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-rw-r--r--scene/resources/sphere_shape_3d.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/resources/sphere_shape_3d.cpp b/scene/resources/sphere_shape_3d.cpp
index d24998ff18..fd33387df6 100644
--- a/scene/resources/sphere_shape_3d.cpp
+++ b/scene/resources/sphere_shape_3d.cpp
@@ -31,7 +31,7 @@
#include "sphere_shape_3d.h"
#include "servers/physics_server_3d.h"
-Vector<Vector3> SphereShape3D::get_debug_mesh_lines() {
+Vector<Vector3> SphereShape3D::get_debug_mesh_lines() const {
float r = get_radius();
Vector<Vector3> points;