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-rw-r--r--scene/resources/mesh_library.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/resources/mesh_library.cpp b/scene/resources/mesh_library.cpp
index a90999bf07..c8bfb73b2d 100644
--- a/scene/resources/mesh_library.cpp
+++ b/scene/resources/mesh_library.cpp
@@ -103,10 +103,10 @@ void MeshLibrary::_get_property_list(List<PropertyInfo> *p_list) const {
String name = vformat("%s/%d/", PNAME("item"), E.key);
p_list->push_back(PropertyInfo(Variant::STRING, name + PNAME("name")));
p_list->push_back(PropertyInfo(Variant::OBJECT, name + PNAME("mesh"), PROPERTY_HINT_RESOURCE_TYPE, "Mesh"));
- p_list->push_back(PropertyInfo(Variant::TRANSFORM3D, name + PNAME("mesh_transform")));
+ p_list->push_back(PropertyInfo(Variant::TRANSFORM3D, name + PNAME("mesh_transform"), PROPERTY_HINT_NONE, "suffix:m"));
p_list->push_back(PropertyInfo(Variant::ARRAY, name + PNAME("shapes")));
p_list->push_back(PropertyInfo(Variant::OBJECT, name + PNAME("navmesh"), PROPERTY_HINT_RESOURCE_TYPE, "NavigationMesh"));
- p_list->push_back(PropertyInfo(Variant::TRANSFORM3D, name + PNAME("navmesh_transform")));
+ p_list->push_back(PropertyInfo(Variant::TRANSFORM3D, name + PNAME("navmesh_transform"), PROPERTY_HINT_NONE, "suffix:m"));
p_list->push_back(PropertyInfo(Variant::OBJECT, name + PNAME("preview"), PROPERTY_HINT_RESOURCE_TYPE, "Texture2D", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_EDITOR_HELPER));
}
}