diff options
Diffstat (limited to 'scene/resources/material.h')
-rw-r--r-- | scene/resources/material.h | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/scene/resources/material.h b/scene/resources/material.h index 241357ba9b..433e3d304e 100644 --- a/scene/resources/material.h +++ b/scene/resources/material.h @@ -39,7 +39,6 @@ #include "servers/rendering_server.h" class Material : public Resource { - GDCLASS(Material, Resource); RES_BASE_EXTENSION("material") OBJ_SAVE_TYPE(Material); @@ -74,7 +73,6 @@ public: }; class ShaderMaterial : public Material { - GDCLASS(ShaderMaterial, Material); Ref<Shader> shader; @@ -109,7 +107,6 @@ public: class StandardMaterial3D; class BaseMaterial3D : public Material { - GDCLASS(BaseMaterial3D, Material); public: @@ -269,7 +266,6 @@ public: private: union MaterialKey { - struct { uint64_t feature_mask : FEATURE_MAX; uint64_t detail_uv : 1; @@ -316,7 +312,6 @@ private: MaterialKey current_key; _FORCE_INLINE_ MaterialKey _compute_key() const { - MaterialKey mk; mk.key0 = 0; mk.key1 = 0; |