_changed();
- _change_notify("atlas");
}
-Ref<Texture2D> AtlasTexture::get_atlas() const {
+Ref<Texture2D> AtlasTexture::get_atlas() const {
return atlas;
}
void AtlasTexture::set_region(const Rect2 &p_region) {
-
- if (region == p_region)
+ if (region == p_region) {
return;
+ }
region = p_region;
emit_changed();
- _change_notify("region");
}
Rect2 AtlasTexture::get_region() const {
-
return region;
}
void AtlasTexture::set_margin(const Rect2 &p_margin) {
-
- if (margin == p_margin)
+ if (margin == p_margin) {
return;
+ }
margin = p_margin;
emit_changed();
- _change_notify("margin");
}
Rect2 AtlasTexture::get_margin() const {
-
return margin;
}
void AtlasTexture::set_filter_clip(const bool p_enable) {
-
filter_clip = p_enable;
emit_changed();
- _change_notify("filter_clip");
}
bool AtlasTexture::has_filter_clip() const {
-
return filter_clip;
}
void AtlasTexture::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("set_atlas", "atlas"), &AtlasTexture::set_atlas);
ClassDB::bind_method(D_METHOD("get_atlas"), &AtlasTexture::get_atlas);
@@ -935,10 +1140,10 @@ void AtlasTexture::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "filter_clip"), "set_filter_clip", "has_filter_clip");
}
-void AtlasTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat) const {
-
- if (!atlas.is_valid())
+void AtlasTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose) const {
+ if (!atlas.is_valid()) {
return;
+ }
Rect2 rc = region;
@@ -950,15 +1155,13 @@ void AtlasTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_m
rc.size.height = atlas->get_height();
}
- RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();
- RID specular_rid = p_specular_map.is_valid() ? p_specular_map->get_rid() : RID();
- RS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, Rect2(p_pos + margin.position, rc.size), atlas->get_rid(), rc, p_modulate, p_transpose, normal_rid, specular_rid, p_specular_color_shininess, filter_clip, p_texture_filter, p_texture_repeat);
+ RS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, Rect2(p_pos + margin.position, rc.size), atlas->get_rid(), rc, p_modulate, p_transpose, filter_clip);
}
-void AtlasTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat) const {
-
- if (!atlas.is_valid())
+void AtlasTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose) const {
+ if (!atlas.is_valid()) {
return;
+ }
Rect2 rc = region;
@@ -973,29 +1176,26 @@ void AtlasTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile
Vector2 scale = p_rect.size / (region.size + margin.size);
Rect2 dr(p_rect.position + margin.position * scale, rc.size * scale);
- RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();
- RID specular_rid = p_specular_map.is_valid() ? p_specular_map->get_rid() : RID();
- RS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, dr, atlas->get_rid(), rc, p_modulate, p_transpose, normal_rid, specular_rid, p_specular_color_shininess, filter_clip, p_texture_filter, p_texture_repeat);
+ RS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, dr, atlas->get_rid(), rc, p_modulate, p_transpose, filter_clip);
}
-void AtlasTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat, bool p_clip_uv) const {
+void AtlasTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, bool p_clip_uv) const {
//this might not necessarily work well if using a rect, needs to be fixed properly
- if (!atlas.is_valid())
+ if (!atlas.is_valid()) {
return;
+ }
Rect2 dr;
Rect2 src_c;
get_rect_region(p_rect, p_src_rect, dr, src_c);
- RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();
- RID specular_rid = p_specular_map.is_valid() ? p_specular_map->get_rid() : RID();
- RS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, dr, atlas->get_rid(), src_c, p_modulate, p_transpose, normal_rid, specular_rid, p_specular_color_shininess, filter_clip, p_texture_filter, p_texture_repeat);
+ RS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, dr, atlas->get_rid(), src_c, p_modulate, p_transpose, filter_clip);
}
bool AtlasTexture::get_rect_region(const Rect2 &p_rect, const Rect2 &p_src_rect, Rect2 &r_rect, Rect2 &r_src_rect) const {
-
- if (!atlas.is_valid())
+ if (!atlas.is_valid()) {
return false;
+ }
Rect2 rc = region;
@@ -1006,9 +1206,10 @@ bool AtlasTexture::get_rect_region(const Rect2 &p_rect, const Rect2 &p_src_rect,
Vector2 scale = p_rect.size / src.size;
src.position += (rc.position - margin.position);
- Rect2 src_c = rc.clip(src);
- if (src_c.size == Size2())
+ Rect2 src_c = rc.intersection(src);
+ if (src_c.size == Size2()) {
return false;
+ }
Vector2 ofs = (src_c.position - src.position);
if (scale.x < 0) {
@@ -1029,32 +1230,36 @@ bool AtlasTexture::get_rect_region(const Rect2 &p_rect, const Rect2 &p_src_rect,
}
bool AtlasTexture::is_pixel_opaque(int p_x, int p_y) const {
-
- if (!atlas.is_valid())
+ if (!atlas.is_valid()) {
return true;
+ }
int x = p_x + region.position.x - margin.position.x;
int y = p_y + region.position.y - margin.position.y;
// margin edge may outside of atlas
- if (x < 0 || x >= atlas->get_width()) return false;
- if (y < 0 || y >= atlas->get_height()) return false;
+ if (x < 0 || x >= atlas->get_width()) {
+ return false;
+ }
+ if (y < 0 || y >= atlas->get_height()) {
+ return false;
+ }
return atlas->is_pixel_opaque(x, y);
}
-AtlasTexture::AtlasTexture() {
- filter_clip = false;
-}
+AtlasTexture::AtlasTexture() {}
/////////////////////////////////////////
int MeshTexture::get_width() const {
return size.width;
}
+
int MeshTexture::get_height() const {
return size.height;
}
+
RID MeshTexture::get_rid() const {
return RID();
}
@@ -1066,6 +1271,7 @@ bool MeshTexture::has_alpha() const {
void MeshTexture::set_mesh(const Ref<Mesh> &p_mesh) {
mesh = p_mesh;
}
+
Ref<Mesh> MeshTexture::get_mesh() const {
return mesh;
}
@@ -1075,7 +1281,6 @@ void MeshTexture::set_image_size(const Size2 &p_size) {
}
Size2 MeshTexture::get_image_size() const {
-
return size;
}
@@ -1087,8 +1292,7 @@ Ref<Texture2D> MeshTexture::get_base_texture() const {
return base_texture;
}
-void MeshTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat) const {
-
+void MeshTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose) const {
if (mesh.is_null() || base_texture.is_null()) {
return;
}
@@ -1098,11 +1302,10 @@ void MeshTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_mo
SWAP(xform.elements[0][1], xform.elements[1][0]);
SWAP(xform.elements[0][0], xform.elements[1][1]);
}
- RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();
- RID specular_rid = p_specular_map.is_valid() ? p_specular_map->get_rid() : RID();
- RenderingServer::get_singleton()->canvas_item_add_mesh(p_canvas_item, mesh->get_rid(), xform, p_modulate, base_texture->get_rid(), normal_rid, specular_rid, p_specular_color_shininess, p_texture_filter, p_texture_repeat);
+ RenderingServer::get_singleton()->canvas_item_add_mesh(p_canvas_item, mesh->get_rid(), xform, p_modulate, base_texture->get_rid());
}
-void MeshTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat) const {
+
+void MeshTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose) const {
if (mesh.is_null() || base_texture.is_null()) {
return;
}
@@ -1121,12 +1324,10 @@ void MeshTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile,
SWAP(xform.elements[0][1], xform.elements[1][0]);
SWAP(xform.elements[0][0], xform.elements[1][1]);
}
- RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();
- RID specular_rid = p_specular_map.is_valid() ? p_specular_map->get_rid() : RID();
- RenderingServer::get_singleton()->canvas_item_add_mesh(p_canvas_item, mesh->get_rid(), xform, p_modulate, base_texture->get_rid(), normal_rid, specular_rid, p_specular_color_shininess, p_texture_filter, p_texture_repeat);
+ RenderingServer::get_singleton()->canvas_item_add_mesh(p_canvas_item, mesh->get_rid(), xform, p_modulate, base_texture->get_rid());
}
-void MeshTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat, bool p_clip_uv) const {
+void MeshTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, bool p_clip_uv) const {
if (mesh.is_null() || base_texture.is_null()) {
return;
}
@@ -1145,10 +1346,9 @@ void MeshTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const
SWAP(xform.elements[0][1], xform.elements[1][0]);
SWAP(xform.elements[0][0], xform.elements[1][1]);
}
- RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();
- RID specular_rid = p_specular_map.is_valid() ? p_specular_map->get_rid() : RID();
- RenderingServer::get_singleton()->canvas_item_add_mesh(p_canvas_item, mesh->get_rid(), xform, p_modulate, base_texture->get_rid(), normal_rid, specular_rid, p_specular_color_shininess, p_texture_filter, p_texture_repeat);
+ RenderingServer::get_singleton()->canvas_item_add_mesh(p_canvas_item, mesh->get_rid(), xform, p_modulate, base_texture->get_rid());
}
+
bool MeshTexture::get_rect_region(const Rect2 &p_rect, const Rect2 &p_src_rect, Rect2 &r_rect, Rect2 &r_src_rect) const {
r_rect = p_rect;
r_src_rect = p_src_rect;
@@ -1177,316 +1377,349 @@ MeshTexture::MeshTexture() {
//////////////////////////////////////////
-int LargeTexture::get_width() const {
-
- return size.width;
-}
-int LargeTexture::get_height() const {
-
- return size.height;
-}
-RID LargeTexture::get_rid() const {
-
- return RID();
-}
-
-bool LargeTexture::has_alpha() const {
+void CurveTexture::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_width", "width"), &CurveTexture::set_width);
- for (int i = 0; i < pieces.size(); i++) {
- if (pieces[i].texture->has_alpha())
- return true;
- }
+ ClassDB::bind_method(D_METHOD("set_curve", "curve"), &CurveTexture::set_curve);
+ ClassDB::bind_method(D_METHOD("get_curve"), &CurveTexture::get_curve);
- return false;
-}
+ ClassDB::bind_method(D_METHOD("set_texture_mode", "texture_mode"), &CurveTexture::set_texture_mode);
+ ClassDB::bind_method(D_METHOD("get_texture_mode"), &CurveTexture::get_texture_mode);
-int LargeTexture::add_piece(const Point2 &p_offset, const Ref<Texture2D> &p_texture) {
+ ClassDB::bind_method(D_METHOD("_update"), &CurveTexture::_update);
- ERR_FAIL_COND_V(p_texture.is_null(), -1);
- Piece p;
- p.offset = p_offset;
- p.texture = p_texture;
- pieces.push_back(p);
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "width", PROPERTY_HINT_RANGE, "1,4096"), "set_width", "get_width");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_mode", PROPERTY_HINT_ENUM, "RGB,Red"), "set_texture_mode", "get_texture_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_curve", "get_curve");
- return pieces.size() - 1;
+ BIND_ENUM_CONSTANT(TEXTURE_MODE_RGB);
+ BIND_ENUM_CONSTANT(TEXTURE_MODE_RED);
}
-void LargeTexture::set_piece_offset(int p_idx, const Point2 &p_offset) {
-
- ERR_FAIL_INDEX(p_idx, pieces.size());
- pieces.write[p_idx].offset = p_offset;
-};
-
-void LargeTexture::set_piece_texture(int p_idx, const Ref<Texture2D> &p_texture) {
-
- ERR_FAIL_COND(p_texture == this);
- ERR_FAIL_COND(p_texture.is_null());
- ERR_FAIL_INDEX(p_idx, pieces.size());
- pieces.write[p_idx].texture = p_texture;
-};
+void CurveTexture::set_width(int p_width) {
+ ERR_FAIL_COND(p_width < 32 || p_width > 4096);
-void LargeTexture::set_size(const Size2 &p_size) {
+ if (_width == p_width) {
+ return;
+ }
- size = p_size;
+ _width = p_width;
+ _update();
}
-void LargeTexture::clear() {
- pieces.clear();
- size = Size2i();
+int CurveTexture::get_width() const {
+ return _width;
}
-Array LargeTexture::_get_data() const {
-
- Array arr;
- for (int i = 0; i < pieces.size(); i++) {
- arr.push_back(pieces[i].offset);
- arr.push_back(pieces[i].texture);
+void CurveTexture::ensure_default_setup(float p_min, float p_max) {
+ if (_curve.is_null()) {
+ Ref<Curve> curve = Ref<Curve>(memnew(Curve));
+ curve->add_point(Vector2(0, 1));
+ curve->add_point(Vector2(1, 1));
+ curve->set_min_value(p_min);
+ curve->set_max_value(p_max);
+ set_curve(curve);
+ // Min and max is 0..1 by default
}
- arr.push_back(Size2(size));
- return arr;
}
-void LargeTexture::_set_data(const Array &p_array) {
- ERR_FAIL_COND(p_array.size() < 1);
- ERR_FAIL_COND(!(p_array.size() & 1));
- clear();
- for (int i = 0; i < p_array.size() - 1; i += 2) {
- add_piece(p_array[i], p_array[i + 1]);
+void CurveTexture::set_curve(Ref<Curve> p_curve) {
+ if (_curve != p_curve) {
+ if (_curve.is_valid()) {
+ _curve->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &CurveTexture::_update));
+ }
+ _curve = p_curve;
+ if (_curve.is_valid()) {
+ _curve->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &CurveTexture::_update));
+ }
+ _update();
}
- size = Size2(p_array[p_array.size() - 1]);
-}
-
-int LargeTexture::get_piece_count() const {
-
- return pieces.size();
}
-Vector2 LargeTexture::get_piece_offset(int p_idx) const {
- ERR_FAIL_INDEX_V(p_idx, pieces.size(), Vector2());
- return pieces[p_idx].offset;
-}
-Ref<Texture2D> LargeTexture::get_piece_texture(int p_idx) const {
+void CurveTexture::_update() {
+ Vector<uint8_t> data;
+ data.resize(_width * sizeof(float) * (texture_mode == TEXTURE_MODE_RGB ? 3 : 1));
- ERR_FAIL_INDEX_V(p_idx, pieces.size(), Ref<Texture2D>());
- return pieces[p_idx].texture;
-}
-Ref<Image> LargeTexture::to_image() const {
+ // The array is locked in that scope
+ {
+ uint8_t *wd8 = data.ptrw();
+ float *wd = (float *)wd8;
- Ref<Image> img = memnew(Image(this->get_width(), this->get_height(), false, Image::FORMAT_RGBA8));
- for (int i = 0; i < pieces.size(); i++) {
+ if (_curve.is_valid()) {
+ Curve &curve = **_curve;
+ for (int i = 0; i < _width; ++i) {
+ float t = i / static_cast<float>(_width);
+ if (texture_mode == TEXTURE_MODE_RGB) {
+ wd[i * 3 + 0] = curve.interpolate_baked(t);
+ wd[i * 3 + 1] = wd[i * 3 + 0];
+ wd[i * 3 + 2] = wd[i * 3 + 0];
+ } else {
+ wd[i] = curve.interpolate_baked(t);
+ }
+ }
- Ref<Image> src_img = pieces[i].texture->get_data();
- img->blit_rect(src_img, Rect2(0, 0, src_img->get_width(), src_img->get_height()), pieces[i].offset);
+ } else {
+ for (int i = 0; i < _width; ++i) {
+ if (texture_mode == TEXTURE_MODE_RGB) {
+ wd[i * 3 + 0] = 0;
+ wd[i * 3 + 1] = 0;
+ wd[i * 3 + 2] = 0;
+ } else {
+ wd[i] = 0;
+ }
+ }
+ }
}
- return img;
-}
-
-void LargeTexture::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("add_piece", "ofs", "texture"), &LargeTexture::add_piece);
- ClassDB::bind_method(D_METHOD("set_piece_offset", "idx", "ofs"), &LargeTexture::set_piece_offset);
- ClassDB::bind_method(D_METHOD("set_piece_texture", "idx", "texture"), &LargeTexture::set_piece_texture);
- ClassDB::bind_method(D_METHOD("set_size", "size"), &LargeTexture::set_size);
- ClassDB::bind_method(D_METHOD("clear"), &LargeTexture::clear);
+ Ref<Image> image = memnew(Image(_width, 1, false, texture_mode == TEXTURE_MODE_RGB ? Image::FORMAT_RGBF : Image::FORMAT_RF, data));
- ClassDB::bind_method(D_METHOD("get_piece_count"), &LargeTexture::get_piece_count);
- ClassDB::bind_method(D_METHOD("get_piece_offset", "idx"), &LargeTexture::get_piece_offset);
- ClassDB::bind_method(D_METHOD("get_piece_texture", "idx"), &LargeTexture::get_piece_texture);
-
- ClassDB::bind_method(D_METHOD("_set_data", "data"), &LargeTexture::_set_data);
- ClassDB::bind_method(D_METHOD("_get_data"), &LargeTexture::_get_data);
+ if (_texture.is_valid()) {
+ if (_current_texture_mode != texture_mode || _current_width != _width) {
+ RID new_texture = RS::get_singleton()->texture_2d_create(image);
+ RS::get_singleton()->texture_replace(_texture, new_texture);
+ } else {
+ RS::get_singleton()->texture_2d_update(_texture, image);
+ }
+ } else {
+ _texture = RS::get_singleton()->texture_2d_create(image);
+ }
+ _current_texture_mode = texture_mode;
+ _current_width = _width;
- ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_data", "_get_data");
+ emit_changed();
}
-void LargeTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat) const {
-
- for (int i = 0; i < pieces.size(); i++) {
-
- // TODO
- pieces[i].texture->draw(p_canvas_item, pieces[i].offset + p_pos, p_modulate, p_transpose, p_normal_map, p_specular_map, p_specular_color_shininess, p_texture_filter, p_texture_repeat);
- }
+Ref<Curve> CurveTexture::get_curve() const {
+ return _curve;
}
-void LargeTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat) const {
-
- //tiling not supported for this
- if (size.x == 0 || size.y == 0)
+void CurveTexture::set_texture_mode(TextureMode p_mode) {
+ if (texture_mode == p_mode) {
return;
-
- Size2 scale = p_rect.size / size;
-
- for (int i = 0; i < pieces.size(); i++) {
-
- // TODO
- pieces[i].texture->draw_rect(p_canvas_item, Rect2(pieces[i].offset * scale + p_rect.position, pieces[i].texture->get_size() * scale), false, p_modulate, p_transpose, p_normal_map, p_specular_map, p_specular_color_shininess, p_texture_filter, p_texture_repeat);
}
+ texture_mode = p_mode;
+ _update();
+}
+CurveTexture::TextureMode CurveTexture::get_texture_mode() const {
+ return texture_mode;
}
-void LargeTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat, bool p_clip_uv) const {
-
- //tiling not supported for this
- if (p_src_rect.size.x == 0 || p_src_rect.size.y == 0)
- return;
-
- Size2 scale = p_rect.size / p_src_rect.size;
-
- for (int i = 0; i < pieces.size(); i++) {
- // TODO
- Rect2 rect(pieces[i].offset, pieces[i].texture->get_size());
- if (!p_src_rect.intersects(rect))
- continue;
- Rect2 local = p_src_rect.clip(rect);
- Rect2 target = local;
- target.size *= scale;
- target.position = p_rect.position + (p_src_rect.position + rect.position) * scale;
- local.position -= rect.position;
- pieces[i].texture->draw_rect_region(p_canvas_item, target, local, p_modulate, p_transpose, p_normal_map, p_specular_map, p_specular_color_shininess, p_texture_filter, p_texture_repeat, false);
+RID CurveTexture::get_rid() const {
+ if (!_texture.is_valid()) {
+ _texture = RS::get_singleton()->texture_2d_placeholder_create();
}
+ return _texture;
}
-bool LargeTexture::is_pixel_opaque(int p_x, int p_y) const {
+CurveTexture::CurveTexture() {}
- for (int i = 0; i < pieces.size(); i++) {
-
- // TODO
- if (!pieces[i].texture.is_valid())
- continue;
-
- Rect2 rect(pieces[i].offset, pieces[i].texture->get_size());
- if (rect.has_point(Point2(p_x, p_y))) {
- return pieces[i].texture->is_pixel_opaque(p_x - rect.position.x, p_y - rect.position.y);
- }
+CurveTexture::~CurveTexture() {
+ if (_texture.is_valid()) {
+ RS::get_singleton()->free(_texture);
}
-
- return true;
}
-LargeTexture::LargeTexture() {
-}
+//////////////////
-///////////////////
+void CurveXYZTexture::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_width", "width"), &CurveXYZTexture::set_width);
-void CurveTexture::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_curve_x", "curve"), &CurveXYZTexture::set_curve_x);
+ ClassDB::bind_method(D_METHOD("get_curve_x"), &CurveXYZTexture::get_curve_x);
- ClassDB::bind_method(D_METHOD("set_width", "width"), &CurveTexture::set_width);
+ ClassDB::bind_method(D_METHOD("set_curve_y", "curve"), &CurveXYZTexture::set_curve_y);
+ ClassDB::bind_method(D_METHOD("get_curve_y"), &CurveXYZTexture::get_curve_y);
- ClassDB::bind_method(D_METHOD("set_curve", "curve"), &CurveTexture::set_curve);
- ClassDB::bind_method(D_METHOD("get_curve"), &CurveTexture::get_curve);
+ ClassDB::bind_method(D_METHOD("set_curve_z", "curve"), &CurveXYZTexture::set_curve_z);
+ ClassDB::bind_method(D_METHOD("get_curve_z"), &CurveXYZTexture::get_curve_z);
- ClassDB::bind_method(D_METHOD("_update"), &CurveTexture::_update);
+ ClassDB::bind_method(D_METHOD("_update"), &CurveXYZTexture::_update);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "width", PROPERTY_HINT_RANGE, "32,4096"), "set_width", "get_width");
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_curve", "get_curve");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "width", PROPERTY_HINT_RANGE, "1,4096"), "set_width", "get_width");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "curve_x", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_curve_x", "get_curve_x");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "curve_y", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_curve_y", "get_curve_y");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "curve_z", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_curve_z", "get_curve_z");
}
-void CurveTexture::set_width(int p_width) {
-
+void CurveXYZTexture::set_width(int p_width) {
ERR_FAIL_COND(p_width < 32 || p_width > 4096);
+
+ if (_width == p_width) {
+ return;
+ }
+
_width = p_width;
_update();
}
-int CurveTexture::get_width() const {
-
+int CurveXYZTexture::get_width() const {
return _width;
}
-void CurveTexture::ensure_default_setup(float p_min, float p_max) {
- if (_curve.is_null()) {
+void CurveXYZTexture::ensure_default_setup(float p_min, float p_max) {
+ if (_curve_x.is_null()) {
Ref<Curve> curve = Ref<Curve>(memnew(Curve));
curve->add_point(Vector2(0, 1));
curve->add_point(Vector2(1, 1));
curve->set_min_value(p_min);
curve->set_max_value(p_max);
- set_curve(curve);
- // Min and max is 0..1 by default
+ set_curve_x(curve);
+ }
+
+ if (_curve_y.is_null()) {
+ Ref<Curve> curve = Ref<Curve>(memnew(Curve));
+ curve->add_point(Vector2(0, 1));
+ curve->add_point(Vector2(1, 1));
+ curve->set_min_value(p_min);
+ curve->set_max_value(p_max);
+ set_curve_y(curve);
+ }
+
+ if (_curve_z.is_null()) {
+ Ref<Curve> curve = Ref<Curve>(memnew(Curve));
+ curve->add_point(Vector2(0, 1));
+ curve->add_point(Vector2(1, 1));
+ curve->set_min_value(p_min);
+ curve->set_max_value(p_max);
+ set_curve_z(curve);
}
}
-void CurveTexture::set_curve(Ref<Curve> p_curve) {
- if (_curve != p_curve) {
- if (_curve.is_valid()) {
- _curve->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &CurveTexture::_update));
+void CurveXYZTexture::set_curve_x(Ref<Curve> p_curve) {
+ if (_curve_x != p_curve) {
+ if (_curve_x.is_valid()) {
+ _curve_x->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &CurveXYZTexture::_update));
}
- _curve = p_curve;
- if (_curve.is_valid()) {
- _curve->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &CurveTexture::_update));
+ _curve_x = p_curve;
+ if (_curve_x.is_valid()) {
+ _curve_x->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &CurveXYZTexture::_update), varray(), CONNECT_REFERENCE_COUNTED);
}
_update();
}
}
-void CurveTexture::_update() {
+void CurveXYZTexture::set_curve_y(Ref<Curve> p_curve) {
+ if (_curve_y != p_curve) {
+ if (_curve_y.is_valid()) {
+ _curve_y->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &CurveXYZTexture::_update));
+ }
+ _curve_y = p_curve;
+ if (_curve_y.is_valid()) {
+ _curve_y->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &CurveXYZTexture::_update), varray(), CONNECT_REFERENCE_COUNTED);
+ }
+ _update();
+ }
+}
+
+void CurveXYZTexture::set_curve_z(Ref<Curve> p_curve) {
+ if (_curve_z != p_curve) {
+ if (_curve_z.is_valid()) {
+ _curve_z->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &CurveXYZTexture::_update));
+ }
+ _curve_z = p_curve;
+ if (_curve_z.is_valid()) {
+ _curve_z->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &CurveXYZTexture::_update), varray(), CONNECT_REFERENCE_COUNTED);
+ }
+ _update();
+ }
+}
+void CurveXYZTexture::_update() {
Vector<uint8_t> data;
- data.resize(_width * sizeof(float));
+ data.resize(_width * sizeof(float) * 3);
// The array is locked in that scope
{
uint8_t *wd8 = data.ptrw();
float *wd = (float *)wd8;
- if (_curve.is_valid()) {
- Curve &curve = **_curve;
+ if (_curve_x.is_valid()) {
+ Curve &curve_x = **_curve_x;
+ for (int i = 0; i < _width; ++i) {
+ float t = i / static_cast<float>(_width);
+ wd[i * 3 + 0] = curve_x.interpolate_baked(t);
+ }
+
+ } else {
+ for (int i = 0; i < _width; ++i) {
+ wd[i * 3 + 0] = 0;
+ }
+ }
+
+ if (_curve_y.is_valid()) {
+ Curve &curve_y = **_curve_y;
+ for (int i = 0; i < _width; ++i) {
+ float t = i / static_cast<float>(_width);
+ wd[i * 3 + 1] = curve_y.interpolate_baked(t);
+ }
+
+ } else {
+ for (int i = 0; i < _width; ++i) {
+ wd[i * 3 + 1] = 0;
+ }
+ }
+
+ if (_curve_z.is_valid()) {
+ Curve &curve_z = **_curve_z;
for (int i = 0; i < _width; ++i) {
float t = i / static_cast<float>(_width);
- wd[i] = curve.interpolate_baked(t);
+ wd[i * 3 + 2] = curve_z.interpolate_baked(t);
}
} else {
for (int i = 0; i < _width; ++i) {
- wd[i] = 0;
+ wd[i * 3 + 2] = 0;
}
}
}
- Ref<Image> image = memnew(Image(_width, 1, false, Image::FORMAT_RF, data));
+ Ref<Image> image = memnew(Image(_width, 1, false, Image::FORMAT_RGBF, data));
if (_texture.is_valid()) {
- RID new_texture = RS::get_singleton()->texture_2d_create(image);
- RS::get_singleton()->texture_replace(_texture, new_texture);
+ if (_current_width != _width) {
+ RID new_texture = RS::get_singleton()->texture_2d_create(image);
+ RS::get_singleton()->texture_replace(_texture, new_texture);
+ } else {
+ RS::get_singleton()->texture_2d_update(_texture, image);
+ }
} else {
_texture = RS::get_singleton()->texture_2d_create(image);
}
+ _current_width = _width;
emit_changed();
}
-Ref<Curve> CurveTexture::get_curve() const {
+Ref<Curve> CurveXYZTexture::get_curve_x() const {
+ return _curve_x;
+}
- return _curve;
+Ref<Curve> CurveXYZTexture::get_curve_y() const {
+ return _curve_y;
}
-RID CurveTexture::get_rid() const {
+Ref<Curve> CurveXYZTexture::get_curve_z() const {
+ return _curve_z;
+}
+RID CurveXYZTexture::get_rid() const {
if (!_texture.is_valid()) {
_texture = RS::get_singleton()->texture_2d_placeholder_create();
}
return _texture;
}
-CurveTexture::CurveTexture() {
- _width = 2048;
-}
-CurveTexture::~CurveTexture() {
+CurveXYZTexture::CurveXYZTexture() {}
+
+CurveXYZTexture::~CurveXYZTexture() {
if (_texture.is_valid()) {
RS::get_singleton()->free(_texture);
}
}
-//////////////////
-//setter and getter names for property serialization
-#define COLOR_RAMP_GET_OFFSETS "get_offsets"
-#define COLOR_RAMP_GET_COLORS "get_colors"
-#define COLOR_RAMP_SET_OFFSETS "set_offsets"
-#define COLOR_RAMP_SET_COLORS "set_colors"
+//////////////////
GradientTexture::GradientTexture() {
- update_pending = false;
- width = 2048;
-
_queue_update();
}
@@ -1497,21 +1730,26 @@ GradientTexture::~GradientTexture() {
}
void GradientTexture::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("set_gradient", "gradient"), &GradientTexture::set_gradient);
ClassDB::bind_method(D_METHOD("get_gradient"), &GradientTexture::get_gradient);
ClassDB::bind_method(D_METHOD("set_width", "width"), &GradientTexture::set_width);
+ // The `get_width()` method is already exposed by the parent class Texture2D.
+
+ ClassDB::bind_method(D_METHOD("set_use_hdr", "enabled"), &GradientTexture::set_use_hdr);
+ ClassDB::bind_method(D_METHOD("is_using_hdr"), &GradientTexture::is_using_hdr);
ClassDB::bind_method(D_METHOD("_update"), &GradientTexture::_update);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "gradient", PROPERTY_HINT_RESOURCE_TYPE, "Gradient"), "set_gradient", "get_gradient");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "width", PROPERTY_HINT_RANGE, "1,2048,1,or_greater"), "set_width", "get_width");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "width", PROPERTY_HINT_RANGE, "1,4096"), "set_width", "get_width");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_hdr"), "set_use_hdr", "is_using_hdr");
}
void GradientTexture::set_gradient(Ref<Gradient> p_gradient) {
- if (p_gradient == gradient)
+ if (p_gradient == gradient) {
return;
+ }
if (gradient.is_valid()) {
gradient->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &GradientTexture::_update));
}
@@ -1528,62 +1766,93 @@ Ref<Gradient> GradientTexture::get_gradient() const {
}
void GradientTexture::_queue_update() {
-
- if (update_pending)
+ if (update_pending) {
return;
+ }
update_pending = true;
- call_deferred("_update");
+ call_deferred(SNAME("_update"));
}
void GradientTexture::_update() {
-
update_pending = false;
- if (gradient.is_null())
+ if (gradient.is_null()) {
return;
+ }
- Vector<uint8_t> data;
- data.resize(width * 4);
- {
- uint8_t *wd8 = data.ptrw();
+ if (use_hdr) {
+ // High dynamic range.
+ Ref<Image> image = memnew(Image(width, 1, false, Image::FORMAT_RGBAF));
Gradient &g = **gradient;
-
+ // `create()` isn't available for non-uint8_t data, so fill in the data manually.
for (int i = 0; i < width; i++) {
-
float ofs = float(i) / (width - 1);
- Color color = g.get_color_at_offset(ofs);
+ image->set_pixel(i, 0, g.get_color_at_offset(ofs));
+ }
- wd8[i * 4 + 0] = uint8_t(CLAMP(color.r * 255.0, 0, 255));
- wd8[i * 4 + 1] = uint8_t(CLAMP(color.g * 255.0, 0, 255));
- wd8[i * 4 + 2] = uint8_t(CLAMP(color.b * 255.0, 0, 255));
- wd8[i * 4 + 3] = uint8_t(CLAMP(color.a * 255.0, 0, 255));
+ if (texture.is_valid()) {
+ RID new_texture = RS::get_singleton()->texture_2d_create(image);
+ RS::get_singleton()->texture_replace(texture, new_texture);
+ } else {
+ texture = RS::get_singleton()->texture_2d_create(image);
+ }
+ } else {
+ // Low dynamic range. "Overbright" colors will be clamped.
+ Vector<uint8_t> data;
+ data.resize(width * 4);
+ {
+ uint8_t *wd8 = data.ptrw();
+ Gradient &g = **gradient;
+
+ for (int i = 0; i < width; i++) {
+ float ofs = float(i) / (width - 1);
+ Color color = g.get_color_at_offset(ofs);
+
+ wd8[i * 4 + 0] = uint8_t(CLAMP(color.r * 255.0, 0, 255));
+ wd8[i * 4 + 1] = uint8_t(CLAMP(color.g * 255.0, 0, 255));
+ wd8[i * 4 + 2] = uint8_t(CLAMP(color.b * 255.0, 0, 255));
+ wd8[i * 4 + 3] = uint8_t(CLAMP(color.a * 255.0, 0, 255));
+ }
}
- }
- Ref<Image> image = memnew(Image(width, 1, false, Image::FORMAT_RGBA8, data));
+ Ref<Image> image = memnew(Image(width, 1, false, Image::FORMAT_RGBA8, data));
- if (texture.is_valid()) {
- RID new_texture = RS::get_singleton()->texture_2d_create(image);
- RS::get_singleton()->texture_replace(texture, new_texture);
- } else {
- texture = RS::get_singleton()->texture_2d_create(image);
+ if (texture.is_valid()) {
+ RID new_texture = RS::get_singleton()->texture_2d_create(image);
+ RS::get_singleton()->texture_replace(texture, new_texture);
+ } else {
+ texture = RS::get_singleton()->texture_2d_create(image);
+ }
}
emit_changed();
}
void GradientTexture::set_width(int p_width) {
-
+ ERR_FAIL_COND(p_width <= 0);
width = p_width;
_queue_update();
}
-int GradientTexture::get_width() const {
+int GradientTexture::get_width() const {
return width;
}
-Ref<Image> GradientTexture::get_data() const {
+void GradientTexture::set_use_hdr(bool p_enabled) {
+ if (p_enabled == use_hdr) {
+ return;
+ }
+
+ use_hdr = p_enabled;
+ _queue_update();
+}
+
+bool GradientTexture::is_using_hdr() const {
+ return use_hdr;
+}
+
+Ref<Image> GradientTexture::get_image() const {
if (!texture.is_valid()) {
return Ref<Image>();
}
@@ -1593,7 +1862,6 @@ Ref<Image> GradientTexture::get_data() const {
//////////////////////////////////////
void ProxyTexture::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("set_base", "base"), &ProxyTexture::set_base);
ClassDB::bind_method(D_METHOD("get_base"), &ProxyTexture::get_base);
@@ -1601,7 +1869,6 @@ void ProxyTexture::_bind_methods() {
}
void ProxyTexture::set_base(const Ref<Texture2D> &p_texture) {
-
ERR_FAIL_COND(p_texture == this);
base = p_texture;
@@ -1619,24 +1886,24 @@ void ProxyTexture::set_base(const Ref<Texture2D> &p_texture) {
}
Ref<Texture2D> ProxyTexture::get_base() const {
-
return base;
}
int ProxyTexture::get_width() const {
-
- if (base.is_valid())
+ if (base.is_valid()) {
return base->get_width();
+ }
return 1;
}
-int ProxyTexture::get_height() const {
- if (base.is_valid())
+int ProxyTexture::get_height() const {
+ if (base.is_valid()) {
return base->get_height();
+ }
return 1;
}
-RID ProxyTexture::get_rid() const {
+RID ProxyTexture::get_rid() const {
if (proxy.is_null()) {
proxy_ph = RS::get_singleton()->texture_2d_placeholder_create();
proxy = RS::get_singleton()->texture_proxy_create(proxy_ph);
@@ -1645,19 +1912,17 @@ RID ProxyTexture::get_rid() const {
}
bool ProxyTexture::has_alpha() const {
-
- if (base.is_valid())
+ if (base.is_valid()) {
return base->has_alpha();
+ }
return false;
}
ProxyTexture::ProxyTexture() {
-
//proxy = RS::get_singleton()->texture_create();
}
ProxyTexture::~ProxyTexture() {
-
if (proxy_ph.is_valid()) {
RS::get_singleton()->free(proxy_ph);
}
@@ -1665,10 +1930,10 @@ ProxyTexture::~ProxyTexture() {
RS::get_singleton()->free(proxy);
}
}
+
//////////////////////////////////////////////
void AnimatedTexture::_update_proxy() {
-
RWLockRead r(rw_lock);
float delta;
@@ -1692,15 +1957,20 @@ void AnimatedTexture::_update_proxy() {
}
int iter_max = frame_count;
- while (iter_max) {
+ while (iter_max && !pause) {
float frame_limit = limit + frames[current_frame].delay_sec;
if (time > frame_limit) {
current_frame++;
if (current_frame >= frame_count) {
- current_frame = 0;
+ if (oneshot) {
+ current_frame = frame_count - 1;
+ } else {
+ current_frame = 0;
+ }
}
time -= frame_limit;
+
} else {
break;
}
@@ -1719,12 +1989,42 @@ void AnimatedTexture::set_frames(int p_frames) {
frame_count = p_frames;
}
+
int AnimatedTexture::get_frames() const {
return frame_count;
}
-void AnimatedTexture::set_frame_texture(int p_frame, const Ref<Texture2D> &p_texture) {
+void AnimatedTexture::set_current_frame(int p_frame) {
+ ERR_FAIL_COND(p_frame < 0 || p_frame >= frame_count);
+
+ RWLockWrite r(rw_lock);
+
+ current_frame = p_frame;
+}
+
+int AnimatedTexture::get_current_frame() const {
+ return current_frame;
+}
+
+void AnimatedTexture::set_pause(bool p_pause) {
+ RWLockWrite r(rw_lock);
+ pause = p_pause;
+}
+
+bool AnimatedTexture::get_pause() const {
+ return pause;
+}
+void AnimatedTexture::set_oneshot(bool p_oneshot) {
+ RWLockWrite r(rw_lock);
+ oneshot = p_oneshot;
+}
+
+bool AnimatedTexture::get_oneshot() const {
+ return oneshot;
+}
+
+void AnimatedTexture::set_frame_texture(int p_frame, const Ref<Texture2D> &p_texture) {
ERR_FAIL_COND(p_texture == this);
ERR_FAIL_INDEX(p_frame, MAX_FRAMES);
@@ -1732,6 +2032,7 @@ void AnimatedTexture::set_frame_texture(int p_frame, const Ref<Texture2D> &p_tex
frames[p_frame].texture = p_texture;
}
+
Ref<Texture2D> AnimatedTexture::get_frame_texture(int p_frame) const {
ERR_FAIL_INDEX_V(p_frame, MAX_FRAMES, Ref<Texture2D>());
@@ -1747,6 +2048,7 @@ void AnimatedTexture::set_frame_delay(int p_frame, float p_delay_sec) {
frames[p_frame].delay_sec = p_delay_sec;
}
+
float AnimatedTexture::get_frame_delay(int p_frame) const {
ERR_FAIL_INDEX_V(p_frame, MAX_FRAMES, 0);
@@ -1760,6 +2062,7 @@ void AnimatedTexture::set_fps(float p_fps) {
fps = p_fps;
}
+
float AnimatedTexture::get_fps() const {
return fps;
}
@@ -1773,6 +2076,7 @@ int AnimatedTexture::get_width() const {
return frames[current_frame].texture->get_width();
}
+
int AnimatedTexture::get_height() const {
RWLockRead r(rw_lock);
@@ -1782,12 +2086,12 @@ int AnimatedTexture::get_height() const {
return frames[current_frame].texture->get_height();
}
+
RID AnimatedTexture::get_rid() const {
return proxy;
}
bool AnimatedTexture::has_alpha() const {
-
RWLockRead r(rw_lock);
if (!frames[current_frame].texture.is_valid()) {
@@ -1797,19 +2101,17 @@ bool AnimatedTexture::has_alpha() const {
return frames[current_frame].texture->has_alpha();
}
-Ref<Image> AnimatedTexture::get_data() const {
-
+Ref<Image> AnimatedTexture::get_image() const {
RWLockRead r(rw_lock);
if (!frames[current_frame].texture.is_valid()) {
return Ref<Image>();
}
- return frames[current_frame].texture->get_data();
+ return frames[current_frame].texture->get_image();
}
bool AnimatedTexture::is_pixel_opaque(int p_x, int p_y) const {
-
RWLockRead r(rw_lock);
if (frames[current_frame].texture.is_valid()) {
@@ -1819,12 +2121,11 @@ bool AnimatedTexture::is_pixel_opaque(int p_x, int p_y) const {
}
void AnimatedTexture::_validate_property(PropertyInfo &property) const {
-
String prop = property.name;
if (prop.begins_with("frame_")) {
int frame = prop.get_slicec('/', 0).get_slicec('_', 1).to_int();
if (frame >= frame_count) {
- property.usage = 0;
+ property.usage = PROPERTY_USAGE_NONE;
}
}
}
@@ -1833,6 +2134,15 @@ void AnimatedTexture::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_frames", "frames"), &AnimatedTexture::set_frames);
ClassDB::bind_method(D_METHOD("get_frames"), &AnimatedTexture::get_frames);
+ ClassDB::bind_method(D_METHOD("set_current_frame", "frame"), &AnimatedTexture::set_current_frame);
+ ClassDB::bind_method(D_METHOD("get_current_frame"), &AnimatedTexture::get_current_frame);
+
+ ClassDB::bind_method(D_METHOD("set_pause", "pause"), &AnimatedTexture::set_pause);
+ ClassDB::bind_method(D_METHOD("get_pause"), &AnimatedTexture::get_pause);
+
+ ClassDB::bind_method(D_METHOD("set_oneshot", "oneshot"), &AnimatedTexture::set_oneshot);
+ ClassDB::bind_method(D_METHOD("get_oneshot"), &AnimatedTexture::get_oneshot);
+
ClassDB::bind_method(D_METHOD("set_fps", "fps"), &AnimatedTexture::set_fps);
ClassDB::bind_method(D_METHOD("get_fps"), &AnimatedTexture::get_fps);
@@ -1843,6 +2153,9 @@ void AnimatedTexture::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_frame_delay", "frame"), &AnimatedTexture::get_frame_delay);
ADD_PROPERTY(PropertyInfo(Variant::INT, "frames", PROPERTY_HINT_RANGE, "1," + itos(MAX_FRAMES), PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_frames", "get_frames");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "current_frame", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_current_frame", "get_current_frame");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "pause"), "set_pause", "get_pause");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "oneshot"), "set_oneshot", "get_oneshot");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fps", PROPERTY_HINT_RANGE, "0,1024,0.1"), "set_fps", "get_fps");
for (int i = 0; i < MAX_FRAMES; i++) {
@@ -1859,46 +2172,56 @@ AnimatedTexture::AnimatedTexture() {
proxy = RS::get_singleton()->texture_proxy_create(proxy_ph);
RenderingServer::get_singleton()->texture_set_force_redraw_if_visible(proxy, true);
- time = 0;
- frame_count = 1;
- fps = 4;
- prev_ticks = 0;
- current_frame = 0;
RenderingServer::get_singleton()->connect("frame_pre_draw", callable_mp(this, &AnimatedTexture::_update_proxy));
-
-#ifndef NO_THREADS
- rw_lock = RWLock::create();
-#else
- rw_lock = nullptr;
-#endif
}
AnimatedTexture::~AnimatedTexture() {
RS::get_singleton()->free(proxy);
RS::get_singleton()->free(proxy_ph);
- if (rw_lock) {
- memdelete(rw_lock);
- }
}
+
///////////////////////////////
-Image::Format TextureLayered::get_format() const {
+void TextureLayered::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("get_format"), &TextureLayered::get_format);
+ ClassDB::bind_method(D_METHOD("get_layered_type"), &TextureLayered::get_layered_type);
+ ClassDB::bind_method(D_METHOD("get_width"), &TextureLayered::get_width);
+ ClassDB::bind_method(D_METHOD("get_height"), &TextureLayered::get_height);
+ ClassDB::bind_method(D_METHOD("get_layers"), &TextureLayered::get_layers);
+ ClassDB::bind_method(D_METHOD("has_mipmaps"), &TextureLayered::has_mipmaps);
+ ClassDB::bind_method(D_METHOD("get_layer_data", "layer"), &TextureLayered::get_layer_data);
+
+ BIND_ENUM_CONSTANT(LAYERED_TYPE_2D_ARRAY);
+ BIND_ENUM_CONSTANT(LAYERED_TYPE_CUBEMAP);
+ BIND_ENUM_CONSTANT(LAYERED_TYPE_CUBEMAP_ARRAY);
+}
+
+///////////////////////////////
+Image::Format ImageTextureLayered::get_format() const {
return format;
}
-uint32_t TextureLayered::get_width() const {
+int ImageTextureLayered::get_width() const {
return width;
}
-uint32_t TextureLayered::get_height() const {
+int ImageTextureLayered::get_height() const {
return height;
}
-uint32_t TextureLayered::get_layers() const {
+int ImageTextureLayered::get_layers() const {
return layers;
}
-Error TextureLayered::_create_from_images(const Array &p_images) {
+bool ImageTextureLayered::has_mipmaps() const {
+ return mipmaps;
+}
+
+ImageTextureLayered::LayeredType ImageTextureLayered::get_layered_type() const {
+ return layered_type;
+}
+
+Error ImageTextureLayered::_create_from_images(const Array &p_images) {
Vector<Ref<Image>> images;
for (int i = 0; i < p_images.size(); i++) {
Ref<Image> img = p_images[i];
@@ -1909,7 +2232,7 @@ Error TextureLayered::_create_from_images(const Array &p_images) {
return create_from_images(images);
}
-Array TextureLayered::_get_images() const {
+Array ImageTextureLayered::_get_images() const {
Array images;
for (int i = 0; i < layers; i++) {
images.push_back(get_layer_data(i));
@@ -1917,19 +2240,18 @@ Array TextureLayered::_get_images() const {
return images;
}
-Error TextureLayered::create_from_images(Vector<Ref<Image>> p_images) {
-
+Error ImageTextureLayered::create_from_images(Vector<Ref<Image>> p_images) {
int new_layers = p_images.size();
ERR_FAIL_COND_V(new_layers == 0, ERR_INVALID_PARAMETER);
- if (layered_type == RS::TEXTURE_LAYERED_CUBEMAP) {
+ if (layered_type == LAYERED_TYPE_CUBEMAP) {
ERR_FAIL_COND_V_MSG(new_layers != 6, ERR_INVALID_PARAMETER,
"Cubemaps require exactly 6 layers");
- } else if (layered_type == RS::TEXTURE_LAYERED_CUBEMAP_ARRAY) {
+ } else if (layered_type == LAYERED_TYPE_CUBEMAP_ARRAY) {
ERR_FAIL_COND_V_MSG((new_layers % 6) != 0, ERR_INVALID_PARAMETER,
"Cubemap array layers must be a multiple of 6");
}
- ERR_FAIL_COND_V(p_images[0].is_null() || p_images[0]->empty(), ERR_INVALID_PARAMETER);
+ ERR_FAIL_COND_V(p_images[0].is_null() || p_images[0]->is_empty(), ERR_INVALID_PARAMETER);
Image::Format new_format = p_images[0]->get_format();
int new_width = p_images[0]->get_width();
@@ -1946,11 +2268,11 @@ Error TextureLayered::create_from_images(Vector<Ref<Image>> p_images) {
}
if (texture.is_valid()) {
- RID new_texture = RS::get_singleton()->texture_2d_layered_create(p_images, layered_type);
+ RID new_texture = RS::get_singleton()->texture_2d_layered_create(p_images, RS::TextureLayeredType(layered_type));
ERR_FAIL_COND_V(!new_texture.is_valid(), ERR_CANT_CREATE);
RS::get_singleton()->texture_replace(texture, new_texture);
} else {
- texture = RS::get_singleton()->texture_2d_layered_create(p_images, layered_type);
+ texture = RS::get_singleton()->texture_2d_layered_create(p_images, RS::TextureLayeredType(layered_type));
ERR_FAIL_COND_V(!texture.is_valid(), ERR_CANT_CREATE);
}
@@ -1962,7 +2284,7 @@ Error TextureLayered::create_from_images(Vector<Ref<Image>> p_images) {
return OK;
}
-void TextureLayered::update_layer(const Ref<Image> &p_image, int p_layer) {
+void ImageTextureLayered::update_layer(const Ref<Image> &p_image, int p_layer) {
ERR_FAIL_COND(texture.is_valid());
ERR_FAIL_COND(p_image.is_null());
ERR_FAIL_COND(p_image->get_format() != format);
@@ -1972,19 +2294,19 @@ void TextureLayered::update_layer(const Ref<Image> &p_image, int p_layer) {
RS::get_singleton()->texture_2d_update(texture, p_image, p_layer);
}
-Ref<Image> TextureLayered::get_layer_data(int p_layer) const {
+Ref<Image> ImageTextureLayered::get_layer_data(int p_layer) const {
ERR_FAIL_INDEX_V(p_layer, layers, Ref<Image>());
return RS::get_singleton()->texture_2d_layer_get(texture, p_layer);
}
-RID TextureLayered::get_rid() const {
+RID ImageTextureLayered::get_rid() const {
if (texture.is_null()) {
- texture = RS::get_singleton()->texture_2d_layered_placeholder_create();
+ texture = RS::get_singleton()->texture_2d_layered_placeholder_create(RS::TextureLayeredType(layered_type));
}
return texture;
}
-void TextureLayered::set_path(const String &p_path, bool p_take_over) {
+void ImageTextureLayered::set_path(const String &p_path, bool p_take_over) {
if (texture.is_valid()) {
RS::get_singleton()->texture_set_path(texture, p_path);
}
@@ -1992,219 +2314,245 @@ void TextureLayered::set_path(const String &p_path, bool p_take_over) {
Resource::set_path(p_path, p_take_over);
}
-void TextureLayered::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("get_format"), &TextureLayered::get_format);
-
- ClassDB::bind_method(D_METHOD("get_width"), &TextureLayered::get_width);
- ClassDB::bind_method(D_METHOD("get_height"), &TextureLayered::get_height);
- ClassDB::bind_method(D_METHOD("get_layers"), &TextureLayered::get_layers);
+void ImageTextureLayered::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("create_from_images", "images"), &ImageTextureLayered::_create_from_images);
+ ClassDB::bind_method(D_METHOD("update_layer", "image", "layer"), &ImageTextureLayered::update_layer);
- ClassDB::bind_method(D_METHOD("create_from_images", "images"), &TextureLayered::_create_from_images);
- ClassDB::bind_method(D_METHOD("update_layer", "image", "layer"), &TextureLayered::update_layer);
- ClassDB::bind_method(D_METHOD("get_layer_data", "layer"), &TextureLayered::get_layer_data);
-
- ClassDB::bind_method(D_METHOD("_get_images"), &TextureLayered::_get_images);
+ ClassDB::bind_method(D_METHOD("_get_images"), &ImageTextureLayered::_get_images);
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "_images", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_INTERNAL), "create_from_images", "_get_images");
}
-TextureLayered::TextureLayered(RenderingServer::TextureLayeredType p_layered_type) {
+ImageTextureLayered::ImageTextureLayered(LayeredType p_layered_type) {
layered_type = p_layered_type;
- format = Image::FORMAT_MAX;
-
- width = 0;
- height = 0;
- layers = 0;
}
-TextureLayered::~TextureLayered() {
+ImageTextureLayered::~ImageTextureLayered() {
if (texture.is_valid()) {
RS::get_singleton()->free(texture);
}
}
-RES ResourceFormatLoaderTextureLayered::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress) {
+///////////////////////////////////////////
- if (r_error) {
- *r_error = ERR_CANT_OPEN;
- }
-
- Ref<TextureLayered> lt;
-
- if (p_path.ends_with("cube")) {
- Ref<Cubemap> cube;
- cube.instance();
- lt = cube;
- } else if (p_path.ends_with("cubearr")) {
- Ref<CubemapArray> cubearr;
- cubearr.instance();
- lt = cubearr;
- } else if (p_path.ends_with("tex2darr")) {
- Ref<Texture2DArray> t2darr;
- t2darr.instance();
- lt = t2darr;
- } else {
- ERR_FAIL_V_MSG(RES(), "Unrecognized layered texture extension.");
+void StreamTextureLayered::set_path(const String &p_path, bool p_take_over) {
+ if (texture.is_valid()) {
+ RenderingServer::get_singleton()->texture_set_path(texture, p_path);
}
- FileAccess *f = FileAccess::open(p_path, FileAccess::READ);
- ERR_FAIL_COND_V_MSG(!f, RES(), "Cannot open file '" + p_path + "'.");
+ Resource::set_path(p_path, p_take_over);
+}
- char header[5] = { 0, 0, 0, 0, 0 };
- f->get_buffer((uint8_t *)header, 4);
+Image::Format StreamTextureLayered::get_format() const {
+ return format;
+}
- if (String(header) != "GDLT") {
- f->close();
- memdelete(f);
- if (r_error) {
- *r_error = ERR_FILE_CORRUPT;
- }
- // FIXME: It's bogus that we fail in both branches. Seen while rebasing
- // vulkan branch on master branch.
- ERR_FAIL_V_MSG(RES(), "Unrecognized layered texture.");
- } else {
+Error StreamTextureLayered::_load_data(const String &p_path, Vector<Ref<Image>> &images, int &mipmap_limit, int p_size_limit) {
+ ERR_FAIL_COND_V(images.size() != 0, ERR_INVALID_PARAMETER);
- f->close();
- memdelete(f);
- ERR_FAIL_V_MSG(RES(), "Unrecognized layered texture file format '" + String((const char *)header) + "'.");
+ FileAccessRef f = FileAccess::open(p_path, FileAccess::READ);
+ ERR_FAIL_COND_V_MSG(!f, ERR_CANT_OPEN, vformat("Unable to open file: %s.", p_path));
+
+ uint8_t header[4];
+ f->get_buffer(header, 4);
+ if (header[0] != 'G' || header[1] != 'S' || header[2] != 'T' || header[3] != 'L') {
+ ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, "Stream texture layered file is corrupt (Bad header).");
}
- int tw = f->get_32();
- int th = f->get_32();
- int td = f->get_32();
- bool use_mipmaps = f->get_32() != 0; //texture flags (deprecated)
- Image::Format format = Image::Format(f->get_32());
- uint32_t compression = f->get_32(); // 0 - lossless (PNG), 1 - vram, 2 - uncompressed
+ uint32_t version = f->get_32();
+
+ if (version > FORMAT_VERSION) {
+ ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, "Stream texture file is too new.");
+ }
+
+ uint32_t layer_count = f->get_32(); //layer count
+ uint32_t type = f->get_32(); //layer count
+ ERR_FAIL_COND_V(type != layered_type, ERR_INVALID_DATA);
+
+ uint32_t df = f->get_32(); //data format
+ mipmap_limit = int(f->get_32());
+ //reserved
+ f->get_32();
+ f->get_32();
+ f->get_32();
+
+ if (!(df & FORMAT_BIT_STREAM)) {
+ p_size_limit = 0;
+ }
+ images.resize(layer_count);
+
+ for (uint32_t i = 0; i < layer_count; i++) {
+ Ref<Image> image = StreamTexture2D::load_image_from_file(f, p_size_limit);
+ ERR_FAIL_COND_V(image.is_null() || image->is_empty(), ERR_CANT_OPEN);
+ images.write[i] = image;
+ }
+
+ return OK;
+}
+
+Error StreamTextureLayered::load(const String &p_path) {
Vector<Ref<Image>> images;
- for (int layer = 0; layer < td; layer++) {
- Ref<Image> image;
- image.instance();
+ int mipmap_limit;
- if (compression == COMPRESSION_LOSSLESS) {
- //look for a PNG file inside
+ Error err = _load_data(p_path, images, mipmap_limit);
+ if (err) {
+ return err;
+ }
- int mipmaps = f->get_32();
- Vector<Ref<Image>> mipmap_images;
+ if (texture.is_valid()) {
+ RID new_texture = RS::get_singleton()->texture_2d_layered_create(images, RS::TextureLayeredType(layered_type));
+ RS::get_singleton()->texture_replace(texture, new_texture);
+ } else {
+ texture = RS::get_singleton()->texture_2d_layered_create(images, RS::TextureLayeredType(layered_type));
+ }
- for (int i = 0; i < mipmaps; i++) {
- uint32_t size = f->get_32();
+ w = images[0]->get_width();
+ h = images[0]->get_height();
+ mipmaps = images[0]->has_mipmaps();
+ format = images[0]->get_format();
+ layers = images.size();
- Vector<uint8_t> pv;
- pv.resize(size);
- {
- uint8_t *w = pv.ptrw();
- f->get_buffer(w, size);
- }
+ path_to_file = p_path;
- Ref<Image> img = Image::lossless_unpacker(pv);
+ if (get_path() == String()) {
+ //temporarily set path if no path set for resource, helps find errors
+ RenderingServer::get_singleton()->texture_set_path(texture, p_path);
+ }
- if (img.is_null() || img->empty() || format != img->get_format()) {
- if (r_error) {
- *r_error = ERR_FILE_CORRUPT;
- }
- f->close();
- memdelete(f);
- ERR_FAIL_V(RES());
- }
+ notify_property_list_changed();
+ emit_changed();
+ return OK;
+}
- mipmap_images.push_back(img);
- }
+String StreamTextureLayered::get_load_path() const {
+ return path_to_file;
+}
- if (mipmap_images.size() == 1) {
+int StreamTextureLayered::get_width() const {
+ return w;
+}
- image = mipmap_images[0];
+int StreamTextureLayered::get_height() const {
+ return h;
+}
- } else {
- int total_size = Image::get_image_data_size(tw, th, format, true);
- Vector<uint8_t> img_data;
- img_data.resize(total_size);
+int StreamTextureLayered::get_layers() const {
+ return layers;
+}
- {
- uint8_t *w = img_data.ptrw();
+bool StreamTextureLayered::has_mipmaps() const {
+ return mipmaps;
+}
- int ofs = 0;
- for (int i = 0; i < mipmap_images.size(); i++) {
+TextureLayered::LayeredType StreamTextureLayered::get_layered_type() const {
+ return layered_type;
+}
- Vector<uint8_t> id = mipmap_images[i]->get_data();
- int len = id.size();
- const uint8_t *r = id.ptr();
- copymem(&w[ofs], r, len);
- ofs += len;
- }
- }
+RID StreamTextureLayered::get_rid() const {
+ if (!texture.is_valid()) {
+ texture = RS::get_singleton()->texture_2d_layered_placeholder_create(RS::TextureLayeredType(layered_type));
+ }
+ return texture;
+}
- image->create(tw, th, true, format, img_data);
- if (image->empty()) {
- if (r_error) {
- *r_error = ERR_FILE_CORRUPT;
- }
- f->close();
- memdelete(f);
- ERR_FAIL_V(RES());
- }
- }
+Ref<Image> StreamTextureLayered::get_layer_data(int p_layer) const {
+ if (texture.is_valid()) {
+ return RS::get_singleton()->texture_2d_layer_get(texture, p_layer);
+ } else {
+ return Ref<Image>();
+ }
+}
- } else {
+void StreamTextureLayered::reload_from_file() {
+ String path = get_path();
+ if (!path.is_resource_file()) {
+ return;
+ }
- //look for regular format
+ path = ResourceLoader::path_remap(path); //remap for translation
+ path = ResourceLoader::import_remap(path); //remap for import
+ if (!path.is_resource_file()) {
+ return;
+ }
- int total_size = Image::get_image_data_size(tw, th, format, use_mipmaps);
+ load(path);
+}
- Vector<uint8_t> img_data;
- img_data.resize(total_size);
+void StreamTextureLayered::_validate_property(PropertyInfo &property) const {
+}
- {
- uint8_t *w = img_data.ptrw();
- int bytes = f->get_buffer(w, total_size);
- if (bytes != total_size) {
- if (r_error) {
- *r_error = ERR_FILE_CORRUPT;
- }
- f->close();
- memdelete(f);
- ERR_FAIL_V(RES());
- }
- }
+void StreamTextureLayered::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("load", "path"), &StreamTextureLayered::load);
+ ClassDB::bind_method(D_METHOD("get_load_path"), &StreamTextureLayered::get_load_path);
- image->create(tw, th, use_mipmaps, format, img_data);
- }
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "load_path", PROPERTY_HINT_FILE, "*.stex"), "load", "get_load_path");
+}
+
+StreamTextureLayered::StreamTextureLayered(LayeredType p_type) {
+ layered_type = p_type;
+}
- images.push_back(image);
+StreamTextureLayered::~StreamTextureLayered() {
+ if (texture.is_valid()) {
+ RS::get_singleton()->free(texture);
}
+}
- Error err = lt->create_from_images(images);
- if (err != OK) {
+/////////////////////////////////////////////////
+
+RES ResourceFormatLoaderStreamTextureLayered::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
+ Ref<StreamTextureLayered> st;
+ if (p_path.get_extension().to_lower() == "stexarray") {
+ Ref<StreamTexture2DArray> s;
+ s.instantiate();
+ st = s;
+ } else if (p_path.get_extension().to_lower() == "scube") {
+ Ref<StreamCubemap> s;
+ s.instantiate();
+ st = s;
+ } else if (p_path.get_extension().to_lower() == "scubearray") {
+ Ref<StreamCubemapArray> s;
+ s.instantiate();
+ st = s;
+ } else {
+ if (r_error) {
+ *r_error = ERR_FILE_UNRECOGNIZED;
+ }
+ return RES();
+ }
+ Error err = st->load(p_path);
+ if (r_error) {
*r_error = err;
+ }
+ if (err != OK) {
return RES();
- } else {
-
- if (r_error)
- *r_error = OK;
}
- return lt;
+ return st;
}
-void ResourceFormatLoaderTextureLayered::get_recognized_extensions(List<String> *p_extensions) const {
-
- p_extensions->push_back("cube");
- p_extensions->push_back("cubearr");
- p_extensions->push_back("tex2darr");
+void ResourceFormatLoaderStreamTextureLayered::get_recognized_extensions(List<String> *p_extensions) const {
+ p_extensions->push_back("stexarray");
+ p_extensions->push_back("scube");
+ p_extensions->push_back("scubearray");
}
-bool ResourceFormatLoaderTextureLayered::handles_type(const String &p_type) const {
- return p_type == "Texture2DArray" || p_type == "Cubemap" || p_type == "CubemapArray";
+
+bool ResourceFormatLoaderStreamTextureLayered::handles_type(const String &p_type) const {
+ return p_type == "StreamTexture2DArray" || p_type == "StreamCubemap" || p_type == "StreamCubemapArray";
}
-String ResourceFormatLoaderTextureLayered::get_resource_type(const String &p_path) const {
- if (p_path.get_extension().to_lower() == "cube")
- return "Cubemap";
- if (p_path.get_extension().to_lower() == "cubearr")
- return "CubemapArray";
- if (p_path.get_extension().to_lower() == "tex2darr")
- return "Texture2DArray";
+String ResourceFormatLoaderStreamTextureLayered::get_resource_type(const String &p_path) const {
+ if (p_path.get_extension().to_lower() == "stexarray") {
+ return "StreamTexture2DArray";
+ }
+ if (p_path.get_extension().to_lower() == "scube") {
+ return "StreamCubemap";
+ }
+ if (p_path.get_extension().to_lower() == "scubearray") {
+ return "StreamCubemapArray";
+ }
return "";
}
@@ -2252,7 +2600,10 @@ RID CameraTexture::get_rid() const {
if (feed.is_valid()) {
return feed->get_texture(which_feed);
} else {
- return RID();
+ if (_texture.is_null()) {
+ _texture = RenderingServer::get_singleton()->texture_2d_placeholder_create();
+ }
+ return _texture;
}
}
@@ -2265,14 +2616,14 @@ uint32_t CameraTexture::get_flags() const {
return 0;
}
-Ref<Image> CameraTexture::get_data() const {
+Ref<Image> CameraTexture::get_image() const {
// not (yet) supported
return Ref<Image>();
}
void CameraTexture::set_camera_feed_id(int p_new_id) {
camera_feed_id = p_new_id;
- _change_notify();
+ notify_property_list_changed();
}
int CameraTexture::get_camera_feed_id() const {
@@ -2281,7 +2632,7 @@ int CameraTexture::get_camera_feed_id() const {
void CameraTexture::set_which_feed(CameraServer::FeedImage p_which) {
which_feed = p_which;
- _change_notify();
+ notify_property_list_changed();
}
CameraServer::FeedImage CameraTexture::get_which_feed() const {
@@ -2292,7 +2643,7 @@ void CameraTexture::set_camera_active(bool p_active) {
Ref<CameraFeed> feed = CameraServer::get_singleton()->get_feed_by_id(camera_feed_id);
if (feed.is_valid()) {
feed->set_active(p_active);
- _change_notify();
+ notify_property_list_changed();
}
}
@@ -2305,11 +2656,10 @@ bool CameraTexture::get_camera_active() const {
}
}
-CameraTexture::CameraTexture() {
- camera_feed_id = 0;
- which_feed = CameraServer::FEED_RGBA_IMAGE;
-}
+CameraTexture::CameraTexture() {}
CameraTexture::~CameraTexture() {
- // nothing to do here yet
+ if (_texture.is_valid()) {
+ RenderingServer::get_singleton()->free(_texture);
+ }
}