diff options
Diffstat (limited to 'scene/resources/texture.cpp')
| -rw-r--r-- | scene/resources/texture.cpp | 400 |
1 files changed, 353 insertions, 47 deletions
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp index 16b4ed31df..d15a972358 100644 --- a/scene/resources/texture.cpp +++ b/scene/resources/texture.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -34,7 +34,9 @@ #include "core/io/image_loader.h" #include "core/method_bind_ext.gen.inc" #include "core/os/os.h" -#include "scene/resources/bit_mask.h" +#include "mesh.h" +#include "scene/resources/bit_map.h" +#include "servers/camera/camera_feed.h" Size2 Texture::get_size() const { @@ -110,10 +112,12 @@ void ImageTexture::reload_from_file() { Ref<Image> img; img.instance(); - Error err = ImageLoader::load_image(path, img); - ERR_FAIL_COND(err != OK); - - create_from_image(img, flags); + if (ImageLoader::load_image(path, img) == OK) { + create_from_image(img, flags); + } else { + Resource::reload_from_file(); + _change_notify(); + } } bool ImageTexture::_set(const StringName &p_name, const Variant &p_value) { @@ -157,7 +161,7 @@ bool ImageTexture::_get(const StringName &p_name, Variant &r_ret) const { void ImageTexture::_get_property_list(List<PropertyInfo> *p_list) const { p_list->push_back(PropertyInfo(Variant::INT, "flags", PROPERTY_HINT_FLAGS, "Mipmaps,Repeat,Filter,Anisotropic,sRGB,Mirrored Repeat")); - p_list->push_back(PropertyInfo(Variant::OBJECT, "image", PROPERTY_HINT_RESOURCE_TYPE, "Image")); + p_list->push_back(PropertyInfo(Variant::OBJECT, "image", PROPERTY_HINT_RESOURCE_TYPE, "Image", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT)); p_list->push_back(PropertyInfo(Variant::VECTOR2, "size", PROPERTY_HINT_NONE, "")); } @@ -171,7 +175,7 @@ void ImageTexture::_reload_hook(const RID &p_hook) { img.instance(); Error err = ImageLoader::load_image(path, img); - ERR_FAIL_COND(err != OK); + ERR_FAIL_COND_MSG(err != OK, "Cannot load image from path '" + path + "'."); VisualServer::get_singleton()->texture_set_data(texture, img); @@ -185,6 +189,7 @@ void ImageTexture::create(int p_width, int p_height, Image::Format p_format, uin format = p_format; w = p_width; h = p_height; + _change_notify(); } void ImageTexture::create_from_image(const Ref<Image> &p_image, uint32_t p_flags) { @@ -197,6 +202,8 @@ void ImageTexture::create_from_image(const Ref<Image> &p_image, uint32_t p_flags VisualServer::get_singleton()->texture_allocate(texture, p_image->get_width(), p_image->get_height(), 0, p_image->get_format(), VS::TEXTURE_TYPE_2D, p_flags); VisualServer::get_singleton()->texture_set_data(texture, p_image); _change_notify(); + + image_stored = true; } void ImageTexture::set_flags(uint32_t p_flags) { @@ -207,7 +214,11 @@ void ImageTexture::set_flags(uint32_t p_flags) { flags=p_flags|cube; */ flags = p_flags; + if (w == 0 || h == 0) { + return; //uninitialized, do not set to texture + } VisualServer::get_singleton()->texture_set_flags(texture, p_flags); + _change_notify("flags"); } uint32_t ImageTexture::get_flags() const { @@ -222,7 +233,7 @@ Image::Format ImageTexture::get_format() const { #ifndef DISABLE_DEPRECATED Error ImageTexture::load(const String &p_path) { - WARN_DEPRECATED + WARN_DEPRECATED; Ref<Image> img; img.instance(); Error err = img->load(p_path); @@ -240,6 +251,7 @@ void ImageTexture::set_data(const Ref<Image> &p_image) { _change_notify(); alpha_cache.unref(); + image_stored = true; } void ImageTexture::_resource_path_changed() { @@ -249,7 +261,11 @@ void ImageTexture::_resource_path_changed() { Ref<Image> ImageTexture::get_data() const { - return VisualServer::get_singleton()->texture_get_data(texture); + if (image_stored) { + return VisualServer::get_singleton()->texture_get_data(texture); + } else { + return Ref<Image>(); + } } int ImageTexture::get_width() const { @@ -321,7 +337,7 @@ bool ImageTexture::is_pixel_opaque(int p_x, int p_y) const { int y = p_y * ah / h; x = CLAMP(x, 0, aw); - y = CLAMP(y, 0, aw); + y = CLAMP(y, 0, ah); return alpha_cache->get_bit(Point2(x, y)); } @@ -414,6 +430,8 @@ ImageTexture::ImageTexture() { texture = VisualServer::get_singleton()->texture_create(); storage = STORAGE_RAW; lossy_storage_quality = 0.7; + image_stored = false; + format = Image::FORMAT_L8; } ImageTexture::~ImageTexture() { @@ -423,6 +441,15 @@ ImageTexture::~ImageTexture() { ////////////////////////////////////////// +void StreamTexture::set_path(const String &p_path, bool p_take_over) { + + if (texture.is_valid()) { + VisualServer::get_singleton()->texture_set_path(texture, p_path); + } + + Resource::set_path(p_path, p_take_over); +} + void StreamTexture::_requested_3d(void *p_ud) { StreamTexture *st = (StreamTexture *)p_ud; @@ -460,7 +487,7 @@ Image::Format StreamTexture::get_format() const { return format; } -Error StreamTexture::_load_data(const String &p_path, int &tw, int &th, int &flags, Ref<Image> &image, int p_size_limit) { +Error StreamTexture::_load_data(const String &p_path, int &tw, int &th, int &tw_custom, int &th_custom, int &flags, Ref<Image> &image, int p_size_limit) { alpha_cache.unref(); @@ -476,8 +503,11 @@ Error StreamTexture::_load_data(const String &p_path, int &tw, int &th, int &fla ERR_FAIL_COND_V(header[0] != 'G' || header[1] != 'D' || header[2] != 'S' || header[3] != 'T', ERR_FILE_CORRUPT); } - tw = f->get_32(); - th = f->get_32(); + tw = f->get_16(); + tw_custom = f->get_16(); + th = f->get_16(); + th_custom = f->get_16(); + flags = f->get_32(); //texture flags! uint32_t df = f->get_32(); //data format @@ -611,7 +641,7 @@ Error StreamTexture::_load_data(const String &p_path, int &tw, int &th, int &fla bool mipmaps = df & FORMAT_BIT_HAS_MIPMAPS; if (!mipmaps) { - int size = Image::get_image_data_size(tw, th, format, 0); + int size = Image::get_image_data_size(tw, th, format, false); PoolVector<uint8_t> img_data; img_data.resize(size); @@ -630,22 +660,19 @@ Error StreamTexture::_load_data(const String &p_path, int &tw, int &th, int &fla int sw = tw; int sh = th; - int mipmaps = Image::get_image_required_mipmaps(tw, th, format); + int mipmaps2 = Image::get_image_required_mipmaps(tw, th, format); int total_size = Image::get_image_data_size(tw, th, format, true); int idx = 0; - int ofs = 0; - while (mipmaps > 1 && p_size_limit > 0 && (sw > p_size_limit || sh > p_size_limit)) { + while (mipmaps2 > 1 && p_size_limit > 0 && (sw > p_size_limit || sh > p_size_limit)) { sw = MAX(sw >> 1, 1); sh = MAX(sh >> 1, 1); - mipmaps--; + mipmaps2--; idx++; } - if (idx > 0) { - ofs = Image::get_image_data_size(tw, th, format, idx - 1); - } + int ofs = Image::get_image_mipmap_offset(tw, th, format, idx); if (total_size - ofs <= 0) { memdelete(f); @@ -666,7 +693,7 @@ Error StreamTexture::_load_data(const String &p_path, int &tw, int &th, int &fla int expected = total_size - ofs; if (bytes < expected) { - //this is a compatibility workaround for older format, which saved less mipmaps. It is still recommended the image is reimported. + //this is a compatibility workaround for older format, which saved less mipmaps2. It is still recommended the image is reimported. zeromem(w.ptr() + bytes, (expected - bytes)); } else if (bytes != expected) { ERR_FAIL_V(ERR_FILE_CORRUPT); @@ -684,22 +711,31 @@ Error StreamTexture::_load_data(const String &p_path, int &tw, int &th, int &fla Error StreamTexture::load(const String &p_path) { - int lw, lh, lflags; + int lw, lh, lwc, lhc, lflags; Ref<Image> image; image.instance(); - Error err = _load_data(p_path, lw, lh, lflags, image); + Error err = _load_data(p_path, lw, lh, lwc, lhc, lflags, image); if (err) return err; + if (get_path() == String()) { + //temporarily set path if no path set for resource, helps find errors + VisualServer::get_singleton()->texture_set_path(texture, p_path); + } VS::get_singleton()->texture_allocate(texture, image->get_width(), image->get_height(), 0, image->get_format(), VS::TEXTURE_TYPE_2D, lflags); VS::get_singleton()->texture_set_data(texture, image); + if (lwc || lhc) { + VS::get_singleton()->texture_set_size_override(texture, lwc, lhc, 0); + } else { + } - w = lw; - h = lh; + w = lwc ? lwc : lw; + h = lhc ? lhc : lh; flags = lflags; path_to_file = p_path; format = image->get_format(); + _change_notify(); return OK; } String StreamTexture::get_load_path() const { @@ -762,6 +798,7 @@ bool StreamTexture::is_pixel_opaque(int p_x, int p_y) const { decom->decompress(); img = decom; } + alpha_cache.instance(); alpha_cache->create_from_image_alpha(img); } @@ -779,7 +816,7 @@ bool StreamTexture::is_pixel_opaque(int p_x, int p_y) const { int y = p_y * ah / h; x = CLAMP(x, 0, aw); - y = CLAMP(y, 0, aw); + y = CLAMP(y, 0, ah); return alpha_cache->get_bit(Point2(x, y)); } @@ -789,6 +826,7 @@ bool StreamTexture::is_pixel_opaque(int p_x, int p_y) const { void StreamTexture::set_flags(uint32_t p_flags) { flags = p_flags; VS::get_singleton()->texture_set_flags(texture, flags); + _change_notify("flags"); } void StreamTexture::reload_from_file() { @@ -805,6 +843,12 @@ void StreamTexture::reload_from_file() { load(path); } +void StreamTexture::_validate_property(PropertyInfo &property) const { + if (property.name == "flags") { + property.usage = PROPERTY_USAGE_NOEDITOR; + } +} + void StreamTexture::_bind_methods() { ClassDB::bind_method(D_METHOD("load", "path"), &StreamTexture::load); @@ -909,6 +953,7 @@ uint32_t AtlasTexture::get_flags() const { void AtlasTexture::set_atlas(const Ref<Texture> &p_atlas) { + ERR_FAIL_COND(p_atlas == this); if (atlas == p_atlas) return; atlas = p_atlas; @@ -982,11 +1027,11 @@ void AtlasTexture::_bind_methods() { void AtlasTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose, const Ref<Texture> &p_normal_map) const { - Rect2 rc = region; - if (!atlas.is_valid()) return; + Rect2 rc = region; + if (rc.size.width == 0) { rc.size.width = atlas->get_width(); } @@ -1001,11 +1046,11 @@ void AtlasTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_m void AtlasTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose, const Ref<Texture> &p_normal_map) const { - Rect2 rc = region; - if (!atlas.is_valid()) return; + Rect2 rc = region; + if (rc.size.width == 0) { rc.size.width = atlas->get_width(); } @@ -1036,11 +1081,11 @@ void AtlasTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, cons bool AtlasTexture::get_rect_region(const Rect2 &p_rect, const Rect2 &p_src_rect, Rect2 &r_rect, Rect2 &r_src_rect) const { - Rect2 rc = region; - if (!atlas.is_valid()) return false; + Rect2 rc = region; + Rect2 src = p_src_rect; if (src.size == Size2()) { src.size = rc.size; @@ -1072,17 +1117,155 @@ bool AtlasTexture::get_rect_region(const Rect2 &p_rect, const Rect2 &p_src_rect, bool AtlasTexture::is_pixel_opaque(int p_x, int p_y) const { - if (atlas.is_valid()) { - return atlas->is_pixel_opaque(p_x + region.position.x + margin.position.x, p_x + region.position.y + margin.position.y); - } + if (!atlas.is_valid()) + return true; - return true; + int x = p_x + region.position.x - margin.position.x; + int y = p_y + region.position.y - margin.position.y; + + // margin edge may outside of atlas + if (x < 0 || x >= atlas->get_width()) return false; + if (y < 0 || y >= atlas->get_height()) return false; + + return atlas->is_pixel_opaque(x, y); } AtlasTexture::AtlasTexture() { filter_clip = false; } +///////////////////////////////////////// + +int MeshTexture::get_width() const { + return size.width; +} +int MeshTexture::get_height() const { + return size.height; +} +RID MeshTexture::get_rid() const { + return RID(); +} + +bool MeshTexture::has_alpha() const { + return false; +} + +void MeshTexture::set_flags(uint32_t p_flags) { +} + +uint32_t MeshTexture::get_flags() const { + return 0; +} + +void MeshTexture::set_mesh(const Ref<Mesh> &p_mesh) { + mesh = p_mesh; +} +Ref<Mesh> MeshTexture::get_mesh() const { + return mesh; +} + +void MeshTexture::set_image_size(const Size2 &p_size) { + size = p_size; +} + +Size2 MeshTexture::get_image_size() const { + + return size; +} + +void MeshTexture::set_base_texture(const Ref<Texture> &p_texture) { + base_texture = p_texture; +} + +Ref<Texture> MeshTexture::get_base_texture() const { + return base_texture; +} + +void MeshTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose, const Ref<Texture> &p_normal_map) const { + + if (mesh.is_null() || base_texture.is_null()) { + return; + } + Transform2D xform; + xform.set_origin(p_pos); + if (p_transpose) { + SWAP(xform.elements[0][1], xform.elements[1][0]); + SWAP(xform.elements[0][0], xform.elements[1][1]); + } + RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID(); + VisualServer::get_singleton()->canvas_item_add_mesh(p_canvas_item, mesh->get_rid(), xform, p_modulate, base_texture->get_rid(), normal_rid); +} +void MeshTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose, const Ref<Texture> &p_normal_map) const { + if (mesh.is_null() || base_texture.is_null()) { + return; + } + Transform2D xform; + Vector2 origin = p_rect.position; + if (p_rect.size.x < 0) { + origin.x += size.x; + } + if (p_rect.size.y < 0) { + origin.y += size.y; + } + xform.set_origin(origin); + xform.set_scale(p_rect.size / size); + + if (p_transpose) { + SWAP(xform.elements[0][1], xform.elements[1][0]); + SWAP(xform.elements[0][0], xform.elements[1][1]); + } + RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID(); + VisualServer::get_singleton()->canvas_item_add_mesh(p_canvas_item, mesh->get_rid(), xform, p_modulate, base_texture->get_rid(), normal_rid); +} +void MeshTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, const Ref<Texture> &p_normal_map, bool p_clip_uv) const { + + if (mesh.is_null() || base_texture.is_null()) { + return; + } + Transform2D xform; + Vector2 origin = p_rect.position; + if (p_rect.size.x < 0) { + origin.x += size.x; + } + if (p_rect.size.y < 0) { + origin.y += size.y; + } + xform.set_origin(origin); + xform.set_scale(p_rect.size / size); + + if (p_transpose) { + SWAP(xform.elements[0][1], xform.elements[1][0]); + SWAP(xform.elements[0][0], xform.elements[1][1]); + } + RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID(); + VisualServer::get_singleton()->canvas_item_add_mesh(p_canvas_item, mesh->get_rid(), xform, p_modulate, base_texture->get_rid(), normal_rid); +} +bool MeshTexture::get_rect_region(const Rect2 &p_rect, const Rect2 &p_src_rect, Rect2 &r_rect, Rect2 &r_src_rect) const { + r_rect = p_rect; + r_src_rect = p_src_rect; + return true; +} + +bool MeshTexture::is_pixel_opaque(int p_x, int p_y) const { + return true; +} + +void MeshTexture::_bind_methods() { + ClassDB::bind_method(D_METHOD("set_mesh", "mesh"), &MeshTexture::set_mesh); + ClassDB::bind_method(D_METHOD("get_mesh"), &MeshTexture::get_mesh); + ClassDB::bind_method(D_METHOD("set_image_size", "size"), &MeshTexture::set_image_size); + ClassDB::bind_method(D_METHOD("get_image_size"), &MeshTexture::get_image_size); + ClassDB::bind_method(D_METHOD("set_base_texture", "texture"), &MeshTexture::set_base_texture); + ClassDB::bind_method(D_METHOD("get_base_texture"), &MeshTexture::get_base_texture); + + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "mesh", PROPERTY_HINT_RESOURCE_TYPE, "Mesh"), "set_mesh", "get_mesh"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "base_texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_base_texture", "get_base_texture"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "image_size", PROPERTY_HINT_RANGE, "0,16384,1"), "set_image_size", "get_image_size"); +} + +MeshTexture::MeshTexture() { +} + ////////////////////////////////////////// int LargeTexture::get_width() const { @@ -1142,6 +1325,7 @@ void LargeTexture::set_piece_offset(int p_idx, const Point2 &p_offset) { void LargeTexture::set_piece_texture(int p_idx, const Ref<Texture> &p_texture) { + ERR_FAIL_COND(p_texture == this); ERR_FAIL_INDEX(p_idx, pieces.size()); pieces.write[p_idx].texture = p_texture; }; @@ -1191,6 +1375,17 @@ Ref<Texture> LargeTexture::get_piece_texture(int p_idx) const { ERR_FAIL_INDEX_V(p_idx, pieces.size(), Ref<Texture>()); return pieces[p_idx].texture; } +Ref<Image> LargeTexture::to_image() const { + + Ref<Image> img = memnew(Image(this->get_width(), this->get_height(), false, Image::FORMAT_RGBA8)); + for (int i = 0; i < pieces.size(); i++) { + + Ref<Image> src_img = pieces[i].texture->get_data(); + img->blit_rect(src_img, Rect2(0, 0, src_img->get_width(), src_img->get_height()), pieces[i].offset); + } + + return img; +} void LargeTexture::_bind_methods() { @@ -1292,8 +1487,10 @@ uint32_t CubeMap::get_flags() const { void CubeMap::set_side(Side p_side, const Ref<Image> &p_image) { + ERR_FAIL_COND(p_image.is_null()); ERR_FAIL_COND(p_image->empty()); ERR_FAIL_INDEX(p_side, 6); + if (!_is_valid()) { format = p_image->get_format(); w = p_image->get_width(); @@ -1307,6 +1504,7 @@ void CubeMap::set_side(Side p_side, const Ref<Image> &p_image) { Ref<Image> CubeMap::get_side(Side p_side) const { + ERR_FAIL_INDEX_V(p_side, 6, Ref<Image>()); if (!valid[p_side]) return Ref<Image>(); return VS::get_singleton()->texture_get_data(cubemap, VS::CubeMapSide(p_side)); @@ -1460,6 +1658,7 @@ CubeMap::CubeMap() { cubemap = VisualServer::get_singleton()->texture_create(); storage = STORAGE_RAW; lossy_storage_quality = 0.7; + format = Image::FORMAT_BPTC_RGBA; } CubeMap::~CubeMap() { @@ -1696,6 +1895,7 @@ void ProxyTexture::_bind_methods() { void ProxyTexture::set_base(const Ref<Texture> &p_texture) { + ERR_FAIL_COND(p_texture == this); base = p_texture; if (base.is_valid()) { VS::get_singleton()->texture_set_proxy(proxy, base->get_rid()); @@ -1811,6 +2011,8 @@ int AnimatedTexture::get_frames() const { } void AnimatedTexture::set_frame_texture(int p_frame, const Ref<Texture> &p_texture) { + + ERR_FAIL_COND(p_texture == this); ERR_FAIL_INDEX(p_frame, MAX_FRAMES); RWLockWrite w(rw_lock); @@ -1946,9 +2148,11 @@ void AnimatedTexture::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::REAL, "fps", PROPERTY_HINT_RANGE, "0,1024,0.1"), "set_fps", "get_fps"); for (int i = 0; i < MAX_FRAMES; i++) { - ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "frame_" + itos(i) + "/texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "set_frame_texture", "get_frame_texture", i); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "frame_" + itos(i) + "/delay_sec", PROPERTY_HINT_RANGE, "0.0,16.0,0.01", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "set_frame_delay", "get_frame_delay", i); + ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "frame_" + itos(i) + "/texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_INTERNAL), "set_frame_texture", "get_frame_texture", i); + ADD_PROPERTYI(PropertyInfo(Variant::REAL, "frame_" + itos(i) + "/delay_sec", PROPERTY_HINT_RANGE, "0.0,16.0,0.01", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_INTERNAL), "set_frame_delay", "get_frame_delay", i); } + + BIND_CONSTANT(MAX_FRAMES); } AnimatedTexture::AnimatedTexture() { @@ -2053,7 +2257,7 @@ void TextureLayered::create(uint32_t p_width, uint32_t p_height, uint32_t p_dept width = p_width; height = p_height; depth = p_depth; - + format = p_format; flags = p_flags; } @@ -2147,12 +2351,11 @@ RES ResourceFormatLoaderTextureLayered::load(const String &p_path, const String texarr.instance(); lt = texarr; } else { - ERR_EXPLAIN("Unrecognized layered texture extension"); - ERR_FAIL_V(RES()); + ERR_FAIL_V_MSG(RES(), "Unrecognized layered texture extension."); } FileAccess *f = FileAccess::open(p_path, FileAccess::READ); - ERR_FAIL_COND_V(!f, RES()); + ERR_FAIL_COND_V_MSG(!f, RES(), "Cannot open file '" + p_path + "'."); uint8_t header[5] = { 0, 0, 0, 0, 0 }; f->get_buffer(header, 4); @@ -2169,8 +2372,7 @@ RES ResourceFormatLoaderTextureLayered::load(const String &p_path, const String } } else { - ERR_EXPLAIN("Unrecognized layered texture file format: " + String((const char *)header)); - ERR_FAIL_V(RES()); + ERR_FAIL_V_MSG(RES(), "Unrecognized layered texture file format '" + String((const char *)header) + "'."); } int tw = f->get_32(); @@ -2298,3 +2500,107 @@ String ResourceFormatLoaderTextureLayered::get_resource_type(const String &p_pat return "TextureArray"; return ""; } + +void CameraTexture::_bind_methods() { + ClassDB::bind_method(D_METHOD("set_camera_feed_id", "feed_id"), &CameraTexture::set_camera_feed_id); + ClassDB::bind_method(D_METHOD("get_camera_feed_id"), &CameraTexture::get_camera_feed_id); + + ClassDB::bind_method(D_METHOD("set_which_feed", "which_feed"), &CameraTexture::set_which_feed); + ClassDB::bind_method(D_METHOD("get_which_feed"), &CameraTexture::get_which_feed); + + ClassDB::bind_method(D_METHOD("set_camera_active", "active"), &CameraTexture::set_camera_active); + ClassDB::bind_method(D_METHOD("get_camera_active"), &CameraTexture::get_camera_active); + + ADD_PROPERTY(PropertyInfo(Variant::INT, "camera_feed_id"), "set_camera_feed_id", "get_camera_feed_id"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "which_feed"), "set_which_feed", "get_which_feed"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "camera_is_active"), "set_camera_active", "get_camera_active"); +} + +int CameraTexture::get_width() const { + Ref<CameraFeed> feed = CameraServer::get_singleton()->get_feed_by_id(camera_feed_id); + if (feed.is_valid()) { + return feed->get_base_width(); + } else { + return 0; + } +} + +int CameraTexture::get_height() const { + Ref<CameraFeed> feed = CameraServer::get_singleton()->get_feed_by_id(camera_feed_id); + if (feed.is_valid()) { + return feed->get_base_height(); + } else { + return 0; + } +} + +bool CameraTexture::has_alpha() const { + return false; +} + +RID CameraTexture::get_rid() const { + Ref<CameraFeed> feed = CameraServer::get_singleton()->get_feed_by_id(camera_feed_id); + if (feed.is_valid()) { + return feed->get_texture(which_feed); + } else { + return RID(); + } +} + +void CameraTexture::set_flags(uint32_t p_flags) { + // not supported +} + +uint32_t CameraTexture::get_flags() const { + // not supported + return 0; +} + +Ref<Image> CameraTexture::get_data() const { + // not (yet) supported + return Ref<Image>(); +} + +void CameraTexture::set_camera_feed_id(int p_new_id) { + camera_feed_id = p_new_id; + _change_notify(); +} + +int CameraTexture::get_camera_feed_id() const { + return camera_feed_id; +} + +void CameraTexture::set_which_feed(CameraServer::FeedImage p_which) { + which_feed = p_which; + _change_notify(); +} + +CameraServer::FeedImage CameraTexture::get_which_feed() const { + return which_feed; +} + +void CameraTexture::set_camera_active(bool p_active) { + Ref<CameraFeed> feed = CameraServer::get_singleton()->get_feed_by_id(camera_feed_id); + if (feed.is_valid()) { + feed->set_active(p_active); + _change_notify(); + } +} + +bool CameraTexture::get_camera_active() const { + Ref<CameraFeed> feed = CameraServer::get_singleton()->get_feed_by_id(camera_feed_id); + if (feed.is_valid()) { + return feed->is_active(); + } else { + return false; + } +} + +CameraTexture::CameraTexture() { + camera_feed_id = 0; + which_feed = CameraServer::FEED_RGBA_IMAGE; +} + +CameraTexture::~CameraTexture() { + // nothing to do here yet +} |