diff options
Diffstat (limited to 'scene/resources/mesh.cpp')
-rw-r--r-- | scene/resources/mesh.cpp | 22 |
1 files changed, 17 insertions, 5 deletions
diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp index a5e7602c8b..af770ddede 100644 --- a/scene/resources/mesh.cpp +++ b/scene/resources/mesh.cpp @@ -1118,7 +1118,19 @@ bool ArrayMesh::_set(const StringName &p_name, const Variant &p_value) { if (sl == -1) { return false; } - int idx = sname.substr(8, sl - 8).to_int() - 1; + int idx = sname.substr(8, sl - 8).to_int(); + + // This is a bit of a hack to ensure compatibility with older material + // overrides that start indexing at 1. + // We assume that idx 0 is always read first, if its not, this won't work. + if (idx == 0) { + surface_index_0 = true; + } + if (!surface_index_0) { + // This means the file was created when the indexing started at 1, so decrease by one. + idx--; + } + String what = sname.get_slicec('/', 1); if (what == "material") { surface_set_material(idx, p_value); @@ -1491,7 +1503,7 @@ bool ArrayMesh::_get(const StringName &p_name, Variant &r_ret) const { if (sl == -1) { return false; } - int idx = sname.substr(8, sl - 8).to_int() - 1; + int idx = sname.substr(8, sl - 8).to_int(); String what = sname.get_slicec('/', 1); if (what == "material") { r_ret = surface_get_material(idx); @@ -1519,11 +1531,11 @@ void ArrayMesh::_get_property_list(List<PropertyInfo> *p_list) const { } for (int i = 0; i < surfaces.size(); i++) { - p_list->push_back(PropertyInfo(Variant::STRING, "surface_" + itos(i + 1) + "/name", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR)); + p_list->push_back(PropertyInfo(Variant::STRING, "surface_" + itos(i) + "/name", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR)); if (surfaces[i].is_2d) { - p_list->push_back(PropertyInfo(Variant::OBJECT, "surface_" + itos(i + 1) + "/material", PROPERTY_HINT_RESOURCE_TYPE, "CanvasItemMaterial,ShaderMaterial", PROPERTY_USAGE_EDITOR)); + p_list->push_back(PropertyInfo(Variant::OBJECT, "surface_" + itos(i) + "/material", PROPERTY_HINT_RESOURCE_TYPE, "CanvasItemMaterial,ShaderMaterial", PROPERTY_USAGE_EDITOR)); } else { - p_list->push_back(PropertyInfo(Variant::OBJECT, "surface_" + itos(i + 1) + "/material", PROPERTY_HINT_RESOURCE_TYPE, "BaseMaterial3D,ShaderMaterial", PROPERTY_USAGE_EDITOR)); + p_list->push_back(PropertyInfo(Variant::OBJECT, "surface_" + itos(i) + "/material", PROPERTY_HINT_RESOURCE_TYPE, "BaseMaterial3D,ShaderMaterial", PROPERTY_USAGE_EDITOR)); } } } |