diff options
Diffstat (limited to 'scene/resources/texture.cpp')
-rw-r--r-- | scene/resources/texture.cpp | 1840 |
1 files changed, 1095 insertions, 745 deletions
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp index 749dff24f2..3dc32632cc 100644 --- a/scene/resources/texture.cpp +++ b/scene/resources/texture.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -32,14 +32,12 @@ #include "core/core_string_names.h" #include "core/io/image_loader.h" -#include "core/method_bind_ext.gen.inc" #include "core/os/os.h" #include "mesh.h" #include "scene/resources/bit_map.h" #include "servers/camera/camera_feed.h" Size2 Texture2D::get_size() const { - return Size2(get_width(), get_height()); } @@ -47,45 +45,33 @@ bool Texture2D::is_pixel_opaque(int p_x, int p_y) const { return true; } -void Texture2D::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat) const { - - RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID(); - RID specular_rid = p_specular_map.is_valid() ? p_specular_map->get_rid() : RID(); - RenderingServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, Rect2(p_pos, get_size()), get_rid(), false, p_modulate, p_transpose, normal_rid, specular_rid, p_specular_color_shininess, p_texture_filter, p_texture_repeat); +void Texture2D::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose) const { + RenderingServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, Rect2(p_pos, get_size()), get_rid(), false, p_modulate, p_transpose); } -void Texture2D::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat) const { - - RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID(); - RID specular_rid = p_specular_map.is_valid() ? p_specular_map->get_rid() : RID(); - RenderingServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, p_rect, get_rid(), p_tile, p_modulate, p_transpose, normal_rid, specular_rid, p_specular_color_shininess, p_texture_filter, p_texture_repeat); +void Texture2D::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose) const { + RenderingServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, p_rect, get_rid(), p_tile, p_modulate, p_transpose); } -void Texture2D::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat, bool p_clip_uv) const { - - RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID(); - RID specular_rid = p_specular_map.is_valid() ? p_specular_map->get_rid() : RID(); - RenderingServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, p_rect, get_rid(), p_src_rect, p_modulate, p_transpose, normal_rid, specular_rid, p_specular_color_shininess, p_clip_uv, p_texture_filter, p_texture_repeat); +void Texture2D::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, bool p_clip_uv) const { + RenderingServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, p_rect, get_rid(), p_src_rect, p_modulate, p_transpose, p_clip_uv); } bool Texture2D::get_rect_region(const Rect2 &p_rect, const Rect2 &p_src_rect, Rect2 &r_rect, Rect2 &r_src_rect) const { - r_rect = p_rect; r_src_rect = p_src_rect; - return true; } void Texture2D::_bind_methods() { - ClassDB::bind_method(D_METHOD("get_width"), &Texture2D::get_width); ClassDB::bind_method(D_METHOD("get_height"), &Texture2D::get_height); ClassDB::bind_method(D_METHOD("get_size"), &Texture2D::get_size); ClassDB::bind_method(D_METHOD("has_alpha"), &Texture2D::has_alpha); - ClassDB::bind_method(D_METHOD("draw", "canvas_item", "position", "modulate", "transpose", "normal_map", "specular_map", "specular_color_shininess", "texture_filter", "texture_repeat"), &Texture2D::draw, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(Variant()), DEFVAL(Variant()), DEFVAL(Color(1, 1, 1, 1)), DEFVAL(RS::CANVAS_ITEM_TEXTURE_FILTER_DEFAULT), DEFVAL(RS::CANVAS_ITEM_TEXTURE_REPEAT_DEFAULT)); - ClassDB::bind_method(D_METHOD("draw_rect", "canvas_item", "rect", "tile", "modulate", "transpose", "normal_map", "specular_map", "specular_color_shininess", "texture_filter", "texture_repeat"), &Texture2D::draw_rect, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(Variant()), DEFVAL(Variant()), DEFVAL(Color(1, 1, 1, 1)), DEFVAL(RS::CANVAS_ITEM_TEXTURE_FILTER_DEFAULT), DEFVAL(RS::CANVAS_ITEM_TEXTURE_REPEAT_DEFAULT)); - ClassDB::bind_method(D_METHOD("draw_rect_region", "canvas_item", "rect", "src_rect", "modulate", "transpose", "normal_map", "specular_map", "specular_color_shininess", "texture_filter", "texture_repeat", "clip_uv"), &Texture2D::draw_rect_region, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(Variant()), DEFVAL(Variant()), DEFVAL(Color(1, 1, 1, 1)), DEFVAL(RS::CANVAS_ITEM_TEXTURE_FILTER_DEFAULT), DEFVAL(RS::CANVAS_ITEM_TEXTURE_REPEAT_DEFAULT), DEFVAL(true)); - ClassDB::bind_method(D_METHOD("get_data"), &Texture2D::get_data); + ClassDB::bind_method(D_METHOD("draw", "canvas_item", "position", "modulate", "transpose"), &Texture2D::draw, DEFVAL(Color(1, 1, 1)), DEFVAL(false)); + ClassDB::bind_method(D_METHOD("draw_rect", "canvas_item", "rect", "tile", "modulate", "transpose"), &Texture2D::draw_rect, DEFVAL(Color(1, 1, 1)), DEFVAL(false)); + ClassDB::bind_method(D_METHOD("draw_rect_region", "canvas_item", "rect", "src_rect", "modulate", "transpose", "clip_uv"), &Texture2D::draw_rect_region, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(true)); + ClassDB::bind_method(D_METHOD("get_image"), &Texture2D::get_image); ADD_GROUP("", ""); } @@ -96,78 +82,57 @@ Texture2D::Texture2D() { ///////////////////// void ImageTexture::reload_from_file() { - String path = ResourceLoader::path_remap(get_path()); - if (!path.is_resource_file()) + if (!path.is_resource_file()) { return; + } Ref<Image> img; - img.instance(); + img.instantiate(); if (ImageLoader::load_image(path, img) == OK) { create_from_image(img); } else { Resource::reload_from_file(); - _change_notify(); + notify_property_list_changed(); emit_changed(); } } bool ImageTexture::_set(const StringName &p_name, const Variant &p_value) { - - if (p_name == "image") + if (p_name == "image") { create_from_image(p_value); - else if (p_name == "size") { + } else if (p_name == "size") { Size2 s = p_value; w = s.width; h = s.height; RenderingServer::get_singleton()->texture_set_size_override(texture, w, h); - } else + } else { return false; + } return true; } bool ImageTexture::_get(const StringName &p_name, Variant &r_ret) const { - - if (p_name == "image") - r_ret = get_data(); - else if (p_name == "size") + if (p_name == "image") { + r_ret = get_image(); + } else if (p_name == "size") { r_ret = Size2(w, h); - else + } else { return false; + } return true; } void ImageTexture::_get_property_list(List<PropertyInfo> *p_list) const { - p_list->push_back(PropertyInfo(Variant::OBJECT, "image", PROPERTY_HINT_RESOURCE_TYPE, "Image", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT)); p_list->push_back(PropertyInfo(Variant::VECTOR2, "size", PROPERTY_HINT_NONE, "")); } -void ImageTexture::_reload_hook(const RID &p_hook) { - - String path = get_path(); - if (!path.is_resource_file()) - return; - - Ref<Image> img; - img.instance(); - Error err = ImageLoader::load_image(path, img); - - ERR_FAIL_COND_MSG(err != OK, "Cannot load image from path '" + path + "'."); - - RID new_texture = RenderingServer::get_singleton()->texture_2d_create(img); - RenderingServer::get_singleton()->texture_replace(texture, new_texture); - - _change_notify(); - emit_changed(); -} - void ImageTexture::create_from_image(const Ref<Image> &p_image) { - - ERR_FAIL_COND(p_image.is_null()); + ERR_FAIL_COND_MSG(p_image.is_null() || p_image->is_empty(), "Invalid image"); w = p_image->get_width(); h = p_image->get_height(); format = p_image->get_format(); @@ -179,45 +144,36 @@ void ImageTexture::create_from_image(const Ref<Image> &p_image) { RID new_texture = RenderingServer::get_singleton()->texture_2d_create(p_image); RenderingServer::get_singleton()->texture_replace(texture, new_texture); } - _change_notify(); + notify_property_list_changed(); emit_changed(); image_stored = true; } Image::Format ImageTexture::get_format() const { - return format; } -void ImageTexture::update(const Ref<Image> &p_image, bool p_immediate) { +void ImageTexture::update(const Ref<Image> &p_image) { + ERR_FAIL_COND_MSG(p_image.is_null(), "Invalid image"); + ERR_FAIL_COND_MSG(texture.is_null(), "Texture is not initialized."); + ERR_FAIL_COND_MSG(p_image->get_width() != w || p_image->get_height() != h, + "The new image dimensions must match the texture size."); + ERR_FAIL_COND_MSG(p_image->get_format() != format, + "The new image format must match the texture's image format."); + ERR_FAIL_COND_MSG(mipmaps != p_image->has_mipmaps(), + "The new image mipmaps configuration must match the texture's image mipmaps configuration"); - ERR_FAIL_COND(p_image.is_null()); - ERR_FAIL_COND(texture.is_null()); - ERR_FAIL_COND(p_image->get_width() != w || p_image->get_height() != h); - ERR_FAIL_COND(p_image->get_format() != format); - ERR_FAIL_COND(mipmaps != p_image->has_mipmaps()); - - if (p_immediate) { - RenderingServer::get_singleton()->texture_2d_update_immediate(texture, p_image); - } else { - RenderingServer::get_singleton()->texture_2d_update(texture, p_image); - } + RenderingServer::get_singleton()->texture_2d_update(texture, p_image); - _change_notify(); + notify_property_list_changed(); emit_changed(); alpha_cache.unref(); image_stored = true; } -void ImageTexture::_resource_path_changed() { - - String path = get_path(); -} - -Ref<Image> ImageTexture::get_data() const { - +Ref<Image> ImageTexture::get_image() const { if (image_stored) { return RenderingServer::get_singleton()->texture_2d_get(texture); } else { @@ -226,17 +182,14 @@ Ref<Image> ImageTexture::get_data() const { } int ImageTexture::get_width() const { - return w; } int ImageTexture::get_height() const { - return h; } RID ImageTexture::get_rid() const { - if (texture.is_null()) { //we are in trouble, create something temporary texture = RenderingServer::get_singleton()->texture_2d_placeholder_create(); @@ -245,52 +198,45 @@ RID ImageTexture::get_rid() const { } bool ImageTexture::has_alpha() const { - return (format == Image::FORMAT_LA8 || format == Image::FORMAT_RGBA8); } -void ImageTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat) const { - - if ((w | h) == 0) +void ImageTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose) const { + if ((w | h) == 0) { return; - RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID(); - RID specular_rid = p_specular_map.is_valid() ? p_specular_map->get_rid() : RID(); - RenderingServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, Rect2(p_pos, Size2(w, h)), texture, false, p_modulate, p_transpose, normal_rid, specular_rid, p_specular_color_shininess, p_texture_filter, p_texture_repeat); + } + RenderingServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, Rect2(p_pos, Size2(w, h)), texture, false, p_modulate, p_transpose); } -void ImageTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat) const { - if ((w | h) == 0) +void ImageTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose) const { + if ((w | h) == 0) { return; - RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID(); - RID specular_rid = p_specular_map.is_valid() ? p_specular_map->get_rid() : RID(); - RenderingServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, p_rect, texture, p_tile, p_modulate, p_transpose, normal_rid, specular_rid, p_specular_color_shininess, p_texture_filter, p_texture_repeat); + } + RenderingServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, p_rect, texture, p_tile, p_modulate, p_transpose); } -void ImageTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat, bool p_clip_uv) const { - if ((w | h) == 0) +void ImageTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, bool p_clip_uv) const { + if ((w | h) == 0) { return; - RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID(); - RID specular_rid = p_specular_map.is_valid() ? p_specular_map->get_rid() : RID(); - RenderingServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, p_rect, texture, p_src_rect, p_modulate, p_transpose, normal_rid, specular_rid, p_specular_color_shininess, p_clip_uv, p_texture_filter, p_texture_repeat); + } + RenderingServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, p_rect, texture, p_src_rect, p_modulate, p_transpose, p_clip_uv); } bool ImageTexture::is_pixel_opaque(int p_x, int p_y) const { - if (!alpha_cache.is_valid()) { - Ref<Image> img = get_data(); + Ref<Image> img = get_image(); if (img.is_valid()) { if (img->is_compressed()) { //must decompress, if compressed Ref<Image> decom = img->duplicate(); decom->decompress(); img = decom; } - alpha_cache.instance(); + alpha_cache.instantiate(); alpha_cache->create_from_image_alpha(img); } } if (alpha_cache.is_valid()) { - int aw = int(alpha_cache->get_size().width); int ah = int(alpha_cache->get_size().height); if (aw == 0 || ah == 0) { @@ -310,17 +256,17 @@ bool ImageTexture::is_pixel_opaque(int p_x, int p_y) const { } void ImageTexture::set_size_override(const Size2 &p_size) { - Size2 s = p_size; - if (s.x != 0) + if (s.x != 0) { w = s.x; - if (s.y != 0) + } + if (s.y != 0) { h = s.y; + } RenderingServer::get_singleton()->texture_set_size_override(texture, w, h); } void ImageTexture::set_path(const String &p_path, bool p_take_over) { - if (texture.is_valid()) { RenderingServer::get_singleton()->texture_set_path(texture, p_path); } @@ -329,25 +275,16 @@ void ImageTexture::set_path(const String &p_path, bool p_take_over) { } void ImageTexture::_bind_methods() { - ClassDB::bind_method(D_METHOD("create_from_image", "image"), &ImageTexture::create_from_image); ClassDB::bind_method(D_METHOD("get_format"), &ImageTexture::get_format); - ClassDB::bind_method(D_METHOD("update", "image", "immediate"), &ImageTexture::update, DEFVAL(false)); + ClassDB::bind_method(D_METHOD("update", "image"), &ImageTexture::update); ClassDB::bind_method(D_METHOD("set_size_override", "size"), &ImageTexture::set_size_override); - ClassDB::bind_method(D_METHOD("_reload_hook", "rid"), &ImageTexture::_reload_hook); } -ImageTexture::ImageTexture() { - - w = h = 0; - image_stored = false; - mipmaps = false; - format = Image::FORMAT_L8; -} +ImageTexture::ImageTexture() {} ImageTexture::~ImageTexture() { - if (texture.is_valid()) { RenderingServer::get_singleton()->free(texture); } @@ -355,15 +292,14 @@ ImageTexture::~ImageTexture() { ////////////////////////////////////////// -Ref<Image> StreamTexture::load_image_from_file(FileAccess *f, int p_size_limit) { - +Ref<Image> StreamTexture2D::load_image_from_file(FileAccess *f, int p_size_limit) { uint32_t data_format = f->get_32(); uint32_t w = f->get_16(); uint32_t h = f->get_16(); uint32_t mipmaps = f->get_32(); Image::Format format = Image::Format(f->get_32()); - if (data_format == DATA_FORMAT_LOSSLESS || data_format == DATA_FORMAT_LOSSY || data_format == DATA_FORMAT_BASIS_UNIVERSAL) { + if (data_format == DATA_FORMAT_PNG || data_format == DATA_FORMAT_WEBP || data_format == DATA_FORMAT_BASIS_UNIVERSAL) { //look for a PNG or WEBP file inside int sw = w; @@ -371,12 +307,11 @@ Ref<Image> StreamTexture::load_image_from_file(FileAccess *f, int p_size_limit) //mipmaps need to be read independently, they will be later combined Vector<Ref<Image>> mipmap_images; - int total_size = 0; + uint64_t total_size = 0; bool first = true; for (uint32_t i = 0; i < mipmaps + 1; i++) { - uint32_t size = f->get_32(); if (p_size_limit > 0 && i < (mipmaps - 1) && (sw > p_size_limit || sh > p_size_limit)) { @@ -395,16 +330,16 @@ Ref<Image> StreamTexture::load_image_from_file(FileAccess *f, int p_size_limit) } Ref<Image> img; - if (data_format == DATA_FORMAT_BASIS_UNIVERSAL) { + if (data_format == DATA_FORMAT_BASIS_UNIVERSAL && Image::basis_universal_unpacker) { img = Image::basis_universal_unpacker(pv); - } else if (data_format == DATA_FORMAT_LOSSLESS) { - img = Image::lossless_unpacker(pv); - } else { - img = Image::lossy_unpacker(pv); + } else if (data_format == DATA_FORMAT_PNG && Image::png_unpacker) { + img = Image::png_unpacker(pv); + } else if (data_format == DATA_FORMAT_WEBP && Image::webp_unpacker) { + img = Image::webp_unpacker(pv); } - if (img.is_null() || img->empty()) { - ERR_FAIL_COND_V(img.is_null() || img->empty(), Ref<Image>()); + if (img.is_null() || img->is_empty()) { + ERR_FAIL_COND_V(img.is_null() || img->is_empty(), Ref<Image>()); } if (first) { @@ -427,7 +362,7 @@ Ref<Image> StreamTexture::load_image_from_file(FileAccess *f, int p_size_limit) //print_line("mipmap read total: " + itos(mipmap_images.size())); Ref<Image> image; - image.instance(); + image.instantiate(); if (mipmap_images.size() == 1) { //only one image (which will most likely be the case anyway for this format) @@ -444,11 +379,10 @@ Ref<Image> StreamTexture::load_image_from_file(FileAccess *f, int p_size_limit) int ofs = 0; for (int i = 0; i < mipmap_images.size(); i++) { - Vector<uint8_t> id = mipmap_images[i]->get_data(); int len = id.size(); const uint8_t *r = id.ptr(); - copymem(&wr[ofs], r, len); + memcpy(&wr[ofs], r, len); ofs += len; } } @@ -458,7 +392,6 @@ Ref<Image> StreamTexture::load_image_from_file(FileAccess *f, int p_size_limit) } } else if (data_format == DATA_FORMAT_IMAGE) { - int size = Image::get_image_data_size(w, h, format, mipmaps ? true : false); for (uint32_t i = 0; i < mipmaps + 1; i++) { @@ -481,7 +414,7 @@ Ref<Image> StreamTexture::load_image_from_file(FileAccess *f, int p_size_limit) } Ref<Image> image; - image.instance(); + image.instantiate(); image->create(tw, th, mipmaps - i ? true : false, format, data); @@ -492,8 +425,7 @@ Ref<Image> StreamTexture::load_image_from_file(FileAccess *f, int p_size_limit) return Ref<Image>(); } -void StreamTexture::set_path(const String &p_path, bool p_take_over) { - +void StreamTexture2D::set_path(const String &p_path, bool p_take_over) { if (texture.is_valid()) { RenderingServer::get_singleton()->texture_set_path(texture, p_path); } @@ -501,47 +433,42 @@ void StreamTexture::set_path(const String &p_path, bool p_take_over) { Resource::set_path(p_path, p_take_over); } -void StreamTexture::_requested_3d(void *p_ud) { - - StreamTexture *st = (StreamTexture *)p_ud; - Ref<StreamTexture> stex(st); +void StreamTexture2D::_requested_3d(void *p_ud) { + StreamTexture2D *st = (StreamTexture2D *)p_ud; + Ref<StreamTexture2D> stex(st); ERR_FAIL_COND(!request_3d_callback); request_3d_callback(stex); } -void StreamTexture::_requested_roughness(void *p_ud, const String &p_normal_path, RS::TextureDetectRoughnessChannel p_roughness_channel) { - - StreamTexture *st = (StreamTexture *)p_ud; - Ref<StreamTexture> stex(st); +void StreamTexture2D::_requested_roughness(void *p_ud, const String &p_normal_path, RS::TextureDetectRoughnessChannel p_roughness_channel) { + StreamTexture2D *st = (StreamTexture2D *)p_ud; + Ref<StreamTexture2D> stex(st); ERR_FAIL_COND(!request_roughness_callback); request_roughness_callback(stex, p_normal_path, p_roughness_channel); } -void StreamTexture::_requested_normal(void *p_ud) { - - StreamTexture *st = (StreamTexture *)p_ud; - Ref<StreamTexture> stex(st); +void StreamTexture2D::_requested_normal(void *p_ud) { + StreamTexture2D *st = (StreamTexture2D *)p_ud; + Ref<StreamTexture2D> stex(st); ERR_FAIL_COND(!request_normal_callback); request_normal_callback(stex); } -StreamTexture::TextureFormatRequestCallback StreamTexture::request_3d_callback = nullptr; -StreamTexture::TextureFormatRoughnessRequestCallback StreamTexture::request_roughness_callback = nullptr; -StreamTexture::TextureFormatRequestCallback StreamTexture::request_normal_callback = nullptr; - -Image::Format StreamTexture::get_format() const { +StreamTexture2D::TextureFormatRequestCallback StreamTexture2D::request_3d_callback = nullptr; +StreamTexture2D::TextureFormatRoughnessRequestCallback StreamTexture2D::request_roughness_callback = nullptr; +StreamTexture2D::TextureFormatRequestCallback StreamTexture2D::request_normal_callback = nullptr; +Image::Format StreamTexture2D::get_format() const { return format; } -Error StreamTexture::_load_data(const String &p_path, int &tw, int &th, int &tw_custom, int &th_custom, Ref<Image> &image, bool &r_request_3d, bool &r_request_normal, bool &r_request_roughness, int &mipmap_limit, int p_size_limit) { - +Error StreamTexture2D::_load_data(const String &p_path, int &r_width, int &r_height, Ref<Image> &image, bool &r_request_3d, bool &r_request_normal, bool &r_request_roughness, int &mipmap_limit, int p_size_limit) { alpha_cache.unref(); ERR_FAIL_COND_V(image.is_null(), ERR_INVALID_PARAMETER); FileAccess *f = FileAccess::open(p_path, FileAccess::READ); - ERR_FAIL_COND_V(!f, ERR_CANT_OPEN); + ERR_FAIL_COND_V_MSG(!f, ERR_CANT_OPEN, vformat("Unable to open file: %s.", p_path)); uint8_t header[4]; f->get_buffer(header, 4); @@ -556,8 +483,8 @@ Error StreamTexture::_load_data(const String &p_path, int &tw, int &th, int &tw_ memdelete(f); ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, "Stream texture file is too new."); } - tw_custom = f->get_32(); - th_custom = f->get_32(); + r_width = f->get_32(); + r_height = f->get_32(); uint32_t df = f->get_32(); //data format //skip reserved @@ -588,27 +515,27 @@ Error StreamTexture::_load_data(const String &p_path, int &tw, int &th, int &tw_ memdelete(f); - if (image.is_null() || image->empty()) { + if (image.is_null() || image->is_empty()) { return ERR_CANT_OPEN; } return OK; } -Error StreamTexture::load(const String &p_path) { - - int lw, lh, lwc, lhc; +Error StreamTexture2D::load(const String &p_path) { + int lw, lh; Ref<Image> image; - image.instance(); + image.instantiate(); bool request_3d; bool request_normal; bool request_roughness; int mipmap_limit; - Error err = _load_data(p_path, lw, lh, lwc, lhc, image, request_3d, request_normal, request_roughness, mipmap_limit); - if (err) + Error err = _load_data(p_path, lw, lh, image, request_3d, request_normal, request_roughness, mipmap_limit); + if (err) { return err; + } if (texture.is_valid()) { RID new_texture = RS::get_singleton()->texture_2d_create(image); @@ -616,12 +543,12 @@ Error StreamTexture::load(const String &p_path) { } else { texture = RS::get_singleton()->texture_2d_create(image); } - if (lwc || lhc) { - RS::get_singleton()->texture_set_size_override(texture, lwc, lhc); + if (lw || lh) { + RS::get_singleton()->texture_set_size_override(texture, lw, lh); } - w = lwc ? lwc : lw; - h = lhc ? lhc : lh; + w = lw; + h = lh; path_to_file = p_path; format = image->get_format(); @@ -657,63 +584,56 @@ Error StreamTexture::load(const String &p_path) { } #endif - _change_notify(); + notify_property_list_changed(); emit_changed(); return OK; } -String StreamTexture::get_load_path() const { +String StreamTexture2D::get_load_path() const { return path_to_file; } -int StreamTexture::get_width() const { - +int StreamTexture2D::get_width() const { return w; } -int StreamTexture::get_height() const { +int StreamTexture2D::get_height() const { return h; } -RID StreamTexture::get_rid() const { +RID StreamTexture2D::get_rid() const { if (!texture.is_valid()) { texture = RS::get_singleton()->texture_2d_placeholder_create(); } return texture; } -void StreamTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat) const { - - if ((w | h) == 0) +void StreamTexture2D::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose) const { + if ((w | h) == 0) { return; - RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID(); - RID specular_rid = p_specular_map.is_valid() ? p_specular_map->get_rid() : RID(); - RenderingServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, Rect2(p_pos, Size2(w, h)), texture, false, p_modulate, p_transpose, normal_rid, specular_rid, p_specular_color_shininess, p_texture_filter, p_texture_repeat); + } + RenderingServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, Rect2(p_pos, Size2(w, h)), texture, false, p_modulate, p_transpose); } -void StreamTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat) const { - if ((w | h) == 0) +void StreamTexture2D::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose) const { + if ((w | h) == 0) { return; - RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID(); - RID specular_rid = p_specular_map.is_valid() ? p_specular_map->get_rid() : RID(); - RenderingServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, p_rect, texture, p_tile, p_modulate, p_transpose, normal_rid, specular_rid, p_specular_color_shininess, p_texture_filter, p_texture_repeat); + } + RenderingServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, p_rect, texture, p_tile, p_modulate, p_transpose); } -void StreamTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat, bool p_clip_uv) const { - if ((w | h) == 0) +void StreamTexture2D::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, bool p_clip_uv) const { + if ((w | h) == 0) { return; - RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID(); - RID specular_rid = p_specular_map.is_valid() ? p_specular_map->get_rid() : RID(); - RenderingServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, p_rect, texture, p_src_rect, p_modulate, p_transpose, normal_rid, specular_rid, p_specular_color_shininess, p_clip_uv, p_texture_filter, p_texture_repeat); + } + RenderingServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, p_rect, texture, p_src_rect, p_modulate, p_transpose, p_clip_uv); } -bool StreamTexture::has_alpha() const { - +bool StreamTexture2D::has_alpha() const { return false; } -Ref<Image> StreamTexture::get_data() const { - +Ref<Image> StreamTexture2D::get_image() const { if (texture.is_valid()) { return RS::get_singleton()->texture_2d_get(texture); } else { @@ -721,10 +641,9 @@ Ref<Image> StreamTexture::get_data() const { } } -bool StreamTexture::is_pixel_opaque(int p_x, int p_y) const { - +bool StreamTexture2D::is_pixel_opaque(int p_x, int p_y) const { if (!alpha_cache.is_valid()) { - Ref<Image> img = get_data(); + Ref<Image> img = get_image(); if (img.is_valid()) { if (img->is_compressed()) { //must decompress, if compressed Ref<Image> decom = img->duplicate(); @@ -732,13 +651,12 @@ bool StreamTexture::is_pixel_opaque(int p_x, int p_y) const { img = decom; } - alpha_cache.instance(); + alpha_cache.instantiate(); alpha_cache->create_from_image_alpha(img); } } if (alpha_cache.is_valid()) { - int aw = int(alpha_cache->get_size().width); int ah = int(alpha_cache->get_size().height); if (aw == 0 || ah == 0) { @@ -757,166 +675,453 @@ bool StreamTexture::is_pixel_opaque(int p_x, int p_y) const { return true; } -void StreamTexture::reload_from_file() { - +void StreamTexture2D::reload_from_file() { String path = get_path(); - if (!path.is_resource_file()) + if (!path.is_resource_file()) { return; + } path = ResourceLoader::path_remap(path); //remap for translation path = ResourceLoader::import_remap(path); //remap for import - if (!path.is_resource_file()) + if (!path.is_resource_file()) { return; + } load(path); } -void StreamTexture::_validate_property(PropertyInfo &property) const { +void StreamTexture2D::_validate_property(PropertyInfo &property) const { } -void StreamTexture::_bind_methods() { - - ClassDB::bind_method(D_METHOD("load", "path"), &StreamTexture::load); - ClassDB::bind_method(D_METHOD("get_load_path"), &StreamTexture::get_load_path); +void StreamTexture2D::_bind_methods() { + ClassDB::bind_method(D_METHOD("load", "path"), &StreamTexture2D::load); + ClassDB::bind_method(D_METHOD("get_load_path"), &StreamTexture2D::get_load_path); ADD_PROPERTY(PropertyInfo(Variant::STRING, "load_path", PROPERTY_HINT_FILE, "*.stex"), "load", "get_load_path"); } -StreamTexture::StreamTexture() { +StreamTexture2D::StreamTexture2D() {} + +StreamTexture2D::~StreamTexture2D() { + if (texture.is_valid()) { + RS::get_singleton()->free(texture); + } +} + +RES ResourceFormatLoaderStreamTexture2D::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) { + Ref<StreamTexture2D> st; + st.instantiate(); + Error err = st->load(p_path); + if (r_error) { + *r_error = err; + } + if (err != OK) { + return RES(); + } + + return st; +} + +void ResourceFormatLoaderStreamTexture2D::get_recognized_extensions(List<String> *p_extensions) const { + p_extensions->push_back("stex"); +} + +bool ResourceFormatLoaderStreamTexture2D::handles_type(const String &p_type) const { + return p_type == "StreamTexture2D"; +} + +String ResourceFormatLoaderStreamTexture2D::get_resource_type(const String &p_path) const { + if (p_path.get_extension().to_lower() == "stex") { + return "StreamTexture2D"; + } + return ""; +} + +//////////////////////////////////// + +TypedArray<Image> Texture3D::_get_data() const { + Vector<Ref<Image>> data = get_data(); + + TypedArray<Image> ret; + ret.resize(data.size()); + for (int i = 0; i < data.size(); i++) { + ret[i] = data[i]; + } + return ret; +} + +void Texture3D::_bind_methods() { + ClassDB::bind_method(D_METHOD("get_format"), &Texture3D::get_format); + ClassDB::bind_method(D_METHOD("get_width"), &Texture3D::get_width); + ClassDB::bind_method(D_METHOD("get_height"), &Texture3D::get_height); + ClassDB::bind_method(D_METHOD("get_depth"), &Texture3D::get_depth); + ClassDB::bind_method(D_METHOD("has_mipmaps"), &Texture3D::has_mipmaps); + ClassDB::bind_method(D_METHOD("get_data"), &Texture3D::_get_data); +} +////////////////////////////////////////// + +Image::Format ImageTexture3D::get_format() const { + return format; +} +int ImageTexture3D::get_width() const { + return width; +} +int ImageTexture3D::get_height() const { + return height; +} +int ImageTexture3D::get_depth() const { + return depth; +} +bool ImageTexture3D::has_mipmaps() const { + return mipmaps; +} + +Error ImageTexture3D::_create(Image::Format p_format, int p_width, int p_height, int p_depth, bool p_mipmaps, const TypedArray<Image> &p_data) { + Vector<Ref<Image>> images; + images.resize(p_data.size()); + for (int i = 0; i < images.size(); i++) { + images.write[i] = p_data[i]; + } + return create(p_format, p_width, p_height, p_depth, p_mipmaps, images); +} - format = Image::FORMAT_MAX; - w = 0; - h = 0; +void ImageTexture3D::_update(const TypedArray<Image> &p_data) { + Vector<Ref<Image>> images; + images.resize(p_data.size()); + for (int i = 0; i < images.size(); i++) { + images.write[i] = p_data[i]; + } + return update(images); } -StreamTexture::~StreamTexture() { +Error ImageTexture3D::create(Image::Format p_format, int p_width, int p_height, int p_depth, bool p_mipmaps, const Vector<Ref<Image>> &p_data) { + RID tex = RenderingServer::get_singleton()->texture_3d_create(p_format, p_width, p_height, p_depth, p_mipmaps, p_data); + ERR_FAIL_COND_V(tex.is_null(), ERR_CANT_CREATE); if (texture.is_valid()) { + RenderingServer::get_singleton()->texture_replace(texture, tex); + } + + return OK; +} + +void ImageTexture3D::update(const Vector<Ref<Image>> &p_data) { + ERR_FAIL_COND(!texture.is_valid()); + RenderingServer::get_singleton()->texture_3d_update(texture, p_data); +} + +Vector<Ref<Image>> ImageTexture3D::get_data() const { + ERR_FAIL_COND_V(!texture.is_valid(), Vector<Ref<Image>>()); + return RS::get_singleton()->texture_3d_get(texture); +} + +RID ImageTexture3D::get_rid() const { + if (!texture.is_valid()) { + texture = RS::get_singleton()->texture_3d_placeholder_create(); + } + return texture; +} +void ImageTexture3D::set_path(const String &p_path, bool p_take_over) { + if (texture.is_valid()) { + RenderingServer::get_singleton()->texture_set_path(texture, p_path); + } + + Resource::set_path(p_path, p_take_over); +} + +void ImageTexture3D::_bind_methods() { + ClassDB::bind_method(D_METHOD("create", "format", "width", "height", "depth", "use_mipmaps", "data"), &ImageTexture3D::_create); + ClassDB::bind_method(D_METHOD("update", "data"), &ImageTexture3D::_update); +} + +ImageTexture3D::ImageTexture3D() { +} + +ImageTexture3D::~ImageTexture3D() { + if (texture.is_valid()) { RS::get_singleton()->free(texture); } } -RES ResourceFormatLoaderStreamTexture::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress) { +//////////////////////////////////////////// + +void StreamTexture3D::set_path(const String &p_path, bool p_take_over) { + if (texture.is_valid()) { + RenderingServer::get_singleton()->texture_set_path(texture, p_path); + } + + Resource::set_path(p_path, p_take_over); +} + +Image::Format StreamTexture3D::get_format() const { + return format; +} + +Error StreamTexture3D::_load_data(const String &p_path, Vector<Ref<Image>> &r_data, Image::Format &r_format, int &r_width, int &r_height, int &r_depth, bool &r_mipmaps) { + FileAccessRef f = FileAccess::open(p_path, FileAccess::READ); + ERR_FAIL_COND_V_MSG(!f, ERR_CANT_OPEN, vformat("Unable to open file: %s.", p_path)); - Ref<StreamTexture> st; - st.instance(); + uint8_t header[4]; + f->get_buffer(header, 4); + ERR_FAIL_COND_V(header[0] != 'G' || header[1] != 'S' || header[2] != 'T' || header[3] != 'L', ERR_FILE_UNRECOGNIZED); + + //stored as stream textures (used for lossless and lossy compression) + uint32_t version = f->get_32(); + + if (version > FORMAT_VERSION) { + ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, "Stream texture file is too new."); + } + + r_depth = f->get_32(); //depth + f->get_32(); //ignored (mode) + f->get_32(); // ignored (data format) + + f->get_32(); //ignored + int mipmaps = f->get_32(); + f->get_32(); //ignored + f->get_32(); //ignored + + r_mipmaps = mipmaps != 0; + + r_data.clear(); + + for (int i = 0; i < (r_depth + mipmaps); i++) { + Ref<Image> image = StreamTexture2D::load_image_from_file(f, 0); + ERR_FAIL_COND_V(image.is_null() || image->is_empty(), ERR_CANT_OPEN); + if (i == 0) { + r_format = image->get_format(); + r_width = image->get_width(); + r_height = image->get_height(); + } + r_data.push_back(image); + } + + return OK; +} + +Error StreamTexture3D::load(const String &p_path) { + Vector<Ref<Image>> data; + + int tw, th, td; + Image::Format tfmt; + bool tmm; + + Error err = _load_data(p_path, data, tfmt, tw, th, td, tmm); + if (err) { + return err; + } + + if (texture.is_valid()) { + RID new_texture = RS::get_singleton()->texture_3d_create(tfmt, tw, th, td, tmm, data); + RS::get_singleton()->texture_replace(texture, new_texture); + } else { + texture = RS::get_singleton()->texture_3d_create(tfmt, tw, th, td, tmm, data); + } + + w = tw; + h = th; + d = td; + mipmaps = tmm; + format = tfmt; + + path_to_file = p_path; + + if (get_path() == String()) { + //temporarily set path if no path set for resource, helps find errors + RenderingServer::get_singleton()->texture_set_path(texture, p_path); + } + + notify_property_list_changed(); + emit_changed(); + return OK; +} + +String StreamTexture3D::get_load_path() const { + return path_to_file; +} + +int StreamTexture3D::get_width() const { + return w; +} + +int StreamTexture3D::get_height() const { + return h; +} + +int StreamTexture3D::get_depth() const { + return d; +} + +bool StreamTexture3D::has_mipmaps() const { + return mipmaps; +} + +RID StreamTexture3D::get_rid() const { + if (!texture.is_valid()) { + texture = RS::get_singleton()->texture_3d_placeholder_create(); + } + return texture; +} + +Vector<Ref<Image>> StreamTexture3D::get_data() const { + if (texture.is_valid()) { + return RS::get_singleton()->texture_3d_get(texture); + } else { + return Vector<Ref<Image>>(); + } +} + +void StreamTexture3D::reload_from_file() { + String path = get_path(); + if (!path.is_resource_file()) { + return; + } + + path = ResourceLoader::path_remap(path); //remap for translation + path = ResourceLoader::import_remap(path); //remap for import + if (!path.is_resource_file()) { + return; + } + + load(path); +} + +void StreamTexture3D::_validate_property(PropertyInfo &property) const { +} + +void StreamTexture3D::_bind_methods() { + ClassDB::bind_method(D_METHOD("load", "path"), &StreamTexture3D::load); + ClassDB::bind_method(D_METHOD("get_load_path"), &StreamTexture3D::get_load_path); + + ADD_PROPERTY(PropertyInfo(Variant::STRING, "load_path", PROPERTY_HINT_FILE, "*.stex"), "load", "get_load_path"); +} + +StreamTexture3D::StreamTexture3D() {} + +StreamTexture3D::~StreamTexture3D() { + if (texture.is_valid()) { + RS::get_singleton()->free(texture); + } +} + +///////////////////////////// + +RES ResourceFormatLoaderStreamTexture3D::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) { + Ref<StreamTexture3D> st; + st.instantiate(); Error err = st->load(p_path); - if (r_error) + if (r_error) { *r_error = err; - if (err != OK) + } + if (err != OK) { return RES(); + } return st; } -void ResourceFormatLoaderStreamTexture::get_recognized_extensions(List<String> *p_extensions) const { - - p_extensions->push_back("stex"); +void ResourceFormatLoaderStreamTexture3D::get_recognized_extensions(List<String> *p_extensions) const { + p_extensions->push_back("stex3d"); } -bool ResourceFormatLoaderStreamTexture::handles_type(const String &p_type) const { - return p_type == "StreamTexture"; + +bool ResourceFormatLoaderStreamTexture3D::handles_type(const String &p_type) const { + return p_type == "StreamTexture3D"; } -String ResourceFormatLoaderStreamTexture::get_resource_type(const String &p_path) const { - if (p_path.get_extension().to_lower() == "stex") - return "StreamTexture"; +String ResourceFormatLoaderStreamTexture3D::get_resource_type(const String &p_path) const { + if (p_path.get_extension().to_lower() == "stex3d") { + return "StreamTexture3D"; + } return ""; } -////////////////////////////////////////// +//////////////////////////////////////////// int AtlasTexture::get_width() const { - if (region.size.width == 0) { - if (atlas.is_valid()) + if (atlas.is_valid()) { return atlas->get_width(); + } return 1; } else { return region.size.width + margin.size.width; } } -int AtlasTexture::get_height() const { +int AtlasTexture::get_height() const { if (region.size.height == 0) { - if (atlas.is_valid()) + if (atlas.is_valid()) { return atlas->get_height(); + } return 1; } else { return region.size.height + margin.size.height; } } -RID AtlasTexture::get_rid() const { - if (atlas.is_valid()) +RID AtlasTexture::get_rid() const { + if (atlas.is_valid()) { return atlas->get_rid(); + } return RID(); } bool AtlasTexture::has_alpha() const { - - if (atlas.is_valid()) + if (atlas.is_valid()) { return atlas->has_alpha(); + } return false; } void AtlasTexture::set_atlas(const Ref<Texture2D> &p_atlas) { - ERR_FAIL_COND(p_atlas == this); - if (atlas == p_atlas) + if (atlas == p_atlas) { return; + } atlas = p_atlas; emit_changed(); - _change_notify("atlas"); } -Ref<Texture2D> AtlasTexture::get_atlas() const { +Ref<Texture2D> AtlasTexture::get_atlas() const { return atlas; } void AtlasTexture::set_region(const Rect2 &p_region) { - - if (region == p_region) + if (region == p_region) { return; + } region = p_region; emit_changed(); - _change_notify("region"); } Rect2 AtlasTexture::get_region() const { - return region; } void AtlasTexture::set_margin(const Rect2 &p_margin) { - - if (margin == p_margin) + if (margin == p_margin) { return; + } margin = p_margin; emit_changed(); - _change_notify("margin"); } Rect2 AtlasTexture::get_margin() const { - return margin; } void AtlasTexture::set_filter_clip(const bool p_enable) { - filter_clip = p_enable; emit_changed(); - _change_notify("filter_clip"); } bool AtlasTexture::has_filter_clip() const { - return filter_clip; } void AtlasTexture::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_atlas", "atlas"), &AtlasTexture::set_atlas); ClassDB::bind_method(D_METHOD("get_atlas"), &AtlasTexture::get_atlas); @@ -935,10 +1140,10 @@ void AtlasTexture::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "filter_clip"), "set_filter_clip", "has_filter_clip"); } -void AtlasTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat) const { - - if (!atlas.is_valid()) +void AtlasTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose) const { + if (!atlas.is_valid()) { return; + } Rect2 rc = region; @@ -950,15 +1155,13 @@ void AtlasTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_m rc.size.height = atlas->get_height(); } - RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID(); - RID specular_rid = p_specular_map.is_valid() ? p_specular_map->get_rid() : RID(); - RS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, Rect2(p_pos + margin.position, rc.size), atlas->get_rid(), rc, p_modulate, p_transpose, normal_rid, specular_rid, p_specular_color_shininess, filter_clip, p_texture_filter, p_texture_repeat); + RS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, Rect2(p_pos + margin.position, rc.size), atlas->get_rid(), rc, p_modulate, p_transpose, filter_clip); } -void AtlasTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat) const { - - if (!atlas.is_valid()) +void AtlasTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose) const { + if (!atlas.is_valid()) { return; + } Rect2 rc = region; @@ -973,29 +1176,26 @@ void AtlasTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile Vector2 scale = p_rect.size / (region.size + margin.size); Rect2 dr(p_rect.position + margin.position * scale, rc.size * scale); - RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID(); - RID specular_rid = p_specular_map.is_valid() ? p_specular_map->get_rid() : RID(); - RS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, dr, atlas->get_rid(), rc, p_modulate, p_transpose, normal_rid, specular_rid, p_specular_color_shininess, filter_clip, p_texture_filter, p_texture_repeat); + RS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, dr, atlas->get_rid(), rc, p_modulate, p_transpose, filter_clip); } -void AtlasTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat, bool p_clip_uv) const { +void AtlasTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, bool p_clip_uv) const { //this might not necessarily work well if using a rect, needs to be fixed properly - if (!atlas.is_valid()) + if (!atlas.is_valid()) { return; + } Rect2 dr; Rect2 src_c; get_rect_region(p_rect, p_src_rect, dr, src_c); - RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID(); - RID specular_rid = p_specular_map.is_valid() ? p_specular_map->get_rid() : RID(); - RS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, dr, atlas->get_rid(), src_c, p_modulate, p_transpose, normal_rid, specular_rid, p_specular_color_shininess, filter_clip, p_texture_filter, p_texture_repeat); + RS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, dr, atlas->get_rid(), src_c, p_modulate, p_transpose, filter_clip); } bool AtlasTexture::get_rect_region(const Rect2 &p_rect, const Rect2 &p_src_rect, Rect2 &r_rect, Rect2 &r_src_rect) const { - - if (!atlas.is_valid()) + if (!atlas.is_valid()) { return false; + } Rect2 rc = region; @@ -1006,9 +1206,10 @@ bool AtlasTexture::get_rect_region(const Rect2 &p_rect, const Rect2 &p_src_rect, Vector2 scale = p_rect.size / src.size; src.position += (rc.position - margin.position); - Rect2 src_c = rc.clip(src); - if (src_c.size == Size2()) + Rect2 src_c = rc.intersection(src); + if (src_c.size == Size2()) { return false; + } Vector2 ofs = (src_c.position - src.position); if (scale.x < 0) { @@ -1029,32 +1230,36 @@ bool AtlasTexture::get_rect_region(const Rect2 &p_rect, const Rect2 &p_src_rect, } bool AtlasTexture::is_pixel_opaque(int p_x, int p_y) const { - - if (!atlas.is_valid()) + if (!atlas.is_valid()) { return true; + } int x = p_x + region.position.x - margin.position.x; int y = p_y + region.position.y - margin.position.y; // margin edge may outside of atlas - if (x < 0 || x >= atlas->get_width()) return false; - if (y < 0 || y >= atlas->get_height()) return false; + if (x < 0 || x >= atlas->get_width()) { + return false; + } + if (y < 0 || y >= atlas->get_height()) { + return false; + } return atlas->is_pixel_opaque(x, y); } -AtlasTexture::AtlasTexture() { - filter_clip = false; -} +AtlasTexture::AtlasTexture() {} ///////////////////////////////////////// int MeshTexture::get_width() const { return size.width; } + int MeshTexture::get_height() const { return size.height; } + RID MeshTexture::get_rid() const { return RID(); } @@ -1066,6 +1271,7 @@ bool MeshTexture::has_alpha() const { void MeshTexture::set_mesh(const Ref<Mesh> &p_mesh) { mesh = p_mesh; } + Ref<Mesh> MeshTexture::get_mesh() const { return mesh; } @@ -1075,7 +1281,6 @@ void MeshTexture::set_image_size(const Size2 &p_size) { } Size2 MeshTexture::get_image_size() const { - return size; } @@ -1087,8 +1292,7 @@ Ref<Texture2D> MeshTexture::get_base_texture() const { return base_texture; } -void MeshTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat) const { - +void MeshTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose) const { if (mesh.is_null() || base_texture.is_null()) { return; } @@ -1098,11 +1302,10 @@ void MeshTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_mo SWAP(xform.elements[0][1], xform.elements[1][0]); SWAP(xform.elements[0][0], xform.elements[1][1]); } - RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID(); - RID specular_rid = p_specular_map.is_valid() ? p_specular_map->get_rid() : RID(); - RenderingServer::get_singleton()->canvas_item_add_mesh(p_canvas_item, mesh->get_rid(), xform, p_modulate, base_texture->get_rid(), normal_rid, specular_rid, p_specular_color_shininess, p_texture_filter, p_texture_repeat); + RenderingServer::get_singleton()->canvas_item_add_mesh(p_canvas_item, mesh->get_rid(), xform, p_modulate, base_texture->get_rid()); } -void MeshTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat) const { + +void MeshTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose) const { if (mesh.is_null() || base_texture.is_null()) { return; } @@ -1121,12 +1324,10 @@ void MeshTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, SWAP(xform.elements[0][1], xform.elements[1][0]); SWAP(xform.elements[0][0], xform.elements[1][1]); } - RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID(); - RID specular_rid = p_specular_map.is_valid() ? p_specular_map->get_rid() : RID(); - RenderingServer::get_singleton()->canvas_item_add_mesh(p_canvas_item, mesh->get_rid(), xform, p_modulate, base_texture->get_rid(), normal_rid, specular_rid, p_specular_color_shininess, p_texture_filter, p_texture_repeat); + RenderingServer::get_singleton()->canvas_item_add_mesh(p_canvas_item, mesh->get_rid(), xform, p_modulate, base_texture->get_rid()); } -void MeshTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat, bool p_clip_uv) const { +void MeshTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, bool p_clip_uv) const { if (mesh.is_null() || base_texture.is_null()) { return; } @@ -1145,10 +1346,9 @@ void MeshTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const SWAP(xform.elements[0][1], xform.elements[1][0]); SWAP(xform.elements[0][0], xform.elements[1][1]); } - RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID(); - RID specular_rid = p_specular_map.is_valid() ? p_specular_map->get_rid() : RID(); - RenderingServer::get_singleton()->canvas_item_add_mesh(p_canvas_item, mesh->get_rid(), xform, p_modulate, base_texture->get_rid(), normal_rid, specular_rid, p_specular_color_shininess, p_texture_filter, p_texture_repeat); + RenderingServer::get_singleton()->canvas_item_add_mesh(p_canvas_item, mesh->get_rid(), xform, p_modulate, base_texture->get_rid()); } + bool MeshTexture::get_rect_region(const Rect2 &p_rect, const Rect2 &p_src_rect, Rect2 &r_rect, Rect2 &r_src_rect) const { r_rect = p_rect; r_src_rect = p_src_rect; @@ -1177,316 +1377,349 @@ MeshTexture::MeshTexture() { ////////////////////////////////////////// -int LargeTexture::get_width() const { - - return size.width; -} -int LargeTexture::get_height() const { - - return size.height; -} -RID LargeTexture::get_rid() const { - - return RID(); -} - -bool LargeTexture::has_alpha() const { +void CurveTexture::_bind_methods() { + ClassDB::bind_method(D_METHOD("set_width", "width"), &CurveTexture::set_width); - for (int i = 0; i < pieces.size(); i++) { - if (pieces[i].texture->has_alpha()) - return true; - } + ClassDB::bind_method(D_METHOD("set_curve", "curve"), &CurveTexture::set_curve); + ClassDB::bind_method(D_METHOD("get_curve"), &CurveTexture::get_curve); - return false; -} + ClassDB::bind_method(D_METHOD("set_texture_mode", "texture_mode"), &CurveTexture::set_texture_mode); + ClassDB::bind_method(D_METHOD("get_texture_mode"), &CurveTexture::get_texture_mode); -int LargeTexture::add_piece(const Point2 &p_offset, const Ref<Texture2D> &p_texture) { + ClassDB::bind_method(D_METHOD("_update"), &CurveTexture::_update); - ERR_FAIL_COND_V(p_texture.is_null(), -1); - Piece p; - p.offset = p_offset; - p.texture = p_texture; - pieces.push_back(p); + ADD_PROPERTY(PropertyInfo(Variant::INT, "width", PROPERTY_HINT_RANGE, "1,4096"), "set_width", "get_width"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_mode", PROPERTY_HINT_ENUM, "RGB,Red"), "set_texture_mode", "get_texture_mode"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_curve", "get_curve"); - return pieces.size() - 1; + BIND_ENUM_CONSTANT(TEXTURE_MODE_RGB); + BIND_ENUM_CONSTANT(TEXTURE_MODE_RED); } -void LargeTexture::set_piece_offset(int p_idx, const Point2 &p_offset) { - - ERR_FAIL_INDEX(p_idx, pieces.size()); - pieces.write[p_idx].offset = p_offset; -}; - -void LargeTexture::set_piece_texture(int p_idx, const Ref<Texture2D> &p_texture) { - - ERR_FAIL_COND(p_texture == this); - ERR_FAIL_COND(p_texture.is_null()); - ERR_FAIL_INDEX(p_idx, pieces.size()); - pieces.write[p_idx].texture = p_texture; -}; +void CurveTexture::set_width(int p_width) { + ERR_FAIL_COND(p_width < 32 || p_width > 4096); -void LargeTexture::set_size(const Size2 &p_size) { + if (_width == p_width) { + return; + } - size = p_size; + _width = p_width; + _update(); } -void LargeTexture::clear() { - pieces.clear(); - size = Size2i(); +int CurveTexture::get_width() const { + return _width; } -Array LargeTexture::_get_data() const { - - Array arr; - for (int i = 0; i < pieces.size(); i++) { - arr.push_back(pieces[i].offset); - arr.push_back(pieces[i].texture); +void CurveTexture::ensure_default_setup(float p_min, float p_max) { + if (_curve.is_null()) { + Ref<Curve> curve = Ref<Curve>(memnew(Curve)); + curve->add_point(Vector2(0, 1)); + curve->add_point(Vector2(1, 1)); + curve->set_min_value(p_min); + curve->set_max_value(p_max); + set_curve(curve); + // Min and max is 0..1 by default } - arr.push_back(Size2(size)); - return arr; } -void LargeTexture::_set_data(const Array &p_array) { - ERR_FAIL_COND(p_array.size() < 1); - ERR_FAIL_COND(!(p_array.size() & 1)); - clear(); - for (int i = 0; i < p_array.size() - 1; i += 2) { - add_piece(p_array[i], p_array[i + 1]); +void CurveTexture::set_curve(Ref<Curve> p_curve) { + if (_curve != p_curve) { + if (_curve.is_valid()) { + _curve->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &CurveTexture::_update)); + } + _curve = p_curve; + if (_curve.is_valid()) { + _curve->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &CurveTexture::_update)); + } + _update(); } - size = Size2(p_array[p_array.size() - 1]); -} - -int LargeTexture::get_piece_count() const { - - return pieces.size(); } -Vector2 LargeTexture::get_piece_offset(int p_idx) const { - ERR_FAIL_INDEX_V(p_idx, pieces.size(), Vector2()); - return pieces[p_idx].offset; -} -Ref<Texture2D> LargeTexture::get_piece_texture(int p_idx) const { +void CurveTexture::_update() { + Vector<uint8_t> data; + data.resize(_width * sizeof(float) * (texture_mode == TEXTURE_MODE_RGB ? 3 : 1)); - ERR_FAIL_INDEX_V(p_idx, pieces.size(), Ref<Texture2D>()); - return pieces[p_idx].texture; -} -Ref<Image> LargeTexture::to_image() const { + // The array is locked in that scope + { + uint8_t *wd8 = data.ptrw(); + float *wd = (float *)wd8; - Ref<Image> img = memnew(Image(this->get_width(), this->get_height(), false, Image::FORMAT_RGBA8)); - for (int i = 0; i < pieces.size(); i++) { + if (_curve.is_valid()) { + Curve &curve = **_curve; + for (int i = 0; i < _width; ++i) { + float t = i / static_cast<float>(_width); + if (texture_mode == TEXTURE_MODE_RGB) { + wd[i * 3 + 0] = curve.interpolate_baked(t); + wd[i * 3 + 1] = wd[i * 3 + 0]; + wd[i * 3 + 2] = wd[i * 3 + 0]; + } else { + wd[i] = curve.interpolate_baked(t); + } + } - Ref<Image> src_img = pieces[i].texture->get_data(); - img->blit_rect(src_img, Rect2(0, 0, src_img->get_width(), src_img->get_height()), pieces[i].offset); + } else { + for (int i = 0; i < _width; ++i) { + if (texture_mode == TEXTURE_MODE_RGB) { + wd[i * 3 + 0] = 0; + wd[i * 3 + 1] = 0; + wd[i * 3 + 2] = 0; + } else { + wd[i] = 0; + } + } + } } - return img; -} - -void LargeTexture::_bind_methods() { - - ClassDB::bind_method(D_METHOD("add_piece", "ofs", "texture"), &LargeTexture::add_piece); - ClassDB::bind_method(D_METHOD("set_piece_offset", "idx", "ofs"), &LargeTexture::set_piece_offset); - ClassDB::bind_method(D_METHOD("set_piece_texture", "idx", "texture"), &LargeTexture::set_piece_texture); - ClassDB::bind_method(D_METHOD("set_size", "size"), &LargeTexture::set_size); - ClassDB::bind_method(D_METHOD("clear"), &LargeTexture::clear); + Ref<Image> image = memnew(Image(_width, 1, false, texture_mode == TEXTURE_MODE_RGB ? Image::FORMAT_RGBF : Image::FORMAT_RF, data)); - ClassDB::bind_method(D_METHOD("get_piece_count"), &LargeTexture::get_piece_count); - ClassDB::bind_method(D_METHOD("get_piece_offset", "idx"), &LargeTexture::get_piece_offset); - ClassDB::bind_method(D_METHOD("get_piece_texture", "idx"), &LargeTexture::get_piece_texture); - - ClassDB::bind_method(D_METHOD("_set_data", "data"), &LargeTexture::_set_data); - ClassDB::bind_method(D_METHOD("_get_data"), &LargeTexture::_get_data); + if (_texture.is_valid()) { + if (_current_texture_mode != texture_mode || _current_width != _width) { + RID new_texture = RS::get_singleton()->texture_2d_create(image); + RS::get_singleton()->texture_replace(_texture, new_texture); + } else { + RS::get_singleton()->texture_2d_update(_texture, image); + } + } else { + _texture = RS::get_singleton()->texture_2d_create(image); + } + _current_texture_mode = texture_mode; + _current_width = _width; - ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_data", "_get_data"); + emit_changed(); } -void LargeTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat) const { - - for (int i = 0; i < pieces.size(); i++) { - - // TODO - pieces[i].texture->draw(p_canvas_item, pieces[i].offset + p_pos, p_modulate, p_transpose, p_normal_map, p_specular_map, p_specular_color_shininess, p_texture_filter, p_texture_repeat); - } +Ref<Curve> CurveTexture::get_curve() const { + return _curve; } -void LargeTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat) const { - - //tiling not supported for this - if (size.x == 0 || size.y == 0) +void CurveTexture::set_texture_mode(TextureMode p_mode) { + if (texture_mode == p_mode) { return; - - Size2 scale = p_rect.size / size; - - for (int i = 0; i < pieces.size(); i++) { - - // TODO - pieces[i].texture->draw_rect(p_canvas_item, Rect2(pieces[i].offset * scale + p_rect.position, pieces[i].texture->get_size() * scale), false, p_modulate, p_transpose, p_normal_map, p_specular_map, p_specular_color_shininess, p_texture_filter, p_texture_repeat); } + texture_mode = p_mode; + _update(); +} +CurveTexture::TextureMode CurveTexture::get_texture_mode() const { + return texture_mode; } -void LargeTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat, bool p_clip_uv) const { - - //tiling not supported for this - if (p_src_rect.size.x == 0 || p_src_rect.size.y == 0) - return; - - Size2 scale = p_rect.size / p_src_rect.size; - - for (int i = 0; i < pieces.size(); i++) { - // TODO - Rect2 rect(pieces[i].offset, pieces[i].texture->get_size()); - if (!p_src_rect.intersects(rect)) - continue; - Rect2 local = p_src_rect.clip(rect); - Rect2 target = local; - target.size *= scale; - target.position = p_rect.position + (p_src_rect.position + rect.position) * scale; - local.position -= rect.position; - pieces[i].texture->draw_rect_region(p_canvas_item, target, local, p_modulate, p_transpose, p_normal_map, p_specular_map, p_specular_color_shininess, p_texture_filter, p_texture_repeat, false); +RID CurveTexture::get_rid() const { + if (!_texture.is_valid()) { + _texture = RS::get_singleton()->texture_2d_placeholder_create(); } + return _texture; } -bool LargeTexture::is_pixel_opaque(int p_x, int p_y) const { +CurveTexture::CurveTexture() {} - for (int i = 0; i < pieces.size(); i++) { - - // TODO - if (!pieces[i].texture.is_valid()) - continue; - - Rect2 rect(pieces[i].offset, pieces[i].texture->get_size()); - if (rect.has_point(Point2(p_x, p_y))) { - return pieces[i].texture->is_pixel_opaque(p_x - rect.position.x, p_y - rect.position.y); - } +CurveTexture::~CurveTexture() { + if (_texture.is_valid()) { + RS::get_singleton()->free(_texture); } - - return true; } -LargeTexture::LargeTexture() { -} +////////////////// -/////////////////// +void CurveXYZTexture::_bind_methods() { + ClassDB::bind_method(D_METHOD("set_width", "width"), &CurveXYZTexture::set_width); -void CurveTexture::_bind_methods() { + ClassDB::bind_method(D_METHOD("set_curve_x", "curve"), &CurveXYZTexture::set_curve_x); + ClassDB::bind_method(D_METHOD("get_curve_x"), &CurveXYZTexture::get_curve_x); - ClassDB::bind_method(D_METHOD("set_width", "width"), &CurveTexture::set_width); + ClassDB::bind_method(D_METHOD("set_curve_y", "curve"), &CurveXYZTexture::set_curve_y); + ClassDB::bind_method(D_METHOD("get_curve_y"), &CurveXYZTexture::get_curve_y); - ClassDB::bind_method(D_METHOD("set_curve", "curve"), &CurveTexture::set_curve); - ClassDB::bind_method(D_METHOD("get_curve"), &CurveTexture::get_curve); + ClassDB::bind_method(D_METHOD("set_curve_z", "curve"), &CurveXYZTexture::set_curve_z); + ClassDB::bind_method(D_METHOD("get_curve_z"), &CurveXYZTexture::get_curve_z); - ClassDB::bind_method(D_METHOD("_update"), &CurveTexture::_update); + ClassDB::bind_method(D_METHOD("_update"), &CurveXYZTexture::_update); - ADD_PROPERTY(PropertyInfo(Variant::INT, "width", PROPERTY_HINT_RANGE, "32,4096"), "set_width", "get_width"); - ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_curve", "get_curve"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "width", PROPERTY_HINT_RANGE, "1,4096"), "set_width", "get_width"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "curve_x", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_curve_x", "get_curve_x"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "curve_y", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_curve_y", "get_curve_y"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "curve_z", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_curve_z", "get_curve_z"); } -void CurveTexture::set_width(int p_width) { - +void CurveXYZTexture::set_width(int p_width) { ERR_FAIL_COND(p_width < 32 || p_width > 4096); + + if (_width == p_width) { + return; + } + _width = p_width; _update(); } -int CurveTexture::get_width() const { - +int CurveXYZTexture::get_width() const { return _width; } -void CurveTexture::ensure_default_setup(float p_min, float p_max) { - if (_curve.is_null()) { +void CurveXYZTexture::ensure_default_setup(float p_min, float p_max) { + if (_curve_x.is_null()) { Ref<Curve> curve = Ref<Curve>(memnew(Curve)); curve->add_point(Vector2(0, 1)); curve->add_point(Vector2(1, 1)); curve->set_min_value(p_min); curve->set_max_value(p_max); - set_curve(curve); - // Min and max is 0..1 by default + set_curve_x(curve); + } + + if (_curve_y.is_null()) { + Ref<Curve> curve = Ref<Curve>(memnew(Curve)); + curve->add_point(Vector2(0, 1)); + curve->add_point(Vector2(1, 1)); + curve->set_min_value(p_min); + curve->set_max_value(p_max); + set_curve_y(curve); + } + + if (_curve_z.is_null()) { + Ref<Curve> curve = Ref<Curve>(memnew(Curve)); + curve->add_point(Vector2(0, 1)); + curve->add_point(Vector2(1, 1)); + curve->set_min_value(p_min); + curve->set_max_value(p_max); + set_curve_z(curve); } } -void CurveTexture::set_curve(Ref<Curve> p_curve) { - if (_curve != p_curve) { - if (_curve.is_valid()) { - _curve->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &CurveTexture::_update)); +void CurveXYZTexture::set_curve_x(Ref<Curve> p_curve) { + if (_curve_x != p_curve) { + if (_curve_x.is_valid()) { + _curve_x->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &CurveXYZTexture::_update)); } - _curve = p_curve; - if (_curve.is_valid()) { - _curve->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &CurveTexture::_update)); + _curve_x = p_curve; + if (_curve_x.is_valid()) { + _curve_x->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &CurveXYZTexture::_update), varray(), CONNECT_REFERENCE_COUNTED); } _update(); } } -void CurveTexture::_update() { +void CurveXYZTexture::set_curve_y(Ref<Curve> p_curve) { + if (_curve_y != p_curve) { + if (_curve_y.is_valid()) { + _curve_y->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &CurveXYZTexture::_update)); + } + _curve_y = p_curve; + if (_curve_y.is_valid()) { + _curve_y->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &CurveXYZTexture::_update), varray(), CONNECT_REFERENCE_COUNTED); + } + _update(); + } +} + +void CurveXYZTexture::set_curve_z(Ref<Curve> p_curve) { + if (_curve_z != p_curve) { + if (_curve_z.is_valid()) { + _curve_z->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &CurveXYZTexture::_update)); + } + _curve_z = p_curve; + if (_curve_z.is_valid()) { + _curve_z->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &CurveXYZTexture::_update), varray(), CONNECT_REFERENCE_COUNTED); + } + _update(); + } +} +void CurveXYZTexture::_update() { Vector<uint8_t> data; - data.resize(_width * sizeof(float)); + data.resize(_width * sizeof(float) * 3); // The array is locked in that scope { uint8_t *wd8 = data.ptrw(); float *wd = (float *)wd8; - if (_curve.is_valid()) { - Curve &curve = **_curve; + if (_curve_x.is_valid()) { + Curve &curve_x = **_curve_x; + for (int i = 0; i < _width; ++i) { + float t = i / static_cast<float>(_width); + wd[i * 3 + 0] = curve_x.interpolate_baked(t); + } + + } else { + for (int i = 0; i < _width; ++i) { + wd[i * 3 + 0] = 0; + } + } + + if (_curve_y.is_valid()) { + Curve &curve_y = **_curve_y; + for (int i = 0; i < _width; ++i) { + float t = i / static_cast<float>(_width); + wd[i * 3 + 1] = curve_y.interpolate_baked(t); + } + + } else { + for (int i = 0; i < _width; ++i) { + wd[i * 3 + 1] = 0; + } + } + + if (_curve_z.is_valid()) { + Curve &curve_z = **_curve_z; for (int i = 0; i < _width; ++i) { float t = i / static_cast<float>(_width); - wd[i] = curve.interpolate_baked(t); + wd[i * 3 + 2] = curve_z.interpolate_baked(t); } } else { for (int i = 0; i < _width; ++i) { - wd[i] = 0; + wd[i * 3 + 2] = 0; } } } - Ref<Image> image = memnew(Image(_width, 1, false, Image::FORMAT_RF, data)); + Ref<Image> image = memnew(Image(_width, 1, false, Image::FORMAT_RGBF, data)); if (_texture.is_valid()) { - RID new_texture = RS::get_singleton()->texture_2d_create(image); - RS::get_singleton()->texture_replace(_texture, new_texture); + if (_current_width != _width) { + RID new_texture = RS::get_singleton()->texture_2d_create(image); + RS::get_singleton()->texture_replace(_texture, new_texture); + } else { + RS::get_singleton()->texture_2d_update(_texture, image); + } } else { _texture = RS::get_singleton()->texture_2d_create(image); } + _current_width = _width; emit_changed(); } -Ref<Curve> CurveTexture::get_curve() const { +Ref<Curve> CurveXYZTexture::get_curve_x() const { + return _curve_x; +} - return _curve; +Ref<Curve> CurveXYZTexture::get_curve_y() const { + return _curve_y; } -RID CurveTexture::get_rid() const { +Ref<Curve> CurveXYZTexture::get_curve_z() const { + return _curve_z; +} +RID CurveXYZTexture::get_rid() const { if (!_texture.is_valid()) { _texture = RS::get_singleton()->texture_2d_placeholder_create(); } return _texture; } -CurveTexture::CurveTexture() { - _width = 2048; -} -CurveTexture::~CurveTexture() { +CurveXYZTexture::CurveXYZTexture() {} + +CurveXYZTexture::~CurveXYZTexture() { if (_texture.is_valid()) { RS::get_singleton()->free(_texture); } } -////////////////// -//setter and getter names for property serialization -#define COLOR_RAMP_GET_OFFSETS "get_offsets" -#define COLOR_RAMP_GET_COLORS "get_colors" -#define COLOR_RAMP_SET_OFFSETS "set_offsets" -#define COLOR_RAMP_SET_COLORS "set_colors" +////////////////// GradientTexture::GradientTexture() { - update_pending = false; - width = 2048; - _queue_update(); } @@ -1497,21 +1730,26 @@ GradientTexture::~GradientTexture() { } void GradientTexture::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_gradient", "gradient"), &GradientTexture::set_gradient); ClassDB::bind_method(D_METHOD("get_gradient"), &GradientTexture::get_gradient); ClassDB::bind_method(D_METHOD("set_width", "width"), &GradientTexture::set_width); + // The `get_width()` method is already exposed by the parent class Texture2D. + + ClassDB::bind_method(D_METHOD("set_use_hdr", "enabled"), &GradientTexture::set_use_hdr); + ClassDB::bind_method(D_METHOD("is_using_hdr"), &GradientTexture::is_using_hdr); ClassDB::bind_method(D_METHOD("_update"), &GradientTexture::_update); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "gradient", PROPERTY_HINT_RESOURCE_TYPE, "Gradient"), "set_gradient", "get_gradient"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "width", PROPERTY_HINT_RANGE, "1,2048,1,or_greater"), "set_width", "get_width"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "width", PROPERTY_HINT_RANGE, "1,4096"), "set_width", "get_width"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_hdr"), "set_use_hdr", "is_using_hdr"); } void GradientTexture::set_gradient(Ref<Gradient> p_gradient) { - if (p_gradient == gradient) + if (p_gradient == gradient) { return; + } if (gradient.is_valid()) { gradient->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &GradientTexture::_update)); } @@ -1528,62 +1766,93 @@ Ref<Gradient> GradientTexture::get_gradient() const { } void GradientTexture::_queue_update() { - - if (update_pending) + if (update_pending) { return; + } update_pending = true; - call_deferred("_update"); + call_deferred(SNAME("_update")); } void GradientTexture::_update() { - update_pending = false; - if (gradient.is_null()) + if (gradient.is_null()) { return; + } - Vector<uint8_t> data; - data.resize(width * 4); - { - uint8_t *wd8 = data.ptrw(); + if (use_hdr) { + // High dynamic range. + Ref<Image> image = memnew(Image(width, 1, false, Image::FORMAT_RGBAF)); Gradient &g = **gradient; - + // `create()` isn't available for non-uint8_t data, so fill in the data manually. for (int i = 0; i < width; i++) { - float ofs = float(i) / (width - 1); - Color color = g.get_color_at_offset(ofs); + image->set_pixel(i, 0, g.get_color_at_offset(ofs)); + } - wd8[i * 4 + 0] = uint8_t(CLAMP(color.r * 255.0, 0, 255)); - wd8[i * 4 + 1] = uint8_t(CLAMP(color.g * 255.0, 0, 255)); - wd8[i * 4 + 2] = uint8_t(CLAMP(color.b * 255.0, 0, 255)); - wd8[i * 4 + 3] = uint8_t(CLAMP(color.a * 255.0, 0, 255)); + if (texture.is_valid()) { + RID new_texture = RS::get_singleton()->texture_2d_create(image); + RS::get_singleton()->texture_replace(texture, new_texture); + } else { + texture = RS::get_singleton()->texture_2d_create(image); + } + } else { + // Low dynamic range. "Overbright" colors will be clamped. + Vector<uint8_t> data; + data.resize(width * 4); + { + uint8_t *wd8 = data.ptrw(); + Gradient &g = **gradient; + + for (int i = 0; i < width; i++) { + float ofs = float(i) / (width - 1); + Color color = g.get_color_at_offset(ofs); + + wd8[i * 4 + 0] = uint8_t(CLAMP(color.r * 255.0, 0, 255)); + wd8[i * 4 + 1] = uint8_t(CLAMP(color.g * 255.0, 0, 255)); + wd8[i * 4 + 2] = uint8_t(CLAMP(color.b * 255.0, 0, 255)); + wd8[i * 4 + 3] = uint8_t(CLAMP(color.a * 255.0, 0, 255)); + } } - } - Ref<Image> image = memnew(Image(width, 1, false, Image::FORMAT_RGBA8, data)); + Ref<Image> image = memnew(Image(width, 1, false, Image::FORMAT_RGBA8, data)); - if (texture.is_valid()) { - RID new_texture = RS::get_singleton()->texture_2d_create(image); - RS::get_singleton()->texture_replace(texture, new_texture); - } else { - texture = RS::get_singleton()->texture_2d_create(image); + if (texture.is_valid()) { + RID new_texture = RS::get_singleton()->texture_2d_create(image); + RS::get_singleton()->texture_replace(texture, new_texture); + } else { + texture = RS::get_singleton()->texture_2d_create(image); + } } emit_changed(); } void GradientTexture::set_width(int p_width) { - + ERR_FAIL_COND(p_width <= 0); width = p_width; _queue_update(); } -int GradientTexture::get_width() const { +int GradientTexture::get_width() const { return width; } -Ref<Image> GradientTexture::get_data() const { +void GradientTexture::set_use_hdr(bool p_enabled) { + if (p_enabled == use_hdr) { + return; + } + + use_hdr = p_enabled; + _queue_update(); +} + +bool GradientTexture::is_using_hdr() const { + return use_hdr; +} + +Ref<Image> GradientTexture::get_image() const { if (!texture.is_valid()) { return Ref<Image>(); } @@ -1593,7 +1862,6 @@ Ref<Image> GradientTexture::get_data() const { ////////////////////////////////////// void ProxyTexture::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_base", "base"), &ProxyTexture::set_base); ClassDB::bind_method(D_METHOD("get_base"), &ProxyTexture::get_base); @@ -1601,7 +1869,6 @@ void ProxyTexture::_bind_methods() { } void ProxyTexture::set_base(const Ref<Texture2D> &p_texture) { - ERR_FAIL_COND(p_texture == this); base = p_texture; @@ -1619,24 +1886,24 @@ void ProxyTexture::set_base(const Ref<Texture2D> &p_texture) { } Ref<Texture2D> ProxyTexture::get_base() const { - return base; } int ProxyTexture::get_width() const { - - if (base.is_valid()) + if (base.is_valid()) { return base->get_width(); + } return 1; } -int ProxyTexture::get_height() const { - if (base.is_valid()) +int ProxyTexture::get_height() const { + if (base.is_valid()) { return base->get_height(); + } return 1; } -RID ProxyTexture::get_rid() const { +RID ProxyTexture::get_rid() const { if (proxy.is_null()) { proxy_ph = RS::get_singleton()->texture_2d_placeholder_create(); proxy = RS::get_singleton()->texture_proxy_create(proxy_ph); @@ -1645,19 +1912,17 @@ RID ProxyTexture::get_rid() const { } bool ProxyTexture::has_alpha() const { - - if (base.is_valid()) + if (base.is_valid()) { return base->has_alpha(); + } return false; } ProxyTexture::ProxyTexture() { - //proxy = RS::get_singleton()->texture_create(); } ProxyTexture::~ProxyTexture() { - if (proxy_ph.is_valid()) { RS::get_singleton()->free(proxy_ph); } @@ -1665,10 +1930,10 @@ ProxyTexture::~ProxyTexture() { RS::get_singleton()->free(proxy); } } + ////////////////////////////////////////////// void AnimatedTexture::_update_proxy() { - RWLockRead r(rw_lock); float delta; @@ -1692,15 +1957,20 @@ void AnimatedTexture::_update_proxy() { } int iter_max = frame_count; - while (iter_max) { + while (iter_max && !pause) { float frame_limit = limit + frames[current_frame].delay_sec; if (time > frame_limit) { current_frame++; if (current_frame >= frame_count) { - current_frame = 0; + if (oneshot) { + current_frame = frame_count - 1; + } else { + current_frame = 0; + } } time -= frame_limit; + } else { break; } @@ -1719,12 +1989,42 @@ void AnimatedTexture::set_frames(int p_frames) { frame_count = p_frames; } + int AnimatedTexture::get_frames() const { return frame_count; } -void AnimatedTexture::set_frame_texture(int p_frame, const Ref<Texture2D> &p_texture) { +void AnimatedTexture::set_current_frame(int p_frame) { + ERR_FAIL_COND(p_frame < 0 || p_frame >= frame_count); + + RWLockWrite r(rw_lock); + + current_frame = p_frame; +} + +int AnimatedTexture::get_current_frame() const { + return current_frame; +} + +void AnimatedTexture::set_pause(bool p_pause) { + RWLockWrite r(rw_lock); + pause = p_pause; +} + +bool AnimatedTexture::get_pause() const { + return pause; +} +void AnimatedTexture::set_oneshot(bool p_oneshot) { + RWLockWrite r(rw_lock); + oneshot = p_oneshot; +} + +bool AnimatedTexture::get_oneshot() const { + return oneshot; +} + +void AnimatedTexture::set_frame_texture(int p_frame, const Ref<Texture2D> &p_texture) { ERR_FAIL_COND(p_texture == this); ERR_FAIL_INDEX(p_frame, MAX_FRAMES); @@ -1732,6 +2032,7 @@ void AnimatedTexture::set_frame_texture(int p_frame, const Ref<Texture2D> &p_tex frames[p_frame].texture = p_texture; } + Ref<Texture2D> AnimatedTexture::get_frame_texture(int p_frame) const { ERR_FAIL_INDEX_V(p_frame, MAX_FRAMES, Ref<Texture2D>()); @@ -1747,6 +2048,7 @@ void AnimatedTexture::set_frame_delay(int p_frame, float p_delay_sec) { frames[p_frame].delay_sec = p_delay_sec; } + float AnimatedTexture::get_frame_delay(int p_frame) const { ERR_FAIL_INDEX_V(p_frame, MAX_FRAMES, 0); @@ -1760,6 +2062,7 @@ void AnimatedTexture::set_fps(float p_fps) { fps = p_fps; } + float AnimatedTexture::get_fps() const { return fps; } @@ -1773,6 +2076,7 @@ int AnimatedTexture::get_width() const { return frames[current_frame].texture->get_width(); } + int AnimatedTexture::get_height() const { RWLockRead r(rw_lock); @@ -1782,12 +2086,12 @@ int AnimatedTexture::get_height() const { return frames[current_frame].texture->get_height(); } + RID AnimatedTexture::get_rid() const { return proxy; } bool AnimatedTexture::has_alpha() const { - RWLockRead r(rw_lock); if (!frames[current_frame].texture.is_valid()) { @@ -1797,19 +2101,17 @@ bool AnimatedTexture::has_alpha() const { return frames[current_frame].texture->has_alpha(); } -Ref<Image> AnimatedTexture::get_data() const { - +Ref<Image> AnimatedTexture::get_image() const { RWLockRead r(rw_lock); if (!frames[current_frame].texture.is_valid()) { return Ref<Image>(); } - return frames[current_frame].texture->get_data(); + return frames[current_frame].texture->get_image(); } bool AnimatedTexture::is_pixel_opaque(int p_x, int p_y) const { - RWLockRead r(rw_lock); if (frames[current_frame].texture.is_valid()) { @@ -1819,12 +2121,11 @@ bool AnimatedTexture::is_pixel_opaque(int p_x, int p_y) const { } void AnimatedTexture::_validate_property(PropertyInfo &property) const { - String prop = property.name; if (prop.begins_with("frame_")) { int frame = prop.get_slicec('/', 0).get_slicec('_', 1).to_int(); if (frame >= frame_count) { - property.usage = 0; + property.usage = PROPERTY_USAGE_NONE; } } } @@ -1833,6 +2134,15 @@ void AnimatedTexture::_bind_methods() { ClassDB::bind_method(D_METHOD("set_frames", "frames"), &AnimatedTexture::set_frames); ClassDB::bind_method(D_METHOD("get_frames"), &AnimatedTexture::get_frames); + ClassDB::bind_method(D_METHOD("set_current_frame", "frame"), &AnimatedTexture::set_current_frame); + ClassDB::bind_method(D_METHOD("get_current_frame"), &AnimatedTexture::get_current_frame); + + ClassDB::bind_method(D_METHOD("set_pause", "pause"), &AnimatedTexture::set_pause); + ClassDB::bind_method(D_METHOD("get_pause"), &AnimatedTexture::get_pause); + + ClassDB::bind_method(D_METHOD("set_oneshot", "oneshot"), &AnimatedTexture::set_oneshot); + ClassDB::bind_method(D_METHOD("get_oneshot"), &AnimatedTexture::get_oneshot); + ClassDB::bind_method(D_METHOD("set_fps", "fps"), &AnimatedTexture::set_fps); ClassDB::bind_method(D_METHOD("get_fps"), &AnimatedTexture::get_fps); @@ -1843,6 +2153,9 @@ void AnimatedTexture::_bind_methods() { ClassDB::bind_method(D_METHOD("get_frame_delay", "frame"), &AnimatedTexture::get_frame_delay); ADD_PROPERTY(PropertyInfo(Variant::INT, "frames", PROPERTY_HINT_RANGE, "1," + itos(MAX_FRAMES), PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_frames", "get_frames"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "current_frame", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_current_frame", "get_current_frame"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "pause"), "set_pause", "get_pause"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "oneshot"), "set_oneshot", "get_oneshot"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fps", PROPERTY_HINT_RANGE, "0,1024,0.1"), "set_fps", "get_fps"); for (int i = 0; i < MAX_FRAMES; i++) { @@ -1859,46 +2172,56 @@ AnimatedTexture::AnimatedTexture() { proxy = RS::get_singleton()->texture_proxy_create(proxy_ph); RenderingServer::get_singleton()->texture_set_force_redraw_if_visible(proxy, true); - time = 0; - frame_count = 1; - fps = 4; - prev_ticks = 0; - current_frame = 0; RenderingServer::get_singleton()->connect("frame_pre_draw", callable_mp(this, &AnimatedTexture::_update_proxy)); - -#ifndef NO_THREADS - rw_lock = RWLock::create(); -#else - rw_lock = nullptr; -#endif } AnimatedTexture::~AnimatedTexture() { RS::get_singleton()->free(proxy); RS::get_singleton()->free(proxy_ph); - if (rw_lock) { - memdelete(rw_lock); - } } + /////////////////////////////// -Image::Format TextureLayered::get_format() const { +void TextureLayered::_bind_methods() { + ClassDB::bind_method(D_METHOD("get_format"), &TextureLayered::get_format); + ClassDB::bind_method(D_METHOD("get_layered_type"), &TextureLayered::get_layered_type); + ClassDB::bind_method(D_METHOD("get_width"), &TextureLayered::get_width); + ClassDB::bind_method(D_METHOD("get_height"), &TextureLayered::get_height); + ClassDB::bind_method(D_METHOD("get_layers"), &TextureLayered::get_layers); + ClassDB::bind_method(D_METHOD("has_mipmaps"), &TextureLayered::has_mipmaps); + ClassDB::bind_method(D_METHOD("get_layer_data", "layer"), &TextureLayered::get_layer_data); + + BIND_ENUM_CONSTANT(LAYERED_TYPE_2D_ARRAY); + BIND_ENUM_CONSTANT(LAYERED_TYPE_CUBEMAP); + BIND_ENUM_CONSTANT(LAYERED_TYPE_CUBEMAP_ARRAY); +} + +/////////////////////////////// +Image::Format ImageTextureLayered::get_format() const { return format; } -uint32_t TextureLayered::get_width() const { +int ImageTextureLayered::get_width() const { return width; } -uint32_t TextureLayered::get_height() const { +int ImageTextureLayered::get_height() const { return height; } -uint32_t TextureLayered::get_layers() const { +int ImageTextureLayered::get_layers() const { return layers; } -Error TextureLayered::_create_from_images(const Array &p_images) { +bool ImageTextureLayered::has_mipmaps() const { + return mipmaps; +} + +ImageTextureLayered::LayeredType ImageTextureLayered::get_layered_type() const { + return layered_type; +} + +Error ImageTextureLayered::_create_from_images(const Array &p_images) { Vector<Ref<Image>> images; for (int i = 0; i < p_images.size(); i++) { Ref<Image> img = p_images[i]; @@ -1909,7 +2232,7 @@ Error TextureLayered::_create_from_images(const Array &p_images) { return create_from_images(images); } -Array TextureLayered::_get_images() const { +Array ImageTextureLayered::_get_images() const { Array images; for (int i = 0; i < layers; i++) { images.push_back(get_layer_data(i)); @@ -1917,19 +2240,18 @@ Array TextureLayered::_get_images() const { return images; } -Error TextureLayered::create_from_images(Vector<Ref<Image>> p_images) { - +Error ImageTextureLayered::create_from_images(Vector<Ref<Image>> p_images) { int new_layers = p_images.size(); ERR_FAIL_COND_V(new_layers == 0, ERR_INVALID_PARAMETER); - if (layered_type == RS::TEXTURE_LAYERED_CUBEMAP) { + if (layered_type == LAYERED_TYPE_CUBEMAP) { ERR_FAIL_COND_V_MSG(new_layers != 6, ERR_INVALID_PARAMETER, "Cubemaps require exactly 6 layers"); - } else if (layered_type == RS::TEXTURE_LAYERED_CUBEMAP_ARRAY) { + } else if (layered_type == LAYERED_TYPE_CUBEMAP_ARRAY) { ERR_FAIL_COND_V_MSG((new_layers % 6) != 0, ERR_INVALID_PARAMETER, "Cubemap array layers must be a multiple of 6"); } - ERR_FAIL_COND_V(p_images[0].is_null() || p_images[0]->empty(), ERR_INVALID_PARAMETER); + ERR_FAIL_COND_V(p_images[0].is_null() || p_images[0]->is_empty(), ERR_INVALID_PARAMETER); Image::Format new_format = p_images[0]->get_format(); int new_width = p_images[0]->get_width(); @@ -1946,11 +2268,11 @@ Error TextureLayered::create_from_images(Vector<Ref<Image>> p_images) { } if (texture.is_valid()) { - RID new_texture = RS::get_singleton()->texture_2d_layered_create(p_images, layered_type); + RID new_texture = RS::get_singleton()->texture_2d_layered_create(p_images, RS::TextureLayeredType(layered_type)); ERR_FAIL_COND_V(!new_texture.is_valid(), ERR_CANT_CREATE); RS::get_singleton()->texture_replace(texture, new_texture); } else { - texture = RS::get_singleton()->texture_2d_layered_create(p_images, layered_type); + texture = RS::get_singleton()->texture_2d_layered_create(p_images, RS::TextureLayeredType(layered_type)); ERR_FAIL_COND_V(!texture.is_valid(), ERR_CANT_CREATE); } @@ -1962,7 +2284,7 @@ Error TextureLayered::create_from_images(Vector<Ref<Image>> p_images) { return OK; } -void TextureLayered::update_layer(const Ref<Image> &p_image, int p_layer) { +void ImageTextureLayered::update_layer(const Ref<Image> &p_image, int p_layer) { ERR_FAIL_COND(texture.is_valid()); ERR_FAIL_COND(p_image.is_null()); ERR_FAIL_COND(p_image->get_format() != format); @@ -1972,19 +2294,19 @@ void TextureLayered::update_layer(const Ref<Image> &p_image, int p_layer) { RS::get_singleton()->texture_2d_update(texture, p_image, p_layer); } -Ref<Image> TextureLayered::get_layer_data(int p_layer) const { +Ref<Image> ImageTextureLayered::get_layer_data(int p_layer) const { ERR_FAIL_INDEX_V(p_layer, layers, Ref<Image>()); return RS::get_singleton()->texture_2d_layer_get(texture, p_layer); } -RID TextureLayered::get_rid() const { +RID ImageTextureLayered::get_rid() const { if (texture.is_null()) { - texture = RS::get_singleton()->texture_2d_layered_placeholder_create(); + texture = RS::get_singleton()->texture_2d_layered_placeholder_create(RS::TextureLayeredType(layered_type)); } return texture; } -void TextureLayered::set_path(const String &p_path, bool p_take_over) { +void ImageTextureLayered::set_path(const String &p_path, bool p_take_over) { if (texture.is_valid()) { RS::get_singleton()->texture_set_path(texture, p_path); } @@ -1992,219 +2314,245 @@ void TextureLayered::set_path(const String &p_path, bool p_take_over) { Resource::set_path(p_path, p_take_over); } -void TextureLayered::_bind_methods() { - - ClassDB::bind_method(D_METHOD("get_format"), &TextureLayered::get_format); - - ClassDB::bind_method(D_METHOD("get_width"), &TextureLayered::get_width); - ClassDB::bind_method(D_METHOD("get_height"), &TextureLayered::get_height); - ClassDB::bind_method(D_METHOD("get_layers"), &TextureLayered::get_layers); +void ImageTextureLayered::_bind_methods() { + ClassDB::bind_method(D_METHOD("create_from_images", "images"), &ImageTextureLayered::_create_from_images); + ClassDB::bind_method(D_METHOD("update_layer", "image", "layer"), &ImageTextureLayered::update_layer); - ClassDB::bind_method(D_METHOD("create_from_images", "images"), &TextureLayered::_create_from_images); - ClassDB::bind_method(D_METHOD("update_layer", "image", "layer"), &TextureLayered::update_layer); - ClassDB::bind_method(D_METHOD("get_layer_data", "layer"), &TextureLayered::get_layer_data); - - ClassDB::bind_method(D_METHOD("_get_images"), &TextureLayered::_get_images); + ClassDB::bind_method(D_METHOD("_get_images"), &ImageTextureLayered::_get_images); ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "_images", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_INTERNAL), "create_from_images", "_get_images"); } -TextureLayered::TextureLayered(RenderingServer::TextureLayeredType p_layered_type) { +ImageTextureLayered::ImageTextureLayered(LayeredType p_layered_type) { layered_type = p_layered_type; - format = Image::FORMAT_MAX; - - width = 0; - height = 0; - layers = 0; } -TextureLayered::~TextureLayered() { +ImageTextureLayered::~ImageTextureLayered() { if (texture.is_valid()) { RS::get_singleton()->free(texture); } } -RES ResourceFormatLoaderTextureLayered::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress) { +/////////////////////////////////////////// - if (r_error) { - *r_error = ERR_CANT_OPEN; - } - - Ref<TextureLayered> lt; - - if (p_path.ends_with("cube")) { - Ref<Cubemap> cube; - cube.instance(); - lt = cube; - } else if (p_path.ends_with("cubearr")) { - Ref<CubemapArray> cubearr; - cubearr.instance(); - lt = cubearr; - } else if (p_path.ends_with("tex2darr")) { - Ref<Texture2DArray> t2darr; - t2darr.instance(); - lt = t2darr; - } else { - ERR_FAIL_V_MSG(RES(), "Unrecognized layered texture extension."); +void StreamTextureLayered::set_path(const String &p_path, bool p_take_over) { + if (texture.is_valid()) { + RenderingServer::get_singleton()->texture_set_path(texture, p_path); } - FileAccess *f = FileAccess::open(p_path, FileAccess::READ); - ERR_FAIL_COND_V_MSG(!f, RES(), "Cannot open file '" + p_path + "'."); + Resource::set_path(p_path, p_take_over); +} - char header[5] = { 0, 0, 0, 0, 0 }; - f->get_buffer((uint8_t *)header, 4); +Image::Format StreamTextureLayered::get_format() const { + return format; +} - if (String(header) != "GDLT") { - f->close(); - memdelete(f); - if (r_error) { - *r_error = ERR_FILE_CORRUPT; - } - // FIXME: It's bogus that we fail in both branches. Seen while rebasing - // vulkan branch on master branch. - ERR_FAIL_V_MSG(RES(), "Unrecognized layered texture."); - } else { +Error StreamTextureLayered::_load_data(const String &p_path, Vector<Ref<Image>> &images, int &mipmap_limit, int p_size_limit) { + ERR_FAIL_COND_V(images.size() != 0, ERR_INVALID_PARAMETER); - f->close(); - memdelete(f); - ERR_FAIL_V_MSG(RES(), "Unrecognized layered texture file format '" + String((const char *)header) + "'."); + FileAccessRef f = FileAccess::open(p_path, FileAccess::READ); + ERR_FAIL_COND_V_MSG(!f, ERR_CANT_OPEN, vformat("Unable to open file: %s.", p_path)); + + uint8_t header[4]; + f->get_buffer(header, 4); + if (header[0] != 'G' || header[1] != 'S' || header[2] != 'T' || header[3] != 'L') { + ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, "Stream texture layered file is corrupt (Bad header)."); } - int tw = f->get_32(); - int th = f->get_32(); - int td = f->get_32(); - bool use_mipmaps = f->get_32() != 0; //texture flags (deprecated) - Image::Format format = Image::Format(f->get_32()); - uint32_t compression = f->get_32(); // 0 - lossless (PNG), 1 - vram, 2 - uncompressed + uint32_t version = f->get_32(); + + if (version > FORMAT_VERSION) { + ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, "Stream texture file is too new."); + } + + uint32_t layer_count = f->get_32(); //layer count + uint32_t type = f->get_32(); //layer count + ERR_FAIL_COND_V(type != layered_type, ERR_INVALID_DATA); + + uint32_t df = f->get_32(); //data format + mipmap_limit = int(f->get_32()); + //reserved + f->get_32(); + f->get_32(); + f->get_32(); + + if (!(df & FORMAT_BIT_STREAM)) { + p_size_limit = 0; + } + images.resize(layer_count); + + for (uint32_t i = 0; i < layer_count; i++) { + Ref<Image> image = StreamTexture2D::load_image_from_file(f, p_size_limit); + ERR_FAIL_COND_V(image.is_null() || image->is_empty(), ERR_CANT_OPEN); + images.write[i] = image; + } + + return OK; +} + +Error StreamTextureLayered::load(const String &p_path) { Vector<Ref<Image>> images; - for (int layer = 0; layer < td; layer++) { - Ref<Image> image; - image.instance(); + int mipmap_limit; - if (compression == COMPRESSION_LOSSLESS) { - //look for a PNG file inside + Error err = _load_data(p_path, images, mipmap_limit); + if (err) { + return err; + } - int mipmaps = f->get_32(); - Vector<Ref<Image>> mipmap_images; + if (texture.is_valid()) { + RID new_texture = RS::get_singleton()->texture_2d_layered_create(images, RS::TextureLayeredType(layered_type)); + RS::get_singleton()->texture_replace(texture, new_texture); + } else { + texture = RS::get_singleton()->texture_2d_layered_create(images, RS::TextureLayeredType(layered_type)); + } - for (int i = 0; i < mipmaps; i++) { - uint32_t size = f->get_32(); + w = images[0]->get_width(); + h = images[0]->get_height(); + mipmaps = images[0]->has_mipmaps(); + format = images[0]->get_format(); + layers = images.size(); - Vector<uint8_t> pv; - pv.resize(size); - { - uint8_t *w = pv.ptrw(); - f->get_buffer(w, size); - } + path_to_file = p_path; - Ref<Image> img = Image::lossless_unpacker(pv); + if (get_path() == String()) { + //temporarily set path if no path set for resource, helps find errors + RenderingServer::get_singleton()->texture_set_path(texture, p_path); + } - if (img.is_null() || img->empty() || format != img->get_format()) { - if (r_error) { - *r_error = ERR_FILE_CORRUPT; - } - f->close(); - memdelete(f); - ERR_FAIL_V(RES()); - } + notify_property_list_changed(); + emit_changed(); + return OK; +} - mipmap_images.push_back(img); - } +String StreamTextureLayered::get_load_path() const { + return path_to_file; +} - if (mipmap_images.size() == 1) { +int StreamTextureLayered::get_width() const { + return w; +} - image = mipmap_images[0]; +int StreamTextureLayered::get_height() const { + return h; +} - } else { - int total_size = Image::get_image_data_size(tw, th, format, true); - Vector<uint8_t> img_data; - img_data.resize(total_size); +int StreamTextureLayered::get_layers() const { + return layers; +} - { - uint8_t *w = img_data.ptrw(); +bool StreamTextureLayered::has_mipmaps() const { + return mipmaps; +} - int ofs = 0; - for (int i = 0; i < mipmap_images.size(); i++) { +TextureLayered::LayeredType StreamTextureLayered::get_layered_type() const { + return layered_type; +} - Vector<uint8_t> id = mipmap_images[i]->get_data(); - int len = id.size(); - const uint8_t *r = id.ptr(); - copymem(&w[ofs], r, len); - ofs += len; - } - } +RID StreamTextureLayered::get_rid() const { + if (!texture.is_valid()) { + texture = RS::get_singleton()->texture_2d_layered_placeholder_create(RS::TextureLayeredType(layered_type)); + } + return texture; +} - image->create(tw, th, true, format, img_data); - if (image->empty()) { - if (r_error) { - *r_error = ERR_FILE_CORRUPT; - } - f->close(); - memdelete(f); - ERR_FAIL_V(RES()); - } - } +Ref<Image> StreamTextureLayered::get_layer_data(int p_layer) const { + if (texture.is_valid()) { + return RS::get_singleton()->texture_2d_layer_get(texture, p_layer); + } else { + return Ref<Image>(); + } +} - } else { +void StreamTextureLayered::reload_from_file() { + String path = get_path(); + if (!path.is_resource_file()) { + return; + } - //look for regular format + path = ResourceLoader::path_remap(path); //remap for translation + path = ResourceLoader::import_remap(path); //remap for import + if (!path.is_resource_file()) { + return; + } - int total_size = Image::get_image_data_size(tw, th, format, use_mipmaps); + load(path); +} - Vector<uint8_t> img_data; - img_data.resize(total_size); +void StreamTextureLayered::_validate_property(PropertyInfo &property) const { +} - { - uint8_t *w = img_data.ptrw(); - int bytes = f->get_buffer(w, total_size); - if (bytes != total_size) { - if (r_error) { - *r_error = ERR_FILE_CORRUPT; - } - f->close(); - memdelete(f); - ERR_FAIL_V(RES()); - } - } +void StreamTextureLayered::_bind_methods() { + ClassDB::bind_method(D_METHOD("load", "path"), &StreamTextureLayered::load); + ClassDB::bind_method(D_METHOD("get_load_path"), &StreamTextureLayered::get_load_path); - image->create(tw, th, use_mipmaps, format, img_data); - } + ADD_PROPERTY(PropertyInfo(Variant::STRING, "load_path", PROPERTY_HINT_FILE, "*.stex"), "load", "get_load_path"); +} + +StreamTextureLayered::StreamTextureLayered(LayeredType p_type) { + layered_type = p_type; +} - images.push_back(image); +StreamTextureLayered::~StreamTextureLayered() { + if (texture.is_valid()) { + RS::get_singleton()->free(texture); } +} - Error err = lt->create_from_images(images); - if (err != OK) { +///////////////////////////////////////////////// + +RES ResourceFormatLoaderStreamTextureLayered::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) { + Ref<StreamTextureLayered> st; + if (p_path.get_extension().to_lower() == "stexarray") { + Ref<StreamTexture2DArray> s; + s.instantiate(); + st = s; + } else if (p_path.get_extension().to_lower() == "scube") { + Ref<StreamCubemap> s; + s.instantiate(); + st = s; + } else if (p_path.get_extension().to_lower() == "scubearray") { + Ref<StreamCubemapArray> s; + s.instantiate(); + st = s; + } else { + if (r_error) { + *r_error = ERR_FILE_UNRECOGNIZED; + } + return RES(); + } + Error err = st->load(p_path); + if (r_error) { *r_error = err; + } + if (err != OK) { return RES(); - } else { - - if (r_error) - *r_error = OK; } - return lt; + return st; } -void ResourceFormatLoaderTextureLayered::get_recognized_extensions(List<String> *p_extensions) const { - - p_extensions->push_back("cube"); - p_extensions->push_back("cubearr"); - p_extensions->push_back("tex2darr"); +void ResourceFormatLoaderStreamTextureLayered::get_recognized_extensions(List<String> *p_extensions) const { + p_extensions->push_back("stexarray"); + p_extensions->push_back("scube"); + p_extensions->push_back("scubearray"); } -bool ResourceFormatLoaderTextureLayered::handles_type(const String &p_type) const { - return p_type == "Texture2DArray" || p_type == "Cubemap" || p_type == "CubemapArray"; + +bool ResourceFormatLoaderStreamTextureLayered::handles_type(const String &p_type) const { + return p_type == "StreamTexture2DArray" || p_type == "StreamCubemap" || p_type == "StreamCubemapArray"; } -String ResourceFormatLoaderTextureLayered::get_resource_type(const String &p_path) const { - if (p_path.get_extension().to_lower() == "cube") - return "Cubemap"; - if (p_path.get_extension().to_lower() == "cubearr") - return "CubemapArray"; - if (p_path.get_extension().to_lower() == "tex2darr") - return "Texture2DArray"; +String ResourceFormatLoaderStreamTextureLayered::get_resource_type(const String &p_path) const { + if (p_path.get_extension().to_lower() == "stexarray") { + return "StreamTexture2DArray"; + } + if (p_path.get_extension().to_lower() == "scube") { + return "StreamCubemap"; + } + if (p_path.get_extension().to_lower() == "scubearray") { + return "StreamCubemapArray"; + } return ""; } @@ -2252,7 +2600,10 @@ RID CameraTexture::get_rid() const { if (feed.is_valid()) { return feed->get_texture(which_feed); } else { - return RID(); + if (_texture.is_null()) { + _texture = RenderingServer::get_singleton()->texture_2d_placeholder_create(); + } + return _texture; } } @@ -2265,14 +2616,14 @@ uint32_t CameraTexture::get_flags() const { return 0; } -Ref<Image> CameraTexture::get_data() const { +Ref<Image> CameraTexture::get_image() const { // not (yet) supported return Ref<Image>(); } void CameraTexture::set_camera_feed_id(int p_new_id) { camera_feed_id = p_new_id; - _change_notify(); + notify_property_list_changed(); } int CameraTexture::get_camera_feed_id() const { @@ -2281,7 +2632,7 @@ int CameraTexture::get_camera_feed_id() const { void CameraTexture::set_which_feed(CameraServer::FeedImage p_which) { which_feed = p_which; - _change_notify(); + notify_property_list_changed(); } CameraServer::FeedImage CameraTexture::get_which_feed() const { @@ -2292,7 +2643,7 @@ void CameraTexture::set_camera_active(bool p_active) { Ref<CameraFeed> feed = CameraServer::get_singleton()->get_feed_by_id(camera_feed_id); if (feed.is_valid()) { feed->set_active(p_active); - _change_notify(); + notify_property_list_changed(); } } @@ -2305,11 +2656,10 @@ bool CameraTexture::get_camera_active() const { } } -CameraTexture::CameraTexture() { - camera_feed_id = 0; - which_feed = CameraServer::FEED_RGBA_IMAGE; -} +CameraTexture::CameraTexture() {} CameraTexture::~CameraTexture() { - // nothing to do here yet + if (_texture.is_valid()) { + RenderingServer::get_singleton()->free(_texture); + } } |