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-rw-r--r--scene/resources/mesh.h44
1 files changed, 20 insertions, 24 deletions
diff --git a/scene/resources/mesh.h b/scene/resources/mesh.h
index 25a9722046..642ae7e1b0 100644
--- a/scene/resources/mesh.h
+++ b/scene/resources/mesh.h
@@ -31,9 +31,9 @@
#ifndef MESH_H
#define MESH_H
+#include "core/io/resource.h"
#include "core/math/face3.h"
#include "core/math/triangle_mesh.h"
-#include "core/resource.h"
#include "scene/resources/material.h"
#include "scene/resources/shape_3d.h"
#include "servers/rendering_server.h"
@@ -43,20 +43,18 @@ class Mesh : public Resource {
mutable Ref<TriangleMesh> triangle_mesh; //cached
mutable Vector<Vector3> debug_lines;
- Size2 lightmap_size_hint;
+ Size2i lightmap_size_hint;
protected:
static void _bind_methods();
public:
enum {
-
NO_INDEX_ARRAY = RenderingServer::NO_INDEX_ARRAY,
ARRAY_WEIGHTS_SIZE = RenderingServer::ARRAY_WEIGHTS_SIZE
};
enum ArrayType {
-
ARRAY_VERTEX = RenderingServer::ARRAY_VERTEX,
ARRAY_NORMAL = RenderingServer::ARRAY_NORMAL,
ARRAY_TANGENT = RenderingServer::ARRAY_TANGENT,
@@ -107,7 +105,6 @@ public:
};
enum BlendShapeMode {
-
BLEND_SHAPE_MODE_NORMALIZED = RS::BLEND_SHAPE_MODE_NORMALIZED,
BLEND_SHAPE_MODE_RELATIVE = RS::BLEND_SHAPE_MODE_RELATIVE,
};
@@ -138,8 +135,8 @@ public:
virtual AABB get_aabb() const = 0;
- void set_lightmap_size_hint(const Vector2 &p_size);
- Size2 get_lightmap_size_hint() const;
+ void set_lightmap_size_hint(const Size2i &p_size);
+ Size2i get_lightmap_size_hint() const;
void clear_cache() const;
typedef Vector<Vector<Face3>> (*ConvexDecompositionFunc)(const Vector<Face3> &);
@@ -152,7 +149,6 @@ public:
};
class ArrayMesh : public Mesh {
-
GDCLASS(ArrayMesh, Mesh);
RES_BASE_EXTENSION("mesh");
@@ -195,13 +191,13 @@ public:
void add_surface(uint32_t p_format, PrimitiveType p_primitive, const Vector<uint8_t> &p_array, int p_vertex_count, const Vector<uint8_t> &p_index_array, int p_index_count, const AABB &p_aabb, const Vector<Vector<uint8_t>> &p_blend_shapes = Vector<Vector<uint8_t>>(), const Vector<AABB> &p_bone_aabbs = Vector<AABB>(), const Vector<RS::SurfaceData::LOD> &p_lods = Vector<RS::SurfaceData::LOD>());
- Array surface_get_arrays(int p_surface) const;
- Array surface_get_blend_shape_arrays(int p_surface) const;
- Dictionary surface_get_lods(int p_surface) const;
+ Array surface_get_arrays(int p_surface) const override;
+ Array surface_get_blend_shape_arrays(int p_surface) const override;
+ Dictionary surface_get_lods(int p_surface) const override;
void add_blend_shape(const StringName &p_name);
- int get_blend_shape_count() const;
- StringName get_blend_shape_name(int p_index) const;
+ int get_blend_shape_count() const override;
+ StringName get_blend_shape_name(int p_index) const override;
void clear_blend_shapes();
void set_blend_shape_mode(BlendShapeMode p_mode);
@@ -209,21 +205,20 @@ public:
void surface_update_region(int p_surface, int p_offset, const Vector<uint8_t> &p_data);
- int get_surface_count() const;
- void surface_remove(int p_idx);
+ int get_surface_count() const override;
void clear_surfaces();
void surface_set_custom_aabb(int p_idx, const AABB &p_aabb); //only recognized by driver
- int surface_get_array_len(int p_idx) const;
- int surface_get_array_index_len(int p_idx) const;
- uint32_t surface_get_format(int p_idx) const;
- PrimitiveType surface_get_primitive_type(int p_idx) const;
+ int surface_get_array_len(int p_idx) const override;
+ int surface_get_array_index_len(int p_idx) const override;
+ uint32_t surface_get_format(int p_idx) const override;
+ PrimitiveType surface_get_primitive_type(int p_idx) const override;
bool surface_is_alpha_sorting_enabled(int p_idx) const;
- virtual void surface_set_material(int p_idx, const Ref<Material> &p_material);
- virtual Ref<Material> surface_get_material(int p_idx) const;
+ virtual void surface_set_material(int p_idx, const Ref<Material> &p_material) override;
+ virtual Ref<Material> surface_get_material(int p_idx) const override;
int surface_find_by_name(const String &p_name) const;
void surface_set_name(int p_idx, const String &p_name);
@@ -232,14 +227,15 @@ public:
void set_custom_aabb(const AABB &p_custom);
AABB get_custom_aabb() const;
- AABB get_aabb() const;
- virtual RID get_rid() const;
+ AABB get_aabb() const override;
+ virtual RID get_rid() const override;
void regen_normalmaps();
Error lightmap_unwrap(const Transform &p_base_transform = Transform(), float p_texel_size = 0.05);
+ Error lightmap_unwrap_cached(int *&r_cache_data, unsigned int &r_cache_size, bool &r_used_cache, const Transform &p_base_transform = Transform(), float p_texel_size = 0.05);
- virtual void reload_from_file();
+ virtual void reload_from_file() override;
ArrayMesh();