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Diffstat (limited to 'scene/resources/mesh.h')
-rw-r--r--scene/resources/mesh.h7
1 files changed, 6 insertions, 1 deletions
diff --git a/scene/resources/mesh.h b/scene/resources/mesh.h
index e8b7ecaf9a..36bfca49f8 100644
--- a/scene/resources/mesh.h
+++ b/scene/resources/mesh.h
@@ -100,7 +100,7 @@ public:
ARRAY_FLAG_USE_16_BIT_BONES = ARRAY_COMPRESS_INDEX << 2,
ARRAY_FLAG_USE_DYNAMIC_UPDATE = ARRAY_COMPRESS_INDEX << 3,
- ARRAY_COMPRESS_DEFAULT = ARRAY_COMPRESS_VERTEX | ARRAY_COMPRESS_NORMAL | ARRAY_COMPRESS_TANGENT | ARRAY_COMPRESS_COLOR | ARRAY_COMPRESS_TEX_UV | ARRAY_COMPRESS_TEX_UV2 | ARRAY_COMPRESS_WEIGHTS
+ ARRAY_COMPRESS_DEFAULT = ARRAY_COMPRESS_NORMAL | ARRAY_COMPRESS_TANGENT | ARRAY_COMPRESS_COLOR | ARRAY_COMPRESS_TEX_UV | ARRAY_COMPRESS_TEX_UV2 | ARRAY_COMPRESS_WEIGHTS
};
@@ -123,6 +123,7 @@ public:
virtual int get_surface_count() const = 0;
virtual int surface_get_array_len(int p_idx) const = 0;
virtual int surface_get_array_index_len(int p_idx) const = 0;
+ virtual bool surface_is_softbody_friendly(int p_idx) const;
virtual Array surface_get_arrays(int p_surface) const = 0;
virtual Array surface_get_blend_shape_arrays(int p_surface) const = 0;
virtual uint32_t surface_get_format(int p_idx) const = 0;
@@ -133,6 +134,8 @@ public:
PoolVector<Face3> get_faces() const;
Ref<TriangleMesh> generate_triangle_mesh() const;
+ void generate_debug_mesh_lines(Vector<Vector3> &r_lines);
+ void generate_debug_mesh_indices(Vector<Vector3> &r_points);
Ref<Shape> create_trimesh_shape() const;
Ref<Shape> create_convex_shape() const;
@@ -143,6 +146,7 @@ public:
void set_lightmap_size_hint(const Vector2 &p_size);
Size2 get_lightmap_size_hint() const;
+ void clear_cache();
Mesh();
};
@@ -208,6 +212,7 @@ public:
void surface_set_material(int p_idx, const Ref<Material> &p_material);
Ref<Material> surface_get_material(int p_idx) const;
+ int surface_find_by_name(const String &p_name) const;
void surface_set_name(int p_idx, const String &p_name);
String surface_get_name(int p_idx) const;