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-rw-r--r--scene/resources/material.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/scene/resources/material.h b/scene/resources/material.h
index 4a2a813341..0154874ae4 100644
--- a/scene/resources/material.h
+++ b/scene/resources/material.h
@@ -442,6 +442,8 @@ private:
static Ref<SpatialMaterial> materials_for_2d[MAX_MATERIALS_FOR_2D]; //used by Sprite3D and other stuff
+ void _validate_high_end(const String &text, PropertyInfo &property) const;
+
protected:
static void _bind_methods();
void _validate_property(PropertyInfo &property) const;