diff options
Diffstat (limited to 'scene/resources/mesh.h')
-rw-r--r-- | scene/resources/mesh.h | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/scene/resources/mesh.h b/scene/resources/mesh.h index ae2139a0cf..2f25ecd60b 100644 --- a/scene/resources/mesh.h +++ b/scene/resources/mesh.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -53,7 +53,10 @@ public: NO_INDEX_ARRAY = RenderingServer::NO_INDEX_ARRAY, ARRAY_WEIGHTS_SIZE = RenderingServer::ARRAY_WEIGHTS_SIZE }; - + enum BlendShapeMode { + BLEND_SHAPE_MODE_NORMALIZED = RS::BLEND_SHAPE_MODE_NORMALIZED, + BLEND_SHAPE_MODE_RELATIVE = RS::BLEND_SHAPE_MODE_RELATIVE, + }; enum ArrayType { ARRAY_VERTEX = RenderingServer::ARRAY_VERTEX, ARRAY_NORMAL = RenderingServer::ARRAY_NORMAL, @@ -168,15 +171,12 @@ class ArrayMesh : public Mesh { GDCLASS(ArrayMesh, Mesh); RES_BASE_EXTENSION("mesh"); + PackedStringArray _get_blend_shape_names() const; + void _set_blend_shape_names(const PackedStringArray &p_names); + Array _get_surfaces() const; void _set_surfaces(const Array &p_data); -public: - enum BlendShapeMode { - BLEND_SHAPE_MODE_NORMALIZED = RS::BLEND_SHAPE_MODE_NORMALIZED, - BLEND_SHAPE_MODE_RELATIVE = RS::BLEND_SHAPE_MODE_RELATIVE, - }; - private: struct Surface { uint32_t format; @@ -211,7 +211,7 @@ protected: public: void add_surface_from_arrays(PrimitiveType p_primitive, const Array &p_arrays, const Array &p_blend_shapes = Array(), const Dictionary &p_lods = Dictionary(), uint32_t p_flags = 0); - void add_surface(uint32_t p_format, PrimitiveType p_primitive, const Vector<uint8_t> &p_array, const Vector<uint8_t> &p_attribute_array, const Vector<uint8_t> &p_skin_array, int p_vertex_count, const Vector<uint8_t> &p_index_array, int p_index_count, const AABB &p_aabb, const Vector<uint8_t> &p_blend_shape_data = Vector<uint8_t>(), uint32_t p_blend_shape_count = 0, const Vector<AABB> &p_bone_aabbs = Vector<AABB>(), const Vector<RS::SurfaceData::LOD> &p_lods = Vector<RS::SurfaceData::LOD>()); + void add_surface(uint32_t p_format, PrimitiveType p_primitive, const Vector<uint8_t> &p_array, const Vector<uint8_t> &p_attribute_array, const Vector<uint8_t> &p_skin_array, int p_vertex_count, const Vector<uint8_t> &p_index_array, int p_index_count, const AABB &p_aabb, const Vector<uint8_t> &p_blend_shape_data = Vector<uint8_t>(), const Vector<AABB> &p_bone_aabbs = Vector<AABB>(), const Vector<RS::SurfaceData::LOD> &p_lods = Vector<RS::SurfaceData::LOD>()); Array surface_get_arrays(int p_surface) const override; Array surface_get_blend_shape_arrays(int p_surface) const override; @@ -252,7 +252,7 @@ public: AABB get_aabb() const override; virtual RID get_rid() const override; - void regen_normalmaps(); + void regen_normal_maps(); Error lightmap_unwrap(const Transform &p_base_transform = Transform(), float p_texel_size = 0.05); Error lightmap_unwrap_cached(int *&r_cache_data, unsigned int &r_cache_size, bool &r_used_cache, const Transform &p_base_transform = Transform(), float p_texel_size = 0.05); @@ -268,6 +268,6 @@ VARIANT_ENUM_CAST(Mesh::ArrayType); VARIANT_ENUM_CAST(Mesh::ArrayFormat); VARIANT_ENUM_CAST(Mesh::ArrayCustomFormat); VARIANT_ENUM_CAST(Mesh::PrimitiveType); -VARIANT_ENUM_CAST(ArrayMesh::BlendShapeMode); +VARIANT_ENUM_CAST(Mesh::BlendShapeMode); #endif |