summaryrefslogtreecommitdiff
path: root/scene/resources/sphere_shape_3d.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'scene/resources/sphere_shape_3d.cpp')
-rw-r--r--scene/resources/sphere_shape_3d.cpp7
1 files changed, 0 insertions, 7 deletions
diff --git a/scene/resources/sphere_shape_3d.cpp b/scene/resources/sphere_shape_3d.cpp
index 153db4c291..d24998ff18 100644
--- a/scene/resources/sphere_shape_3d.cpp
+++ b/scene/resources/sphere_shape_3d.cpp
@@ -32,13 +32,11 @@
#include "servers/physics_server_3d.h"
Vector<Vector3> SphereShape3D::get_debug_mesh_lines() {
-
float r = get_radius();
Vector<Vector3> points;
for (int i = 0; i <= 360; i++) {
-
float ra = Math::deg2rad((float)i);
float rb = Math::deg2rad((float)i + 1);
Point2 a = Vector2(Math::sin(ra), Math::cos(ra)) * r;
@@ -60,13 +58,11 @@ real_t SphereShape3D::get_enclosing_radius() const {
}
void SphereShape3D::_update_shape() {
-
PhysicsServer3D::get_singleton()->shape_set_data(get_shape(), radius);
Shape3D::_update_shape();
}
void SphereShape3D::set_radius(float p_radius) {
-
radius = p_radius;
_update_shape();
notify_change_to_owners();
@@ -74,12 +70,10 @@ void SphereShape3D::set_radius(float p_radius) {
}
float SphereShape3D::get_radius() const {
-
return radius;
}
void SphereShape3D::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("set_radius", "radius"), &SphereShape3D::set_radius);
ClassDB::bind_method(D_METHOD("get_radius"), &SphereShape3D::get_radius);
@@ -88,6 +82,5 @@ void SphereShape3D::_bind_methods() {
SphereShape3D::SphereShape3D() :
Shape3D(PhysicsServer3D::get_singleton()->shape_create(PhysicsServer3D::SHAPE_SPHERE)) {
-
set_radius(1.0);
}