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-rw-r--r--scene/resources/texture.cpp839
1 files changed, 450 insertions, 389 deletions
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index 749dff24f2..331cffed5d 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -39,7 +39,6 @@
#include "servers/camera/camera_feed.h"
Size2 Texture2D::get_size() const {
-
return Size2(get_width(), get_height());
}
@@ -48,28 +47,24 @@ bool Texture2D::is_pixel_opaque(int p_x, int p_y) const {
}
void Texture2D::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat) const {
-
RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();
RID specular_rid = p_specular_map.is_valid() ? p_specular_map->get_rid() : RID();
RenderingServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, Rect2(p_pos, get_size()), get_rid(), false, p_modulate, p_transpose, normal_rid, specular_rid, p_specular_color_shininess, p_texture_filter, p_texture_repeat);
}
void Texture2D::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat) const {
-
RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();
RID specular_rid = p_specular_map.is_valid() ? p_specular_map->get_rid() : RID();
RenderingServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, p_rect, get_rid(), p_tile, p_modulate, p_transpose, normal_rid, specular_rid, p_specular_color_shininess, p_texture_filter, p_texture_repeat);
}
void Texture2D::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat, bool p_clip_uv) const {
-
RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();
RID specular_rid = p_specular_map.is_valid() ? p_specular_map->get_rid() : RID();
RenderingServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, p_rect, get_rid(), p_src_rect, p_modulate, p_transpose, normal_rid, specular_rid, p_specular_color_shininess, p_clip_uv, p_texture_filter, p_texture_repeat);
}
bool Texture2D::get_rect_region(const Rect2 &p_rect, const Rect2 &p_src_rect, Rect2 &r_rect, Rect2 &r_src_rect) const {
-
r_rect = p_rect;
r_src_rect = p_src_rect;
@@ -77,7 +72,6 @@ bool Texture2D::get_rect_region(const Rect2 &p_rect, const Rect2 &p_src_rect, Re
}
void Texture2D::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("get_width"), &Texture2D::get_width);
ClassDB::bind_method(D_METHOD("get_height"), &Texture2D::get_height);
ClassDB::bind_method(D_METHOD("get_size"), &Texture2D::get_size);
@@ -96,10 +90,10 @@ Texture2D::Texture2D() {
/////////////////////
void ImageTexture::reload_from_file() {
-
String path = ResourceLoader::path_remap(get_path());
- if (!path.is_resource_file())
+ if (!path.is_resource_file()) {
return;
+ }
Ref<Image> img;
img.instance();
@@ -114,43 +108,42 @@ void ImageTexture::reload_from_file() {
}
bool ImageTexture::_set(const StringName &p_name, const Variant &p_value) {
-
- if (p_name == "image")
+ if (p_name == "image") {
create_from_image(p_value);
- else if (p_name == "size") {
+ } else if (p_name == "size") {
Size2 s = p_value;
w = s.width;
h = s.height;
RenderingServer::get_singleton()->texture_set_size_override(texture, w, h);
- } else
+ } else {
return false;
+ }
return true;
}
bool ImageTexture::_get(const StringName &p_name, Variant &r_ret) const {
-
- if (p_name == "image")
+ if (p_name == "image") {
r_ret = get_data();
- else if (p_name == "size")
+ } else if (p_name == "size") {
r_ret = Size2(w, h);
- else
+ } else {
return false;
+ }
return true;
}
void ImageTexture::_get_property_list(List<PropertyInfo> *p_list) const {
-
p_list->push_back(PropertyInfo(Variant::OBJECT, "image", PROPERTY_HINT_RESOURCE_TYPE, "Image", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT));
p_list->push_back(PropertyInfo(Variant::VECTOR2, "size", PROPERTY_HINT_NONE, ""));
}
void ImageTexture::_reload_hook(const RID &p_hook) {
-
String path = get_path();
- if (!path.is_resource_file())
+ if (!path.is_resource_file()) {
return;
+ }
Ref<Image> img;
img.instance();
@@ -166,7 +159,6 @@ void ImageTexture::_reload_hook(const RID &p_hook) {
}
void ImageTexture::create_from_image(const Ref<Image> &p_image) {
-
ERR_FAIL_COND(p_image.is_null());
w = p_image->get_width();
h = p_image->get_height();
@@ -186,12 +178,10 @@ void ImageTexture::create_from_image(const Ref<Image> &p_image) {
}
Image::Format ImageTexture::get_format() const {
-
return format;
}
void ImageTexture::update(const Ref<Image> &p_image, bool p_immediate) {
-
ERR_FAIL_COND(p_image.is_null());
ERR_FAIL_COND(texture.is_null());
ERR_FAIL_COND(p_image->get_width() != w || p_image->get_height() != h);
@@ -212,12 +202,10 @@ void ImageTexture::update(const Ref<Image> &p_image, bool p_immediate) {
}
void ImageTexture::_resource_path_changed() {
-
String path = get_path();
}
Ref<Image> ImageTexture::get_data() const {
-
if (image_stored) {
return RenderingServer::get_singleton()->texture_2d_get(texture);
} else {
@@ -226,17 +214,14 @@ Ref<Image> ImageTexture::get_data() const {
}
int ImageTexture::get_width() const {
-
return w;
}
int ImageTexture::get_height() const {
-
return h;
}
RID ImageTexture::get_rid() const {
-
if (texture.is_null()) {
//we are in trouble, create something temporary
texture = RenderingServer::get_singleton()->texture_2d_placeholder_create();
@@ -245,37 +230,37 @@ RID ImageTexture::get_rid() const {
}
bool ImageTexture::has_alpha() const {
-
return (format == Image::FORMAT_LA8 || format == Image::FORMAT_RGBA8);
}
void ImageTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat) const {
-
- if ((w | h) == 0)
+ if ((w | h) == 0) {
return;
+ }
RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();
RID specular_rid = p_specular_map.is_valid() ? p_specular_map->get_rid() : RID();
RenderingServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, Rect2(p_pos, Size2(w, h)), texture, false, p_modulate, p_transpose, normal_rid, specular_rid, p_specular_color_shininess, p_texture_filter, p_texture_repeat);
}
-void ImageTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat) const {
- if ((w | h) == 0)
+void ImageTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat) const {
+ if ((w | h) == 0) {
return;
+ }
RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();
RID specular_rid = p_specular_map.is_valid() ? p_specular_map->get_rid() : RID();
RenderingServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, p_rect, texture, p_tile, p_modulate, p_transpose, normal_rid, specular_rid, p_specular_color_shininess, p_texture_filter, p_texture_repeat);
}
-void ImageTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat, bool p_clip_uv) const {
- if ((w | h) == 0)
+void ImageTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat, bool p_clip_uv) const {
+ if ((w | h) == 0) {
return;
+ }
RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();
RID specular_rid = p_specular_map.is_valid() ? p_specular_map->get_rid() : RID();
RenderingServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, p_rect, texture, p_src_rect, p_modulate, p_transpose, normal_rid, specular_rid, p_specular_color_shininess, p_clip_uv, p_texture_filter, p_texture_repeat);
}
bool ImageTexture::is_pixel_opaque(int p_x, int p_y) const {
-
if (!alpha_cache.is_valid()) {
Ref<Image> img = get_data();
if (img.is_valid()) {
@@ -290,7 +275,6 @@ bool ImageTexture::is_pixel_opaque(int p_x, int p_y) const {
}
if (alpha_cache.is_valid()) {
-
int aw = int(alpha_cache->get_size().width);
int ah = int(alpha_cache->get_size().height);
if (aw == 0 || ah == 0) {
@@ -310,17 +294,17 @@ bool ImageTexture::is_pixel_opaque(int p_x, int p_y) const {
}
void ImageTexture::set_size_override(const Size2 &p_size) {
-
Size2 s = p_size;
- if (s.x != 0)
+ if (s.x != 0) {
w = s.x;
- if (s.y != 0)
+ }
+ if (s.y != 0) {
h = s.y;
+ }
RenderingServer::get_singleton()->texture_set_size_override(texture, w, h);
}
void ImageTexture::set_path(const String &p_path, bool p_take_over) {
-
if (texture.is_valid()) {
RenderingServer::get_singleton()->texture_set_path(texture, p_path);
}
@@ -329,7 +313,6 @@ void ImageTexture::set_path(const String &p_path, bool p_take_over) {
}
void ImageTexture::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("create_from_image", "image"), &ImageTexture::create_from_image);
ClassDB::bind_method(D_METHOD("get_format"), &ImageTexture::get_format);
@@ -339,7 +322,6 @@ void ImageTexture::_bind_methods() {
}
ImageTexture::ImageTexture() {
-
w = h = 0;
image_stored = false;
mipmaps = false;
@@ -347,7 +329,6 @@ ImageTexture::ImageTexture() {
}
ImageTexture::~ImageTexture() {
-
if (texture.is_valid()) {
RenderingServer::get_singleton()->free(texture);
}
@@ -355,8 +336,7 @@ ImageTexture::~ImageTexture() {
//////////////////////////////////////////
-Ref<Image> StreamTexture::load_image_from_file(FileAccess *f, int p_size_limit) {
-
+Ref<Image> StreamTexture2D::load_image_from_file(FileAccess *f, int p_size_limit) {
uint32_t data_format = f->get_32();
uint32_t w = f->get_16();
uint32_t h = f->get_16();
@@ -376,7 +356,6 @@ Ref<Image> StreamTexture::load_image_from_file(FileAccess *f, int p_size_limit)
bool first = true;
for (uint32_t i = 0; i < mipmaps + 1; i++) {
-
uint32_t size = f->get_32();
if (p_size_limit > 0 && i < (mipmaps - 1) && (sw > p_size_limit || sh > p_size_limit)) {
@@ -444,7 +423,6 @@ Ref<Image> StreamTexture::load_image_from_file(FileAccess *f, int p_size_limit)
int ofs = 0;
for (int i = 0; i < mipmap_images.size(); i++) {
-
Vector<uint8_t> id = mipmap_images[i]->get_data();
int len = id.size();
const uint8_t *r = id.ptr();
@@ -458,7 +436,6 @@ Ref<Image> StreamTexture::load_image_from_file(FileAccess *f, int p_size_limit)
}
} else if (data_format == DATA_FORMAT_IMAGE) {
-
int size = Image::get_image_data_size(w, h, format, mipmaps ? true : false);
for (uint32_t i = 0; i < mipmaps + 1; i++) {
@@ -492,8 +469,7 @@ Ref<Image> StreamTexture::load_image_from_file(FileAccess *f, int p_size_limit)
return Ref<Image>();
}
-void StreamTexture::set_path(const String &p_path, bool p_take_over) {
-
+void StreamTexture2D::set_path(const String &p_path, bool p_take_over) {
if (texture.is_valid()) {
RenderingServer::get_singleton()->texture_set_path(texture, p_path);
}
@@ -501,41 +477,36 @@ void StreamTexture::set_path(const String &p_path, bool p_take_over) {
Resource::set_path(p_path, p_take_over);
}
-void StreamTexture::_requested_3d(void *p_ud) {
-
- StreamTexture *st = (StreamTexture *)p_ud;
- Ref<StreamTexture> stex(st);
+void StreamTexture2D::_requested_3d(void *p_ud) {
+ StreamTexture2D *st = (StreamTexture2D *)p_ud;
+ Ref<StreamTexture2D> stex(st);
ERR_FAIL_COND(!request_3d_callback);
request_3d_callback(stex);
}
-void StreamTexture::_requested_roughness(void *p_ud, const String &p_normal_path, RS::TextureDetectRoughnessChannel p_roughness_channel) {
-
- StreamTexture *st = (StreamTexture *)p_ud;
- Ref<StreamTexture> stex(st);
+void StreamTexture2D::_requested_roughness(void *p_ud, const String &p_normal_path, RS::TextureDetectRoughnessChannel p_roughness_channel) {
+ StreamTexture2D *st = (StreamTexture2D *)p_ud;
+ Ref<StreamTexture2D> stex(st);
ERR_FAIL_COND(!request_roughness_callback);
request_roughness_callback(stex, p_normal_path, p_roughness_channel);
}
-void StreamTexture::_requested_normal(void *p_ud) {
-
- StreamTexture *st = (StreamTexture *)p_ud;
- Ref<StreamTexture> stex(st);
+void StreamTexture2D::_requested_normal(void *p_ud) {
+ StreamTexture2D *st = (StreamTexture2D *)p_ud;
+ Ref<StreamTexture2D> stex(st);
ERR_FAIL_COND(!request_normal_callback);
request_normal_callback(stex);
}
-StreamTexture::TextureFormatRequestCallback StreamTexture::request_3d_callback = nullptr;
-StreamTexture::TextureFormatRoughnessRequestCallback StreamTexture::request_roughness_callback = nullptr;
-StreamTexture::TextureFormatRequestCallback StreamTexture::request_normal_callback = nullptr;
-
-Image::Format StreamTexture::get_format() const {
+StreamTexture2D::TextureFormatRequestCallback StreamTexture2D::request_3d_callback = nullptr;
+StreamTexture2D::TextureFormatRoughnessRequestCallback StreamTexture2D::request_roughness_callback = nullptr;
+StreamTexture2D::TextureFormatRequestCallback StreamTexture2D::request_normal_callback = nullptr;
+Image::Format StreamTexture2D::get_format() const {
return format;
}
-Error StreamTexture::_load_data(const String &p_path, int &tw, int &th, int &tw_custom, int &th_custom, Ref<Image> &image, bool &r_request_3d, bool &r_request_normal, bool &r_request_roughness, int &mipmap_limit, int p_size_limit) {
-
+Error StreamTexture2D::_load_data(const String &p_path, int &tw, int &th, int &tw_custom, int &th_custom, Ref<Image> &image, bool &r_request_3d, bool &r_request_normal, bool &r_request_roughness, int &mipmap_limit, int p_size_limit) {
alpha_cache.unref();
ERR_FAIL_COND_V(image.is_null(), ERR_INVALID_PARAMETER);
@@ -595,8 +566,7 @@ Error StreamTexture::_load_data(const String &p_path, int &tw, int &th, int &tw_
return OK;
}
-Error StreamTexture::load(const String &p_path) {
-
+Error StreamTexture2D::load(const String &p_path) {
int lw, lh, lwc, lhc;
Ref<Image> image;
image.instance();
@@ -607,8 +577,9 @@ Error StreamTexture::load(const String &p_path) {
int mipmap_limit;
Error err = _load_data(p_path, lw, lh, lwc, lhc, image, request_3d, request_normal, request_roughness, mipmap_limit);
- if (err)
+ if (err) {
return err;
+ }
if (texture.is_valid()) {
RID new_texture = RS::get_singleton()->texture_2d_create(image);
@@ -661,59 +632,58 @@ Error StreamTexture::load(const String &p_path) {
emit_changed();
return OK;
}
-String StreamTexture::get_load_path() const {
+String StreamTexture2D::get_load_path() const {
return path_to_file;
}
-int StreamTexture::get_width() const {
-
+int StreamTexture2D::get_width() const {
return w;
}
-int StreamTexture::get_height() const {
+int StreamTexture2D::get_height() const {
return h;
}
-RID StreamTexture::get_rid() const {
+RID StreamTexture2D::get_rid() const {
if (!texture.is_valid()) {
texture = RS::get_singleton()->texture_2d_placeholder_create();
}
return texture;
}
-void StreamTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat) const {
-
- if ((w | h) == 0)
+void StreamTexture2D::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat) const {
+ if ((w | h) == 0) {
return;
+ }
RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();
RID specular_rid = p_specular_map.is_valid() ? p_specular_map->get_rid() : RID();
RenderingServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, Rect2(p_pos, Size2(w, h)), texture, false, p_modulate, p_transpose, normal_rid, specular_rid, p_specular_color_shininess, p_texture_filter, p_texture_repeat);
}
-void StreamTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat) const {
- if ((w | h) == 0)
+void StreamTexture2D::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat) const {
+ if ((w | h) == 0) {
return;
+ }
RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();
RID specular_rid = p_specular_map.is_valid() ? p_specular_map->get_rid() : RID();
RenderingServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, p_rect, texture, p_tile, p_modulate, p_transpose, normal_rid, specular_rid, p_specular_color_shininess, p_texture_filter, p_texture_repeat);
}
-void StreamTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat, bool p_clip_uv) const {
- if ((w | h) == 0)
+void StreamTexture2D::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat, bool p_clip_uv) const {
+ if ((w | h) == 0) {
return;
+ }
RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();
RID specular_rid = p_specular_map.is_valid() ? p_specular_map->get_rid() : RID();
RenderingServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, p_rect, texture, p_src_rect, p_modulate, p_transpose, normal_rid, specular_rid, p_specular_color_shininess, p_clip_uv, p_texture_filter, p_texture_repeat);
}
-bool StreamTexture::has_alpha() const {
-
+bool StreamTexture2D::has_alpha() const {
return false;
}
-Ref<Image> StreamTexture::get_data() const {
-
+Ref<Image> StreamTexture2D::get_data() const {
if (texture.is_valid()) {
return RS::get_singleton()->texture_2d_get(texture);
} else {
@@ -721,8 +691,7 @@ Ref<Image> StreamTexture::get_data() const {
}
}
-bool StreamTexture::is_pixel_opaque(int p_x, int p_y) const {
-
+bool StreamTexture2D::is_pixel_opaque(int p_x, int p_y) const {
if (!alpha_cache.is_valid()) {
Ref<Image> img = get_data();
if (img.is_valid()) {
@@ -738,7 +707,6 @@ bool StreamTexture::is_pixel_opaque(int p_x, int p_y) const {
}
if (alpha_cache.is_valid()) {
-
int aw = int(alpha_cache->get_size().width);
int ah = int(alpha_cache->get_size().height);
if (aw == 0 || ah == 0) {
@@ -757,166 +725,163 @@ bool StreamTexture::is_pixel_opaque(int p_x, int p_y) const {
return true;
}
-void StreamTexture::reload_from_file() {
-
+void StreamTexture2D::reload_from_file() {
String path = get_path();
- if (!path.is_resource_file())
+ if (!path.is_resource_file()) {
return;
+ }
path = ResourceLoader::path_remap(path); //remap for translation
path = ResourceLoader::import_remap(path); //remap for import
- if (!path.is_resource_file())
+ if (!path.is_resource_file()) {
return;
+ }
load(path);
}
-void StreamTexture::_validate_property(PropertyInfo &property) const {
+void StreamTexture2D::_validate_property(PropertyInfo &property) const {
}
-void StreamTexture::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("load", "path"), &StreamTexture::load);
- ClassDB::bind_method(D_METHOD("get_load_path"), &StreamTexture::get_load_path);
+void StreamTexture2D::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("load", "path"), &StreamTexture2D::load);
+ ClassDB::bind_method(D_METHOD("get_load_path"), &StreamTexture2D::get_load_path);
ADD_PROPERTY(PropertyInfo(Variant::STRING, "load_path", PROPERTY_HINT_FILE, "*.stex"), "load", "get_load_path");
}
-StreamTexture::StreamTexture() {
-
+StreamTexture2D::StreamTexture2D() {
format = Image::FORMAT_MAX;
w = 0;
h = 0;
}
-StreamTexture::~StreamTexture() {
-
+StreamTexture2D::~StreamTexture2D() {
if (texture.is_valid()) {
RS::get_singleton()->free(texture);
}
}
-RES ResourceFormatLoaderStreamTexture::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress) {
-
- Ref<StreamTexture> st;
+RES ResourceFormatLoaderStreamTexture2D::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, bool p_no_cache) {
+ Ref<StreamTexture2D> st;
st.instance();
Error err = st->load(p_path);
- if (r_error)
+ if (r_error) {
*r_error = err;
- if (err != OK)
+ }
+ if (err != OK) {
return RES();
+ }
return st;
}
-void ResourceFormatLoaderStreamTexture::get_recognized_extensions(List<String> *p_extensions) const {
-
+void ResourceFormatLoaderStreamTexture2D::get_recognized_extensions(List<String> *p_extensions) const {
p_extensions->push_back("stex");
}
-bool ResourceFormatLoaderStreamTexture::handles_type(const String &p_type) const {
- return p_type == "StreamTexture";
+
+bool ResourceFormatLoaderStreamTexture2D::handles_type(const String &p_type) const {
+ return p_type == "StreamTexture2D";
}
-String ResourceFormatLoaderStreamTexture::get_resource_type(const String &p_path) const {
- if (p_path.get_extension().to_lower() == "stex")
- return "StreamTexture";
+String ResourceFormatLoaderStreamTexture2D::get_resource_type(const String &p_path) const {
+ if (p_path.get_extension().to_lower() == "stex") {
+ return "StreamTexture2D";
+ }
return "";
}
//////////////////////////////////////////
int AtlasTexture::get_width() const {
-
if (region.size.width == 0) {
- if (atlas.is_valid())
+ if (atlas.is_valid()) {
return atlas->get_width();
+ }
return 1;
} else {
return region.size.width + margin.size.width;
}
}
-int AtlasTexture::get_height() const {
+int AtlasTexture::get_height() const {
if (region.size.height == 0) {
- if (atlas.is_valid())
+ if (atlas.is_valid()) {
return atlas->get_height();
+ }
return 1;
} else {
return region.size.height + margin.size.height;
}
}
-RID AtlasTexture::get_rid() const {
- if (atlas.is_valid())
+RID AtlasTexture::get_rid() const {
+ if (atlas.is_valid()) {
return atlas->get_rid();
+ }
return RID();
}
bool AtlasTexture::has_alpha() const {
-
- if (atlas.is_valid())
+ if (atlas.is_valid()) {
return atlas->has_alpha();
+ }
return false;
}
void AtlasTexture::set_atlas(const Ref<Texture2D> &p_atlas) {
-
ERR_FAIL_COND(p_atlas == this);
- if (atlas == p_atlas)
+ if (atlas == p_atlas) {
return;
+ }
atlas = p_atlas;
emit_changed();
_change_notify("atlas");
}
-Ref<Texture2D> AtlasTexture::get_atlas() const {
+Ref<Texture2D> AtlasTexture::get_atlas() const {
return atlas;
}
void AtlasTexture::set_region(const Rect2 &p_region) {
-
- if (region == p_region)
+ if (region == p_region) {
return;
+ }
region = p_region;
emit_changed();
_change_notify("region");
}
Rect2 AtlasTexture::get_region() const {
-
return region;
}
void AtlasTexture::set_margin(const Rect2 &p_margin) {
-
- if (margin == p_margin)
+ if (margin == p_margin) {
return;
+ }
margin = p_margin;
emit_changed();
_change_notify("margin");
}
Rect2 AtlasTexture::get_margin() const {
-
return margin;
}
void AtlasTexture::set_filter_clip(const bool p_enable) {
-
filter_clip = p_enable;
emit_changed();
_change_notify("filter_clip");
}
bool AtlasTexture::has_filter_clip() const {
-
return filter_clip;
}
void AtlasTexture::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("set_atlas", "atlas"), &AtlasTexture::set_atlas);
ClassDB::bind_method(D_METHOD("get_atlas"), &AtlasTexture::get_atlas);
@@ -936,9 +901,9 @@ void AtlasTexture::_bind_methods() {
}
void AtlasTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat) const {
-
- if (!atlas.is_valid())
+ if (!atlas.is_valid()) {
return;
+ }
Rect2 rc = region;
@@ -956,9 +921,9 @@ void AtlasTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_m
}
void AtlasTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat) const {
-
- if (!atlas.is_valid())
+ if (!atlas.is_valid()) {
return;
+ }
Rect2 rc = region;
@@ -977,11 +942,12 @@ void AtlasTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile
RID specular_rid = p_specular_map.is_valid() ? p_specular_map->get_rid() : RID();
RS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, dr, atlas->get_rid(), rc, p_modulate, p_transpose, normal_rid, specular_rid, p_specular_color_shininess, filter_clip, p_texture_filter, p_texture_repeat);
}
-void AtlasTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat, bool p_clip_uv) const {
+void AtlasTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat, bool p_clip_uv) const {
//this might not necessarily work well if using a rect, needs to be fixed properly
- if (!atlas.is_valid())
+ if (!atlas.is_valid()) {
return;
+ }
Rect2 dr;
Rect2 src_c;
@@ -993,9 +959,9 @@ void AtlasTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, cons
}
bool AtlasTexture::get_rect_region(const Rect2 &p_rect, const Rect2 &p_src_rect, Rect2 &r_rect, Rect2 &r_src_rect) const {
-
- if (!atlas.is_valid())
+ if (!atlas.is_valid()) {
return false;
+ }
Rect2 rc = region;
@@ -1007,8 +973,9 @@ bool AtlasTexture::get_rect_region(const Rect2 &p_rect, const Rect2 &p_src_rect,
src.position += (rc.position - margin.position);
Rect2 src_c = rc.clip(src);
- if (src_c.size == Size2())
+ if (src_c.size == Size2()) {
return false;
+ }
Vector2 ofs = (src_c.position - src.position);
if (scale.x < 0) {
@@ -1029,16 +996,20 @@ bool AtlasTexture::get_rect_region(const Rect2 &p_rect, const Rect2 &p_src_rect,
}
bool AtlasTexture::is_pixel_opaque(int p_x, int p_y) const {
-
- if (!atlas.is_valid())
+ if (!atlas.is_valid()) {
return true;
+ }
int x = p_x + region.position.x - margin.position.x;
int y = p_y + region.position.y - margin.position.y;
// margin edge may outside of atlas
- if (x < 0 || x >= atlas->get_width()) return false;
- if (y < 0 || y >= atlas->get_height()) return false;
+ if (x < 0 || x >= atlas->get_width()) {
+ return false;
+ }
+ if (y < 0 || y >= atlas->get_height()) {
+ return false;
+ }
return atlas->is_pixel_opaque(x, y);
}
@@ -1052,9 +1023,11 @@ AtlasTexture::AtlasTexture() {
int MeshTexture::get_width() const {
return size.width;
}
+
int MeshTexture::get_height() const {
return size.height;
}
+
RID MeshTexture::get_rid() const {
return RID();
}
@@ -1066,6 +1039,7 @@ bool MeshTexture::has_alpha() const {
void MeshTexture::set_mesh(const Ref<Mesh> &p_mesh) {
mesh = p_mesh;
}
+
Ref<Mesh> MeshTexture::get_mesh() const {
return mesh;
}
@@ -1075,7 +1049,6 @@ void MeshTexture::set_image_size(const Size2 &p_size) {
}
Size2 MeshTexture::get_image_size() const {
-
return size;
}
@@ -1088,7 +1061,6 @@ Ref<Texture2D> MeshTexture::get_base_texture() const {
}
void MeshTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat) const {
-
if (mesh.is_null() || base_texture.is_null()) {
return;
}
@@ -1102,6 +1074,7 @@ void MeshTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_mo
RID specular_rid = p_specular_map.is_valid() ? p_specular_map->get_rid() : RID();
RenderingServer::get_singleton()->canvas_item_add_mesh(p_canvas_item, mesh->get_rid(), xform, p_modulate, base_texture->get_rid(), normal_rid, specular_rid, p_specular_color_shininess, p_texture_filter, p_texture_repeat);
}
+
void MeshTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat) const {
if (mesh.is_null() || base_texture.is_null()) {
return;
@@ -1125,8 +1098,8 @@ void MeshTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile,
RID specular_rid = p_specular_map.is_valid() ? p_specular_map->get_rid() : RID();
RenderingServer::get_singleton()->canvas_item_add_mesh(p_canvas_item, mesh->get_rid(), xform, p_modulate, base_texture->get_rid(), normal_rid, specular_rid, p_specular_color_shininess, p_texture_filter, p_texture_repeat);
}
-void MeshTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat, bool p_clip_uv) const {
+void MeshTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat, bool p_clip_uv) const {
if (mesh.is_null() || base_texture.is_null()) {
return;
}
@@ -1149,6 +1122,7 @@ void MeshTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const
RID specular_rid = p_specular_map.is_valid() ? p_specular_map->get_rid() : RID();
RenderingServer::get_singleton()->canvas_item_add_mesh(p_canvas_item, mesh->get_rid(), xform, p_modulate, base_texture->get_rid(), normal_rid, specular_rid, p_specular_color_shininess, p_texture_filter, p_texture_repeat);
}
+
bool MeshTexture::get_rect_region(const Rect2 &p_rect, const Rect2 &p_src_rect, Rect2 &r_rect, Rect2 &r_src_rect) const {
r_rect = p_rect;
r_src_rect = p_src_rect;
@@ -1178,30 +1152,28 @@ MeshTexture::MeshTexture() {
//////////////////////////////////////////
int LargeTexture::get_width() const {
-
return size.width;
}
-int LargeTexture::get_height() const {
+int LargeTexture::get_height() const {
return size.height;
}
-RID LargeTexture::get_rid() const {
+RID LargeTexture::get_rid() const {
return RID();
}
bool LargeTexture::has_alpha() const {
-
for (int i = 0; i < pieces.size(); i++) {
- if (pieces[i].texture->has_alpha())
+ if (pieces[i].texture->has_alpha()) {
return true;
+ }
}
return false;
}
int LargeTexture::add_piece(const Point2 &p_offset, const Ref<Texture2D> &p_texture) {
-
ERR_FAIL_COND_V(p_texture.is_null(), -1);
Piece p;
p.offset = p_offset;
@@ -1212,13 +1184,11 @@ int LargeTexture::add_piece(const Point2 &p_offset, const Ref<Texture2D> &p_text
}
void LargeTexture::set_piece_offset(int p_idx, const Point2 &p_offset) {
-
ERR_FAIL_INDEX(p_idx, pieces.size());
pieces.write[p_idx].offset = p_offset;
};
void LargeTexture::set_piece_texture(int p_idx, const Ref<Texture2D> &p_texture) {
-
ERR_FAIL_COND(p_texture == this);
ERR_FAIL_COND(p_texture.is_null());
ERR_FAIL_INDEX(p_idx, pieces.size());
@@ -1226,17 +1196,15 @@ void LargeTexture::set_piece_texture(int p_idx, const Ref<Texture2D> &p_texture)
};
void LargeTexture::set_size(const Size2 &p_size) {
-
size = p_size;
}
-void LargeTexture::clear() {
+void LargeTexture::clear() {
pieces.clear();
size = Size2i();
}
Array LargeTexture::_get_data() const {
-
Array arr;
for (int i = 0; i < pieces.size(); i++) {
arr.push_back(pieces[i].offset);
@@ -1245,8 +1213,8 @@ Array LargeTexture::_get_data() const {
arr.push_back(Size2(size));
return arr;
}
-void LargeTexture::_set_data(const Array &p_array) {
+void LargeTexture::_set_data(const Array &p_array) {
ERR_FAIL_COND(p_array.size() < 1);
ERR_FAIL_COND(!(p_array.size() & 1));
clear();
@@ -1257,24 +1225,22 @@ void LargeTexture::_set_data(const Array &p_array) {
}
int LargeTexture::get_piece_count() const {
-
return pieces.size();
}
-Vector2 LargeTexture::get_piece_offset(int p_idx) const {
+Vector2 LargeTexture::get_piece_offset(int p_idx) const {
ERR_FAIL_INDEX_V(p_idx, pieces.size(), Vector2());
return pieces[p_idx].offset;
}
-Ref<Texture2D> LargeTexture::get_piece_texture(int p_idx) const {
+Ref<Texture2D> LargeTexture::get_piece_texture(int p_idx) const {
ERR_FAIL_INDEX_V(p_idx, pieces.size(), Ref<Texture2D>());
return pieces[p_idx].texture;
}
-Ref<Image> LargeTexture::to_image() const {
+Ref<Image> LargeTexture::to_image() const {
Ref<Image> img = memnew(Image(this->get_width(), this->get_height(), false, Image::FORMAT_RGBA8));
for (int i = 0; i < pieces.size(); i++) {
-
Ref<Image> src_img = pieces[i].texture->get_data();
img->blit_rect(src_img, Rect2(0, 0, src_img->get_width(), src_img->get_height()), pieces[i].offset);
}
@@ -1283,7 +1249,6 @@ Ref<Image> LargeTexture::to_image() const {
}
void LargeTexture::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("add_piece", "ofs", "texture"), &LargeTexture::add_piece);
ClassDB::bind_method(D_METHOD("set_piece_offset", "idx", "ofs"), &LargeTexture::set_piece_offset);
ClassDB::bind_method(D_METHOD("set_piece_texture", "idx", "texture"), &LargeTexture::set_piece_texture);
@@ -1301,42 +1266,40 @@ void LargeTexture::_bind_methods() {
}
void LargeTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat) const {
-
for (int i = 0; i < pieces.size(); i++) {
-
// TODO
pieces[i].texture->draw(p_canvas_item, pieces[i].offset + p_pos, p_modulate, p_transpose, p_normal_map, p_specular_map, p_specular_color_shininess, p_texture_filter, p_texture_repeat);
}
}
void LargeTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat) const {
-
//tiling not supported for this
- if (size.x == 0 || size.y == 0)
+ if (size.x == 0 || size.y == 0) {
return;
+ }
Size2 scale = p_rect.size / size;
for (int i = 0; i < pieces.size(); i++) {
-
// TODO
pieces[i].texture->draw_rect(p_canvas_item, Rect2(pieces[i].offset * scale + p_rect.position, pieces[i].texture->get_size() * scale), false, p_modulate, p_transpose, p_normal_map, p_specular_map, p_specular_color_shininess, p_texture_filter, p_texture_repeat);
}
}
-void LargeTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat, bool p_clip_uv) const {
+void LargeTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat, bool p_clip_uv) const {
//tiling not supported for this
- if (p_src_rect.size.x == 0 || p_src_rect.size.y == 0)
+ if (p_src_rect.size.x == 0 || p_src_rect.size.y == 0) {
return;
+ }
Size2 scale = p_rect.size / p_src_rect.size;
for (int i = 0; i < pieces.size(); i++) {
-
// TODO
Rect2 rect(pieces[i].offset, pieces[i].texture->get_size());
- if (!p_src_rect.intersects(rect))
+ if (!p_src_rect.intersects(rect)) {
continue;
+ }
Rect2 local = p_src_rect.clip(rect);
Rect2 target = local;
target.size *= scale;
@@ -1347,12 +1310,11 @@ void LargeTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, cons
}
bool LargeTexture::is_pixel_opaque(int p_x, int p_y) const {
-
for (int i = 0; i < pieces.size(); i++) {
-
// TODO
- if (!pieces[i].texture.is_valid())
+ if (!pieces[i].texture.is_valid()) {
continue;
+ }
Rect2 rect(pieces[i].offset, pieces[i].texture->get_size());
if (rect.has_point(Point2(p_x, p_y))) {
@@ -1369,7 +1331,6 @@ LargeTexture::LargeTexture() {
///////////////////
void CurveTexture::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("set_width", "width"), &CurveTexture::set_width);
ClassDB::bind_method(D_METHOD("set_curve", "curve"), &CurveTexture::set_curve);
@@ -1382,14 +1343,12 @@ void CurveTexture::_bind_methods() {
}
void CurveTexture::set_width(int p_width) {
-
ERR_FAIL_COND(p_width < 32 || p_width > 4096);
_width = p_width;
_update();
}
int CurveTexture::get_width() const {
-
return _width;
}
@@ -1419,7 +1378,6 @@ void CurveTexture::set_curve(Ref<Curve> p_curve) {
}
void CurveTexture::_update() {
-
Vector<uint8_t> data;
data.resize(_width * sizeof(float));
@@ -1455,12 +1413,10 @@ void CurveTexture::_update() {
}
Ref<Curve> CurveTexture::get_curve() const {
-
return _curve;
}
RID CurveTexture::get_rid() const {
-
if (!_texture.is_valid()) {
_texture = RS::get_singleton()->texture_2d_placeholder_create();
}
@@ -1470,11 +1426,13 @@ RID CurveTexture::get_rid() const {
CurveTexture::CurveTexture() {
_width = 2048;
}
+
CurveTexture::~CurveTexture() {
if (_texture.is_valid()) {
RS::get_singleton()->free(_texture);
}
}
+
//////////////////
//setter and getter names for property serialization
@@ -1497,7 +1455,6 @@ GradientTexture::~GradientTexture() {
}
void GradientTexture::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("set_gradient", "gradient"), &GradientTexture::set_gradient);
ClassDB::bind_method(D_METHOD("get_gradient"), &GradientTexture::get_gradient);
@@ -1510,8 +1467,9 @@ void GradientTexture::_bind_methods() {
}
void GradientTexture::set_gradient(Ref<Gradient> p_gradient) {
- if (p_gradient == gradient)
+ if (p_gradient == gradient) {
return;
+ }
if (gradient.is_valid()) {
gradient->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &GradientTexture::_update));
}
@@ -1528,20 +1486,20 @@ Ref<Gradient> GradientTexture::get_gradient() const {
}
void GradientTexture::_queue_update() {
-
- if (update_pending)
+ if (update_pending) {
return;
+ }
update_pending = true;
call_deferred("_update");
}
void GradientTexture::_update() {
-
update_pending = false;
- if (gradient.is_null())
+ if (gradient.is_null()) {
return;
+ }
Vector<uint8_t> data;
data.resize(width * 4);
@@ -1550,7 +1508,6 @@ void GradientTexture::_update() {
Gradient &g = **gradient;
for (int i = 0; i < width; i++) {
-
float ofs = float(i) / (width - 1);
Color color = g.get_color_at_offset(ofs);
@@ -1574,12 +1531,11 @@ void GradientTexture::_update() {
}
void GradientTexture::set_width(int p_width) {
-
width = p_width;
_queue_update();
}
-int GradientTexture::get_width() const {
+int GradientTexture::get_width() const {
return width;
}
@@ -1593,7 +1549,6 @@ Ref<Image> GradientTexture::get_data() const {
//////////////////////////////////////
void ProxyTexture::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("set_base", "base"), &ProxyTexture::set_base);
ClassDB::bind_method(D_METHOD("get_base"), &ProxyTexture::get_base);
@@ -1601,7 +1556,6 @@ void ProxyTexture::_bind_methods() {
}
void ProxyTexture::set_base(const Ref<Texture2D> &p_texture) {
-
ERR_FAIL_COND(p_texture == this);
base = p_texture;
@@ -1619,24 +1573,24 @@ void ProxyTexture::set_base(const Ref<Texture2D> &p_texture) {
}
Ref<Texture2D> ProxyTexture::get_base() const {
-
return base;
}
int ProxyTexture::get_width() const {
-
- if (base.is_valid())
+ if (base.is_valid()) {
return base->get_width();
+ }
return 1;
}
-int ProxyTexture::get_height() const {
- if (base.is_valid())
+int ProxyTexture::get_height() const {
+ if (base.is_valid()) {
return base->get_height();
+ }
return 1;
}
-RID ProxyTexture::get_rid() const {
+RID ProxyTexture::get_rid() const {
if (proxy.is_null()) {
proxy_ph = RS::get_singleton()->texture_2d_placeholder_create();
proxy = RS::get_singleton()->texture_proxy_create(proxy_ph);
@@ -1645,19 +1599,17 @@ RID ProxyTexture::get_rid() const {
}
bool ProxyTexture::has_alpha() const {
-
- if (base.is_valid())
+ if (base.is_valid()) {
return base->has_alpha();
+ }
return false;
}
ProxyTexture::ProxyTexture() {
-
//proxy = RS::get_singleton()->texture_create();
}
ProxyTexture::~ProxyTexture() {
-
if (proxy_ph.is_valid()) {
RS::get_singleton()->free(proxy_ph);
}
@@ -1665,10 +1617,10 @@ ProxyTexture::~ProxyTexture() {
RS::get_singleton()->free(proxy);
}
}
+
//////////////////////////////////////////////
void AnimatedTexture::_update_proxy() {
-
RWLockRead r(rw_lock);
float delta;
@@ -1692,15 +1644,20 @@ void AnimatedTexture::_update_proxy() {
}
int iter_max = frame_count;
- while (iter_max) {
+ while (iter_max && !pause) {
float frame_limit = limit + frames[current_frame].delay_sec;
if (time > frame_limit) {
current_frame++;
if (current_frame >= frame_count) {
- current_frame = 0;
+ if (oneshot) {
+ current_frame = frame_count - 1;
+ } else {
+ current_frame = 0;
+ }
}
time -= frame_limit;
+ _change_notify("current_frame");
} else {
break;
}
@@ -1719,12 +1676,42 @@ void AnimatedTexture::set_frames(int p_frames) {
frame_count = p_frames;
}
+
int AnimatedTexture::get_frames() const {
return frame_count;
}
-void AnimatedTexture::set_frame_texture(int p_frame, const Ref<Texture2D> &p_texture) {
+void AnimatedTexture::set_current_frame(int p_frame) {
+ ERR_FAIL_COND(p_frame < 0 || p_frame >= frame_count);
+
+ RWLockWrite r(rw_lock);
+
+ current_frame = p_frame;
+}
+
+int AnimatedTexture::get_current_frame() const {
+ return current_frame;
+}
+void AnimatedTexture::set_pause(bool p_pause) {
+ RWLockWrite r(rw_lock);
+ pause = p_pause;
+}
+
+bool AnimatedTexture::get_pause() const {
+ return pause;
+}
+
+void AnimatedTexture::set_oneshot(bool p_oneshot) {
+ RWLockWrite r(rw_lock);
+ oneshot = p_oneshot;
+}
+
+bool AnimatedTexture::get_oneshot() const {
+ return oneshot;
+}
+
+void AnimatedTexture::set_frame_texture(int p_frame, const Ref<Texture2D> &p_texture) {
ERR_FAIL_COND(p_texture == this);
ERR_FAIL_INDEX(p_frame, MAX_FRAMES);
@@ -1732,6 +1719,7 @@ void AnimatedTexture::set_frame_texture(int p_frame, const Ref<Texture2D> &p_tex
frames[p_frame].texture = p_texture;
}
+
Ref<Texture2D> AnimatedTexture::get_frame_texture(int p_frame) const {
ERR_FAIL_INDEX_V(p_frame, MAX_FRAMES, Ref<Texture2D>());
@@ -1747,6 +1735,7 @@ void AnimatedTexture::set_frame_delay(int p_frame, float p_delay_sec) {
frames[p_frame].delay_sec = p_delay_sec;
}
+
float AnimatedTexture::get_frame_delay(int p_frame) const {
ERR_FAIL_INDEX_V(p_frame, MAX_FRAMES, 0);
@@ -1760,6 +1749,7 @@ void AnimatedTexture::set_fps(float p_fps) {
fps = p_fps;
}
+
float AnimatedTexture::get_fps() const {
return fps;
}
@@ -1773,6 +1763,7 @@ int AnimatedTexture::get_width() const {
return frames[current_frame].texture->get_width();
}
+
int AnimatedTexture::get_height() const {
RWLockRead r(rw_lock);
@@ -1782,12 +1773,12 @@ int AnimatedTexture::get_height() const {
return frames[current_frame].texture->get_height();
}
+
RID AnimatedTexture::get_rid() const {
return proxy;
}
bool AnimatedTexture::has_alpha() const {
-
RWLockRead r(rw_lock);
if (!frames[current_frame].texture.is_valid()) {
@@ -1798,7 +1789,6 @@ bool AnimatedTexture::has_alpha() const {
}
Ref<Image> AnimatedTexture::get_data() const {
-
RWLockRead r(rw_lock);
if (!frames[current_frame].texture.is_valid()) {
@@ -1809,7 +1799,6 @@ Ref<Image> AnimatedTexture::get_data() const {
}
bool AnimatedTexture::is_pixel_opaque(int p_x, int p_y) const {
-
RWLockRead r(rw_lock);
if (frames[current_frame].texture.is_valid()) {
@@ -1819,7 +1808,6 @@ bool AnimatedTexture::is_pixel_opaque(int p_x, int p_y) const {
}
void AnimatedTexture::_validate_property(PropertyInfo &property) const {
-
String prop = property.name;
if (prop.begins_with("frame_")) {
int frame = prop.get_slicec('/', 0).get_slicec('_', 1).to_int();
@@ -1833,6 +1821,15 @@ void AnimatedTexture::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_frames", "frames"), &AnimatedTexture::set_frames);
ClassDB::bind_method(D_METHOD("get_frames"), &AnimatedTexture::get_frames);
+ ClassDB::bind_method(D_METHOD("set_current_frame", "frame"), &AnimatedTexture::set_current_frame);
+ ClassDB::bind_method(D_METHOD("get_current_frame"), &AnimatedTexture::get_current_frame);
+
+ ClassDB::bind_method(D_METHOD("set_pause", "pause"), &AnimatedTexture::set_pause);
+ ClassDB::bind_method(D_METHOD("get_pause"), &AnimatedTexture::get_pause);
+
+ ClassDB::bind_method(D_METHOD("set_oneshot", "oneshot"), &AnimatedTexture::set_oneshot);
+ ClassDB::bind_method(D_METHOD("get_oneshot"), &AnimatedTexture::get_oneshot);
+
ClassDB::bind_method(D_METHOD("set_fps", "fps"), &AnimatedTexture::set_fps);
ClassDB::bind_method(D_METHOD("get_fps"), &AnimatedTexture::get_fps);
@@ -1843,6 +1840,9 @@ void AnimatedTexture::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_frame_delay", "frame"), &AnimatedTexture::get_frame_delay);
ADD_PROPERTY(PropertyInfo(Variant::INT, "frames", PROPERTY_HINT_RANGE, "1," + itos(MAX_FRAMES), PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_frames", "get_frames");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "current_frame", PROPERTY_HINT_NONE, "", 0), "set_current_frame", "get_current_frame");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "pause"), "set_pause", "get_pause");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "oneshot"), "set_oneshot", "get_oneshot");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fps", PROPERTY_HINT_RANGE, "0,1024,0.1"), "set_fps", "get_fps");
for (int i = 0; i < MAX_FRAMES; i++) {
@@ -1864,6 +1864,8 @@ AnimatedTexture::AnimatedTexture() {
fps = 4;
prev_ticks = 0;
current_frame = 0;
+ pause = false;
+ oneshot = false;
RenderingServer::get_singleton()->connect("frame_pre_draw", callable_mp(this, &AnimatedTexture::_update_proxy));
#ifndef NO_THREADS
@@ -1880,25 +1882,49 @@ AnimatedTexture::~AnimatedTexture() {
memdelete(rw_lock);
}
}
+
///////////////////////////////
-Image::Format TextureLayered::get_format() const {
+void TextureLayered::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("get_format"), &TextureLayered::get_format);
+ ClassDB::bind_method(D_METHOD("get_layered_type"), &TextureLayered::get_layered_type);
+ ClassDB::bind_method(D_METHOD("get_width"), &TextureLayered::get_width);
+ ClassDB::bind_method(D_METHOD("get_height"), &TextureLayered::get_height);
+ ClassDB::bind_method(D_METHOD("get_layers"), &TextureLayered::get_layers);
+ ClassDB::bind_method(D_METHOD("has_mipmaps"), &TextureLayered::has_mipmaps);
+ ClassDB::bind_method(D_METHOD("get_layer_data", "layer"), &TextureLayered::get_layer_data);
+
+ BIND_ENUM_CONSTANT(LAYERED_TYPE_2D_ARRAY);
+ BIND_ENUM_CONSTANT(LAYERED_TYPE_CUBEMAP);
+ BIND_ENUM_CONSTANT(LAYERED_TYPE_CUBEMAP_ARRAY);
+}
+
+///////////////////////////////
+Image::Format ImageTextureLayered::get_format() const {
return format;
}
-uint32_t TextureLayered::get_width() const {
+int ImageTextureLayered::get_width() const {
return width;
}
-uint32_t TextureLayered::get_height() const {
+int ImageTextureLayered::get_height() const {
return height;
}
-uint32_t TextureLayered::get_layers() const {
+int ImageTextureLayered::get_layers() const {
return layers;
}
-Error TextureLayered::_create_from_images(const Array &p_images) {
+bool ImageTextureLayered::has_mipmaps() const {
+ return mipmaps;
+}
+
+ImageTextureLayered::LayeredType ImageTextureLayered::get_layered_type() const {
+ return layered_type;
+}
+
+Error ImageTextureLayered::_create_from_images(const Array &p_images) {
Vector<Ref<Image>> images;
for (int i = 0; i < p_images.size(); i++) {
Ref<Image> img = p_images[i];
@@ -1909,7 +1935,7 @@ Error TextureLayered::_create_from_images(const Array &p_images) {
return create_from_images(images);
}
-Array TextureLayered::_get_images() const {
+Array ImageTextureLayered::_get_images() const {
Array images;
for (int i = 0; i < layers; i++) {
images.push_back(get_layer_data(i));
@@ -1917,14 +1943,13 @@ Array TextureLayered::_get_images() const {
return images;
}
-Error TextureLayered::create_from_images(Vector<Ref<Image>> p_images) {
-
+Error ImageTextureLayered::create_from_images(Vector<Ref<Image>> p_images) {
int new_layers = p_images.size();
ERR_FAIL_COND_V(new_layers == 0, ERR_INVALID_PARAMETER);
- if (layered_type == RS::TEXTURE_LAYERED_CUBEMAP) {
+ if (layered_type == LAYERED_TYPE_CUBEMAP) {
ERR_FAIL_COND_V_MSG(new_layers != 6, ERR_INVALID_PARAMETER,
"Cubemaps require exactly 6 layers");
- } else if (layered_type == RS::TEXTURE_LAYERED_CUBEMAP_ARRAY) {
+ } else if (layered_type == LAYERED_TYPE_CUBEMAP_ARRAY) {
ERR_FAIL_COND_V_MSG((new_layers % 6) != 0, ERR_INVALID_PARAMETER,
"Cubemap array layers must be a multiple of 6");
}
@@ -1946,11 +1971,11 @@ Error TextureLayered::create_from_images(Vector<Ref<Image>> p_images) {
}
if (texture.is_valid()) {
- RID new_texture = RS::get_singleton()->texture_2d_layered_create(p_images, layered_type);
+ RID new_texture = RS::get_singleton()->texture_2d_layered_create(p_images, RS::TextureLayeredType(layered_type));
ERR_FAIL_COND_V(!new_texture.is_valid(), ERR_CANT_CREATE);
RS::get_singleton()->texture_replace(texture, new_texture);
} else {
- texture = RS::get_singleton()->texture_2d_layered_create(p_images, layered_type);
+ texture = RS::get_singleton()->texture_2d_layered_create(p_images, RS::TextureLayeredType(layered_type));
ERR_FAIL_COND_V(!texture.is_valid(), ERR_CANT_CREATE);
}
@@ -1962,7 +1987,7 @@ Error TextureLayered::create_from_images(Vector<Ref<Image>> p_images) {
return OK;
}
-void TextureLayered::update_layer(const Ref<Image> &p_image, int p_layer) {
+void ImageTextureLayered::update_layer(const Ref<Image> &p_image, int p_layer) {
ERR_FAIL_COND(texture.is_valid());
ERR_FAIL_COND(p_image.is_null());
ERR_FAIL_COND(p_image->get_format() != format);
@@ -1972,19 +1997,19 @@ void TextureLayered::update_layer(const Ref<Image> &p_image, int p_layer) {
RS::get_singleton()->texture_2d_update(texture, p_image, p_layer);
}
-Ref<Image> TextureLayered::get_layer_data(int p_layer) const {
+Ref<Image> ImageTextureLayered::get_layer_data(int p_layer) const {
ERR_FAIL_INDEX_V(p_layer, layers, Ref<Image>());
return RS::get_singleton()->texture_2d_layer_get(texture, p_layer);
}
-RID TextureLayered::get_rid() const {
+RID ImageTextureLayered::get_rid() const {
if (texture.is_null()) {
- texture = RS::get_singleton()->texture_2d_layered_placeholder_create();
+ texture = RS::get_singleton()->texture_2d_layered_placeholder_create(RS::TextureLayeredType(layered_type));
}
return texture;
}
-void TextureLayered::set_path(const String &p_path, bool p_take_over) {
+void ImageTextureLayered::set_path(const String &p_path, bool p_take_over) {
if (texture.is_valid()) {
RS::get_singleton()->texture_set_path(texture, p_path);
}
@@ -1992,24 +2017,16 @@ void TextureLayered::set_path(const String &p_path, bool p_take_over) {
Resource::set_path(p_path, p_take_over);
}
-void TextureLayered::_bind_methods() {
+void ImageTextureLayered::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("create_from_images", "images"), &ImageTextureLayered::_create_from_images);
+ ClassDB::bind_method(D_METHOD("update_layer", "image", "layer"), &ImageTextureLayered::update_layer);
- ClassDB::bind_method(D_METHOD("get_format"), &TextureLayered::get_format);
-
- ClassDB::bind_method(D_METHOD("get_width"), &TextureLayered::get_width);
- ClassDB::bind_method(D_METHOD("get_height"), &TextureLayered::get_height);
- ClassDB::bind_method(D_METHOD("get_layers"), &TextureLayered::get_layers);
-
- ClassDB::bind_method(D_METHOD("create_from_images", "images"), &TextureLayered::_create_from_images);
- ClassDB::bind_method(D_METHOD("update_layer", "image", "layer"), &TextureLayered::update_layer);
- ClassDB::bind_method(D_METHOD("get_layer_data", "layer"), &TextureLayered::get_layer_data);
-
- ClassDB::bind_method(D_METHOD("_get_images"), &TextureLayered::_get_images);
+ ClassDB::bind_method(D_METHOD("_get_images"), &ImageTextureLayered::_get_images);
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "_images", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_INTERNAL), "create_from_images", "_get_images");
}
-TextureLayered::TextureLayered(RenderingServer::TextureLayeredType p_layered_type) {
+ImageTextureLayered::ImageTextureLayered(LayeredType p_layered_type) {
layered_type = p_layered_type;
format = Image::FORMAT_MAX;
@@ -2018,193 +2035,237 @@ TextureLayered::TextureLayered(RenderingServer::TextureLayeredType p_layered_typ
layers = 0;
}
-TextureLayered::~TextureLayered() {
+ImageTextureLayered::~ImageTextureLayered() {
if (texture.is_valid()) {
RS::get_singleton()->free(texture);
}
}
-RES ResourceFormatLoaderTextureLayered::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress) {
+///////////////////////////////////////////
- if (r_error) {
- *r_error = ERR_CANT_OPEN;
- }
-
- Ref<TextureLayered> lt;
-
- if (p_path.ends_with("cube")) {
- Ref<Cubemap> cube;
- cube.instance();
- lt = cube;
- } else if (p_path.ends_with("cubearr")) {
- Ref<CubemapArray> cubearr;
- cubearr.instance();
- lt = cubearr;
- } else if (p_path.ends_with("tex2darr")) {
- Ref<Texture2DArray> t2darr;
- t2darr.instance();
- lt = t2darr;
- } else {
- ERR_FAIL_V_MSG(RES(), "Unrecognized layered texture extension.");
+void StreamTextureLayered::set_path(const String &p_path, bool p_take_over) {
+ if (texture.is_valid()) {
+ RenderingServer::get_singleton()->texture_set_path(texture, p_path);
}
- FileAccess *f = FileAccess::open(p_path, FileAccess::READ);
- ERR_FAIL_COND_V_MSG(!f, RES(), "Cannot open file '" + p_path + "'.");
+ Resource::set_path(p_path, p_take_over);
+}
- char header[5] = { 0, 0, 0, 0, 0 };
- f->get_buffer((uint8_t *)header, 4);
+Image::Format StreamTextureLayered::get_format() const {
+ return format;
+}
- if (String(header) != "GDLT") {
- f->close();
- memdelete(f);
- if (r_error) {
- *r_error = ERR_FILE_CORRUPT;
- }
- // FIXME: It's bogus that we fail in both branches. Seen while rebasing
- // vulkan branch on master branch.
- ERR_FAIL_V_MSG(RES(), "Unrecognized layered texture.");
- } else {
+Error StreamTextureLayered::_load_data(const String &p_path, Vector<Ref<Image>> &images, int &mipmap_limit, int p_size_limit) {
+ ERR_FAIL_COND_V(images.size() != 0, ERR_INVALID_PARAMETER);
- f->close();
- memdelete(f);
- ERR_FAIL_V_MSG(RES(), "Unrecognized layered texture file format '" + String((const char *)header) + "'.");
+ FileAccessRef f = FileAccess::open(p_path, FileAccess::READ);
+ ERR_FAIL_COND_V(!f, ERR_CANT_OPEN);
+
+ uint8_t header[4];
+ f->get_buffer(header, 4);
+ if (header[0] != 'G' || header[1] != 'S' || header[2] != 'T' || header[3] != 'L') {
+ ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, "Stream texture layered file is corrupt (Bad header).");
}
- int tw = f->get_32();
- int th = f->get_32();
- int td = f->get_32();
- bool use_mipmaps = f->get_32() != 0; //texture flags (deprecated)
- Image::Format format = Image::Format(f->get_32());
- uint32_t compression = f->get_32(); // 0 - lossless (PNG), 1 - vram, 2 - uncompressed
+ uint32_t version = f->get_32();
- Vector<Ref<Image>> images;
- for (int layer = 0; layer < td; layer++) {
+ if (version > FORMAT_VERSION) {
+ ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, "Stream texture file is too new.");
+ }
- Ref<Image> image;
- image.instance();
+ uint32_t layer_count = f->get_32(); //layer count
+ uint32_t type = f->get_32(); //layer count
+ ERR_FAIL_COND_V(type != layered_type, ERR_INVALID_DATA);
- if (compression == COMPRESSION_LOSSLESS) {
- //look for a PNG file inside
+ uint32_t df = f->get_32(); //data format
+ mipmap_limit = int(f->get_32());
+ //reserverd
+ f->get_32();
+ f->get_32();
+ f->get_32();
- int mipmaps = f->get_32();
- Vector<Ref<Image>> mipmap_images;
+ if (!(df & FORMAT_BIT_STREAM)) {
+ p_size_limit = 0;
+ }
- for (int i = 0; i < mipmaps; i++) {
- uint32_t size = f->get_32();
+ images.resize(layer_count);
- Vector<uint8_t> pv;
- pv.resize(size);
- {
- uint8_t *w = pv.ptrw();
- f->get_buffer(w, size);
- }
+ for (uint32_t i = 0; i < layer_count; i++) {
+ Ref<Image> image = StreamTexture2D::load_image_from_file(f, p_size_limit);
+ ERR_FAIL_COND_V(image.is_null() || image->empty(), ERR_CANT_OPEN);
+ images.write[i] = image;
+ }
- Ref<Image> img = Image::lossless_unpacker(pv);
+ return OK;
+}
- if (img.is_null() || img->empty() || format != img->get_format()) {
- if (r_error) {
- *r_error = ERR_FILE_CORRUPT;
- }
- f->close();
- memdelete(f);
- ERR_FAIL_V(RES());
- }
+Error StreamTextureLayered::load(const String &p_path) {
+ Vector<Ref<Image>> images;
- mipmap_images.push_back(img);
- }
+ int mipmap_limit;
- if (mipmap_images.size() == 1) {
+ Error err = _load_data(p_path, images, mipmap_limit);
+ if (err) {
+ return err;
+ }
- image = mipmap_images[0];
+ if (texture.is_valid()) {
+ RID new_texture = RS::get_singleton()->texture_2d_layered_create(images, RS::TextureLayeredType(layered_type));
+ RS::get_singleton()->texture_replace(texture, new_texture);
+ } else {
+ texture = RS::get_singleton()->texture_2d_layered_create(images, RS::TextureLayeredType(layered_type));
+ }
- } else {
- int total_size = Image::get_image_data_size(tw, th, format, true);
- Vector<uint8_t> img_data;
- img_data.resize(total_size);
-
- {
- uint8_t *w = img_data.ptrw();
-
- int ofs = 0;
- for (int i = 0; i < mipmap_images.size(); i++) {
-
- Vector<uint8_t> id = mipmap_images[i]->get_data();
- int len = id.size();
- const uint8_t *r = id.ptr();
- copymem(&w[ofs], r, len);
- ofs += len;
- }
- }
+ w = images[0]->get_width();
+ h = images[0]->get_height();
+ mipmaps = images[0]->has_mipmaps();
+ format = images[0]->get_format();
+ layers = images.size();
- image->create(tw, th, true, format, img_data);
- if (image->empty()) {
- if (r_error) {
- *r_error = ERR_FILE_CORRUPT;
- }
- f->close();
- memdelete(f);
- ERR_FAIL_V(RES());
- }
- }
+ path_to_file = p_path;
- } else {
+ if (get_path() == String()) {
+ //temporarily set path if no path set for resource, helps find errors
+ RenderingServer::get_singleton()->texture_set_path(texture, p_path);
+ }
- //look for regular format
+ _change_notify();
+ emit_changed();
+ return OK;
+}
- int total_size = Image::get_image_data_size(tw, th, format, use_mipmaps);
+String StreamTextureLayered::get_load_path() const {
+ return path_to_file;
+}
- Vector<uint8_t> img_data;
- img_data.resize(total_size);
+int StreamTextureLayered::get_width() const {
+ return w;
+}
- {
- uint8_t *w = img_data.ptrw();
- int bytes = f->get_buffer(w, total_size);
- if (bytes != total_size) {
- if (r_error) {
- *r_error = ERR_FILE_CORRUPT;
- }
- f->close();
- memdelete(f);
- ERR_FAIL_V(RES());
- }
- }
+int StreamTextureLayered::get_height() const {
+ return h;
+}
- image->create(tw, th, use_mipmaps, format, img_data);
- }
+int StreamTextureLayered::get_layers() const {
+ return layers;
+}
+
+bool StreamTextureLayered::has_mipmaps() const {
+ return mipmaps;
+}
- images.push_back(image);
+TextureLayered::LayeredType StreamTextureLayered::get_layered_type() const {
+ return layered_type;
+}
+
+RID StreamTextureLayered::get_rid() const {
+ if (!texture.is_valid()) {
+ texture = RS::get_singleton()->texture_2d_layered_placeholder_create(RS::TextureLayeredType(layered_type));
}
+ return texture;
+}
- Error err = lt->create_from_images(images);
- if (err != OK) {
- *r_error = err;
- return RES();
+Ref<Image> StreamTextureLayered::get_layer_data(int p_layer) const {
+ if (texture.is_valid()) {
+ return RS::get_singleton()->texture_2d_layer_get(texture, p_layer);
} else {
+ return Ref<Image>();
+ }
+}
- if (r_error)
- *r_error = OK;
+void StreamTextureLayered::reload_from_file() {
+ String path = get_path();
+ if (!path.is_resource_file()) {
+ return;
}
- return lt;
+ path = ResourceLoader::path_remap(path); //remap for translation
+ path = ResourceLoader::import_remap(path); //remap for import
+ if (!path.is_resource_file()) {
+ return;
+ }
+
+ load(path);
+}
+
+void StreamTextureLayered::_validate_property(PropertyInfo &property) const {
}
-void ResourceFormatLoaderTextureLayered::get_recognized_extensions(List<String> *p_extensions) const {
+void StreamTextureLayered::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("load", "path"), &StreamTextureLayered::load);
+ ClassDB::bind_method(D_METHOD("get_load_path"), &StreamTextureLayered::get_load_path);
- p_extensions->push_back("cube");
- p_extensions->push_back("cubearr");
- p_extensions->push_back("tex2darr");
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "load_path", PROPERTY_HINT_FILE, "*.stex"), "load", "get_load_path");
+}
+
+StreamTextureLayered::StreamTextureLayered(LayeredType p_type) {
+ layered_type = p_type;
+ format = Image::FORMAT_MAX;
+ w = 0;
+ h = 0;
+ layers = 0;
+ mipmaps = false;
}
-bool ResourceFormatLoaderTextureLayered::handles_type(const String &p_type) const {
- return p_type == "Texture2DArray" || p_type == "Cubemap" || p_type == "CubemapArray";
+
+StreamTextureLayered::~StreamTextureLayered() {
+ if (texture.is_valid()) {
+ RS::get_singleton()->free(texture);
+ }
}
-String ResourceFormatLoaderTextureLayered::get_resource_type(const String &p_path) const {
- if (p_path.get_extension().to_lower() == "cube")
- return "Cubemap";
- if (p_path.get_extension().to_lower() == "cubearr")
- return "CubemapArray";
- if (p_path.get_extension().to_lower() == "tex2darr")
- return "Texture2DArray";
+/////////////////////////////////////////////////
+
+RES ResourceFormatLoaderStreamTextureLayered::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, bool p_no_cache) {
+ Ref<StreamTextureLayered> st;
+ if (p_path.get_extension().to_lower() == "stexarray") {
+ Ref<StreamTexture2DArray> s;
+ s.instance();
+ st = s;
+ } else if (p_path.get_extension().to_lower() == "scube") {
+ Ref<StreamCubemap> s;
+ s.instance();
+ st = s;
+ } else if (p_path.get_extension().to_lower() == "scubearray") {
+ Ref<StreamCubemapArray> s;
+ s.instance();
+ st = s;
+ } else {
+ if (r_error) {
+ *r_error = ERR_FILE_UNRECOGNIZED;
+ }
+ return RES();
+ }
+ Error err = st->load(p_path);
+ if (r_error) {
+ *r_error = err;
+ }
+ if (err != OK) {
+ return RES();
+ }
+
+ return st;
+}
+
+void ResourceFormatLoaderStreamTextureLayered::get_recognized_extensions(List<String> *p_extensions) const {
+ p_extensions->push_back("stexarray");
+ p_extensions->push_back("scube");
+ p_extensions->push_back("scubearray");
+}
+
+bool ResourceFormatLoaderStreamTextureLayered::handles_type(const String &p_type) const {
+ return p_type == "StreamTexture2DArray" || p_type == "StreamCubemap" || p_type == "StreamCubemapArray";
+}
+
+String ResourceFormatLoaderStreamTextureLayered::get_resource_type(const String &p_path) const {
+ if (p_path.get_extension().to_lower() == "stexarray") {
+ return "StreamTexture2DArray";
+ }
+ if (p_path.get_extension().to_lower() == "scube") {
+ return "StreamCubemap";
+ }
+ if (p_path.get_extension().to_lower() == "scubearray") {
+ return "StreamCubemapArray";
+ }
return "";
}