diff options
Diffstat (limited to 'scene/resources/material.h')
-rw-r--r-- | scene/resources/material.h | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/scene/resources/material.h b/scene/resources/material.h index 49b4a79d92..54fceaddc1 100644 --- a/scene/resources/material.h +++ b/scene/resources/material.h @@ -338,6 +338,7 @@ private: StringName particles_anim_loop; StringName depth_min_layers; StringName depth_max_layers; + StringName depth_flip; StringName uv1_blend_sharpness; StringName uv2_blend_sharpness; StringName grow; @@ -407,6 +408,8 @@ private: bool deep_parallax; int deep_parallax_min_layers; int deep_parallax_max_layers; + bool depth_parallax_flip_tangent; + bool depth_parallax_flip_binormal; bool proximity_fade_enabled; float proximity_fade_distance; @@ -501,6 +504,12 @@ public: void set_depth_deep_parallax_max_layers(int p_layer); int get_depth_deep_parallax_max_layers() const; + void set_depth_deep_parallax_flip_tangent(bool p_flip); + bool get_depth_deep_parallax_flip_tangent() const; + + void set_depth_deep_parallax_flip_binormal(bool p_flip); + bool get_depth_deep_parallax_flip_binormal() const; + void set_subsurface_scattering_strength(float p_subsurface_scattering_strength); float get_subsurface_scattering_strength() const; |