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-rw-r--r--scene/resources/environment.cpp235
1 files changed, 61 insertions, 174 deletions
diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp
index 526d101389..a174c3eebe 100644
--- a/scene/resources/environment.cpp
+++ b/scene/resources/environment.cpp
@@ -694,150 +694,59 @@ bool Environment::is_fog_enabled() const {
return fog_enabled;
}
-void Environment::set_fog_color(const Color &p_color) {
- fog_color = p_color;
+void Environment::set_fog_light_color(const Color &p_light_color) {
+ fog_light_color = p_light_color;
_update_fog();
}
-
-Color Environment::get_fog_color() const {
- return fog_color;
+Color Environment::get_fog_light_color() const {
+ return fog_light_color;
}
-
-void Environment::set_fog_sun_color(const Color &p_color) {
- fog_sun_color = p_color;
+void Environment::set_fog_light_energy(float p_amount) {
+ fog_light_energy = p_amount;
_update_fog();
}
-
-Color Environment::get_fog_sun_color() const {
- return fog_sun_color;
+float Environment::get_fog_light_energy() const {
+ return fog_light_energy;
}
-
-void Environment::set_fog_sun_amount(float p_amount) {
- fog_sun_amount = p_amount;
+void Environment::set_fog_sun_scatter(float p_amount) {
+ fog_sun_scatter = p_amount;
_update_fog();
}
-
-float Environment::get_fog_sun_amount() const {
- return fog_sun_amount;
-}
-
-void Environment::_update_fog() {
- RS::get_singleton()->environment_set_fog(
- environment,
- fog_enabled,
- fog_color,
- fog_sun_color,
- fog_sun_amount);
-}
-
-void Environment::set_fog_depth_enabled(bool p_enabled) {
- fog_depth_enabled = p_enabled;
- _update_fog_depth();
-}
-
-bool Environment::is_fog_depth_enabled() const {
- return fog_depth_enabled;
-}
-
-void Environment::set_fog_depth_begin(float p_distance) {
- fog_depth_begin = p_distance;
- _update_fog_depth();
-}
-
-float Environment::get_fog_depth_begin() const {
- return fog_depth_begin;
-}
-
-void Environment::set_fog_depth_end(float p_distance) {
- fog_depth_end = p_distance;
- _update_fog_depth();
-}
-
-float Environment::get_fog_depth_end() const {
- return fog_depth_end;
+float Environment::get_fog_sun_scatter() const {
+ return fog_sun_scatter;
}
-
-void Environment::set_fog_depth_curve(float p_curve) {
- fog_depth_curve = p_curve;
- _update_fog_depth();
-}
-
-float Environment::get_fog_depth_curve() const {
- return fog_depth_curve;
-}
-
-void Environment::set_fog_transmit_enabled(bool p_enabled) {
- fog_transmit_enabled = p_enabled;
- _update_fog_depth();
-}
-
-bool Environment::is_fog_transmit_enabled() const {
- return fog_transmit_enabled;
-}
-
-void Environment::set_fog_transmit_curve(float p_curve) {
- fog_transmit_curve = p_curve;
- _update_fog_depth();
-}
-
-float Environment::get_fog_transmit_curve() const {
- return fog_transmit_curve;
-}
-
-void Environment::_update_fog_depth() {
- RS::get_singleton()->environment_set_fog_depth(
- environment,
- fog_depth_enabled,
- fog_depth_begin,
- fog_depth_end,
- fog_depth_curve,
- fog_transmit_enabled,
- fog_transmit_curve);
-}
-
-void Environment::set_fog_height_enabled(bool p_enabled) {
- fog_height_enabled = p_enabled;
- _update_fog_height();
-}
-
-bool Environment::is_fog_height_enabled() const {
- return fog_height_enabled;
-}
-
-void Environment::set_fog_height_min(float p_distance) {
- fog_height_min = p_distance;
- _update_fog_height();
+void Environment::set_fog_density(float p_amount) {
+ fog_density = p_amount;
+ _update_fog();
}
-
-float Environment::get_fog_height_min() const {
- return fog_height_min;
+float Environment::get_fog_density() const {
+ return fog_density;
}
-
-void Environment::set_fog_height_max(float p_distance) {
- fog_height_max = p_distance;
- _update_fog_height();
+void Environment::set_fog_height(float p_amount) {
+ fog_height = p_amount;
+ _update_fog();
}
-
-float Environment::get_fog_height_max() const {
- return fog_height_max;
+float Environment::get_fog_height() const {
+ return fog_height;
}
-
-void Environment::set_fog_height_curve(float p_distance) {
- fog_height_curve = p_distance;
- _update_fog_height();
+void Environment::set_fog_height_density(float p_amount) {
+ fog_height_density = p_amount;
+ _update_fog();
}
-
-float Environment::get_fog_height_curve() const {
- return fog_height_curve;
+float Environment::get_fog_height_density() const {
+ return fog_height_density;
}
-void Environment::_update_fog_height() {
- RS::get_singleton()->environment_set_fog_height(
+void Environment::_update_fog() {
+ RS::get_singleton()->environment_set_fog(
environment,
- fog_height_enabled,
- fog_height_min,
- fog_height_max,
- fog_height_curve);
+ fog_enabled,
+ fog_light_color,
+ fog_light_energy,
+ fog_sun_scatter,
+ fog_density,
+ fog_height,
+ fog_height_density);
}
// Volumetric Fog
@@ -1003,6 +912,7 @@ void Environment::_validate_property(PropertyInfo &property) const {
static const char *hide_prefixes[] = {
"fog_",
+ "volumetric_fog_",
"auto_exposure_",
"ss_reflections_",
"ssao_",
@@ -1290,52 +1200,31 @@ void Environment::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_fog_enabled", "enabled"), &Environment::set_fog_enabled);
ClassDB::bind_method(D_METHOD("is_fog_enabled"), &Environment::is_fog_enabled);
- ClassDB::bind_method(D_METHOD("set_fog_color", "color"), &Environment::set_fog_color);
- ClassDB::bind_method(D_METHOD("get_fog_color"), &Environment::get_fog_color);
- ClassDB::bind_method(D_METHOD("set_fog_sun_color", "color"), &Environment::set_fog_sun_color);
- ClassDB::bind_method(D_METHOD("get_fog_sun_color"), &Environment::get_fog_sun_color);
- ClassDB::bind_method(D_METHOD("set_fog_sun_amount", "amount"), &Environment::set_fog_sun_amount);
- ClassDB::bind_method(D_METHOD("get_fog_sun_amount"), &Environment::get_fog_sun_amount);
-
- ClassDB::bind_method(D_METHOD("set_fog_depth_enabled", "enabled"), &Environment::set_fog_depth_enabled);
- ClassDB::bind_method(D_METHOD("is_fog_depth_enabled"), &Environment::is_fog_depth_enabled);
- ClassDB::bind_method(D_METHOD("set_fog_depth_begin", "distance"), &Environment::set_fog_depth_begin);
- ClassDB::bind_method(D_METHOD("get_fog_depth_begin"), &Environment::get_fog_depth_begin);
- ClassDB::bind_method(D_METHOD("set_fog_depth_end", "distance"), &Environment::set_fog_depth_end);
- ClassDB::bind_method(D_METHOD("get_fog_depth_end"), &Environment::get_fog_depth_end);
- ClassDB::bind_method(D_METHOD("set_fog_depth_curve", "curve"), &Environment::set_fog_depth_curve);
- ClassDB::bind_method(D_METHOD("get_fog_depth_curve"), &Environment::get_fog_depth_curve);
- ClassDB::bind_method(D_METHOD("set_fog_transmit_enabled", "enabled"), &Environment::set_fog_transmit_enabled);
- ClassDB::bind_method(D_METHOD("is_fog_transmit_enabled"), &Environment::is_fog_transmit_enabled);
- ClassDB::bind_method(D_METHOD("set_fog_transmit_curve", "curve"), &Environment::set_fog_transmit_curve);
- ClassDB::bind_method(D_METHOD("get_fog_transmit_curve"), &Environment::get_fog_transmit_curve);
-
- ClassDB::bind_method(D_METHOD("set_fog_height_enabled", "enabled"), &Environment::set_fog_height_enabled);
- ClassDB::bind_method(D_METHOD("is_fog_height_enabled"), &Environment::is_fog_height_enabled);
- ClassDB::bind_method(D_METHOD("set_fog_height_min", "height"), &Environment::set_fog_height_min);
- ClassDB::bind_method(D_METHOD("get_fog_height_min"), &Environment::get_fog_height_min);
- ClassDB::bind_method(D_METHOD("set_fog_height_max", "height"), &Environment::set_fog_height_max);
- ClassDB::bind_method(D_METHOD("get_fog_height_max"), &Environment::get_fog_height_max);
- ClassDB::bind_method(D_METHOD("set_fog_height_curve", "curve"), &Environment::set_fog_height_curve);
- ClassDB::bind_method(D_METHOD("get_fog_height_curve"), &Environment::get_fog_height_curve);
-
- ADD_GROUP("Fixed Fog", "fog_");
+ ClassDB::bind_method(D_METHOD("set_fog_light_color", "light_color"), &Environment::set_fog_light_color);
+ ClassDB::bind_method(D_METHOD("get_fog_light_color"), &Environment::get_fog_light_color);
+ ClassDB::bind_method(D_METHOD("set_fog_light_energy", "light_energy"), &Environment::set_fog_light_energy);
+ ClassDB::bind_method(D_METHOD("get_fog_light_energy"), &Environment::get_fog_light_energy);
+ ClassDB::bind_method(D_METHOD("set_fog_sun_scatter", "sun_scatter"), &Environment::set_fog_sun_scatter);
+ ClassDB::bind_method(D_METHOD("get_fog_sun_scatter"), &Environment::get_fog_sun_scatter);
+
+ ClassDB::bind_method(D_METHOD("set_fog_density", "density"), &Environment::set_fog_density);
+ ClassDB::bind_method(D_METHOD("get_fog_density"), &Environment::get_fog_density);
+
+ ClassDB::bind_method(D_METHOD("set_fog_height", "height"), &Environment::set_fog_height);
+ ClassDB::bind_method(D_METHOD("get_fog_height"), &Environment::get_fog_height);
+
+ ClassDB::bind_method(D_METHOD("set_fog_height_density", "height_density"), &Environment::set_fog_height_density);
+ ClassDB::bind_method(D_METHOD("get_fog_height_density"), &Environment::get_fog_height_density);
+
+ ADD_GROUP("Fog", "fog_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "fog_enabled"), "set_fog_enabled", "is_fog_enabled");
- ADD_PROPERTY(PropertyInfo(Variant::COLOR, "fog_color"), "set_fog_color", "get_fog_color");
- ADD_PROPERTY(PropertyInfo(Variant::COLOR, "fog_sun_color"), "set_fog_sun_color", "get_fog_sun_color");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_sun_amount", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_fog_sun_amount", "get_fog_sun_amount");
-
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "fog_depth_enabled"), "set_fog_depth_enabled", "is_fog_depth_enabled");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_depth_begin", PROPERTY_HINT_RANGE, "0,4000,0.1"), "set_fog_depth_begin", "get_fog_depth_begin");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_depth_end", PROPERTY_HINT_RANGE, "0,4000,0.1,or_greater"), "set_fog_depth_end", "get_fog_depth_end");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_depth_curve", PROPERTY_HINT_EXP_EASING), "set_fog_depth_curve", "get_fog_depth_curve");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "fog_transmit_enabled"), "set_fog_transmit_enabled", "is_fog_transmit_enabled");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_transmit_curve", PROPERTY_HINT_EXP_EASING), "set_fog_transmit_curve", "get_fog_transmit_curve");
-
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "fog_height_enabled"), "set_fog_height_enabled", "is_fog_height_enabled");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_height_min", PROPERTY_HINT_RANGE, "-4000,4000,0.1,or_lesser,or_greater"), "set_fog_height_min", "get_fog_height_min");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_height_max", PROPERTY_HINT_RANGE, "-4000,4000,0.1,or_lesser,or_greater"), "set_fog_height_max", "get_fog_height_max");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_height_curve", PROPERTY_HINT_EXP_EASING), "set_fog_height_curve", "get_fog_height_curve");
+ ADD_PROPERTY(PropertyInfo(Variant::COLOR, "fog_light_color", PROPERTY_HINT_COLOR_NO_ALPHA), "set_fog_light_color", "get_fog_light_color");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_light_energy", PROPERTY_HINT_RANGE, "0,16,0.01,or_greater"), "set_fog_light_energy", "get_fog_light_energy");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_sun_scatter", PROPERTY_HINT_RANGE, "0,1,0.01,or_greater"), "set_fog_sun_scatter", "get_fog_sun_scatter");
+
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_density", PROPERTY_HINT_RANGE, "0,16,0.0001"), "set_fog_density", "get_fog_density");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_height", PROPERTY_HINT_RANGE, "-1024,1024,0.01,or_lesser,or_greater"), "set_fog_height", "get_fog_height");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_height_density", PROPERTY_HINT_RANGE, "0,128,0.001,or_greater"), "set_fog_height_density", "get_fog_height_density");
ClassDB::bind_method(D_METHOD("set_volumetric_fog_enabled", "enabled"), &Environment::set_volumetric_fog_enabled);
ClassDB::bind_method(D_METHOD("is_volumetric_fog_enabled"), &Environment::is_volumetric_fog_enabled);
@@ -1444,8 +1333,6 @@ Environment::Environment() {
_update_sdfgi();
_update_glow();
_update_fog();
- _update_fog_depth();
- _update_fog_height();
_update_adjustment();
_update_volumetric_fog();
_change_notify();