diff options
Diffstat (limited to 'scene/resources/mesh_library.cpp')
-rw-r--r-- | scene/resources/mesh_library.cpp | 175 |
1 files changed, 77 insertions, 98 deletions
diff --git a/scene/resources/mesh_library.cpp b/scene/resources/mesh_library.cpp index becbf39dad..92ca921f25 100644 --- a/scene/resources/mesh_library.cpp +++ b/scene/resources/mesh_library.cpp @@ -28,28 +28,26 @@ /*************************************************************************/ #include "mesh_library.h" +bool MeshLibrary::_set(const StringName &p_name, const Variant &p_value) { - -bool MeshLibrary::_set(const StringName& p_name, const Variant& p_value) { - - String name=p_name; + String name = p_name; if (name.begins_with("item/")) { - int idx = name.get_slicec('/',1).to_int(); - String what = name.get_slicec('/',2); + int idx = name.get_slicec('/', 1).to_int(); + String what = name.get_slicec('/', 2); if (!item_map.has(idx)) create_item(idx); - if(what=="name") - set_item_name(idx,p_value); - else if(what=="mesh") - set_item_mesh(idx,p_value); - else if(what=="shape") - set_item_shape(idx,p_value); - else if(what=="preview") - set_item_preview(idx,p_value); - else if(what=="navmesh") - set_item_navmesh(idx,p_value); + if (what == "name") + set_item_name(idx, p_value); + else if (what == "mesh") + set_item_mesh(idx, p_value); + else if (what == "shape") + set_item_shape(idx, p_value); + else if (what == "preview") + set_item_preview(idx, p_value); + else if (what == "navmesh") + set_item_navmesh(idx, p_value); else return false; @@ -59,137 +57,125 @@ bool MeshLibrary::_set(const StringName& p_name, const Variant& p_value) { return false; } -bool MeshLibrary::_get(const StringName& p_name,Variant &r_ret) const { - - String name=p_name; - int idx = name.get_slicec('/',1).to_int(); - ERR_FAIL_COND_V(!item_map.has(idx),false); - String what = name.get_slicec('/',2); - - if(what=="name") - r_ret= get_item_name(idx); - else if(what=="mesh") - r_ret= get_item_mesh(idx); - else if(what=="shape") - r_ret= get_item_shape(idx); - else if(what=="navmesh") - r_ret= get_item_navmesh(idx); - else if(what=="preview") - r_ret= get_item_preview(idx); +bool MeshLibrary::_get(const StringName &p_name, Variant &r_ret) const { + + String name = p_name; + int idx = name.get_slicec('/', 1).to_int(); + ERR_FAIL_COND_V(!item_map.has(idx), false); + String what = name.get_slicec('/', 2); + + if (what == "name") + r_ret = get_item_name(idx); + else if (what == "mesh") + r_ret = get_item_mesh(idx); + else if (what == "shape") + r_ret = get_item_shape(idx); + else if (what == "navmesh") + r_ret = get_item_navmesh(idx); + else if (what == "preview") + r_ret = get_item_preview(idx); else return false; return true; } -void MeshLibrary::_get_property_list( List<PropertyInfo> *p_list) const { +void MeshLibrary::_get_property_list(List<PropertyInfo> *p_list) const { - for(Map<int,Item>::Element *E=item_map.front();E;E=E->next()) { + for (Map<int, Item>::Element *E = item_map.front(); E; E = E->next()) { - String name="item/"+itos(E->key())+"/"; - p_list->push_back( PropertyInfo(Variant::STRING,name+"name")); - p_list->push_back( PropertyInfo(Variant::OBJECT,name+"mesh",PROPERTY_HINT_RESOURCE_TYPE,"Mesh")); - p_list->push_back( PropertyInfo(Variant::OBJECT,name+"shape",PROPERTY_HINT_RESOURCE_TYPE,"Shape")); - p_list->push_back( PropertyInfo(Variant::OBJECT,name+"navmesh",PROPERTY_HINT_RESOURCE_TYPE,"NavigationMesh")); - p_list->push_back( PropertyInfo(Variant::OBJECT,name+"preview",PROPERTY_HINT_RESOURCE_TYPE,"Texture",PROPERTY_USAGE_DEFAULT|PROPERTY_USAGE_EDITOR_HELPER)); + String name = "item/" + itos(E->key()) + "/"; + p_list->push_back(PropertyInfo(Variant::STRING, name + "name")); + p_list->push_back(PropertyInfo(Variant::OBJECT, name + "mesh", PROPERTY_HINT_RESOURCE_TYPE, "Mesh")); + p_list->push_back(PropertyInfo(Variant::OBJECT, name + "shape", PROPERTY_HINT_RESOURCE_TYPE, "Shape")); + p_list->push_back(PropertyInfo(Variant::OBJECT, name + "navmesh", PROPERTY_HINT_RESOURCE_TYPE, "NavigationMesh")); + p_list->push_back(PropertyInfo(Variant::OBJECT, name + "preview", PROPERTY_HINT_RESOURCE_TYPE, "Texture", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_EDITOR_HELPER)); } } - - void MeshLibrary::create_item(int p_item) { - ERR_FAIL_COND(p_item<0); + ERR_FAIL_COND(p_item < 0); ERR_FAIL_COND(item_map.has(p_item)); - item_map[p_item]=Item(); + item_map[p_item] = Item(); _change_notify(); } -void MeshLibrary::set_item_name(int p_item,const String& p_name) { +void MeshLibrary::set_item_name(int p_item, const String &p_name) { ERR_FAIL_COND(!item_map.has(p_item)); - item_map[p_item].name=p_name; + item_map[p_item].name = p_name; emit_changed(); _change_notify(); - } -void MeshLibrary::set_item_mesh(int p_item,const Ref<Mesh>& p_mesh) { +void MeshLibrary::set_item_mesh(int p_item, const Ref<Mesh> &p_mesh) { ERR_FAIL_COND(!item_map.has(p_item)); - item_map[p_item].mesh=p_mesh; + item_map[p_item].mesh = p_mesh; notify_change_to_owners(); emit_changed(); _change_notify(); - - } -void MeshLibrary::set_item_shape(int p_item,const Ref<Shape>& p_shape) { +void MeshLibrary::set_item_shape(int p_item, const Ref<Shape> &p_shape) { ERR_FAIL_COND(!item_map.has(p_item)); - item_map[p_item].shape=p_shape; + item_map[p_item].shape = p_shape; _change_notify(); notify_change_to_owners(); emit_changed(); _change_notify(); - } - -void MeshLibrary::set_item_navmesh(int p_item,const Ref<NavigationMesh>& p_navmesh) { +void MeshLibrary::set_item_navmesh(int p_item, const Ref<NavigationMesh> &p_navmesh) { ERR_FAIL_COND(!item_map.has(p_item)); - item_map[p_item].navmesh=p_navmesh; + item_map[p_item].navmesh = p_navmesh; _change_notify(); notify_change_to_owners(); emit_changed(); _change_notify(); - } -void MeshLibrary::set_item_preview(int p_item,const Ref<Texture>& p_preview) { +void MeshLibrary::set_item_preview(int p_item, const Ref<Texture> &p_preview) { ERR_FAIL_COND(!item_map.has(p_item)); - item_map[p_item].preview=p_preview; + item_map[p_item].preview = p_preview; emit_changed(); _change_notify(); - } String MeshLibrary::get_item_name(int p_item) const { - ERR_FAIL_COND_V(!item_map.has(p_item),""); + ERR_FAIL_COND_V(!item_map.has(p_item), ""); return item_map[p_item].name; - } Ref<Mesh> MeshLibrary::get_item_mesh(int p_item) const { - ERR_FAIL_COND_V(!item_map.has(p_item),Ref<Mesh>()); + ERR_FAIL_COND_V(!item_map.has(p_item), Ref<Mesh>()); return item_map[p_item].mesh; - } Ref<Shape> MeshLibrary::get_item_shape(int p_item) const { - ERR_FAIL_COND_V(!item_map.has(p_item),Ref<Shape>()); + ERR_FAIL_COND_V(!item_map.has(p_item), Ref<Shape>()); return item_map[p_item].shape; } Ref<NavigationMesh> MeshLibrary::get_item_navmesh(int p_item) const { - ERR_FAIL_COND_V(!item_map.has(p_item),Ref<NavigationMesh>()); + ERR_FAIL_COND_V(!item_map.has(p_item), Ref<NavigationMesh>()); return item_map[p_item].navmesh; } - Ref<Texture> MeshLibrary::get_item_preview(int p_item) const { - ERR_FAIL_COND_V(!item_map.has(p_item),Ref<Texture>()); + ERR_FAIL_COND_V(!item_map.has(p_item), Ref<Texture>()); return item_map[p_item].preview; } bool MeshLibrary::has_item(int p_item) const { - return item_map.has(p_item) ; + return item_map.has(p_item); } void MeshLibrary::remove_item(int p_item) { @@ -198,7 +184,6 @@ void MeshLibrary::remove_item(int p_item) { notify_change_to_owners(); _change_notify(); emit_changed(); - } void MeshLibrary::clear() { @@ -213,20 +198,20 @@ Vector<int> MeshLibrary::get_item_list() const { Vector<int> ret; ret.resize(item_map.size()); - int idx=0; - for(Map<int,Item>::Element *E=item_map.front();E;E=E->next()) { + int idx = 0; + for (Map<int, Item>::Element *E = item_map.front(); E; E = E->next()) { - ret[idx++]=E->key(); + ret[idx++] = E->key(); } return ret; } -int MeshLibrary::find_item_name(const String& p_name) const { +int MeshLibrary::find_item_name(const String &p_name) const { - for(Map<int,Item>::Element *E=item_map.front();E;E=E->next()) { + for (Map<int, Item>::Element *E = item_map.front(); E; E = E->next()) { - if (E->get().name==p_name) + if (E->get().name == p_name) return E->key(); } return -1; @@ -237,33 +222,27 @@ int MeshLibrary::get_last_unused_item_id() const { if (!item_map.size()) return 0; else - return item_map.back()->key()+1; + return item_map.back()->key() + 1; } - - void MeshLibrary::_bind_methods() { - ClassDB::bind_method(D_METHOD("create_item","id"),&MeshLibrary::create_item); - ClassDB::bind_method(D_METHOD("set_item_name","id","name"),&MeshLibrary::set_item_name); - ClassDB::bind_method(D_METHOD("set_item_mesh","id","mesh:Mesh"),&MeshLibrary::set_item_mesh); - ClassDB::bind_method(D_METHOD("set_item_navmesh","id","navmesh:NavigationMesh"),&MeshLibrary::set_item_navmesh); - ClassDB::bind_method(D_METHOD("set_item_shape","id","shape:Shape"),&MeshLibrary::set_item_shape); - ClassDB::bind_method(D_METHOD("get_item_name","id"),&MeshLibrary::get_item_name); - ClassDB::bind_method(D_METHOD("get_item_mesh:Mesh","id"),&MeshLibrary::get_item_mesh); - ClassDB::bind_method(D_METHOD("get_item_navmesh:NavigationMesh","id"),&MeshLibrary::get_item_navmesh); - ClassDB::bind_method(D_METHOD("get_item_shape:Shape","id"),&MeshLibrary::get_item_shape); - ClassDB::bind_method(D_METHOD("remove_item","id"),&MeshLibrary::remove_item); - ClassDB::bind_method(D_METHOD("clear"),&MeshLibrary::clear); - ClassDB::bind_method(D_METHOD("get_item_list"),&MeshLibrary::get_item_list); - ClassDB::bind_method(D_METHOD("get_last_unused_item_id"),&MeshLibrary::get_last_unused_item_id); + ClassDB::bind_method(D_METHOD("create_item", "id"), &MeshLibrary::create_item); + ClassDB::bind_method(D_METHOD("set_item_name", "id", "name"), &MeshLibrary::set_item_name); + ClassDB::bind_method(D_METHOD("set_item_mesh", "id", "mesh:Mesh"), &MeshLibrary::set_item_mesh); + ClassDB::bind_method(D_METHOD("set_item_navmesh", "id", "navmesh:NavigationMesh"), &MeshLibrary::set_item_navmesh); + ClassDB::bind_method(D_METHOD("set_item_shape", "id", "shape:Shape"), &MeshLibrary::set_item_shape); + ClassDB::bind_method(D_METHOD("get_item_name", "id"), &MeshLibrary::get_item_name); + ClassDB::bind_method(D_METHOD("get_item_mesh:Mesh", "id"), &MeshLibrary::get_item_mesh); + ClassDB::bind_method(D_METHOD("get_item_navmesh:NavigationMesh", "id"), &MeshLibrary::get_item_navmesh); + ClassDB::bind_method(D_METHOD("get_item_shape:Shape", "id"), &MeshLibrary::get_item_shape); + ClassDB::bind_method(D_METHOD("remove_item", "id"), &MeshLibrary::remove_item); + ClassDB::bind_method(D_METHOD("clear"), &MeshLibrary::clear); + ClassDB::bind_method(D_METHOD("get_item_list"), &MeshLibrary::get_item_list); + ClassDB::bind_method(D_METHOD("get_last_unused_item_id"), &MeshLibrary::get_last_unused_item_id); } MeshLibrary::MeshLibrary() { - - } MeshLibrary::~MeshLibrary() { - - } |