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-rw-r--r--scene/resources/mesh.h9
1 files changed, 4 insertions, 5 deletions
diff --git a/scene/resources/mesh.h b/scene/resources/mesh.h
index 36bfca49f8..aebba09ef8 100644
--- a/scene/resources/mesh.h
+++ b/scene/resources/mesh.h
@@ -31,11 +31,11 @@
#ifndef MESH_H
#define MESH_H
-#include "resource.h"
+#include "core/math/triangle_mesh.h"
+#include "core/resource.h"
#include "scene/resources/material.h"
#include "scene/resources/shape.h"
#include "servers/visual_server.h"
-#include "triangle_mesh.h"
/**
@author Juan Linietsky <reduzio@gmail.com>
*/
@@ -44,11 +44,10 @@ class Mesh : public Resource {
GDCLASS(Mesh, Resource);
mutable Ref<TriangleMesh> triangle_mesh; //cached
+ mutable Vector<Vector3> debug_lines;
Size2 lightmap_size_hint;
protected:
- void _clear_triangle_mesh() const;
-
static void _bind_methods();
public:
@@ -146,7 +145,7 @@ public:
void set_lightmap_size_hint(const Vector2 &p_size);
Size2 get_lightmap_size_hint() const;
- void clear_cache();
+ void clear_cache() const;
Mesh();
};