diff options
Diffstat (limited to 'scene/resources/surface_tool.h')
-rw-r--r-- | scene/resources/surface_tool.h | 16 |
1 files changed, 14 insertions, 2 deletions
diff --git a/scene/resources/surface_tool.h b/scene/resources/surface_tool.h index bde6702759..bf4332ad2a 100644 --- a/scene/resources/surface_tool.h +++ b/scene/resources/surface_tool.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -84,12 +84,24 @@ public: static SimplifyScaleFunc simplify_scale_func; typedef size_t (*SimplifySloppyFunc)(unsigned int *destination, const unsigned int *indices, size_t index_count, const float *vertex_positions_data, size_t vertex_count, size_t vertex_positions_stride, size_t target_index_count, float target_error, float *out_result_error); static SimplifySloppyFunc simplify_sloppy_func; + typedef size_t (*GenerateRemapFunc)(unsigned int *destination, const unsigned int *indices, size_t index_count, const void *vertices, size_t vertex_count, size_t vertex_size); + static GenerateRemapFunc generate_remap_func; + typedef void (*RemapVertexFunc)(void *destination, const void *vertices, size_t vertex_count, size_t vertex_size, const unsigned int *remap); + static RemapVertexFunc remap_vertex_func; + typedef void (*RemapIndexFunc)(unsigned int *destination, const unsigned int *indices, size_t index_count, const unsigned int *remap); + static RemapIndexFunc remap_index_func; + static void strip_mesh_arrays(PackedVector3Array &r_vertices, PackedInt32Array &r_indices); private: struct VertexHasher { static _FORCE_INLINE_ uint32_t hash(const Vertex &p_vtx); }; + struct TriangleHasher { + static _FORCE_INLINE_ uint32_t hash(const int *p_triangle); + static _FORCE_INLINE_ bool compare(const int *p_lhs, const int *p_rhs); + }; + struct WeightSort { int index = 0; float weight = 0.0; |