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Diffstat (limited to 'scene/resources/texture.cpp')
-rw-r--r--scene/resources/texture.cpp11
1 files changed, 6 insertions, 5 deletions
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index 9875c7b130..16b4ed31df 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -30,11 +30,11 @@
#include "texture.h"
-#include "bit_mask.h"
#include "core/core_string_names.h"
#include "core/io/image_loader.h"
#include "core/method_bind_ext.gen.inc"
#include "core/os/os.h"
+#include "scene/resources/bit_mask.h"
Size2 Texture::get_size() const {
@@ -1633,16 +1633,17 @@ void GradientTexture::_queue_update() {
if (update_pending)
return;
+ update_pending = true;
call_deferred("_update");
}
void GradientTexture::_update() {
+ update_pending = false;
+
if (gradient.is_null())
return;
- update_pending = false;
-
PoolVector<uint8_t> data;
data.resize(width * 4);
{
@@ -1945,8 +1946,8 @@ void AnimatedTexture::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::REAL, "fps", PROPERTY_HINT_RANGE, "0,1024,0.1"), "set_fps", "get_fps");
for (int i = 0; i < MAX_FRAMES; i++) {
- ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "frame_" + itos(i) + "/texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_frame_texture", "get_frame_texture", i);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "frame_" + itos(i) + "/delay_sec", PROPERTY_HINT_RANGE, "0.0,16.0,0.01"), "set_frame_delay", "get_frame_delay", i);
+ ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "frame_" + itos(i) + "/texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "set_frame_texture", "get_frame_texture", i);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL, "frame_" + itos(i) + "/delay_sec", PROPERTY_HINT_RANGE, "0.0,16.0,0.01", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "set_frame_delay", "get_frame_delay", i);
}
}