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-rw-r--r--scene/resources/mesh.h26
1 files changed, 13 insertions, 13 deletions
diff --git a/scene/resources/mesh.h b/scene/resources/mesh.h
index 8e0b4d4e25..1af33ad836 100644
--- a/scene/resources/mesh.h
+++ b/scene/resources/mesh.h
@@ -105,10 +105,10 @@ public:
PRIMITIVE_TRIANGLE_FAN=VisualServer::PRIMITIVE_TRIANGLE_FAN,
};
- enum MorphTargetMode {
+ enum BlendShapeMode {
- MORPH_MODE_NORMALIZED=VS::MORPH_MODE_NORMALIZED,
- MORPH_MODE_RELATIVE=VS::MORPH_MODE_RELATIVE,
+ BLEND_SHAPE_MODE_NORMALIZED=VS::BLEND_SHAPE_MODE_NORMALIZED,
+ BLEND_SHAPE_MODE_RELATIVE=VS::BLEND_SHAPE_MODE_RELATIVE,
};
private:
@@ -120,8 +120,8 @@ private:
Vector<Surface> surfaces;
RID mesh;
Rect3 aabb;
- MorphTargetMode morph_target_mode;
- Vector<StringName> morph_targets;
+ BlendShapeMode blend_shape_mode;
+ Vector<StringName> blend_shapes;
Rect3 custom_aabb;
mutable Ref<TriangleMesh> triangle_mesh;
@@ -142,15 +142,15 @@ public:
void add_surface(uint32_t p_format,PrimitiveType p_primitive,const PoolVector<uint8_t>& p_array,int p_vertex_count,const PoolVector<uint8_t>& p_index_array,int p_index_count,const Rect3& p_aabb,const Vector<PoolVector<uint8_t> >& p_blend_shapes=Vector<PoolVector<uint8_t> >(),const Vector<Rect3>& p_bone_aabbs=Vector<Rect3>());
Array surface_get_arrays(int p_surface) const;
- virtual Array surface_get_morph_arrays(int p_surface) const;
+ virtual Array surface_get_blend_shape_arrays(int p_surface) const;
- void add_morph_target(const StringName& p_name);
- int get_morph_target_count() const;
- StringName get_morph_target_name(int p_index) const;
- void clear_morph_targets();
+ void add_blend_shape(const StringName& p_name);
+ int get_blend_shape_count() const;
+ StringName get_blend_shape_name(int p_index) const;
+ void clear_blend_shapes();
- void set_morph_target_mode(MorphTargetMode p_mode);
- MorphTargetMode get_morph_target_mode() const;
+ void set_blend_shape_mode(BlendShapeMode p_mode);
+ BlendShapeMode get_blend_shape_mode() const;
int get_surface_count() const;
void surface_remove(int p_idx);
@@ -196,6 +196,6 @@ public:
VARIANT_ENUM_CAST( Mesh::ArrayType );
VARIANT_ENUM_CAST( Mesh::PrimitiveType );
-VARIANT_ENUM_CAST( Mesh::MorphTargetMode );
+VARIANT_ENUM_CAST( Mesh::BlendShapeMode );
#endif