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-rw-r--r--scene/resources/surface_tool.h10
1 files changed, 9 insertions, 1 deletions
diff --git a/scene/resources/surface_tool.h b/scene/resources/surface_tool.h
index ef13238c13..c55cade813 100644
--- a/scene/resources/surface_tool.h
+++ b/scene/resources/surface_tool.h
@@ -62,6 +62,14 @@ private:
static _FORCE_INLINE_ uint32_t hash(const Vertex &p_vtx);
};
+ struct WeightSort {
+ int index;
+ float weight;
+ bool operator<(const WeightSort &p_right) const {
+ return weight < p_right.weight;
+ }
+ };
+
bool begun;
bool first;
Mesh::PrimitiveType primitive;
@@ -109,7 +117,7 @@ public:
void add_weights(const Vector<float> &p_weights);
void add_smooth_group(bool p_smooth);
- void add_triangle_fan(const Vector<Vector3> &p_vertexes, const Vector<Vector2> &p_uvs = Vector<Vector2>(), const Vector<Color> &p_colors = Vector<Color>(), const Vector<Vector2> &p_uv2s = Vector<Vector2>(), const Vector<Vector3> &p_normals = Vector<Vector3>(), const Vector<Plane> &p_tangents = Vector<Plane>());
+ void add_triangle_fan(const Vector<Vector3> &p_vertices, const Vector<Vector2> &p_uvs = Vector<Vector2>(), const Vector<Color> &p_colors = Vector<Color>(), const Vector<Vector2> &p_uv2s = Vector<Vector2>(), const Vector<Vector3> &p_normals = Vector<Vector3>(), const Vector<Plane> &p_tangents = Vector<Plane>());
void add_index(int p_index);