diff options
Diffstat (limited to 'scene/resources/shape_3d.cpp')
-rw-r--r-- | scene/resources/shape_3d.cpp | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/scene/resources/shape_3d.cpp b/scene/resources/shape_3d.cpp index 59766f4f1f..cb44e059a3 100644 --- a/scene/resources/shape_3d.cpp +++ b/scene/resources/shape_3d.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -66,7 +66,7 @@ Ref<ArrayMesh> Shape3D::get_debug_mesh() { debug_mesh_cache = Ref<ArrayMesh>(memnew(ArrayMesh)); - if (!lines.empty()) { + if (!lines.is_empty()) { //make mesh Vector<Vector3> array; array.resize(lines.size()); @@ -102,6 +102,8 @@ void Shape3D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_margin", "margin"), &Shape3D::set_margin); ClassDB::bind_method(D_METHOD("get_margin"), &Shape3D::get_margin); + ClassDB::bind_method(D_METHOD("get_debug_mesh"), &Shape3D::get_debug_mesh); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "margin", PROPERTY_HINT_RANGE, "0.001,10,0.001"), "set_margin", "get_margin"); } |