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-rw-r--r--scene/resources/texture.cpp218
1 files changed, 180 insertions, 38 deletions
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index ff5900cd3e..92172912c2 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -34,7 +34,8 @@
#include "core/io/image_loader.h"
#include "core/method_bind_ext.gen.inc"
#include "core/os/os.h"
-#include "scene/resources/bit_mask.h"
+#include "mesh.h"
+#include "scene/resources/bit_map.h"
Size2 Texture::get_size() const {
@@ -110,10 +111,12 @@ void ImageTexture::reload_from_file() {
Ref<Image> img;
img.instance();
- Error err = ImageLoader::load_image(path, img);
- ERR_FAIL_COND(err != OK);
-
- create_from_image(img, flags);
+ if (ImageLoader::load_image(path, img) == OK) {
+ create_from_image(img, flags);
+ } else {
+ Resource::reload_from_file();
+ _change_notify();
+ }
}
bool ImageTexture::_set(const StringName &p_name, const Variant &p_value) {
@@ -157,7 +160,7 @@ bool ImageTexture::_get(const StringName &p_name, Variant &r_ret) const {
void ImageTexture::_get_property_list(List<PropertyInfo> *p_list) const {
p_list->push_back(PropertyInfo(Variant::INT, "flags", PROPERTY_HINT_FLAGS, "Mipmaps,Repeat,Filter,Anisotropic,sRGB,Mirrored Repeat"));
- p_list->push_back(PropertyInfo(Variant::OBJECT, "image", PROPERTY_HINT_RESOURCE_TYPE, "Image"));
+ p_list->push_back(PropertyInfo(Variant::OBJECT, "image", PROPERTY_HINT_RESOURCE_TYPE, "Image", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT));
p_list->push_back(PropertyInfo(Variant::VECTOR2, "size", PROPERTY_HINT_NONE, ""));
}
@@ -178,12 +181,6 @@ void ImageTexture::_reload_hook(const RID &p_hook) {
_change_notify();
}
-bool ImageTexture::keep_images_cached = false;
-
-void ImageTexture::set_keep_images_cached(bool p_enable) {
- keep_images_cached = p_enable;
-}
-
void ImageTexture::create(int p_width, int p_height, Image::Format p_format, uint32_t p_flags) {
flags = p_flags;
@@ -205,9 +202,7 @@ void ImageTexture::create_from_image(const Ref<Image> &p_image, uint32_t p_flags
VisualServer::get_singleton()->texture_set_data(texture, p_image);
_change_notify();
- if (keep_images_cached) {
- image_cache = p_image;
- }
+ image_stored = true;
}
void ImageTexture::set_flags(uint32_t p_flags) {
@@ -255,10 +250,7 @@ void ImageTexture::set_data(const Ref<Image> &p_image) {
_change_notify();
alpha_cache.unref();
-
- if (keep_images_cached) {
- image_cache = p_image;
- }
+ image_stored = true;
}
void ImageTexture::_resource_path_changed() {
@@ -268,10 +260,10 @@ void ImageTexture::_resource_path_changed() {
Ref<Image> ImageTexture::get_data() const {
- if (image_cache.is_valid()) {
- return image_cache;
- } else {
+ if (image_stored) {
return VisualServer::get_singleton()->texture_get_data(texture);
+ } else {
+ return Ref<Image>();
}
}
@@ -437,6 +429,8 @@ ImageTexture::ImageTexture() {
texture = VisualServer::get_singleton()->texture_create();
storage = STORAGE_RAW;
lossy_storage_quality = 0.7;
+ image_stored = false;
+ format = Image::FORMAT_L8;
}
ImageTexture::~ImageTexture() {
@@ -492,7 +486,7 @@ Image::Format StreamTexture::get_format() const {
return format;
}
-Error StreamTexture::_load_data(const String &p_path, int &tw, int &th, int &flags, Ref<Image> &image, int p_size_limit) {
+Error StreamTexture::_load_data(const String &p_path, int &tw, int &th, int &tw_custom, int &th_custom, int &flags, Ref<Image> &image, int p_size_limit) {
alpha_cache.unref();
@@ -508,8 +502,11 @@ Error StreamTexture::_load_data(const String &p_path, int &tw, int &th, int &fla
ERR_FAIL_COND_V(header[0] != 'G' || header[1] != 'D' || header[2] != 'S' || header[3] != 'T', ERR_FILE_CORRUPT);
}
- tw = f->get_32();
- th = f->get_32();
+ tw = f->get_16();
+ tw_custom = f->get_16();
+ th = f->get_16();
+ th_custom = f->get_16();
+
flags = f->get_32(); //texture flags!
uint32_t df = f->get_32(); //data format
@@ -643,7 +640,7 @@ Error StreamTexture::_load_data(const String &p_path, int &tw, int &th, int &fla
bool mipmaps = df & FORMAT_BIT_HAS_MIPMAPS;
if (!mipmaps) {
- int size = Image::get_image_data_size(tw, th, format, 0);
+ int size = Image::get_image_data_size(tw, th, format, false);
PoolVector<uint8_t> img_data;
img_data.resize(size);
@@ -662,22 +659,19 @@ Error StreamTexture::_load_data(const String &p_path, int &tw, int &th, int &fla
int sw = tw;
int sh = th;
- int mipmaps = Image::get_image_required_mipmaps(tw, th, format);
+ int mipmaps2 = Image::get_image_required_mipmaps(tw, th, format);
int total_size = Image::get_image_data_size(tw, th, format, true);
int idx = 0;
- int ofs = 0;
- while (mipmaps > 1 && p_size_limit > 0 && (sw > p_size_limit || sh > p_size_limit)) {
+ while (mipmaps2 > 1 && p_size_limit > 0 && (sw > p_size_limit || sh > p_size_limit)) {
sw = MAX(sw >> 1, 1);
sh = MAX(sh >> 1, 1);
- mipmaps--;
+ mipmaps2--;
idx++;
}
- if (idx > 0) {
- ofs = Image::get_image_data_size(tw, th, format, idx - 1);
- }
+ int ofs = Image::get_image_mipmap_offset(tw, th, format, idx);
if (total_size - ofs <= 0) {
memdelete(f);
@@ -698,7 +692,7 @@ Error StreamTexture::_load_data(const String &p_path, int &tw, int &th, int &fla
int expected = total_size - ofs;
if (bytes < expected) {
- //this is a compatibility workaround for older format, which saved less mipmaps. It is still recommended the image is reimported.
+ //this is a compatibility workaround for older format, which saved less mipmaps2. It is still recommended the image is reimported.
zeromem(w.ptr() + bytes, (expected - bytes));
} else if (bytes != expected) {
ERR_FAIL_V(ERR_FILE_CORRUPT);
@@ -716,18 +710,26 @@ Error StreamTexture::_load_data(const String &p_path, int &tw, int &th, int &fla
Error StreamTexture::load(const String &p_path) {
- int lw, lh, lflags;
+ int lw, lh, lwc, lhc, lflags;
Ref<Image> image;
image.instance();
- Error err = _load_data(p_path, lw, lh, lflags, image);
+ Error err = _load_data(p_path, lw, lh, lwc, lhc, lflags, image);
if (err)
return err;
+ if (get_path() == String()) {
+ //temporarily set path if no path set for resource, helps find errors
+ VisualServer::get_singleton()->texture_set_path(texture, p_path);
+ }
VS::get_singleton()->texture_allocate(texture, image->get_width(), image->get_height(), 0, image->get_format(), VS::TEXTURE_TYPE_2D, lflags);
VS::get_singleton()->texture_set_data(texture, image);
+ if (lwc || lhc) {
+ VS::get_singleton()->texture_set_size_override(texture, lwc, lhc, 0);
+ } else {
+ }
- w = lw;
- h = lh;
+ w = lwc ? lwc : lw;
+ h = lhc ? lhc : lh;
flags = lflags;
path_to_file = p_path;
format = image->get_format();
@@ -795,6 +797,7 @@ bool StreamTexture::is_pixel_opaque(int p_x, int p_y) const {
decom->decompress();
img = decom;
}
+
alpha_cache.instance();
alpha_cache->create_from_image_alpha(img);
}
@@ -839,6 +842,12 @@ void StreamTexture::reload_from_file() {
load(path);
}
+void StreamTexture::_validate_property(PropertyInfo &property) const {
+ if (property.name == "flags") {
+ property.usage = PROPERTY_USAGE_NOEDITOR;
+ }
+}
+
void StreamTexture::_bind_methods() {
ClassDB::bind_method(D_METHOD("load", "path"), &StreamTexture::load);
@@ -1124,6 +1133,138 @@ AtlasTexture::AtlasTexture() {
filter_clip = false;
}
+/////////////////////////////////////////
+
+int MeshTexture::get_width() const {
+ return size.width;
+}
+int MeshTexture::get_height() const {
+ return size.height;
+}
+RID MeshTexture::get_rid() const {
+ return RID();
+}
+
+bool MeshTexture::has_alpha() const {
+ return false;
+}
+
+void MeshTexture::set_flags(uint32_t p_flags) {
+}
+
+uint32_t MeshTexture::get_flags() const {
+ return 0;
+}
+
+void MeshTexture::set_mesh(const Ref<Mesh> &p_mesh) {
+ mesh = p_mesh;
+}
+Ref<Mesh> MeshTexture::get_mesh() const {
+ return mesh;
+}
+
+void MeshTexture::set_image_size(const Size2 &p_size) {
+ size = p_size;
+}
+
+Size2 MeshTexture::get_image_size() const {
+
+ return size;
+}
+
+void MeshTexture::set_base_texture(const Ref<Texture> &p_texture) {
+ base_texture = p_texture;
+}
+
+Ref<Texture> MeshTexture::get_base_texture() const {
+ return base_texture;
+}
+
+void MeshTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose, const Ref<Texture> &p_normal_map) const {
+
+ if (mesh.is_null() || base_texture.is_null()) {
+ return;
+ }
+ Transform2D xform;
+ xform.set_origin(p_pos);
+ if (p_transpose) {
+ SWAP(xform.elements[0][1], xform.elements[1][0]);
+ SWAP(xform.elements[0][0], xform.elements[1][1]);
+ }
+ RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();
+ VisualServer::get_singleton()->canvas_item_add_mesh(p_canvas_item, mesh->get_rid(), xform, p_modulate, base_texture->get_rid(), normal_rid);
+}
+void MeshTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose, const Ref<Texture> &p_normal_map) const {
+ if (mesh.is_null() || base_texture.is_null()) {
+ return;
+ }
+ Transform2D xform;
+ Vector2 origin = p_rect.position;
+ if (p_rect.size.x < 0) {
+ origin.x += size.x;
+ }
+ if (p_rect.size.y < 0) {
+ origin.y += size.y;
+ }
+ xform.set_origin(origin);
+ xform.set_scale(p_rect.size / size);
+
+ if (p_transpose) {
+ SWAP(xform.elements[0][1], xform.elements[1][0]);
+ SWAP(xform.elements[0][0], xform.elements[1][1]);
+ }
+ RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();
+ VisualServer::get_singleton()->canvas_item_add_mesh(p_canvas_item, mesh->get_rid(), xform, p_modulate, base_texture->get_rid(), normal_rid);
+}
+void MeshTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, const Ref<Texture> &p_normal_map, bool p_clip_uv) const {
+
+ if (mesh.is_null() || base_texture.is_null()) {
+ return;
+ }
+ Transform2D xform;
+ Vector2 origin = p_rect.position;
+ if (p_rect.size.x < 0) {
+ origin.x += size.x;
+ }
+ if (p_rect.size.y < 0) {
+ origin.y += size.y;
+ }
+ xform.set_origin(origin);
+ xform.set_scale(p_rect.size / size);
+
+ if (p_transpose) {
+ SWAP(xform.elements[0][1], xform.elements[1][0]);
+ SWAP(xform.elements[0][0], xform.elements[1][1]);
+ }
+ RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();
+ VisualServer::get_singleton()->canvas_item_add_mesh(p_canvas_item, mesh->get_rid(), xform, p_modulate, base_texture->get_rid(), normal_rid);
+}
+bool MeshTexture::get_rect_region(const Rect2 &p_rect, const Rect2 &p_src_rect, Rect2 &r_rect, Rect2 &r_src_rect) const {
+ r_rect = p_rect;
+ r_src_rect = p_src_rect;
+ return true;
+}
+
+bool MeshTexture::is_pixel_opaque(int p_x, int p_y) const {
+ return true;
+}
+
+void MeshTexture::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_mesh", "mesh"), &MeshTexture::set_mesh);
+ ClassDB::bind_method(D_METHOD("get_mesh"), &MeshTexture::get_mesh);
+ ClassDB::bind_method(D_METHOD("set_image_size", "size"), &MeshTexture::set_image_size);
+ ClassDB::bind_method(D_METHOD("get_image_size"), &MeshTexture::get_image_size);
+ ClassDB::bind_method(D_METHOD("set_base_texture", "texture"), &MeshTexture::set_base_texture);
+ ClassDB::bind_method(D_METHOD("get_base_texture"), &MeshTexture::get_base_texture);
+
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "mesh", PROPERTY_HINT_RESOURCE_TYPE, "Mesh"), "set_mesh", "get_mesh");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "base_texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_base_texture", "get_base_texture");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "image_size", PROPERTY_HINT_RANGE, "0,16384,1"), "set_image_size", "get_image_size");
+}
+
+MeshTexture::MeshTexture() {
+}
+
//////////////////////////////////////////
int LargeTexture::get_width() const {
@@ -1513,6 +1654,7 @@ CubeMap::CubeMap() {
cubemap = VisualServer::get_singleton()->texture_create();
storage = STORAGE_RAW;
lossy_storage_quality = 0.7;
+ format = Image::FORMAT_BPTC_RGBA;
}
CubeMap::~CubeMap() {