diff options
Diffstat (limited to 'scene/resources/environment.cpp')
-rw-r--r-- | scene/resources/environment.cpp | 235 |
1 files changed, 61 insertions, 174 deletions
diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp index 526d101389..a174c3eebe 100644 --- a/scene/resources/environment.cpp +++ b/scene/resources/environment.cpp @@ -694,150 +694,59 @@ bool Environment::is_fog_enabled() const { return fog_enabled; } -void Environment::set_fog_color(const Color &p_color) { - fog_color = p_color; +void Environment::set_fog_light_color(const Color &p_light_color) { + fog_light_color = p_light_color; _update_fog(); } - -Color Environment::get_fog_color() const { - return fog_color; +Color Environment::get_fog_light_color() const { + return fog_light_color; } - -void Environment::set_fog_sun_color(const Color &p_color) { - fog_sun_color = p_color; +void Environment::set_fog_light_energy(float p_amount) { + fog_light_energy = p_amount; _update_fog(); } - -Color Environment::get_fog_sun_color() const { - return fog_sun_color; +float Environment::get_fog_light_energy() const { + return fog_light_energy; } - -void Environment::set_fog_sun_amount(float p_amount) { - fog_sun_amount = p_amount; +void Environment::set_fog_sun_scatter(float p_amount) { + fog_sun_scatter = p_amount; _update_fog(); } - -float Environment::get_fog_sun_amount() const { - return fog_sun_amount; -} - -void Environment::_update_fog() { - RS::get_singleton()->environment_set_fog( - environment, - fog_enabled, - fog_color, - fog_sun_color, - fog_sun_amount); -} - -void Environment::set_fog_depth_enabled(bool p_enabled) { - fog_depth_enabled = p_enabled; - _update_fog_depth(); -} - -bool Environment::is_fog_depth_enabled() const { - return fog_depth_enabled; -} - -void Environment::set_fog_depth_begin(float p_distance) { - fog_depth_begin = p_distance; - _update_fog_depth(); -} - -float Environment::get_fog_depth_begin() const { - return fog_depth_begin; -} - -void Environment::set_fog_depth_end(float p_distance) { - fog_depth_end = p_distance; - _update_fog_depth(); -} - -float Environment::get_fog_depth_end() const { - return fog_depth_end; +float Environment::get_fog_sun_scatter() const { + return fog_sun_scatter; } - -void Environment::set_fog_depth_curve(float p_curve) { - fog_depth_curve = p_curve; - _update_fog_depth(); -} - -float Environment::get_fog_depth_curve() const { - return fog_depth_curve; -} - -void Environment::set_fog_transmit_enabled(bool p_enabled) { - fog_transmit_enabled = p_enabled; - _update_fog_depth(); -} - -bool Environment::is_fog_transmit_enabled() const { - return fog_transmit_enabled; -} - -void Environment::set_fog_transmit_curve(float p_curve) { - fog_transmit_curve = p_curve; - _update_fog_depth(); -} - -float Environment::get_fog_transmit_curve() const { - return fog_transmit_curve; -} - -void Environment::_update_fog_depth() { - RS::get_singleton()->environment_set_fog_depth( - environment, - fog_depth_enabled, - fog_depth_begin, - fog_depth_end, - fog_depth_curve, - fog_transmit_enabled, - fog_transmit_curve); -} - -void Environment::set_fog_height_enabled(bool p_enabled) { - fog_height_enabled = p_enabled; - _update_fog_height(); -} - -bool Environment::is_fog_height_enabled() const { - return fog_height_enabled; -} - -void Environment::set_fog_height_min(float p_distance) { - fog_height_min = p_distance; - _update_fog_height(); +void Environment::set_fog_density(float p_amount) { + fog_density = p_amount; + _update_fog(); } - -float Environment::get_fog_height_min() const { - return fog_height_min; +float Environment::get_fog_density() const { + return fog_density; } - -void Environment::set_fog_height_max(float p_distance) { - fog_height_max = p_distance; - _update_fog_height(); +void Environment::set_fog_height(float p_amount) { + fog_height = p_amount; + _update_fog(); } - -float Environment::get_fog_height_max() const { - return fog_height_max; +float Environment::get_fog_height() const { + return fog_height; } - -void Environment::set_fog_height_curve(float p_distance) { - fog_height_curve = p_distance; - _update_fog_height(); +void Environment::set_fog_height_density(float p_amount) { + fog_height_density = p_amount; + _update_fog(); } - -float Environment::get_fog_height_curve() const { - return fog_height_curve; +float Environment::get_fog_height_density() const { + return fog_height_density; } -void Environment::_update_fog_height() { - RS::get_singleton()->environment_set_fog_height( +void Environment::_update_fog() { + RS::get_singleton()->environment_set_fog( environment, - fog_height_enabled, - fog_height_min, - fog_height_max, - fog_height_curve); + fog_enabled, + fog_light_color, + fog_light_energy, + fog_sun_scatter, + fog_density, + fog_height, + fog_height_density); } // Volumetric Fog @@ -1003,6 +912,7 @@ void Environment::_validate_property(PropertyInfo &property) const { static const char *hide_prefixes[] = { "fog_", + "volumetric_fog_", "auto_exposure_", "ss_reflections_", "ssao_", @@ -1290,52 +1200,31 @@ void Environment::_bind_methods() { ClassDB::bind_method(D_METHOD("set_fog_enabled", "enabled"), &Environment::set_fog_enabled); ClassDB::bind_method(D_METHOD("is_fog_enabled"), &Environment::is_fog_enabled); - ClassDB::bind_method(D_METHOD("set_fog_color", "color"), &Environment::set_fog_color); - ClassDB::bind_method(D_METHOD("get_fog_color"), &Environment::get_fog_color); - ClassDB::bind_method(D_METHOD("set_fog_sun_color", "color"), &Environment::set_fog_sun_color); - ClassDB::bind_method(D_METHOD("get_fog_sun_color"), &Environment::get_fog_sun_color); - ClassDB::bind_method(D_METHOD("set_fog_sun_amount", "amount"), &Environment::set_fog_sun_amount); - ClassDB::bind_method(D_METHOD("get_fog_sun_amount"), &Environment::get_fog_sun_amount); - - ClassDB::bind_method(D_METHOD("set_fog_depth_enabled", "enabled"), &Environment::set_fog_depth_enabled); - ClassDB::bind_method(D_METHOD("is_fog_depth_enabled"), &Environment::is_fog_depth_enabled); - ClassDB::bind_method(D_METHOD("set_fog_depth_begin", "distance"), &Environment::set_fog_depth_begin); - ClassDB::bind_method(D_METHOD("get_fog_depth_begin"), &Environment::get_fog_depth_begin); - ClassDB::bind_method(D_METHOD("set_fog_depth_end", "distance"), &Environment::set_fog_depth_end); - ClassDB::bind_method(D_METHOD("get_fog_depth_end"), &Environment::get_fog_depth_end); - ClassDB::bind_method(D_METHOD("set_fog_depth_curve", "curve"), &Environment::set_fog_depth_curve); - ClassDB::bind_method(D_METHOD("get_fog_depth_curve"), &Environment::get_fog_depth_curve); - ClassDB::bind_method(D_METHOD("set_fog_transmit_enabled", "enabled"), &Environment::set_fog_transmit_enabled); - ClassDB::bind_method(D_METHOD("is_fog_transmit_enabled"), &Environment::is_fog_transmit_enabled); - ClassDB::bind_method(D_METHOD("set_fog_transmit_curve", "curve"), &Environment::set_fog_transmit_curve); - ClassDB::bind_method(D_METHOD("get_fog_transmit_curve"), &Environment::get_fog_transmit_curve); - - ClassDB::bind_method(D_METHOD("set_fog_height_enabled", "enabled"), &Environment::set_fog_height_enabled); - ClassDB::bind_method(D_METHOD("is_fog_height_enabled"), &Environment::is_fog_height_enabled); - ClassDB::bind_method(D_METHOD("set_fog_height_min", "height"), &Environment::set_fog_height_min); - ClassDB::bind_method(D_METHOD("get_fog_height_min"), &Environment::get_fog_height_min); - ClassDB::bind_method(D_METHOD("set_fog_height_max", "height"), &Environment::set_fog_height_max); - ClassDB::bind_method(D_METHOD("get_fog_height_max"), &Environment::get_fog_height_max); - ClassDB::bind_method(D_METHOD("set_fog_height_curve", "curve"), &Environment::set_fog_height_curve); - ClassDB::bind_method(D_METHOD("get_fog_height_curve"), &Environment::get_fog_height_curve); - - ADD_GROUP("Fixed Fog", "fog_"); + ClassDB::bind_method(D_METHOD("set_fog_light_color", "light_color"), &Environment::set_fog_light_color); + ClassDB::bind_method(D_METHOD("get_fog_light_color"), &Environment::get_fog_light_color); + ClassDB::bind_method(D_METHOD("set_fog_light_energy", "light_energy"), &Environment::set_fog_light_energy); + ClassDB::bind_method(D_METHOD("get_fog_light_energy"), &Environment::get_fog_light_energy); + ClassDB::bind_method(D_METHOD("set_fog_sun_scatter", "sun_scatter"), &Environment::set_fog_sun_scatter); + ClassDB::bind_method(D_METHOD("get_fog_sun_scatter"), &Environment::get_fog_sun_scatter); + + ClassDB::bind_method(D_METHOD("set_fog_density", "density"), &Environment::set_fog_density); + ClassDB::bind_method(D_METHOD("get_fog_density"), &Environment::get_fog_density); + + ClassDB::bind_method(D_METHOD("set_fog_height", "height"), &Environment::set_fog_height); + ClassDB::bind_method(D_METHOD("get_fog_height"), &Environment::get_fog_height); + + ClassDB::bind_method(D_METHOD("set_fog_height_density", "height_density"), &Environment::set_fog_height_density); + ClassDB::bind_method(D_METHOD("get_fog_height_density"), &Environment::get_fog_height_density); + + ADD_GROUP("Fog", "fog_"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "fog_enabled"), "set_fog_enabled", "is_fog_enabled"); - ADD_PROPERTY(PropertyInfo(Variant::COLOR, "fog_color"), "set_fog_color", "get_fog_color"); - ADD_PROPERTY(PropertyInfo(Variant::COLOR, "fog_sun_color"), "set_fog_sun_color", "get_fog_sun_color"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_sun_amount", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_fog_sun_amount", "get_fog_sun_amount"); - - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "fog_depth_enabled"), "set_fog_depth_enabled", "is_fog_depth_enabled"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_depth_begin", PROPERTY_HINT_RANGE, "0,4000,0.1"), "set_fog_depth_begin", "get_fog_depth_begin"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_depth_end", PROPERTY_HINT_RANGE, "0,4000,0.1,or_greater"), "set_fog_depth_end", "get_fog_depth_end"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_depth_curve", PROPERTY_HINT_EXP_EASING), "set_fog_depth_curve", "get_fog_depth_curve"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "fog_transmit_enabled"), "set_fog_transmit_enabled", "is_fog_transmit_enabled"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_transmit_curve", PROPERTY_HINT_EXP_EASING), "set_fog_transmit_curve", "get_fog_transmit_curve"); - - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "fog_height_enabled"), "set_fog_height_enabled", "is_fog_height_enabled"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_height_min", PROPERTY_HINT_RANGE, "-4000,4000,0.1,or_lesser,or_greater"), "set_fog_height_min", "get_fog_height_min"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_height_max", PROPERTY_HINT_RANGE, "-4000,4000,0.1,or_lesser,or_greater"), "set_fog_height_max", "get_fog_height_max"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_height_curve", PROPERTY_HINT_EXP_EASING), "set_fog_height_curve", "get_fog_height_curve"); + ADD_PROPERTY(PropertyInfo(Variant::COLOR, "fog_light_color", PROPERTY_HINT_COLOR_NO_ALPHA), "set_fog_light_color", "get_fog_light_color"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_light_energy", PROPERTY_HINT_RANGE, "0,16,0.01,or_greater"), "set_fog_light_energy", "get_fog_light_energy"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_sun_scatter", PROPERTY_HINT_RANGE, "0,1,0.01,or_greater"), "set_fog_sun_scatter", "get_fog_sun_scatter"); + + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_density", PROPERTY_HINT_RANGE, "0,16,0.0001"), "set_fog_density", "get_fog_density"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_height", PROPERTY_HINT_RANGE, "-1024,1024,0.01,or_lesser,or_greater"), "set_fog_height", "get_fog_height"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_height_density", PROPERTY_HINT_RANGE, "0,128,0.001,or_greater"), "set_fog_height_density", "get_fog_height_density"); ClassDB::bind_method(D_METHOD("set_volumetric_fog_enabled", "enabled"), &Environment::set_volumetric_fog_enabled); ClassDB::bind_method(D_METHOD("is_volumetric_fog_enabled"), &Environment::is_volumetric_fog_enabled); @@ -1444,8 +1333,6 @@ Environment::Environment() { _update_sdfgi(); _update_glow(); _update_fog(); - _update_fog_depth(); - _update_fog_height(); _update_adjustment(); _update_volumetric_fog(); _change_notify(); |