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Diffstat (limited to 'scene/resources/texture.cpp')
-rw-r--r--scene/resources/texture.cpp235
1 files changed, 28 insertions, 207 deletions
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index b6a2f24b8b..b8dd8b1c14 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -88,7 +88,7 @@ void ImageTexture::reload_from_file() {
}
Ref<Image> img;
- img.instance();
+ img.instantiate();
if (ImageLoader::load_image(path, img) == OK) {
create_from_image(img);
@@ -138,7 +138,7 @@ void ImageTexture::_reload_hook(const RID &p_hook) {
}
Ref<Image> img;
- img.instance();
+ img.instantiate();
Error err = ImageLoader::load_image(path, img);
ERR_FAIL_COND_MSG(err != OK, "Cannot load image from path '" + path + "'.");
@@ -258,7 +258,7 @@ bool ImageTexture::is_pixel_opaque(int p_x, int p_y) const {
decom->decompress();
img = decom;
}
- alpha_cache.instance();
+ alpha_cache.instantiate();
alpha_cache->create_from_image_alpha(img);
}
}
@@ -327,7 +327,7 @@ Ref<Image> StreamTexture2D::load_image_from_file(FileAccess *f, int p_size_limit
uint32_t mipmaps = f->get_32();
Image::Format format = Image::Format(f->get_32());
- if (data_format == DATA_FORMAT_LOSSLESS || data_format == DATA_FORMAT_LOSSY || data_format == DATA_FORMAT_BASIS_UNIVERSAL) {
+ if (data_format == DATA_FORMAT_PNG || data_format == DATA_FORMAT_WEBP || data_format == DATA_FORMAT_BASIS_UNIVERSAL) {
//look for a PNG or WEBP file inside
int sw = w;
@@ -335,7 +335,7 @@ Ref<Image> StreamTexture2D::load_image_from_file(FileAccess *f, int p_size_limit
//mipmaps need to be read independently, they will be later combined
Vector<Ref<Image>> mipmap_images;
- int total_size = 0;
+ uint64_t total_size = 0;
bool first = true;
@@ -360,10 +360,10 @@ Ref<Image> StreamTexture2D::load_image_from_file(FileAccess *f, int p_size_limit
Ref<Image> img;
if (data_format == DATA_FORMAT_BASIS_UNIVERSAL) {
img = Image::basis_universal_unpacker(pv);
- } else if (data_format == DATA_FORMAT_LOSSLESS) {
- img = Image::lossless_unpacker(pv);
+ } else if (data_format == DATA_FORMAT_PNG) {
+ img = Image::png_unpacker(pv);
} else {
- img = Image::lossy_unpacker(pv);
+ img = Image::webp_unpacker(pv);
}
if (img.is_null() || img->is_empty()) {
@@ -390,7 +390,7 @@ Ref<Image> StreamTexture2D::load_image_from_file(FileAccess *f, int p_size_limit
//print_line("mipmap read total: " + itos(mipmap_images.size()));
Ref<Image> image;
- image.instance();
+ image.instantiate();
if (mipmap_images.size() == 1) {
//only one image (which will most likely be the case anyway for this format)
@@ -410,7 +410,7 @@ Ref<Image> StreamTexture2D::load_image_from_file(FileAccess *f, int p_size_limit
Vector<uint8_t> id = mipmap_images[i]->get_data();
int len = id.size();
const uint8_t *r = id.ptr();
- copymem(&wr[ofs], r, len);
+ memcpy(&wr[ofs], r, len);
ofs += len;
}
}
@@ -442,7 +442,7 @@ Ref<Image> StreamTexture2D::load_image_from_file(FileAccess *f, int p_size_limit
}
Ref<Image> image;
- image.instance();
+ image.instantiate();
image->create(tw, th, mipmaps - i ? true : false, format, data);
@@ -490,7 +490,7 @@ Image::Format StreamTexture2D::get_format() const {
return format;
}
-Error StreamTexture2D::_load_data(const String &p_path, int &tw, int &th, int &tw_custom, int &th_custom, Ref<Image> &image, bool &r_request_3d, bool &r_request_normal, bool &r_request_roughness, int &mipmap_limit, int p_size_limit) {
+Error StreamTexture2D::_load_data(const String &p_path, int &r_width, int &r_height, Ref<Image> &image, bool &r_request_3d, bool &r_request_normal, bool &r_request_roughness, int &mipmap_limit, int p_size_limit) {
alpha_cache.unref();
ERR_FAIL_COND_V(image.is_null(), ERR_INVALID_PARAMETER);
@@ -511,8 +511,8 @@ Error StreamTexture2D::_load_data(const String &p_path, int &tw, int &th, int &t
memdelete(f);
ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, "Stream texture file is too new.");
}
- tw_custom = f->get_32();
- th_custom = f->get_32();
+ r_width = f->get_32();
+ r_height = f->get_32();
uint32_t df = f->get_32(); //data format
//skip reserved
@@ -551,16 +551,16 @@ Error StreamTexture2D::_load_data(const String &p_path, int &tw, int &th, int &t
}
Error StreamTexture2D::load(const String &p_path) {
- int lw, lh, lwc, lhc;
+ int lw, lh;
Ref<Image> image;
- image.instance();
+ image.instantiate();
bool request_3d;
bool request_normal;
bool request_roughness;
int mipmap_limit;
- Error err = _load_data(p_path, lw, lh, lwc, lhc, image, request_3d, request_normal, request_roughness, mipmap_limit);
+ Error err = _load_data(p_path, lw, lh, image, request_3d, request_normal, request_roughness, mipmap_limit);
if (err) {
return err;
}
@@ -571,12 +571,12 @@ Error StreamTexture2D::load(const String &p_path) {
} else {
texture = RS::get_singleton()->texture_2d_create(image);
}
- if (lwc || lhc) {
- RS::get_singleton()->texture_set_size_override(texture, lwc, lhc);
+ if (lw || lh) {
+ RS::get_singleton()->texture_set_size_override(texture, lw, lh);
}
- w = lwc ? lwc : lw;
- h = lhc ? lhc : lh;
+ w = lw;
+ h = lh;
path_to_file = p_path;
format = image->get_format();
@@ -679,7 +679,7 @@ bool StreamTexture2D::is_pixel_opaque(int p_x, int p_y) const {
img = decom;
}
- alpha_cache.instance();
+ alpha_cache.instantiate();
alpha_cache->create_from_image_alpha(img);
}
}
@@ -738,7 +738,7 @@ StreamTexture2D::~StreamTexture2D() {
RES ResourceFormatLoaderStreamTexture2D::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
Ref<StreamTexture2D> st;
- st.instance();
+ st.instantiate();
Error err = st->load(p_path);
if (r_error) {
*r_error = err;
@@ -1036,7 +1036,7 @@ StreamTexture3D::~StreamTexture3D() {
RES ResourceFormatLoaderStreamTexture3D::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
Ref<StreamTexture3D> st;
- st.instance();
+ st.instantiate();
Error err = st->load(p_path);
if (r_error) {
*r_error = err;
@@ -1405,185 +1405,6 @@ MeshTexture::MeshTexture() {
//////////////////////////////////////////
-int LargeTexture::get_width() const {
- return size.width;
-}
-
-int LargeTexture::get_height() const {
- return size.height;
-}
-
-RID LargeTexture::get_rid() const {
- return RID();
-}
-
-bool LargeTexture::has_alpha() const {
- for (int i = 0; i < pieces.size(); i++) {
- if (pieces[i].texture->has_alpha()) {
- return true;
- }
- }
-
- return false;
-}
-
-int LargeTexture::add_piece(const Point2 &p_offset, const Ref<Texture2D> &p_texture) {
- ERR_FAIL_COND_V(p_texture.is_null(), -1);
- Piece p;
- p.offset = p_offset;
- p.texture = p_texture;
- pieces.push_back(p);
-
- return pieces.size() - 1;
-}
-
-void LargeTexture::set_piece_offset(int p_idx, const Point2 &p_offset) {
- ERR_FAIL_INDEX(p_idx, pieces.size());
- pieces.write[p_idx].offset = p_offset;
-};
-
-void LargeTexture::set_piece_texture(int p_idx, const Ref<Texture2D> &p_texture) {
- ERR_FAIL_COND(p_texture == this);
- ERR_FAIL_COND(p_texture.is_null());
- ERR_FAIL_INDEX(p_idx, pieces.size());
- pieces.write[p_idx].texture = p_texture;
-};
-
-void LargeTexture::set_size(const Size2 &p_size) {
- size = p_size;
-}
-
-void LargeTexture::clear() {
- pieces.clear();
- size = Size2i();
-}
-
-Array LargeTexture::_get_data() const {
- Array arr;
- for (int i = 0; i < pieces.size(); i++) {
- arr.push_back(pieces[i].offset);
- arr.push_back(pieces[i].texture);
- }
- arr.push_back(Size2(size));
- return arr;
-}
-
-void LargeTexture::_set_data(const Array &p_array) {
- ERR_FAIL_COND(p_array.size() < 1);
- ERR_FAIL_COND(!(p_array.size() & 1));
- clear();
- for (int i = 0; i < p_array.size() - 1; i += 2) {
- add_piece(p_array[i], p_array[i + 1]);
- }
- size = Size2(p_array[p_array.size() - 1]);
-}
-
-int LargeTexture::get_piece_count() const {
- return pieces.size();
-}
-
-Vector2 LargeTexture::get_piece_offset(int p_idx) const {
- ERR_FAIL_INDEX_V(p_idx, pieces.size(), Vector2());
- return pieces[p_idx].offset;
-}
-
-Ref<Texture2D> LargeTexture::get_piece_texture(int p_idx) const {
- ERR_FAIL_INDEX_V(p_idx, pieces.size(), Ref<Texture2D>());
- return pieces[p_idx].texture;
-}
-
-Ref<Image> LargeTexture::to_image() const {
- Ref<Image> img = memnew(Image(this->get_width(), this->get_height(), false, Image::FORMAT_RGBA8));
- for (int i = 0; i < pieces.size(); i++) {
- Ref<Image> src_img = pieces[i].texture->get_image();
- img->blit_rect(src_img, Rect2(0, 0, src_img->get_width(), src_img->get_height()), pieces[i].offset);
- }
-
- return img;
-}
-
-void LargeTexture::_bind_methods() {
- ClassDB::bind_method(D_METHOD("add_piece", "ofs", "texture"), &LargeTexture::add_piece);
- ClassDB::bind_method(D_METHOD("set_piece_offset", "idx", "ofs"), &LargeTexture::set_piece_offset);
- ClassDB::bind_method(D_METHOD("set_piece_texture", "idx", "texture"), &LargeTexture::set_piece_texture);
- ClassDB::bind_method(D_METHOD("set_size", "size"), &LargeTexture::set_size);
- ClassDB::bind_method(D_METHOD("clear"), &LargeTexture::clear);
-
- ClassDB::bind_method(D_METHOD("get_piece_count"), &LargeTexture::get_piece_count);
- ClassDB::bind_method(D_METHOD("get_piece_offset", "idx"), &LargeTexture::get_piece_offset);
- ClassDB::bind_method(D_METHOD("get_piece_texture", "idx"), &LargeTexture::get_piece_texture);
-
- ClassDB::bind_method(D_METHOD("_set_data", "data"), &LargeTexture::_set_data);
- ClassDB::bind_method(D_METHOD("_get_data"), &LargeTexture::_get_data);
-
- ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_data", "_get_data");
-}
-
-void LargeTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose) const {
- for (int i = 0; i < pieces.size(); i++) {
- // TODO
- pieces[i].texture->draw(p_canvas_item, pieces[i].offset + p_pos, p_modulate, p_transpose);
- }
-}
-
-void LargeTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose) const {
- //tiling not supported for this
- if (size.x == 0 || size.y == 0) {
- return;
- }
-
- Size2 scale = p_rect.size / size;
-
- for (int i = 0; i < pieces.size(); i++) {
- // TODO
- pieces[i].texture->draw_rect(p_canvas_item, Rect2(pieces[i].offset * scale + p_rect.position, pieces[i].texture->get_size() * scale), false, p_modulate, p_transpose);
- }
-}
-
-void LargeTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, bool p_clip_uv) const {
- //tiling not supported for this
- if (p_src_rect.size.x == 0 || p_src_rect.size.y == 0) {
- return;
- }
-
- Size2 scale = p_rect.size / p_src_rect.size;
-
- for (int i = 0; i < pieces.size(); i++) {
- // TODO
- Rect2 rect(pieces[i].offset, pieces[i].texture->get_size());
- if (!p_src_rect.intersects(rect)) {
- continue;
- }
- Rect2 local = p_src_rect.intersection(rect);
- Rect2 target = local;
- target.size *= scale;
- target.position = p_rect.position + (p_src_rect.position + rect.position) * scale;
- local.position -= rect.position;
- pieces[i].texture->draw_rect_region(p_canvas_item, target, local, p_modulate, p_transpose, false);
- }
-}
-
-bool LargeTexture::is_pixel_opaque(int p_x, int p_y) const {
- for (int i = 0; i < pieces.size(); i++) {
- // TODO
- if (!pieces[i].texture.is_valid()) {
- continue;
- }
-
- Rect2 rect(pieces[i].offset, pieces[i].texture->get_size());
- if (rect.has_point(Point2(p_x, p_y))) {
- return pieces[i].texture->is_pixel_opaque(p_x - rect.position.x, p_y - rect.position.y);
- }
- }
-
- return true;
-}
-
-LargeTexture::LargeTexture() {
-}
-
-///////////////////
-
void CurveTexture::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_width", "width"), &CurveTexture::set_width);
@@ -2083,7 +1904,7 @@ void AnimatedTexture::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_frame_delay", "frame"), &AnimatedTexture::get_frame_delay);
ADD_PROPERTY(PropertyInfo(Variant::INT, "frames", PROPERTY_HINT_RANGE, "1," + itos(MAX_FRAMES), PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_frames", "get_frames");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "current_frame", PROPERTY_HINT_NONE, "", 0), "set_current_frame", "get_current_frame");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "current_frame", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_current_frame", "get_current_frame");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "pause"), "set_pause", "get_pause");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "oneshot"), "set_oneshot", "get_oneshot");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fps", PROPERTY_HINT_RANGE, "0,1024,0.1"), "set_fps", "get_fps");
@@ -2436,15 +2257,15 @@ RES ResourceFormatLoaderStreamTextureLayered::load(const String &p_path, const S
Ref<StreamTextureLayered> st;
if (p_path.get_extension().to_lower() == "stexarray") {
Ref<StreamTexture2DArray> s;
- s.instance();
+ s.instantiate();
st = s;
} else if (p_path.get_extension().to_lower() == "scube") {
Ref<StreamCubemap> s;
- s.instance();
+ s.instantiate();
st = s;
} else if (p_path.get_extension().to_lower() == "scubearray") {
Ref<StreamCubemapArray> s;
- s.instance();
+ s.instantiate();
st = s;
} else {
if (r_error) {