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-rw-r--r--scene/resources/texture.cpp548
1 files changed, 494 insertions, 54 deletions
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index 3113987fbc..f31a71eada 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -32,12 +32,12 @@
#include "core/core_string_names.h"
#include "core/io/image_loader.h"
+#include "core/io/marshalls.h"
#include "core/math/geometry_2d.h"
#include "core/os/os.h"
#include "mesh.h"
#include "scene/resources/bit_map.h"
#include "servers/camera/camera_feed.h"
-
int Texture2D::get_width() const {
int ret;
if (GDVIRTUAL_REQUIRED_CALL(_get_width, ret)) {
@@ -150,33 +150,21 @@ void ImageTexture::reload_from_file() {
bool ImageTexture::_set(const StringName &p_name, const Variant &p_value) {
if (p_name == "image") {
create_from_image(p_value);
- } else if (p_name == "size") {
- Size2 s = p_value;
- w = s.width;
- h = s.height;
- RenderingServer::get_singleton()->texture_set_size_override(texture, w, h);
- } else {
- return false;
+ return true;
}
-
- return true;
+ return false;
}
bool ImageTexture::_get(const StringName &p_name, Variant &r_ret) const {
if (p_name == "image") {
r_ret = get_image();
- } else if (p_name == "size") {
- r_ret = Size2(w, h);
- } else {
- return false;
+ return true;
}
-
- return true;
+ return false;
}
void ImageTexture::_get_property_list(List<PropertyInfo> *p_list) const {
- p_list->push_back(PropertyInfo(Variant::OBJECT, "image", PROPERTY_HINT_RESOURCE_TYPE, "Image", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT));
- p_list->push_back(PropertyInfo(Variant::VECTOR2, "size", PROPERTY_HINT_NONE, ""));
+ p_list->push_back(PropertyInfo(Variant::OBJECT, PNAME("image"), PROPERTY_HINT_RESOURCE_TYPE, "Image", PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT));
}
void ImageTexture::create_from_image(const Ref<Image> &p_image) {
@@ -338,9 +326,315 @@ ImageTexture::~ImageTexture() {
}
}
+/////////////////////
+
+void PortableCompressedTexture2D::_set_data(const Vector<uint8_t> &p_data) {
+ if (p_data.size() == 0) {
+ return; //nothing to do
+ }
+
+ const uint8_t *data = p_data.ptr();
+ uint32_t data_size = p_data.size();
+ ERR_FAIL_COND(data_size < 20);
+ compression_mode = CompressionMode(decode_uint32(data + 0));
+ format = Image::Format(decode_uint32(data + 4));
+ uint32_t mipmap_count = decode_uint32(data + 8);
+ size.width = decode_uint32(data + 12);
+ size.height = decode_uint32(data + 16);
+ mipmaps = mipmap_count > 1;
+
+ data += 20;
+ data_size -= 20;
+
+ Ref<Image> image;
+
+ switch (compression_mode) {
+ case COMPRESSION_MODE_LOSSLESS:
+ case COMPRESSION_MODE_LOSSY: {
+ Vector<uint8_t> image_data;
+
+ ERR_FAIL_COND(data_size < 4);
+ for (uint32_t i = 0; i < mipmap_count; i++) {
+ uint32_t mipsize = decode_uint32(data);
+ data += 4;
+ data_size -= 4;
+ ERR_FAIL_COND(mipsize < data_size);
+ Ref<Image> img = memnew(Image(data, data_size));
+ ERR_FAIL_COND(img->is_empty());
+ if (img->get_format() != format) { // May happen due to webp/png in the tiny mipmaps.
+ img->convert(format);
+ }
+ image_data.append_array(img->get_data());
+
+ data += mipsize;
+ data_size -= mipsize;
+ }
+
+ image = Ref<Image>(memnew(Image(size.width, size.height, mipmap_count > 1, format, image_data)));
+
+ } break;
+ case COMPRESSION_MODE_BASIS_UNIVERSAL: {
+ ERR_FAIL_COND(!Image::basis_universal_unpacker_ptr);
+ image = Image::basis_universal_unpacker_ptr(data, data_size);
+
+ } break;
+ case COMPRESSION_MODE_S3TC:
+ case COMPRESSION_MODE_ETC2:
+ case COMPRESSION_MODE_BPTC: {
+ image = Ref<Image>(memnew(Image(size.width, size.height, mipmap_count > 1, format, p_data.slice(20))));
+ } break;
+ }
+ ERR_FAIL_COND(image.is_null());
+
+ if (texture.is_null()) {
+ texture = RenderingServer::get_singleton()->texture_2d_create(image);
+ } else {
+ RID new_texture = RenderingServer::get_singleton()->texture_2d_create(image);
+ RenderingServer::get_singleton()->texture_replace(texture, new_texture);
+ }
+
+ image_stored = true;
+ RenderingServer::get_singleton()->texture_set_size_override(texture, size_override.width, size_override.height);
+ alpha_cache.unref();
+
+ if (keep_all_compressed_buffers || keep_compressed_buffer) {
+ compressed_buffer = p_data;
+ } else {
+ compressed_buffer.clear();
+ }
+}
+
+PortableCompressedTexture2D::CompressionMode PortableCompressedTexture2D::get_compression_mode() const {
+ return compression_mode;
+}
+Vector<uint8_t> PortableCompressedTexture2D::_get_data() const {
+ return compressed_buffer;
+}
+
+void PortableCompressedTexture2D::create_from_image(const Ref<Image> &p_image, CompressionMode p_compression_mode, bool p_normal_map, float p_lossy_quality) {
+ ERR_FAIL_COND(p_image.is_null() || p_image->is_empty());
+
+ Vector<uint8_t> buffer;
+
+ buffer.resize(20);
+ encode_uint32(p_compression_mode, buffer.ptrw());
+ encode_uint32(p_image->get_format(), buffer.ptrw() + 4);
+ encode_uint32(p_image->get_mipmap_count() + 1, buffer.ptrw() + 8);
+ encode_uint32(p_image->get_width(), buffer.ptrw() + 12);
+ encode_uint32(p_image->get_height(), buffer.ptrw() + 16);
+
+ switch (p_compression_mode) {
+ case COMPRESSION_MODE_LOSSLESS:
+ case COMPRESSION_MODE_LOSSY: {
+ for (int i = 0; i < p_image->get_mipmap_count() + 1; i++) {
+ Vector<uint8_t> data;
+ if (p_compression_mode == COMPRESSION_MODE_LOSSY) {
+ data = Image::webp_lossy_packer(p_image->get_image_from_mipmap(i), p_lossy_quality);
+ } else {
+ data = Image::webp_lossless_packer(p_image->get_image_from_mipmap(i));
+ }
+ int data_len = data.size();
+ buffer.resize(buffer.size() + 4);
+ encode_uint32(data_len, buffer.ptrw() + buffer.size() - 4);
+ buffer.append_array(data);
+ }
+ } break;
+ case COMPRESSION_MODE_BASIS_UNIVERSAL: {
+ Image::UsedChannels uc = p_image->detect_used_channels(p_normal_map ? Image::COMPRESS_SOURCE_NORMAL : Image::COMPRESS_SOURCE_GENERIC);
+ Vector<uint8_t> budata = Image::basis_universal_packer(p_image, uc);
+ buffer.append_array(budata);
+
+ } break;
+ case COMPRESSION_MODE_S3TC:
+ case COMPRESSION_MODE_ETC2:
+ case COMPRESSION_MODE_BPTC: {
+ Ref<Image> copy = p_image->duplicate();
+ switch (p_compression_mode) {
+ case COMPRESSION_MODE_S3TC:
+ copy->compress(Image::COMPRESS_S3TC);
+ break;
+ case COMPRESSION_MODE_ETC2:
+ copy->compress(Image::COMPRESS_ETC2);
+ break;
+ case COMPRESSION_MODE_BPTC:
+ copy->compress(Image::COMPRESS_BPTC);
+ break;
+ default: {
+ };
+ }
+
+ buffer.append_array(copy->get_data());
+
+ } break;
+ }
+
+ _set_data(buffer);
+}
+
+Image::Format PortableCompressedTexture2D::get_format() const {
+ return format;
+}
+
+Ref<Image> PortableCompressedTexture2D::get_image() const {
+ if (image_stored) {
+ return RenderingServer::get_singleton()->texture_2d_get(texture);
+ } else {
+ return Ref<Image>();
+ }
+}
+
+int PortableCompressedTexture2D::get_width() const {
+ return size.width;
+}
+
+int PortableCompressedTexture2D::get_height() const {
+ return size.height;
+}
+
+RID PortableCompressedTexture2D::get_rid() const {
+ if (texture.is_null()) {
+ //we are in trouble, create something temporary
+ texture = RenderingServer::get_singleton()->texture_2d_placeholder_create();
+ }
+ return texture;
+}
+
+bool PortableCompressedTexture2D::has_alpha() const {
+ return (format == Image::FORMAT_LA8 || format == Image::FORMAT_RGBA8);
+}
+
+void PortableCompressedTexture2D::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose) const {
+ if (size.width == 0 || size.height == 0) {
+ return;
+ }
+ RenderingServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, Rect2(p_pos, size), texture, false, p_modulate, p_transpose);
+}
+
+void PortableCompressedTexture2D::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose) const {
+ if (size.width == 0 || size.height == 0) {
+ return;
+ }
+ RenderingServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, p_rect, texture, p_tile, p_modulate, p_transpose);
+}
+
+void PortableCompressedTexture2D::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, bool p_clip_uv) const {
+ if (size.width == 0 || size.height == 0) {
+ return;
+ }
+ RenderingServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, p_rect, texture, p_src_rect, p_modulate, p_transpose, p_clip_uv);
+}
+
+bool PortableCompressedTexture2D::is_pixel_opaque(int p_x, int p_y) const {
+ if (!alpha_cache.is_valid()) {
+ Ref<Image> img = get_image();
+ if (img.is_valid()) {
+ if (img->is_compressed()) { //must decompress, if compressed
+ Ref<Image> decom = img->duplicate();
+ decom->decompress();
+ img = decom;
+ }
+ alpha_cache.instantiate();
+ alpha_cache->create_from_image_alpha(img);
+ }
+ }
+
+ if (alpha_cache.is_valid()) {
+ int aw = int(alpha_cache->get_size().width);
+ int ah = int(alpha_cache->get_size().height);
+ if (aw == 0 || ah == 0) {
+ return true;
+ }
+
+ int x = p_x * aw / size.width;
+ int y = p_y * ah / size.height;
+
+ x = CLAMP(x, 0, aw);
+ y = CLAMP(y, 0, ah);
+
+ return alpha_cache->get_bit(Point2(x, y));
+ }
+
+ return true;
+}
+
+void PortableCompressedTexture2D::set_size_override(const Size2 &p_size) {
+ size_override = p_size;
+ RenderingServer::get_singleton()->texture_set_size_override(texture, size_override.width, size_override.height);
+}
+
+Size2 PortableCompressedTexture2D::get_size_override() const {
+ return size_override;
+}
+
+void PortableCompressedTexture2D::set_path(const String &p_path, bool p_take_over) {
+ if (texture.is_valid()) {
+ RenderingServer::get_singleton()->texture_set_path(texture, p_path);
+ }
+
+ Resource::set_path(p_path, p_take_over);
+}
+
+bool PortableCompressedTexture2D::keep_all_compressed_buffers = false;
+
+void PortableCompressedTexture2D::set_keep_all_compressed_buffers(bool p_keep) {
+ keep_all_compressed_buffers = p_keep;
+}
+
+bool PortableCompressedTexture2D::is_keeping_all_compressed_buffers() {
+ return keep_all_compressed_buffers;
+}
+
+void PortableCompressedTexture2D::set_keep_compressed_buffer(bool p_keep) {
+ keep_compressed_buffer = p_keep;
+ if (!p_keep) {
+ compressed_buffer.clear();
+ }
+}
+
+bool PortableCompressedTexture2D::is_keeping_compressed_buffer() const {
+ return keep_compressed_buffer;
+}
+
+void PortableCompressedTexture2D::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("create_from_image", "image", "compression_mode", "normal_map", "lossy_quality"), &PortableCompressedTexture2D::create_from_image, DEFVAL(false), DEFVAL(0.8));
+ ClassDB::bind_method(D_METHOD("get_format"), &PortableCompressedTexture2D::get_format);
+ ClassDB::bind_method(D_METHOD("get_compression_mode"), &PortableCompressedTexture2D::get_compression_mode);
+
+ ClassDB::bind_method(D_METHOD("set_size_override", "size"), &PortableCompressedTexture2D::set_size_override);
+ ClassDB::bind_method(D_METHOD("get_size_override"), &PortableCompressedTexture2D::get_size_override);
+
+ ClassDB::bind_method(D_METHOD("set_keep_compressed_buffer", "keep"), &PortableCompressedTexture2D::set_keep_compressed_buffer);
+ ClassDB::bind_method(D_METHOD("is_keeping_compressed_buffer"), &PortableCompressedTexture2D::is_keeping_compressed_buffer);
+
+ ClassDB::bind_method(D_METHOD("_set_data", "data"), &PortableCompressedTexture2D::_set_data);
+ ClassDB::bind_method(D_METHOD("_get_data"), &PortableCompressedTexture2D::_get_data);
+
+ ClassDB::bind_static_method("PortableCompressedTexture2D", D_METHOD("set_keep_all_compressed_buffers", "keep"), &PortableCompressedTexture2D::set_keep_all_compressed_buffers);
+ ClassDB::bind_static_method("PortableCompressedTexture2D", D_METHOD("is_keeping_all_compressed_buffers"), &PortableCompressedTexture2D::is_keeping_all_compressed_buffers);
+
+ ADD_PROPERTY(PropertyInfo(Variant::PACKED_BYTE_ARRAY, "_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "_set_data", "_get_data");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "size_override", PROPERTY_HINT_NONE, "suffix:px"), "set_size_override", "get_size_override");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "keep_compressed_buffer"), "set_keep_compressed_buffer", "is_keeping_compressed_buffer");
+
+ BIND_ENUM_CONSTANT(COMPRESSION_MODE_LOSSLESS);
+ BIND_ENUM_CONSTANT(COMPRESSION_MODE_LOSSY);
+ BIND_ENUM_CONSTANT(COMPRESSION_MODE_BASIS_UNIVERSAL);
+ BIND_ENUM_CONSTANT(COMPRESSION_MODE_S3TC);
+ BIND_ENUM_CONSTANT(COMPRESSION_MODE_ETC2);
+ BIND_ENUM_CONSTANT(COMPRESSION_MODE_BPTC);
+}
+
+PortableCompressedTexture2D::PortableCompressedTexture2D() {}
+
+PortableCompressedTexture2D::~PortableCompressedTexture2D() {
+ if (texture.is_valid()) {
+ RenderingServer::get_singleton()->free(texture);
+ }
+}
+
//////////////////////////////////////////
-Ref<Image> CompressedTexture2D::load_image_from_file(FileAccess *f, int p_size_limit) {
+Ref<Image> CompressedTexture2D::load_image_from_file(Ref<FileAccess> f, int p_size_limit) {
uint32_t data_format = f->get_32();
uint32_t w = f->get_16();
uint32_t h = f->get_16();
@@ -515,20 +809,18 @@ Error CompressedTexture2D::_load_data(const String &p_path, int &r_width, int &r
ERR_FAIL_COND_V(image.is_null(), ERR_INVALID_PARAMETER);
- FileAccess *f = FileAccess::open(p_path, FileAccess::READ);
- ERR_FAIL_COND_V_MSG(!f, ERR_CANT_OPEN, vformat("Unable to open file: %s.", p_path));
+ Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ);
+ ERR_FAIL_COND_V_MSG(f.is_null(), ERR_CANT_OPEN, vformat("Unable to open file: %s.", p_path));
uint8_t header[4];
f->get_buffer(header, 4);
if (header[0] != 'G' || header[1] != 'S' || header[2] != 'T' || header[3] != '2') {
- memdelete(f);
ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, "Compressed texture file is corrupt (Bad header).");
}
uint32_t version = f->get_32();
if (version > FORMAT_VERSION) {
- memdelete(f);
ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, "Compressed texture file is too new.");
}
r_width = f->get_32();
@@ -561,8 +853,6 @@ Error CompressedTexture2D::_load_data(const String &p_path, int &r_width, int &r
image = load_image_from_file(f, p_size_limit);
- memdelete(f);
-
if (image.is_null() || image->is_empty()) {
return ERR_CANT_OPEN;
}
@@ -756,7 +1046,7 @@ CompressedTexture2D::~CompressedTexture2D() {
}
}
-RES ResourceFormatLoaderCompressedTexture2D::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
+Ref<Resource> ResourceFormatLoaderCompressedTexture2D::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
Ref<CompressedTexture2D> st;
st.instantiate();
Error err = st->load(p_path);
@@ -764,7 +1054,7 @@ RES ResourceFormatLoaderCompressedTexture2D::load(const String &p_path, const St
*r_error = err;
}
if (err != OK) {
- return RES();
+ return Ref<Resource>();
}
return st;
@@ -836,7 +1126,7 @@ bool Texture3D::has_mipmaps() const {
if (GDVIRTUAL_REQUIRED_CALL(_has_mipmaps, ret)) {
return ret;
}
- return 0;
+ return false;
}
Vector<Ref<Image>> Texture3D::get_data() const {
@@ -966,8 +1256,8 @@ Image::Format CompressedTexture3D::get_format() const {
}
Error CompressedTexture3D::_load_data(const String &p_path, Vector<Ref<Image>> &r_data, Image::Format &r_format, int &r_width, int &r_height, int &r_depth, bool &r_mipmaps) {
- FileAccessRef f = FileAccess::open(p_path, FileAccess::READ);
- ERR_FAIL_COND_V_MSG(!f, ERR_CANT_OPEN, vformat("Unable to open file: %s.", p_path));
+ Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ);
+ ERR_FAIL_COND_V_MSG(f.is_null(), ERR_CANT_OPEN, vformat("Unable to open file: %s.", p_path));
uint8_t header[4];
f->get_buffer(header, 4);
@@ -1114,7 +1404,7 @@ CompressedTexture3D::~CompressedTexture3D() {
/////////////////////////////
-RES ResourceFormatLoaderCompressedTexture3D::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
+Ref<Resource> ResourceFormatLoaderCompressedTexture3D::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
Ref<CompressedTexture3D> st;
st.instantiate();
Error err = st->load(p_path);
@@ -1122,7 +1412,7 @@ RES ResourceFormatLoaderCompressedTexture3D::load(const String &p_path, const St
*r_error = err;
}
if (err != OK) {
- return RES();
+ return Ref<Resource>();
}
return st;
@@ -1243,8 +1533,8 @@ void AtlasTexture::_bind_methods() {
ClassDB::bind_method(D_METHOD("has_filter_clip"), &AtlasTexture::has_filter_clip);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "atlas", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_atlas", "get_atlas");
- ADD_PROPERTY(PropertyInfo(Variant::RECT2, "region"), "set_region", "get_region");
- ADD_PROPERTY(PropertyInfo(Variant::RECT2, "margin"), "set_margin", "get_margin");
+ ADD_PROPERTY(PropertyInfo(Variant::RECT2, "region", PROPERTY_HINT_NONE, "suffix:px"), "set_region", "get_region");
+ ADD_PROPERTY(PropertyInfo(Variant::RECT2, "margin", PROPERTY_HINT_NONE, "suffix:px"), "set_margin", "get_margin");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "filter_clip"), "set_filter_clip", "has_filter_clip");
}
@@ -1415,8 +1705,8 @@ void MeshTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_mo
Transform2D xform;
xform.set_origin(p_pos);
if (p_transpose) {
- SWAP(xform.elements[0][1], xform.elements[1][0]);
- SWAP(xform.elements[0][0], xform.elements[1][1]);
+ SWAP(xform.columns[0][1], xform.columns[1][0]);
+ SWAP(xform.columns[0][0], xform.columns[1][1]);
}
RenderingServer::get_singleton()->canvas_item_add_mesh(p_canvas_item, mesh->get_rid(), xform, p_modulate, base_texture->get_rid());
}
@@ -1437,8 +1727,8 @@ void MeshTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile,
xform.set_scale(p_rect.size / size);
if (p_transpose) {
- SWAP(xform.elements[0][1], xform.elements[1][0]);
- SWAP(xform.elements[0][0], xform.elements[1][1]);
+ SWAP(xform.columns[0][1], xform.columns[1][0]);
+ SWAP(xform.columns[0][0], xform.columns[1][1]);
}
RenderingServer::get_singleton()->canvas_item_add_mesh(p_canvas_item, mesh->get_rid(), xform, p_modulate, base_texture->get_rid());
}
@@ -1459,8 +1749,8 @@ void MeshTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const
xform.set_scale(p_rect.size / size);
if (p_transpose) {
- SWAP(xform.elements[0][1], xform.elements[1][0]);
- SWAP(xform.elements[0][0], xform.elements[1][1]);
+ SWAP(xform.columns[0][1], xform.columns[1][0]);
+ SWAP(xform.columns[0][0], xform.columns[1][1]);
}
RenderingServer::get_singleton()->canvas_item_add_mesh(p_canvas_item, mesh->get_rid(), xform, p_modulate, base_texture->get_rid());
}
@@ -1485,7 +1775,7 @@ void MeshTexture::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "mesh", PROPERTY_HINT_RESOURCE_TYPE, "Mesh"), "set_mesh", "get_mesh");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "base_texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_base_texture", "get_base_texture");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "image_size", PROPERTY_HINT_RANGE, "0,16384,1"), "set_image_size", "get_image_size");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "image_size", PROPERTY_HINT_RANGE, "0,16384,1,suffix:px"), "set_image_size", "get_image_size");
}
MeshTexture::MeshTexture() {
@@ -1504,7 +1794,7 @@ void CurveTexture::_bind_methods() {
ClassDB::bind_method(D_METHOD("_update"), &CurveTexture::_update);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "width", PROPERTY_HINT_RANGE, "1,4096"), "set_width", "get_width");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "width", PROPERTY_HINT_RANGE, "1,4096,suffix:px"), "set_width", "get_width");
ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_mode", PROPERTY_HINT_ENUM, "RGB,Red"), "set_texture_mode", "get_texture_mode");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_curve", "get_curve");
@@ -1652,7 +1942,7 @@ void CurveXYZTexture::_bind_methods() {
ClassDB::bind_method(D_METHOD("_update"), &CurveXYZTexture::_update);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "width", PROPERTY_HINT_RANGE, "1,4096"), "set_width", "get_width");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "width", PROPERTY_HINT_RANGE, "1,4096,suffix:px"), "set_width", "get_width");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "curve_x", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_curve_x", "get_curve_x");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "curve_y", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_curve_y", "get_curve_y");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "curve_z", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_curve_z", "get_curve_z");
@@ -1859,7 +2149,7 @@ void GradientTexture1D::_bind_methods() {
ClassDB::bind_method(D_METHOD("_update"), &GradientTexture1D::_update);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "gradient", PROPERTY_HINT_RESOURCE_TYPE, "Gradient"), "set_gradient", "get_gradient");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "width", PROPERTY_HINT_RANGE, "1,4096"), "set_width", "get_width");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "width", PROPERTY_HINT_RANGE, "1,16384,suffix:px"), "set_width", "get_width");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_hdr"), "set_use_hdr", "is_using_hdr");
}
@@ -1947,7 +2237,7 @@ void GradientTexture1D::_update() {
}
void GradientTexture1D::set_width(int p_width) {
- ERR_FAIL_COND(p_width <= 0);
+ ERR_FAIL_COND_MSG(p_width <= 0 || p_width > 16384, "Texture dimensions have to be within 1 to 16384 range.");
width = p_width;
_queue_update();
}
@@ -1976,6 +2266,8 @@ Ref<Image> GradientTexture1D::get_image() const {
return RenderingServer::get_singleton()->texture_2d_get(texture);
}
+//////////////////
+
GradientTexture2D::GradientTexture2D() {
_queue_update();
}
@@ -1997,7 +2289,8 @@ void GradientTexture2D::set_gradient(Ref<Gradient> p_gradient) {
if (gradient.is_valid()) {
gradient->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &GradientTexture2D::_queue_update));
}
- _queue_update();
+ _update();
+ emit_changed();
}
Ref<Gradient> GradientTexture2D::get_gradient() const {
@@ -2108,6 +2401,7 @@ float GradientTexture2D::_get_gradient_offset_at(int x, int y) const {
}
void GradientTexture2D::set_width(int p_width) {
+ ERR_FAIL_COND_MSG(p_width <= 0 || p_width > 16384, "Texture dimensions have to be within 1 to 16384 range.");
width = p_width;
_queue_update();
}
@@ -2117,6 +2411,7 @@ int GradientTexture2D::get_width() const {
}
void GradientTexture2D::set_height(int p_height) {
+ ERR_FAIL_COND_MSG(p_height <= 0 || p_height > 16384, "Texture dimensions have to be within 1 to 16384 range.");
height = p_height;
_queue_update();
}
@@ -2210,8 +2505,8 @@ void GradientTexture2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("_update"), &GradientTexture2D::_update);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "gradient", PROPERTY_HINT_RESOURCE_TYPE, "Gradient", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_EDITOR_INSTANTIATE_OBJECT), "set_gradient", "get_gradient");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "width", PROPERTY_HINT_RANGE, "1,2048"), "set_width", "get_width");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "height", PROPERTY_HINT_RANGE, "1,2048"), "set_height", "get_height");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "width", PROPERTY_HINT_RANGE, "1,2048,or_greater,suffix:px"), "set_width", "get_width");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "height", PROPERTY_HINT_RANGE, "1,2048,or_greater,suffix:px"), "set_height", "get_height");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_hdr"), "set_use_hdr", "is_using_hdr");
ADD_GROUP("Fill", "fill_");
@@ -2531,7 +2826,7 @@ void AnimatedTexture::_bind_methods() {
for (int i = 0; i < MAX_FRAMES; i++) {
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "frame_" + itos(i) + "/texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_INTERNAL), "set_frame_texture", "get_frame_texture", i);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "frame_" + itos(i) + "/delay_sec", PROPERTY_HINT_RANGE, "0.0,16.0,0.01", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_INTERNAL), "set_frame_delay", "get_frame_delay", i);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "frame_" + itos(i) + "/delay_sec", PROPERTY_HINT_RANGE, "0.0,16.0,0.01,suffix:s", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_INTERNAL), "set_frame_delay", "get_frame_delay", i);
}
BIND_CONSTANT(MAX_FRAMES);
@@ -2786,8 +3081,8 @@ Image::Format CompressedTextureLayered::get_format() const {
Error CompressedTextureLayered::_load_data(const String &p_path, Vector<Ref<Image>> &images, int &mipmap_limit, int p_size_limit) {
ERR_FAIL_COND_V(images.size() != 0, ERR_INVALID_PARAMETER);
- FileAccessRef f = FileAccess::open(p_path, FileAccess::READ);
- ERR_FAIL_COND_V_MSG(!f, ERR_CANT_OPEN, vformat("Unable to open file: %s.", p_path));
+ Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ);
+ ERR_FAIL_COND_V_MSG(f.is_null(), ERR_CANT_OPEN, vformat("Unable to open file: %s.", p_path));
uint8_t header[4];
f->get_buffer(header, 4);
@@ -2938,7 +3233,7 @@ CompressedTextureLayered::~CompressedTextureLayered() {
/////////////////////////////////////////////////
-RES ResourceFormatLoaderCompressedTextureLayered::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
+Ref<Resource> ResourceFormatLoaderCompressedTextureLayered::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
Ref<CompressedTextureLayered> ct;
if (p_path.get_extension().to_lower() == "ctexarray") {
Ref<CompressedTexture2DArray> c;
@@ -2956,14 +3251,14 @@ RES ResourceFormatLoaderCompressedTextureLayered::load(const String &p_path, con
if (r_error) {
*r_error = ERR_FILE_UNRECOGNIZED;
}
- return RES();
+ return Ref<Resource>();
}
Error err = ct->load(p_path);
if (r_error) {
*r_error = err;
}
if (err != OK) {
- return RES();
+ return Ref<Resource>();
}
return ct;
@@ -3090,3 +3385,148 @@ CameraTexture::~CameraTexture() {
RenderingServer::get_singleton()->free(_texture);
}
}
+
+///////////////////////////
+
+void PlaceholderTexture2D::set_size(Size2 p_size) {
+ size = p_size;
+}
+
+int PlaceholderTexture2D::get_width() const {
+ return size.width;
+}
+
+int PlaceholderTexture2D::get_height() const {
+ return size.height;
+}
+
+bool PlaceholderTexture2D::has_alpha() const {
+ return false;
+}
+
+Ref<Image> PlaceholderTexture2D::get_image() const {
+ return Ref<Image>();
+}
+
+RID PlaceholderTexture2D::get_rid() const {
+ return rid;
+}
+
+void PlaceholderTexture2D::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_size", "size"), &PlaceholderTexture2D::set_size);
+
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "size", PROPERTY_HINT_NONE, "suffix:px"), "set_size", "get_size");
+}
+
+PlaceholderTexture2D::PlaceholderTexture2D() {
+ rid = RS::get_singleton()->texture_2d_placeholder_create();
+}
+
+PlaceholderTexture2D::~PlaceholderTexture2D() {
+ RS::get_singleton()->free(rid);
+}
+
+///////////////////////////////////////////////
+
+void PlaceholderTexture3D::set_size(const Vector3i &p_size) {
+ size = p_size;
+}
+
+Vector3i PlaceholderTexture3D::get_size() const {
+ return size;
+}
+
+Image::Format PlaceholderTexture3D::get_format() const {
+ return Image::FORMAT_RGB8;
+}
+
+int PlaceholderTexture3D::get_width() const {
+ return size.x;
+}
+
+int PlaceholderTexture3D::get_height() const {
+ return size.y;
+}
+
+int PlaceholderTexture3D::get_depth() const {
+ return size.z;
+}
+
+bool PlaceholderTexture3D::has_mipmaps() const {
+ return false;
+}
+
+Vector<Ref<Image>> PlaceholderTexture3D::get_data() const {
+ return Vector<Ref<Image>>();
+}
+
+void PlaceholderTexture3D::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_size", "size"), &PlaceholderTexture3D::set_size);
+ ClassDB::bind_method(D_METHOD("get_size"), &PlaceholderTexture3D::get_size);
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR3I, "size", PROPERTY_HINT_NONE, "suffix:px"), "set_size", "get_size");
+}
+
+PlaceholderTexture3D::PlaceholderTexture3D() {
+ rid = RS::get_singleton()->texture_3d_placeholder_create();
+}
+PlaceholderTexture3D::~PlaceholderTexture3D() {
+ RS::get_singleton()->free(rid);
+}
+
+/////////////////////////////////////////////////
+
+void PlaceholderTextureLayered::set_size(const Size2i &p_size) {
+ size = p_size;
+}
+
+Size2i PlaceholderTextureLayered::get_size() const {
+ return size;
+}
+
+void PlaceholderTextureLayered::set_layers(int p_layers) {
+ layers = p_layers;
+}
+
+Image::Format PlaceholderTextureLayered::get_format() const {
+ return Image::FORMAT_RGB8;
+}
+
+TextureLayered::LayeredType PlaceholderTextureLayered::get_layered_type() const {
+ return layered_type;
+}
+
+int PlaceholderTextureLayered::get_width() const {
+ return size.x;
+}
+
+int PlaceholderTextureLayered::get_height() const {
+ return size.y;
+}
+
+int PlaceholderTextureLayered::get_layers() const {
+ return layers;
+}
+
+bool PlaceholderTextureLayered::has_mipmaps() const {
+ return false;
+}
+
+Ref<Image> PlaceholderTextureLayered::get_layer_data(int p_layer) const {
+ return Ref<Image>();
+}
+
+void PlaceholderTextureLayered::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_size", "size"), &PlaceholderTextureLayered::set_size);
+ ClassDB::bind_method(D_METHOD("get_size"), &PlaceholderTextureLayered::get_size);
+ ClassDB::bind_method(D_METHOD("set_layers", "layers"), &PlaceholderTextureLayered::set_layers);
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "size", PROPERTY_HINT_NONE, "suffix:px"), "set_size", "get_size");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "layers", PROPERTY_HINT_RANGE, "1,4096"), "set_layers", "get_layers");
+}
+
+PlaceholderTextureLayered::PlaceholderTextureLayered(LayeredType p_type) {
+ layered_type = p_type;
+ rid = RS::get_singleton()->texture_2d_layered_placeholder_create(RS::TextureLayeredType(layered_type));
+}
+PlaceholderTextureLayered::~PlaceholderTextureLayered() {
+ RS::get_singleton()->free(rid);
+}