summaryrefslogtreecommitdiff
path: root/scene/resources/environment.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'scene/resources/environment.cpp')
-rw-r--r--scene/resources/environment.cpp73
1 files changed, 49 insertions, 24 deletions
diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp
index 9a3f081a8b..9f8e89564d 100644
--- a/scene/resources/environment.cpp
+++ b/scene/resources/environment.cpp
@@ -782,7 +782,7 @@ void Environment::_update_fog() {
// Volumetric Fog
void Environment::_update_volumetric_fog() {
- RS::get_singleton()->environment_set_volumetric_fog(environment, volumetric_fog_enabled, volumetric_fog_density, volumetric_fog_light, volumetric_fog_light_energy, volumetric_fog_length, volumetric_fog_detail_spread, volumetric_fog_gi_inject, volumetric_fog_temporal_reproject, volumetric_fog_temporal_reproject_amount);
+ RS::get_singleton()->environment_set_volumetric_fog(environment, volumetric_fog_enabled, volumetric_fog_density, volumetric_fog_albedo, volumetric_fog_emission, volumetric_fog_emission_energy, volumetric_fog_anisotropy, volumetric_fog_length, volumetric_fog_detail_spread, volumetric_fog_gi_inject, volumetric_fog_temporal_reproject, volumetric_fog_temporal_reproject_amount, volumetric_fog_ambient_inject);
}
void Environment::set_volumetric_fog_enabled(bool p_enable) {
@@ -795,26 +795,39 @@ bool Environment::is_volumetric_fog_enabled() const {
return volumetric_fog_enabled;
}
void Environment::set_volumetric_fog_density(float p_density) {
- p_density = CLAMP(p_density, 0.0000001, 1.0);
volumetric_fog_density = p_density;
_update_volumetric_fog();
}
float Environment::get_volumetric_fog_density() const {
return volumetric_fog_density;
}
-void Environment::set_volumetric_fog_light(Color p_color) {
- volumetric_fog_light = p_color;
+void Environment::set_volumetric_fog_albedo(Color p_color) {
+ volumetric_fog_albedo = p_color;
_update_volumetric_fog();
}
-Color Environment::get_volumetric_fog_light() const {
- return volumetric_fog_light;
+Color Environment::get_volumetric_fog_albedo() const {
+ return volumetric_fog_albedo;
}
-void Environment::set_volumetric_fog_light_energy(float p_begin) {
- volumetric_fog_light_energy = p_begin;
+void Environment::set_volumetric_fog_emission(Color p_color) {
+ volumetric_fog_emission = p_color;
_update_volumetric_fog();
}
-float Environment::get_volumetric_fog_light_energy() const {
- return volumetric_fog_light_energy;
+Color Environment::get_volumetric_fog_emission() const {
+ return volumetric_fog_emission;
+}
+void Environment::set_volumetric_fog_emission_energy(float p_begin) {
+ volumetric_fog_emission_energy = p_begin;
+ _update_volumetric_fog();
+}
+float Environment::get_volumetric_fog_emission_energy() const {
+ return volumetric_fog_emission_energy;
+}
+void Environment::set_volumetric_fog_anisotropy(float p_anisotropy) {
+ volumetric_fog_anisotropy = p_anisotropy;
+ _update_volumetric_fog();
+}
+float Environment::get_volumetric_fog_anisotropy() const {
+ return volumetric_fog_anisotropy;
}
void Environment::set_volumetric_fog_length(float p_length) {
volumetric_fog_length = p_length;
@@ -824,6 +837,7 @@ float Environment::get_volumetric_fog_length() const {
return volumetric_fog_length;
}
void Environment::set_volumetric_fog_detail_spread(float p_detail_spread) {
+ p_detail_spread = CLAMP(p_detail_spread, 0.5, 6.0);
volumetric_fog_detail_spread = p_detail_spread;
_update_volumetric_fog();
}
@@ -838,6 +852,13 @@ void Environment::set_volumetric_fog_gi_inject(float p_gi_inject) {
float Environment::get_volumetric_fog_gi_inject() const {
return volumetric_fog_gi_inject;
}
+void Environment::set_volumetric_fog_ambient_inject(float p_ambient_inject) {
+ volumetric_fog_ambient_inject = p_ambient_inject;
+ _update_volumetric_fog();
+}
+float Environment::get_volumetric_fog_ambient_inject() const {
+ return volumetric_fog_ambient_inject;
+}
void Environment::set_volumetric_fog_temporal_reprojection_enabled(bool p_enable) {
volumetric_fog_temporal_reproject = p_enable;
@@ -1291,22 +1312,28 @@ void Environment::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_density", PROPERTY_HINT_RANGE, "0,16,0.0001"), "set_fog_density", "get_fog_density");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_aerial_perspective", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_fog_aerial_perspective", "get_fog_aerial_perspective");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_height", PROPERTY_HINT_RANGE, "-1024,1024,0.01,or_lesser,or_greater"), "set_fog_height", "get_fog_height");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_height_density", PROPERTY_HINT_RANGE, "0,128,0.001,or_greater"), "set_fog_height_density", "get_fog_height_density");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_height_density", PROPERTY_HINT_RANGE, "-16,16,0.0001,or_lesser,or_greater"), "set_fog_height_density", "get_fog_height_density");
ClassDB::bind_method(D_METHOD("set_volumetric_fog_enabled", "enabled"), &Environment::set_volumetric_fog_enabled);
ClassDB::bind_method(D_METHOD("is_volumetric_fog_enabled"), &Environment::is_volumetric_fog_enabled);
- ClassDB::bind_method(D_METHOD("set_volumetric_fog_light", "color"), &Environment::set_volumetric_fog_light);
- ClassDB::bind_method(D_METHOD("get_volumetric_fog_light"), &Environment::get_volumetric_fog_light);
+ ClassDB::bind_method(D_METHOD("set_volumetric_fog_emission", "color"), &Environment::set_volumetric_fog_emission);
+ ClassDB::bind_method(D_METHOD("get_volumetric_fog_emission"), &Environment::get_volumetric_fog_emission);
+ ClassDB::bind_method(D_METHOD("set_volumetric_fog_albedo", "color"), &Environment::set_volumetric_fog_albedo);
+ ClassDB::bind_method(D_METHOD("get_volumetric_fog_albedo"), &Environment::get_volumetric_fog_albedo);
ClassDB::bind_method(D_METHOD("set_volumetric_fog_density", "density"), &Environment::set_volumetric_fog_density);
ClassDB::bind_method(D_METHOD("get_volumetric_fog_density"), &Environment::get_volumetric_fog_density);
- ClassDB::bind_method(D_METHOD("set_volumetric_fog_light_energy", "begin"), &Environment::set_volumetric_fog_light_energy);
- ClassDB::bind_method(D_METHOD("get_volumetric_fog_light_energy"), &Environment::get_volumetric_fog_light_energy);
+ ClassDB::bind_method(D_METHOD("set_volumetric_fog_emission_energy", "begin"), &Environment::set_volumetric_fog_emission_energy);
+ ClassDB::bind_method(D_METHOD("get_volumetric_fog_emission_energy"), &Environment::get_volumetric_fog_emission_energy);
+ ClassDB::bind_method(D_METHOD("set_volumetric_fog_anisotropy", "anisotropy"), &Environment::set_volumetric_fog_anisotropy);
+ ClassDB::bind_method(D_METHOD("get_volumetric_fog_anisotropy"), &Environment::get_volumetric_fog_anisotropy);
ClassDB::bind_method(D_METHOD("set_volumetric_fog_length", "length"), &Environment::set_volumetric_fog_length);
ClassDB::bind_method(D_METHOD("get_volumetric_fog_length"), &Environment::get_volumetric_fog_length);
ClassDB::bind_method(D_METHOD("set_volumetric_fog_detail_spread", "detail_spread"), &Environment::set_volumetric_fog_detail_spread);
ClassDB::bind_method(D_METHOD("get_volumetric_fog_detail_spread"), &Environment::get_volumetric_fog_detail_spread);
ClassDB::bind_method(D_METHOD("set_volumetric_fog_gi_inject", "gi_inject"), &Environment::set_volumetric_fog_gi_inject);
ClassDB::bind_method(D_METHOD("get_volumetric_fog_gi_inject"), &Environment::get_volumetric_fog_gi_inject);
+ ClassDB::bind_method(D_METHOD("set_volumetric_fog_ambient_inject", "enabled"), &Environment::set_volumetric_fog_ambient_inject);
+ ClassDB::bind_method(D_METHOD("get_volumetric_fog_ambient_inject"), &Environment::get_volumetric_fog_ambient_inject);
ClassDB::bind_method(D_METHOD("set_volumetric_fog_temporal_reprojection_enabled", "enabled"), &Environment::set_volumetric_fog_temporal_reprojection_enabled);
ClassDB::bind_method(D_METHOD("is_volumetric_fog_temporal_reprojection_enabled"), &Environment::is_volumetric_fog_temporal_reprojection_enabled);
ClassDB::bind_method(D_METHOD("set_volumetric_fog_temporal_reprojection_amount", "temporal_reprojection_amount"), &Environment::set_volumetric_fog_temporal_reprojection_amount);
@@ -1315,11 +1342,14 @@ void Environment::_bind_methods() {
ADD_GROUP("Volumetric Fog", "volumetric_fog_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "volumetric_fog_enabled"), "set_volumetric_fog_enabled", "is_volumetric_fog_enabled");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volumetric_fog_density", PROPERTY_HINT_RANGE, "0,1,0.0001,or_greater"), "set_volumetric_fog_density", "get_volumetric_fog_density");
- ADD_PROPERTY(PropertyInfo(Variant::COLOR, "volumetric_fog_light", PROPERTY_HINT_COLOR_NO_ALPHA), "set_volumetric_fog_light", "get_volumetric_fog_light");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volumetric_fog_light_energy", PROPERTY_HINT_RANGE, "0,1024,0.01,or_greater"), "set_volumetric_fog_light_energy", "get_volumetric_fog_light_energy");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volumetric_fog_gi_inject", PROPERTY_HINT_RANGE, "0.00,16,0.01,exp"), "set_volumetric_fog_gi_inject", "get_volumetric_fog_gi_inject");
+ ADD_PROPERTY(PropertyInfo(Variant::COLOR, "volumetric_fog_albedo", PROPERTY_HINT_COLOR_NO_ALPHA), "set_volumetric_fog_albedo", "get_volumetric_fog_albedo");
+ ADD_PROPERTY(PropertyInfo(Variant::COLOR, "volumetric_fog_emission", PROPERTY_HINT_COLOR_NO_ALPHA), "set_volumetric_fog_emission", "get_volumetric_fog_emission");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volumetric_fog_emission_energy", PROPERTY_HINT_RANGE, "0,1024,0.01,or_greater"), "set_volumetric_fog_emission_energy", "get_volumetric_fog_emission_energy");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volumetric_fog_gi_inject", PROPERTY_HINT_RANGE, "0.0,16,0.01,exp"), "set_volumetric_fog_gi_inject", "get_volumetric_fog_gi_inject");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volumetric_fog_anisotropy", PROPERTY_HINT_RANGE, "-0.9,0.9,0.01"), "set_volumetric_fog_anisotropy", "get_volumetric_fog_anisotropy");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volumetric_fog_length", PROPERTY_HINT_RANGE, "0,1024,0.01,or_greater"), "set_volumetric_fog_length", "get_volumetric_fog_length");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volumetric_fog_detail_spread", PROPERTY_HINT_EXP_EASING, "0.01,16,0.01"), "set_volumetric_fog_detail_spread", "get_volumetric_fog_detail_spread");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volumetric_fog_detail_spread", PROPERTY_HINT_EXP_EASING), "set_volumetric_fog_detail_spread", "get_volumetric_fog_detail_spread");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volumetric_fog_ambient_inject", PROPERTY_HINT_RANGE, "0.0,16,0.01,exp"), "set_volumetric_fog_ambient_inject", "get_volumetric_fog_ambient_inject");
ADD_SUBGROUP("Temporal Reprojection", "volumetric_fog_temporal_reprojection_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "volumetric_fog_temporal_reprojection_enabled"), "set_volumetric_fog_temporal_reprojection_enabled", "is_volumetric_fog_temporal_reprojection_enabled");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volumetric_fog_temporal_reprojection_amount", PROPERTY_HINT_RANGE, "0.0,0.999,0.001"), "set_volumetric_fog_temporal_reprojection_amount", "get_volumetric_fog_temporal_reprojection_amount");
@@ -1381,11 +1411,6 @@ void Environment::_bind_methods() {
BIND_ENUM_CONSTANT(SDFGI_Y_SCALE_DISABLED);
BIND_ENUM_CONSTANT(SDFGI_Y_SCALE_75_PERCENT);
BIND_ENUM_CONSTANT(SDFGI_Y_SCALE_50_PERCENT);
-
- BIND_ENUM_CONSTANT(VOLUMETRIC_FOG_SHADOW_FILTER_DISABLED);
- BIND_ENUM_CONSTANT(VOLUMETRIC_FOG_SHADOW_FILTER_LOW);
- BIND_ENUM_CONSTANT(VOLUMETRIC_FOG_SHADOW_FILTER_MEDIUM);
- BIND_ENUM_CONSTANT(VOLUMETRIC_FOG_SHADOW_FILTER_HIGH);
}
Environment::Environment() {