diff options
Diffstat (limited to 'scene/resources/environment.cpp')
-rw-r--r-- | scene/resources/environment.cpp | 14 |
1 files changed, 5 insertions, 9 deletions
diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp index 7c3867beaa..bc96b5e9f3 100644 --- a/scene/resources/environment.cpp +++ b/scene/resources/environment.cpp @@ -354,10 +354,6 @@ void Environment::_validate_property(PropertyInfo &property) const { "tonemap_", "ss_reflections_", "ssao_", - "dof_blur_far_", - "dof_blur_near_", - "glow_", - "adjustment_", NULL }; @@ -1047,8 +1043,8 @@ void Environment::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "fog_transmit_enabled"), "set_fog_transmit_enabled", "is_fog_transmit_enabled"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "fog_transmit_curve", PROPERTY_HINT_EXP_EASING), "set_fog_transmit_curve", "get_fog_transmit_curve"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "fog_height_enabled"), "set_fog_height_enabled", "is_fog_height_enabled"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "fog_height_min", PROPERTY_HINT_RANGE, "-4000,4000,0.1"), "set_fog_height_min", "get_fog_height_min"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "fog_height_max", PROPERTY_HINT_RANGE, "-4000,4000,0.1"), "set_fog_height_max", "get_fog_height_max"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "fog_height_min", PROPERTY_HINT_RANGE, "-4000,4000,0.1,or_lesser,or_greater"), "set_fog_height_min", "get_fog_height_min"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "fog_height_max", PROPERTY_HINT_RANGE, "-4000,4000,0.1,or_lesser,or_greater"), "set_fog_height_max", "get_fog_height_max"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "fog_height_curve", PROPERTY_HINT_EXP_EASING), "set_fog_height_curve", "get_fog_height_curve"); ClassDB::bind_method(D_METHOD("set_tonemapper", "mode"), &Environment::set_tonemapper); @@ -1399,15 +1395,15 @@ Environment::Environment() : fog_depth_enabled = true; fog_depth_begin = 10; - fog_depth_end = 0; + fog_depth_end = 100; fog_depth_curve = 1; fog_transmit_enabled = false; fog_transmit_curve = 1; fog_height_enabled = false; - fog_height_min = 0; - fog_height_max = 100; + fog_height_min = 10; + fog_height_max = 0; fog_height_curve = 1; set_fog_color(Color(0.5, 0.6, 0.7)); |