summaryrefslogtreecommitdiff
path: root/scene/resources/texture.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'scene/resources/texture.cpp')
-rw-r--r--scene/resources/texture.cpp233
1 files changed, 106 insertions, 127 deletions
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index b5754caa6a..f106eebff5 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* texture.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* texture.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "texture.h"
@@ -40,19 +40,15 @@
#include "servers/camera/camera_feed.h"
int Texture2D::get_width() const {
- int ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_width, ret)) {
- return ret;
- }
- return 0;
+ int ret = 0;
+ GDVIRTUAL_REQUIRED_CALL(_get_width, ret);
+ return ret;
}
int Texture2D::get_height() const {
- int ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_height, ret)) {
- return ret;
- }
- return 0;
+ int ret = 0;
+ GDVIRTUAL_REQUIRED_CALL(_get_height, ret);
+ return ret;
}
Size2 Texture2D::get_size() const {
@@ -328,6 +324,7 @@ ImageTexture::ImageTexture() {}
ImageTexture::~ImageTexture() {
if (texture.is_valid()) {
+ ERR_FAIL_NULL(RenderingServer::get_singleton());
RenderingServer::get_singleton()->free(texture);
}
}
@@ -634,6 +631,7 @@ PortableCompressedTexture2D::PortableCompressedTexture2D() {}
PortableCompressedTexture2D::~PortableCompressedTexture2D() {
if (texture.is_valid()) {
+ ERR_FAIL_NULL(RenderingServer::get_singleton());
RenderingServer::get_singleton()->free(texture);
}
}
@@ -1045,6 +1043,7 @@ CompressedTexture2D::CompressedTexture2D() {}
CompressedTexture2D::~CompressedTexture2D() {
if (texture.is_valid()) {
+ ERR_FAIL_NULL(RenderingServer::get_singleton());
RS::get_singleton()->free(texture);
}
}
@@ -1092,57 +1091,44 @@ TypedArray<Image> Texture3D::_get_datai() const {
}
Image::Format Texture3D::get_format() const {
- Image::Format ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_format, ret)) {
- return ret;
- }
- return Image::FORMAT_MAX;
+ Image::Format ret = Image::FORMAT_MAX;
+ GDVIRTUAL_REQUIRED_CALL(_get_format, ret);
+ return ret;
}
int Texture3D::get_width() const {
- int ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_width, ret)) {
- return ret;
- }
- return 0;
+ int ret = 0;
+ GDVIRTUAL_REQUIRED_CALL(_get_width, ret);
+ return ret;
}
int Texture3D::get_height() const {
- int ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_height, ret)) {
- return ret;
- }
- return 0;
+ int ret = 0;
+ GDVIRTUAL_REQUIRED_CALL(_get_height, ret);
+ return ret;
}
int Texture3D::get_depth() const {
- int ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_depth, ret)) {
- return ret;
- }
-
- return 0;
+ int ret = 0;
+ GDVIRTUAL_REQUIRED_CALL(_get_depth, ret);
+ return ret;
}
bool Texture3D::has_mipmaps() const {
- bool ret;
- if (GDVIRTUAL_REQUIRED_CALL(_has_mipmaps, ret)) {
- return ret;
- }
- return false;
+ bool ret = false;
+ GDVIRTUAL_REQUIRED_CALL(_has_mipmaps, ret);
+ return ret;
}
Vector<Ref<Image>> Texture3D::get_data() const {
TypedArray<Image> ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_data, ret)) {
- Vector<Ref<Image>> data;
- data.resize(ret.size());
- for (int i = 0; i < data.size(); i++) {
- data.write[i] = ret[i];
- }
- return data;
+ GDVIRTUAL_REQUIRED_CALL(_get_data, ret);
+ Vector<Ref<Image>> data;
+ data.resize(ret.size());
+ for (int i = 0; i < data.size(); i++) {
+ data.write[i] = ret[i];
}
- return Vector<Ref<Image>>();
+ return data;
}
void Texture3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_format"), &Texture3D::get_format);
@@ -1242,6 +1228,7 @@ ImageTexture3D::ImageTexture3D() {
ImageTexture3D::~ImageTexture3D() {
if (texture.is_valid()) {
+ ERR_FAIL_NULL(RenderingServer::get_singleton());
RS::get_singleton()->free(texture);
}
}
@@ -1403,6 +1390,7 @@ CompressedTexture3D::CompressedTexture3D() {}
CompressedTexture3D::~CompressedTexture3D() {
if (texture.is_valid()) {
+ ERR_FAIL_NULL(RenderingServer::get_singleton());
RS::get_singleton()->free(texture);
}
}
@@ -1608,35 +1596,28 @@ bool AtlasTexture::get_rect_region(const Rect2 &p_rect, const Rect2 &p_src_rect,
return false;
}
- Rect2 rc = region;
-
Rect2 src = p_src_rect;
if (src.size == Size2()) {
- src.size = rc.size;
+ src.size = region.size;
}
Vector2 scale = p_rect.size / src.size;
- src.position += (rc.position - margin.position);
- Rect2 src_c = rc.intersection(src);
- if (src_c.size == Size2()) {
+ src.position += (region.position - margin.position);
+ Rect2 src_clipped = region.intersection(src);
+ if (src_clipped.size == Size2()) {
return false;
}
- Vector2 ofs = (src_c.position - src.position);
+ Vector2 ofs = (src_clipped.position - src.position);
if (scale.x < 0) {
- float mx = (margin.size.width - margin.position.x);
- mx -= margin.position.x;
- ofs.x = -(ofs.x + mx);
+ ofs.x += (src_clipped.size.x - src.size.x);
}
if (scale.y < 0) {
- float my = margin.size.height - margin.position.y;
- my -= margin.position.y;
- ofs.y = -(ofs.y + my);
+ ofs.y += (src_clipped.size.y - src.size.y);
}
- Rect2 dr(p_rect.position + ofs * scale, src_c.size * scale);
- r_rect = dr;
- r_src_rect = src_c;
+ r_rect = Rect2(p_rect.position + ofs * scale, src_clipped.size * scale);
+ r_src_rect = src_clipped;
return true;
}
@@ -1935,6 +1916,7 @@ CurveTexture::CurveTexture() {}
CurveTexture::~CurveTexture() {
if (_texture.is_valid()) {
+ ERR_FAIL_NULL(RenderingServer::get_singleton());
RS::get_singleton()->free(_texture);
}
}
@@ -2133,6 +2115,7 @@ CurveXYZTexture::CurveXYZTexture() {}
CurveXYZTexture::~CurveXYZTexture() {
if (_texture.is_valid()) {
+ ERR_FAIL_NULL(RenderingServer::get_singleton());
RS::get_singleton()->free(_texture);
}
}
@@ -2145,6 +2128,7 @@ GradientTexture1D::GradientTexture1D() {
GradientTexture1D::~GradientTexture1D() {
if (texture.is_valid()) {
+ ERR_FAIL_NULL(RenderingServer::get_singleton());
RS::get_singleton()->free(texture);
}
}
@@ -2287,6 +2271,7 @@ GradientTexture2D::GradientTexture2D() {
GradientTexture2D::~GradientTexture2D() {
if (texture.is_valid()) {
+ ERR_FAIL_NULL(RenderingServer::get_singleton());
RS::get_singleton()->free(texture);
}
}
@@ -2327,9 +2312,9 @@ void GradientTexture2D::_update() {
Ref<Image> image;
image.instantiate();
- if (gradient->get_points_count() <= 1) { // No need to interpolate.
+ if (gradient->get_point_count() <= 1) { // No need to interpolate.
image->initialize_data(width, height, false, (use_hdr) ? Image::FORMAT_RGBAF : Image::FORMAT_RGBA8);
- image->fill((gradient->get_points_count() == 1) ? gradient->get_color(0) : Color(0, 0, 0, 1));
+ image->fill((gradient->get_point_count() == 1) ? gradient->get_color(0) : Color(0, 0, 0, 1));
} else {
if (use_hdr) {
image->initialize_data(width, height, false, Image::FORMAT_RGBAF);
@@ -2545,6 +2530,7 @@ void ProxyTexture::set_base(const Ref<Texture2D> &p_texture) {
base = p_texture;
if (base.is_valid()) {
+ ERR_FAIL_NULL(RenderingServer::get_singleton());
if (proxy_ph.is_valid()) {
RS::get_singleton()->texture_proxy_update(proxy, base->get_rid());
RS::get_singleton()->free(proxy_ph);
@@ -2595,6 +2581,7 @@ ProxyTexture::ProxyTexture() {
}
ProxyTexture::~ProxyTexture() {
+ ERR_FAIL_NULL(RenderingServer::get_singleton());
if (proxy_ph.is_valid()) {
RS::get_singleton()->free(proxy_ph);
}
@@ -2852,6 +2839,7 @@ AnimatedTexture::AnimatedTexture() {
}
AnimatedTexture::~AnimatedTexture() {
+ ERR_FAIL_NULL(RenderingServer::get_singleton());
RS::get_singleton()->free(proxy);
RS::get_singleton()->free(proxy_ph);
}
@@ -2859,60 +2847,45 @@ AnimatedTexture::~AnimatedTexture() {
///////////////////////////////
Image::Format TextureLayered::get_format() const {
- Image::Format ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_format, ret)) {
- return ret;
- }
- return Image::FORMAT_MAX;
+ Image::Format ret = Image::FORMAT_MAX;
+ GDVIRTUAL_REQUIRED_CALL(_get_format, ret);
+ return ret;
}
TextureLayered::LayeredType TextureLayered::get_layered_type() const {
- uint32_t ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_layered_type, ret)) {
- return (LayeredType)ret;
- }
- return LAYERED_TYPE_2D_ARRAY;
+ uint32_t ret = LAYERED_TYPE_2D_ARRAY;
+ GDVIRTUAL_REQUIRED_CALL(_get_layered_type, ret);
+ return (LayeredType)ret;
}
int TextureLayered::get_width() const {
- int ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_width, ret)) {
- return ret;
- }
- return 0;
+ int ret = 0;
+ GDVIRTUAL_REQUIRED_CALL(_get_width, ret);
+ return ret;
}
int TextureLayered::get_height() const {
- int ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_height, ret)) {
- return ret;
- }
- return 0;
+ int ret = 0;
+ GDVIRTUAL_REQUIRED_CALL(_get_height, ret);
+ return ret;
}
int TextureLayered::get_layers() const {
- int ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_layers, ret)) {
- return ret;
- }
-
- return 0;
+ int ret = 0;
+ GDVIRTUAL_REQUIRED_CALL(_get_layers, ret);
+ return ret;
}
bool TextureLayered::has_mipmaps() const {
- bool ret;
- if (GDVIRTUAL_REQUIRED_CALL(_has_mipmaps, ret)) {
- return ret;
- }
- return false;
+ bool ret = false;
+ GDVIRTUAL_REQUIRED_CALL(_has_mipmaps, ret);
+ return ret;
}
Ref<Image> TextureLayered::get_layer_data(int p_layer) const {
Ref<Image> ret;
- if (GDVIRTUAL_REQUIRED_CALL(_get_layer_data, p_layer, ret)) {
- return ret;
- }
- return Ref<Image>();
+ GDVIRTUAL_REQUIRED_CALL(_get_layer_data, p_layer, ret);
+ return ret;
}
void TextureLayered::_bind_methods() {
@@ -3070,6 +3043,7 @@ ImageTextureLayered::ImageTextureLayered(LayeredType p_layered_type) {
ImageTextureLayered::~ImageTextureLayered() {
if (texture.is_valid()) {
+ ERR_FAIL_NULL(RenderingServer::get_singleton());
RS::get_singleton()->free(texture);
}
}
@@ -3237,6 +3211,7 @@ CompressedTextureLayered::CompressedTextureLayered(LayeredType p_type) {
CompressedTextureLayered::~CompressedTextureLayered() {
if (texture.is_valid()) {
+ ERR_FAIL_NULL(RenderingServer::get_singleton());
RS::get_singleton()->free(texture);
}
}
@@ -3392,6 +3367,7 @@ CameraTexture::CameraTexture() {}
CameraTexture::~CameraTexture() {
if (_texture.is_valid()) {
+ ERR_FAIL_NULL(RenderingServer::get_singleton());
RenderingServer::get_singleton()->free(_texture);
}
}
@@ -3425,7 +3401,7 @@ RID PlaceholderTexture2D::get_rid() const {
void PlaceholderTexture2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_size", "size"), &PlaceholderTexture2D::set_size);
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "size", PROPERTY_HINT_NONE, "suffix:px"), "set_size", "get_size");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "size", PROPERTY_HINT_NONE, "suffix:px"), "set_size", "get_size");
}
PlaceholderTexture2D::PlaceholderTexture2D() {
@@ -3433,6 +3409,7 @@ PlaceholderTexture2D::PlaceholderTexture2D() {
}
PlaceholderTexture2D::~PlaceholderTexture2D() {
+ ERR_FAIL_NULL(RenderingServer::get_singleton());
RS::get_singleton()->free(rid);
}
@@ -3480,6 +3457,7 @@ PlaceholderTexture3D::PlaceholderTexture3D() {
rid = RS::get_singleton()->texture_3d_placeholder_create();
}
PlaceholderTexture3D::~PlaceholderTexture3D() {
+ ERR_FAIL_NULL(RenderingServer::get_singleton());
RS::get_singleton()->free(rid);
}
@@ -3538,5 +3516,6 @@ PlaceholderTextureLayered::PlaceholderTextureLayered(LayeredType p_type) {
rid = RS::get_singleton()->texture_2d_layered_placeholder_create(RS::TextureLayeredType(layered_type));
}
PlaceholderTextureLayered::~PlaceholderTextureLayered() {
+ ERR_FAIL_NULL(RenderingServer::get_singleton());
RS::get_singleton()->free(rid);
}