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-rw-r--r--scene/resources/texture.cpp990
1 files changed, 990 insertions, 0 deletions
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
new file mode 100644
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+++ b/scene/resources/texture.cpp
@@ -0,0 +1,990 @@
+/*************************************************************************/
+/* texture.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#include "texture.h"
+#include "io/image_loader.h"
+#include "core/os/os.h"
+
+
+
+Size2 Texture::get_size() const {
+
+ return Size2(get_width(),get_height());
+}
+
+
+void Texture::draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate) const {
+
+ VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item,Rect2( p_pos, get_size()),get_rid(),false,p_modulate);
+
+}
+void Texture::draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile,const Color& p_modulate) const {
+
+ VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item,p_rect,get_rid(),p_tile,p_modulate);
+
+}
+void Texture::draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate) const{
+
+ VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item,p_rect,get_rid(),p_src_rect,p_modulate);
+}
+
+
+void Texture::_bind_methods() {
+
+ ObjectTypeDB::bind_method(_MD("get_width"),&Texture::get_width);
+ ObjectTypeDB::bind_method(_MD("get_height"),&Texture::get_height);
+ ObjectTypeDB::bind_method(_MD("get_size"),&Texture::get_size);
+ ObjectTypeDB::bind_method(_MD("get_rid"),&Texture::get_rid);
+ ObjectTypeDB::bind_method(_MD("has_alpha"),&Texture::has_alpha);
+ ObjectTypeDB::bind_method(_MD("set_flags","flags"),&Texture::set_flags);
+ ObjectTypeDB::bind_method(_MD("get_flags"),&Texture::get_flags);
+ ObjectTypeDB::bind_method(_MD("draw","canvas_item","pos","modulate"),&Texture::draw,DEFVAL(Color(1,1,1)));
+ ObjectTypeDB::bind_method(_MD("draw_rect","canvas_item","rect","tile","modulate"),&Texture::draw_rect,DEFVAL(Color(1,1,1)));
+ ObjectTypeDB::bind_method(_MD("draw_rect_region","canvas_item","rect","src_rect","modulate"),&Texture::draw_rect_region,DEFVAL(Color(1,1,1)));
+
+ BIND_CONSTANT( FLAG_MIPMAPS );
+ BIND_CONSTANT( FLAG_REPEAT );
+ BIND_CONSTANT( FLAG_FILTER );
+ BIND_CONSTANT( FLAG_VIDEO_SURFACE );
+ BIND_CONSTANT( FLAGS_DEFAULT );
+
+}
+
+Texture::Texture() {
+
+
+
+}
+
+
+
+/////////////////////
+
+
+
+
+bool ImageTexture::can_reload_from_file() {
+
+ return true;
+}
+
+void ImageTexture::reload_from_file() {
+
+ String path=get_path();
+ if (!path.is_resource_file())
+ return;
+
+ uint32_t flags = get_flags();
+ Image img;
+
+ Error err = ImageLoader::load_image(path,&img);
+ ERR_FAIL_COND(err!=OK);
+
+ create_from_image(img,flags);
+
+}
+
+bool ImageTexture::_set(const StringName& p_name, const Variant& p_value) {
+
+ if (p_name=="image" && p_value.get_type()==Variant::IMAGE)
+ create_from_image( p_value,flags );
+ else if (p_name=="flags")
+ if (w*h==0)
+ flags=p_value;
+ else
+ set_flags(p_value);
+ else if (p_name=="size") {
+ Size2 s = p_value;
+ w=s.width;
+ h=s.height;
+ VisualServer::get_singleton()->texture_set_size_override(texture,w,h);
+ } else if (p_name=="storage") {
+ storage=Storage(p_value.operator int());
+ } else if (p_name=="lossy_quality") {
+ lossy_storage_quality=p_value;
+ } else if (p_name=="_data") {
+ _set_data(p_value);
+ } else
+ return false;
+
+ return true;
+
+}
+
+bool ImageTexture::_get(const StringName& p_name,Variant &r_ret) const {
+
+
+ if (p_name=="image_data") {
+
+ } else if (p_name=="image")
+ r_ret= get_data();
+ else if (p_name=="flags")
+ r_ret= flags;
+ else if (p_name=="size")
+ r_ret=Size2(w,h);
+ else if (p_name=="storage")
+ r_ret= storage;
+ else if (p_name=="lossy_quality")
+ r_ret= lossy_storage_quality;
+ else
+ return false;
+
+ return true;
+}
+
+
+
+
+void ImageTexture::_get_property_list( List<PropertyInfo> *p_list) const {
+
+
+ PropertyHint img_hint=PROPERTY_HINT_NONE;
+ if (storage==STORAGE_COMPRESS_LOSSY) {
+ img_hint=PROPERTY_HINT_IMAGE_COMPRESS_LOSSY;
+ } else if (storage==STORAGE_COMPRESS_LOSSLESS) {
+ img_hint=PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS;
+ }
+
+
+
+ p_list->push_back( PropertyInfo( Variant::INT, "flags", PROPERTY_HINT_FLAGS,"Mipmaps,Repeat,Filter") );
+ p_list->push_back( PropertyInfo( Variant::IMAGE, "image", img_hint,String::num(lossy_storage_quality)) );
+ p_list->push_back( PropertyInfo( Variant::VECTOR2, "size",PROPERTY_HINT_NONE, ""));
+ p_list->push_back( PropertyInfo( Variant::INT, "storage", PROPERTY_HINT_ENUM,"Uncompressed,Compress Lossy,Compress Lossless"));
+ p_list->push_back( PropertyInfo( Variant::REAL, "lossy_quality", PROPERTY_HINT_RANGE,"0.0,1.0,0.01" ));
+}
+
+void ImageTexture::_reload_hook(const RID& p_hook) {
+
+ String path=get_path();
+ if (!path.is_resource_file())
+ return;
+
+ Image img;
+ Error err = ImageLoader::load_image(path,&img);
+
+ ERR_FAIL_COND(err!=OK);
+
+
+ VisualServer::get_singleton()->texture_set_data(texture,img);
+
+ _change_notify();
+}
+
+void ImageTexture::create(int p_width, int p_height,Image::Format p_format,uint32_t p_flags) {
+
+ flags=p_flags;
+ VisualServer::get_singleton()->texture_allocate(texture,p_width, p_height, p_format, p_flags);
+ format=p_format;
+ w=p_width;
+ h=p_height;
+
+}
+void ImageTexture::create_from_image(const Image& p_image, uint32_t p_flags) {
+
+ flags=p_flags;
+ w=p_image.get_width();
+ h=p_image.get_height();
+ format=p_image.get_format();
+
+ VisualServer::get_singleton()->texture_allocate(texture,p_image.get_width(),p_image.get_height(), p_image.get_format(), p_flags);
+ VisualServer::get_singleton()->texture_set_data(texture,p_image);
+ _change_notify();
+}
+
+void ImageTexture::set_flags(uint32_t p_flags) {
+
+
+
+/* uint32_t cube = flags & FLAG_CUBEMAP;
+ if (flags == p_flags&cube)
+ return;
+
+ flags=p_flags|cube; */
+ flags=p_flags;
+ VisualServer::get_singleton()->texture_set_flags(texture,p_flags);
+
+}
+
+uint32_t ImageTexture::get_flags() const {
+
+ return ImageTexture::flags;
+}
+
+Image::Format ImageTexture::get_format() const {
+
+ return format;
+}
+
+void ImageTexture::load(const String& p_path) {
+
+ Image img;
+ img.load(p_path);
+ create_from_image(img);
+
+}
+
+void ImageTexture::set_data(const Image& p_image) {
+
+ VisualServer::get_singleton()->texture_set_data(texture,p_image);
+ VisualServer::get_singleton()->texture_set_reload_hook(texture,0,StringName()); //hook is erased if data is changed
+ _change_notify();
+}
+
+void ImageTexture::_resource_path_changed() {
+
+ String path=get_path();
+ if (VS::get_singleton()->has_feature(VS::FEATURE_NEEDS_RELOAD_HOOK)) {
+ //this needs to be done much better, but probably will end up being deprecated as technology advances
+ if (path.is_resource_file() && ImageLoader::recognize(path.extension())) {
+
+ //hook is set only if path is hookable
+ VisualServer::get_singleton()->texture_set_reload_hook(texture,get_instance_ID(),"_reload_hook");
+ } else {
+ VisualServer::get_singleton()->texture_set_reload_hook(texture,0,StringName());
+ }
+ }
+}
+
+Image ImageTexture::get_data() const {
+
+ return VisualServer::get_singleton()->texture_get_data(texture);
+}
+
+int ImageTexture::get_width() const {
+
+ return w;
+}
+
+int ImageTexture::get_height() const {
+
+ return h;
+}
+
+
+RID ImageTexture::get_rid() const {
+
+ return texture;
+}
+
+void ImageTexture::fix_alpha_edges() {
+
+ if (format==Image::FORMAT_RGBA /*&& !(flags&FLAG_CUBEMAP)*/) {
+
+ Image img = get_data();
+ img.fix_alpha_edges();
+ set_data(img);
+ }
+}
+
+bool ImageTexture::has_alpha() const {
+
+ return ( format==Image::FORMAT_GRAYSCALE_ALPHA || format==Image::FORMAT_INDEXED_ALPHA || format==Image::FORMAT_RGBA );
+}
+
+
+void ImageTexture::draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate) const {
+
+ if ((w|h)==0)
+ return;
+ VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item,Rect2( p_pos, Size2(w,h)),texture,false,p_modulate);
+
+}
+void ImageTexture::draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile,const Color& p_modulate) const {
+
+ if ((w|h)==0)
+ return;
+ VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item,p_rect,texture,p_tile,p_modulate);
+
+}
+void ImageTexture::draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate) const{
+
+ if ((w|h)==0)
+ return;
+ VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item,p_rect,texture,p_src_rect,p_modulate);
+}
+
+
+void ImageTexture::set_size_override(const Size2& p_size) {
+
+ Size2 s=p_size;
+ if (s.x!=0)
+ w=s.x;
+ if (s.y!=0)
+ h=s.y;
+ VisualServer::get_singleton()->texture_set_size_override(texture,w,h);
+}
+
+void ImageTexture::set_storage(Storage p_storage) {
+
+ storage=p_storage;
+}
+
+ImageTexture::Storage ImageTexture::get_storage() const {
+
+ return storage;
+}
+
+void ImageTexture::set_lossy_storage_quality(float p_lossy_storage_quality) {
+
+ lossy_storage_quality=p_lossy_storage_quality;
+}
+
+float ImageTexture::get_lossy_storage_quality() const {
+
+ return lossy_storage_quality;
+}
+
+void ImageTexture::_set_data(Dictionary p_data) {
+
+ Image img = p_data["image"];
+ uint32_t flags = p_data["flags"];
+
+ create_from_image(img, flags);
+
+ set_storage(Storage(p_data["storage"].operator int()));
+ set_lossy_storage_quality(p_data["lossy_quality"]);
+
+ set_size_override(p_data["size"]);
+};
+
+void ImageTexture::_bind_methods() {
+
+ ObjectTypeDB::bind_method(_MD("create","width","height","format","flags"),&ImageTexture::create,DEFVAL(FLAGS_DEFAULT));
+ ObjectTypeDB::bind_method(_MD("create_from_image","image","flags"),&ImageTexture::create_from_image,DEFVAL(FLAGS_DEFAULT));
+ ObjectTypeDB::bind_method(_MD("get_format"),&ImageTexture::get_format);
+ ObjectTypeDB::bind_method(_MD("load","path"),&ImageTexture::load);
+ ObjectTypeDB::bind_method(_MD("set_data","image"),&ImageTexture::set_data);
+ ObjectTypeDB::bind_method(_MD("get_data","cube_side"),&ImageTexture::get_data);
+ ObjectTypeDB::bind_method(_MD("set_storage","mode"),&ImageTexture::set_storage);
+ ObjectTypeDB::bind_method(_MD("get_storage"),&ImageTexture::get_storage);
+ ObjectTypeDB::bind_method(_MD("set_lossy_storage_quality","quality"),&ImageTexture::set_lossy_storage_quality);
+ ObjectTypeDB::bind_method(_MD("get_lossy_storage_quality"),&ImageTexture::get_lossy_storage_quality);
+ ObjectTypeDB::bind_method(_MD("fix_alpha_edges"),&ImageTexture::fix_alpha_edges);
+ ObjectTypeDB::bind_method(_MD("set_size_override","size"),&ImageTexture::set_size_override);
+ ObjectTypeDB::set_method_flags(get_type_static(),_SCS("fix_alpha_edges"),METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR);
+ ObjectTypeDB::bind_method(_MD("_reload_hook","rid"),&ImageTexture::_reload_hook);
+
+
+ BIND_CONSTANT( STORAGE_RAW );
+ BIND_CONSTANT( STORAGE_COMPRESS_LOSSY );
+ BIND_CONSTANT( STORAGE_COMPRESS_LOSSLESS );
+
+
+}
+
+ImageTexture::ImageTexture() {
+
+ w=h=0;
+ flags=FLAGS_DEFAULT;
+ texture = VisualServer::get_singleton()->texture_create();
+ storage = STORAGE_RAW;
+ lossy_storage_quality=0.7;
+
+
+}
+
+
+ImageTexture::~ImageTexture() {
+
+ VisualServer::get_singleton()->free( texture );
+}
+
+
+//////////////////////////////////////////
+
+
+int AtlasTexture::get_width() const {
+
+ if (region.size.width==0) {
+ if (atlas.is_valid())
+ return atlas->get_width();
+ return 1;
+ } else {
+ return region.size.width+margin.size.width;
+ }
+}
+int AtlasTexture::get_height() const {
+
+ if (region.size.height==0) {
+ if (atlas.is_valid())
+ return atlas->get_height();
+ return 1;
+ } else {
+ return region.size.height+margin.size.height;
+ }
+}
+RID AtlasTexture::get_rid() const {
+
+ if (atlas.is_valid())
+ return atlas->get_rid();
+
+ return RID();
+}
+
+bool AtlasTexture::has_alpha() const {
+
+ if (atlas.is_valid())
+ return atlas->has_alpha();
+
+ return false;
+}
+
+void AtlasTexture::set_flags(uint32_t p_flags) {
+
+ if (atlas.is_valid())
+ atlas->set_flags(p_flags);
+
+}
+
+
+uint32_t AtlasTexture::get_flags() const{
+
+ if (atlas.is_valid())
+ return atlas->get_flags();
+
+ return 0;
+}
+
+void AtlasTexture::set_atlas(const Ref<Texture>& p_atlas){
+
+ atlas=p_atlas;
+ emit_changed();
+}
+Ref<Texture> AtlasTexture::get_atlas() const{
+
+ return atlas;
+}
+
+void AtlasTexture::set_region(const Rect2& p_region) {
+
+ region=p_region;
+ emit_changed();
+
+}
+
+Rect2 AtlasTexture::get_region() const {
+
+ return region;
+}
+
+void AtlasTexture::set_margin(const Rect2& p_margin) {
+
+ margin=p_margin;
+ emit_changed();
+
+}
+
+Rect2 AtlasTexture::get_margin() const {
+
+ return margin;
+}
+
+void AtlasTexture::_bind_methods() {
+
+ ObjectTypeDB::bind_method(_MD("set_atlas","atlas:Texture"),&AtlasTexture::set_atlas);
+ ObjectTypeDB::bind_method(_MD("get_atlas:Texture"),&AtlasTexture::get_atlas);
+
+ ObjectTypeDB::bind_method(_MD("set_region","region"),&AtlasTexture::set_region);
+ ObjectTypeDB::bind_method(_MD("get_region"),&AtlasTexture::get_region);
+
+ ObjectTypeDB::bind_method(_MD("set_margin","margin"),&AtlasTexture::set_margin);
+ ObjectTypeDB::bind_method(_MD("get_margin"),&AtlasTexture::get_margin);
+
+ ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "atlas", PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_atlas"),_SCS("get_atlas") );
+ ADD_PROPERTY( PropertyInfo( Variant::RECT2, "region"), _SCS("set_region"),_SCS("get_region") );
+ ADD_PROPERTY( PropertyInfo( Variant::RECT2, "margin"), _SCS("set_margin"),_SCS("get_margin") );
+
+}
+
+
+
+
+void AtlasTexture::draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate) const {
+
+ Rect2 rc=region;
+
+ if (!atlas.is_valid())
+ return;
+
+ if (rc.size.width==0) {
+ rc.size.width=atlas->get_width();
+ }
+
+ if (rc.size.height==0) {
+ rc.size.height=atlas->get_height();
+ }
+
+ VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item,Rect2(p_pos+margin.pos,rc.size),atlas->get_rid(),rc,p_modulate);
+}
+
+void AtlasTexture::draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile,const Color& p_modulate) const {
+
+ Rect2 rc=region;
+
+ if (!atlas.is_valid())
+ return;
+
+ if (rc.size.width==0) {
+ rc.size.width=atlas->get_width();
+ }
+
+ if (rc.size.height==0) {
+ rc.size.height=atlas->get_height();
+ }
+
+ Vector2 scale = p_rect.size / (region.size+margin.size);
+ Rect2 dr( p_rect.pos+margin.pos*scale,rc.size*scale );
+
+ VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item,dr,atlas->get_rid(),rc,p_modulate);
+
+}
+void AtlasTexture::draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate) const {
+
+ //this might not necesarily work well if using a rect, needs to be fixed properly
+ Rect2 rc=region;
+
+ if (!atlas.is_valid())
+ return;
+
+ Rect2 src=p_src_rect;
+ src.pos+=rc.pos-margin.pos;
+ Rect2 src_c = rc.clip(src);
+ if (src_c.size==Size2())
+ return;
+ Vector2 ofs = src_c.pos-rc.pos + margin.pos;
+
+ Vector2 scale = p_rect.size / p_src_rect.size;
+
+ Rect2 dr( p_rect.pos+ofs*scale,src_c.size*scale );
+
+ VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item,dr,atlas->get_rid(),src_c,p_modulate);
+}
+
+
+AtlasTexture::AtlasTexture() {
+
+
+}
+
+
+//////////////////////////////////////////
+
+
+int LargeTexture::get_width() const {
+
+ return size.width;
+}
+int LargeTexture::get_height() const {
+
+ return size.height;
+}
+RID LargeTexture::get_rid() const {
+
+ return RID();
+}
+
+bool LargeTexture::has_alpha() const {
+
+ for(int i=0;i<pieces.size();i++) {
+ if (pieces[i].texture->has_alpha())
+ return true;
+ }
+
+ return false;
+}
+
+void LargeTexture::set_flags(uint32_t p_flags) {
+
+ for(int i=0;i<pieces.size();i++) {
+ pieces[i].texture->set_flags(p_flags);
+ }
+
+}
+
+
+uint32_t LargeTexture::get_flags() const{
+
+ if (pieces.size())
+ return pieces[0].texture->get_flags();
+
+ return 0;
+}
+
+
+void LargeTexture::add_piece(const Point2& p_offset,const Ref<Texture>& p_texture) {
+
+ ERR_FAIL_COND(p_texture.is_null());
+ Piece p;
+ p.offset=p_offset;
+ p.texture=p_texture;
+ pieces.push_back(p);
+}
+
+void LargeTexture::set_size(const Size2& p_size){
+
+ size=p_size;
+}
+void LargeTexture::clear(){
+
+ pieces.clear();
+ size=Size2i();
+}
+
+Array LargeTexture::_get_data() const {
+
+ Array arr;
+ for(int i=0;i<pieces.size();i++) {
+ arr.push_back(pieces[i].offset);
+ arr.push_back(pieces[i].texture);
+ }
+ arr.push_back(Size2(size));
+ return arr;
+
+}
+void LargeTexture::_set_data(const Array& p_array) {
+
+ ERR_FAIL_COND(p_array.size()<1);
+ ERR_FAIL_COND(!(p_array.size()&1));
+ clear();
+ for(int i=0;i<p_array.size()-1;i+=2) {
+ add_piece(p_array[i],p_array[i+1]);
+ }
+ size=Size2(p_array[p_array.size()-1]);
+}
+
+int LargeTexture::get_piece_count() const {
+
+ return pieces.size();
+}
+Vector2 LargeTexture::get_piece_offset(int p_idx) const{
+
+ ERR_FAIL_INDEX_V(p_idx,pieces.size(),Vector2());
+ return pieces[p_idx].offset;
+}
+Ref<Texture> LargeTexture::get_piece_texture(int p_idx) const{
+
+ ERR_FAIL_INDEX_V(p_idx,pieces.size(),Ref<Texture>());
+ return pieces[p_idx].texture;
+
+}
+
+
+void LargeTexture::_bind_methods() {
+
+ ObjectTypeDB::bind_method(_MD("add_piece","ofs","texture:Texture"),&LargeTexture::add_piece);
+ ObjectTypeDB::bind_method(_MD("set_size","size"),&LargeTexture::set_size);
+ ObjectTypeDB::bind_method(_MD("clear"),&LargeTexture::clear);
+
+ ObjectTypeDB::bind_method(_MD("get_piece_count"),&LargeTexture::get_piece_count);
+ ObjectTypeDB::bind_method(_MD("get_piece_offset","idx"),&LargeTexture::get_piece_offset);
+ ObjectTypeDB::bind_method(_MD("get_piece_texture:Texture","idx"),&LargeTexture::get_piece_texture);
+
+ ObjectTypeDB::bind_method(_MD("_set_data","data"),&LargeTexture::_set_data);
+ ObjectTypeDB::bind_method(_MD("_get_data"),&LargeTexture::_get_data);
+
+ ADD_PROPERTY( PropertyInfo( Variant::ARRAY, "_data",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR), _SCS("_set_data"),_SCS("_get_data") );
+
+}
+
+
+
+
+void LargeTexture::draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate) const {
+
+ for(int i=0;i<pieces.size();i++) {
+
+ pieces[i].texture->draw(p_canvas_item,pieces[i].offset+p_pos,p_modulate);
+ }
+}
+
+void LargeTexture::draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile,const Color& p_modulate) const {
+
+ //tiling not supported for this
+ if (size.x==0 || size.y==0)
+ return;
+
+ Size2 scale = p_rect.size/size;
+
+ for(int i=0;i<pieces.size();i++) {
+
+ pieces[i].texture->draw_rect(p_canvas_item,Rect2(pieces[i].offset*scale+p_rect.pos,pieces[i].texture->get_size()*scale),false,p_modulate);
+ }
+
+}
+void LargeTexture::draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate) const {
+
+
+ //tiling not supported for this
+ if (p_src_rect.size.x==0 || p_src_rect.size.y==0)
+ return;
+
+ Size2 scale = p_rect.size/p_src_rect.size;
+
+ for(int i=0;i<pieces.size();i++) {
+
+ Rect2 rect( pieces[i].offset, pieces[i].texture->get_size());
+ if (!p_src_rect.intersects(rect))
+ continue;
+ Rect2 local = p_src_rect.clip(rect);
+ Rect2 target = local;
+ target.size*=scale;
+ target.pos=p_rect.pos+(p_src_rect.pos+rect.pos)*scale;
+ local.pos-=rect.pos;
+ pieces[i].texture->draw_rect_region(p_canvas_item,target,local,p_modulate);
+ }
+
+}
+
+
+LargeTexture::LargeTexture() {
+
+
+}
+
+
+///////////////////////////////////////////////
+
+
+
+
+void CubeMap::set_flags(uint32_t p_flags) {
+
+ flags=p_flags;
+ if (_is_valid())
+ VS::get_singleton()->texture_set_flags(cubemap,flags|VS::TEXTURE_FLAG_CUBEMAP);
+}
+
+uint32_t CubeMap::get_flags() const {
+
+ return flags;
+}
+
+void CubeMap::set_side(Side p_side,const Image& p_image) {
+
+ ERR_FAIL_COND(p_image.empty());
+ ERR_FAIL_INDEX(p_side,6);
+ if (!_is_valid()) {
+ format = p_image.get_format();
+ w=p_image.get_width();
+ h=p_image.get_height();
+ VS::get_singleton()->texture_allocate(cubemap,w,h,p_image.get_format(),flags|VS::TEXTURE_FLAG_CUBEMAP);
+ }
+
+ VS::get_singleton()->texture_set_data(cubemap,p_image,VS::CubeMapSide(p_side));
+ valid[p_side]=true;
+}
+
+Image CubeMap::get_side(Side p_side) const {
+
+ if (!valid[p_side])
+ return Image();
+ return VS::get_singleton()->texture_get_data(cubemap,VS::CubeMapSide(p_side));
+
+}
+
+Image::Format CubeMap::get_format() const {
+
+ return format;
+}
+int CubeMap::get_width() const {
+
+ return w;
+}
+int CubeMap::get_height() const {
+
+ return h;
+}
+
+RID CubeMap::get_rid() const {
+
+ return cubemap;
+}
+
+
+void CubeMap::set_storage(Storage p_storage) {
+
+ storage=p_storage;
+}
+
+CubeMap::Storage CubeMap::get_storage() const {
+
+ return storage;
+}
+
+void CubeMap::set_lossy_storage_quality(float p_lossy_storage_quality) {
+
+ lossy_storage_quality=p_lossy_storage_quality;
+}
+
+float CubeMap::get_lossy_storage_quality() const {
+
+ return lossy_storage_quality;
+}
+
+bool CubeMap::_set(const StringName& p_name, const Variant& p_value) {
+
+ if (p_name=="side/left")
+ set_side(SIDE_LEFT,p_value);
+ if (p_name=="side/right")
+ set_side(SIDE_RIGHT,p_value);
+ if (p_name=="side/bottom")
+ set_side(SIDE_BOTTOM,p_value);
+ if (p_name=="side/top")
+ set_side(SIDE_TOP,p_value);
+ if (p_name=="side/front")
+ set_side(SIDE_FRONT,p_value);
+ if (p_name=="side/back")
+ set_side(SIDE_BACK,p_value);
+ else if (p_name=="flags")
+ set_flags(p_value);
+ else if (p_name=="storage") {
+ storage=Storage(p_value.operator int());
+ } else if (p_name=="lossy_quality") {
+ lossy_storage_quality=p_value;
+ } else
+ return false;
+
+ return true;
+
+}
+
+bool CubeMap::_get(const StringName& p_name,Variant &r_ret) const {
+
+ if (p_name=="side/left")
+ r_ret=get_side(SIDE_LEFT);
+ if (p_name=="side/right")
+ r_ret=get_side(SIDE_RIGHT);
+ if (p_name=="side/bottom")
+ r_ret=get_side(SIDE_BOTTOM);
+ if (p_name=="side/top")
+ r_ret=get_side(SIDE_TOP);
+ if (p_name=="side/front")
+ r_ret=get_side(SIDE_FRONT);
+ if (p_name=="side/back")
+ r_ret=get_side(SIDE_BACK);
+ else if (p_name=="flags")
+ r_ret= flags;
+ else if (p_name=="storage")
+ r_ret= storage;
+ else if (p_name=="lossy_quality")
+ r_ret= lossy_storage_quality;
+ else
+ return false;
+
+ return true;
+}
+
+
+
+
+void CubeMap::_get_property_list( List<PropertyInfo> *p_list) const {
+
+
+ PropertyHint img_hint=PROPERTY_HINT_NONE;
+ if (storage==STORAGE_COMPRESS_LOSSY) {
+ img_hint=PROPERTY_HINT_IMAGE_COMPRESS_LOSSY;
+ } else if (storage==STORAGE_COMPRESS_LOSSLESS) {
+ img_hint=PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS;
+ }
+
+
+ p_list->push_back( PropertyInfo( Variant::INT, "flags", PROPERTY_HINT_FLAGS,"Mipmaps,Repeat,Filter" ) );
+ p_list->push_back( PropertyInfo( Variant::IMAGE, "side/left", img_hint,String::num(lossy_storage_quality)) );
+ p_list->push_back( PropertyInfo( Variant::IMAGE, "side/right", img_hint,String::num(lossy_storage_quality)) );
+ p_list->push_back( PropertyInfo( Variant::IMAGE, "side/bottom", img_hint,String::num(lossy_storage_quality)) );
+ p_list->push_back( PropertyInfo( Variant::IMAGE, "side/top", img_hint,String::num(lossy_storage_quality)) );
+ p_list->push_back( PropertyInfo( Variant::IMAGE, "side/front", img_hint,String::num(lossy_storage_quality)) );
+ p_list->push_back( PropertyInfo( Variant::IMAGE, "side/back", img_hint,String::num(lossy_storage_quality)) );
+ p_list->push_back( PropertyInfo( Variant::INT, "storage", PROPERTY_HINT_ENUM,"Uncompressed,Compress Lossy,Compress Lossless",PROPERTY_USAGE_EDITOR));
+ p_list->push_back( PropertyInfo( Variant::REAL, "lossy_quality", PROPERTY_HINT_RANGE,"0.0,1.0,0.01" ) );
+}
+
+void CubeMap::_bind_methods() {
+
+ ObjectTypeDB::bind_method(_MD("get_width"),&CubeMap::get_width);
+ ObjectTypeDB::bind_method(_MD("get_height"),&CubeMap::get_height);
+ ObjectTypeDB::bind_method(_MD("get_rid"),&CubeMap::get_rid);
+ ObjectTypeDB::bind_method(_MD("set_flags","flags"),&CubeMap::set_flags);
+ ObjectTypeDB::bind_method(_MD("get_flags"),&CubeMap::get_flags);
+
+ ObjectTypeDB::bind_method(_MD("set_side","side","image"),&CubeMap::set_side);
+ ObjectTypeDB::bind_method(_MD("get_side","side"),&CubeMap::get_side);
+ ObjectTypeDB::bind_method(_MD("set_storage","mode"),&CubeMap::set_storage);
+ ObjectTypeDB::bind_method(_MD("get_storage"),&CubeMap::get_storage);
+ ObjectTypeDB::bind_method(_MD("set_lossy_storage_quality","quality"),&CubeMap::set_lossy_storage_quality);
+ ObjectTypeDB::bind_method(_MD("get_lossy_storage_quality"),&CubeMap::get_lossy_storage_quality);
+
+
+ BIND_CONSTANT( STORAGE_RAW );
+ BIND_CONSTANT( STORAGE_COMPRESS_LOSSY );
+ BIND_CONSTANT( STORAGE_COMPRESS_LOSSLESS );
+ BIND_CONSTANT( SIDE_LEFT );
+ BIND_CONSTANT( SIDE_RIGHT );
+ BIND_CONSTANT( SIDE_BOTTOM );
+ BIND_CONSTANT( SIDE_TOP );
+ BIND_CONSTANT( SIDE_FRONT );
+ BIND_CONSTANT( SIDE_BACK );
+ BIND_CONSTANT( FLAG_MIPMAPS );
+ BIND_CONSTANT( FLAG_REPEAT );
+ BIND_CONSTANT( FLAG_FILTER );
+ BIND_CONSTANT( FLAGS_DEFAULT );
+
+
+}
+
+CubeMap::CubeMap() {
+
+ w=h=0;
+ flags=FLAGS_DEFAULT;
+ for(int i=0;i<6;i++)
+ valid[i]=false;
+ cubemap = VisualServer::get_singleton()->texture_create();
+ storage = STORAGE_RAW;
+ lossy_storage_quality=0.7;
+
+
+}
+
+
+CubeMap::~CubeMap() {
+
+ VisualServer::get_singleton()->free( cubemap );
+}
+
+
+
+
+/* BIND_CONSTANT( FLAG_CUBEMAP );
+ BIND_CONSTANT( CUBEMAP_LEFT );
+ BIND_CONSTANT( CUBEMAP_RIGHT );
+ BIND_CONSTANT( CUBEMAP_BOTTOM );
+ BIND_CONSTANT( CUBEMAP_TOP );
+ BIND_CONSTANT( CUBEMAP_FRONT );
+ BIND_CONSTANT( CUBEMAP_BACK );
+*/