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Diffstat (limited to 'scene/resources/material.h')
-rw-r--r--scene/resources/material.h11
1 files changed, 9 insertions, 2 deletions
diff --git a/scene/resources/material.h b/scene/resources/material.h
index d560d7af55..4e77ab1ed6 100644
--- a/scene/resources/material.h
+++ b/scene/resources/material.h
@@ -112,6 +112,7 @@ public:
TEXTURE_AMBIENT_OCCLUSION,
TEXTURE_DEPTH,
TEXTURE_SUBSURFACE_SCATTERING,
+ TEXTURE_TRANSMISSION,
TEXTURE_REFRACTION,
TEXTURE_DETAIL_MASK,
TEXTURE_DETAIL_ALBEDO,
@@ -135,6 +136,7 @@ public:
FEATURE_AMBIENT_OCCLUSION,
FEATURE_DEPTH_MAPPING,
FEATURE_SUBSURACE_SCATTERING,
+ FEATURE_TRANSMISSION,
FEATURE_REFRACTION,
FEATURE_DETAIL,
FEATURE_MAX
@@ -179,7 +181,7 @@ public:
enum DiffuseMode {
DIFFUSE_LAMBERT,
- DIFFUSE_HALF_LAMBERT,
+ DIFFUSE_LAMBERT_WRAP,
DIFFUSE_OREN_NAYAR,
DIFFUSE_BURLEY,
DIFFUSE_TOON,
@@ -212,7 +214,7 @@ private:
union MaterialKey {
struct {
- uint64_t feature_mask : 11;
+ uint64_t feature_mask : 12;
uint64_t detail_uv : 1;
uint64_t blend_mode : 2;
uint64_t depth_draw_mode : 2;
@@ -286,6 +288,7 @@ private:
StringName anisotropy;
StringName depth_scale;
StringName subsurface_scattering_strength;
+ StringName transmission;
StringName refraction;
StringName point_size;
StringName uv1_scale;
@@ -337,6 +340,7 @@ private:
float anisotropy;
float depth_scale;
float subsurface_scattering_strength;
+ Color transmission;
float refraction;
float line_width;
float point_size;
@@ -443,6 +447,9 @@ public:
void set_subsurface_scattering_strength(float p_subsurface_scattering_strength);
float get_subsurface_scattering_strength() const;
+ void set_transmission(const Color &p_transmission);
+ Color get_transmission() const;
+
void set_refraction(float p_refraction);
float get_refraction() const;