summaryrefslogtreecommitdiff
path: root/scene/resources/convex_polygon_shape_2d.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'scene/resources/convex_polygon_shape_2d.cpp')
-rw-r--r--scene/resources/convex_polygon_shape_2d.cpp36
1 files changed, 19 insertions, 17 deletions
diff --git a/scene/resources/convex_polygon_shape_2d.cpp b/scene/resources/convex_polygon_shape_2d.cpp
index 6b1ddec507..ac31315858 100644
--- a/scene/resources/convex_polygon_shape_2d.cpp
+++ b/scene/resources/convex_polygon_shape_2d.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,46 +30,40 @@
#include "convex_polygon_shape_2d.h"
-#include "core/math/geometry.h"
+#include "core/math/geometry_2d.h"
#include "servers/physics_server_2d.h"
#include "servers/rendering_server.h"
bool ConvexPolygonShape2D::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const {
-
- return Geometry::is_point_in_polygon(p_point, points);
+ return Geometry2D::is_point_in_polygon(p_point, points);
}
void ConvexPolygonShape2D::_update_shape() {
-
Vector<Vector2> final_points = points;
- if (Geometry::is_polygon_clockwise(final_points)) { //needs to be counter clockwise
- final_points.invert();
+ if (Geometry2D::is_polygon_clockwise(final_points)) { //needs to be counter clockwise
+ final_points.reverse();
}
PhysicsServer2D::get_singleton()->shape_set_data(get_rid(), final_points);
emit_changed();
}
void ConvexPolygonShape2D::set_point_cloud(const Vector<Vector2> &p_points) {
-
- Vector<Point2> hull = Geometry::convex_hull_2d(p_points);
+ Vector<Point2> hull = Geometry2D::convex_hull(p_points);
ERR_FAIL_COND(hull.size() < 3);
set_points(hull);
}
void ConvexPolygonShape2D::set_points(const Vector<Vector2> &p_points) {
-
points = p_points;
_update_shape();
}
Vector<Vector2> ConvexPolygonShape2D::get_points() const {
-
return points;
}
void ConvexPolygonShape2D::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("set_point_cloud", "point_cloud"), &ConvexPolygonShape2D::set_point_cloud);
ClassDB::bind_method(D_METHOD("set_points", "points"), &ConvexPolygonShape2D::set_points);
ClassDB::bind_method(D_METHOD("get_points"), &ConvexPolygonShape2D::get_points);
@@ -78,27 +72,35 @@ void ConvexPolygonShape2D::_bind_methods() {
}
void ConvexPolygonShape2D::draw(const RID &p_to_rid, const Color &p_color) {
+ if (points.size() < 3) {
+ return;
+ }
Vector<Color> col;
col.push_back(p_color);
RenderingServer::get_singleton()->canvas_item_add_polygon(p_to_rid, points, col);
+ if (is_collision_outline_enabled()) {
+ RenderingServer::get_singleton()->canvas_item_add_polyline(p_to_rid, points, col);
+ // Draw the last segment as it's not drawn by `canvas_item_add_polyline()`.
+ RenderingServer::get_singleton()->canvas_item_add_line(p_to_rid, points[points.size() - 1], points[0], p_color);
+ }
}
Rect2 ConvexPolygonShape2D::get_rect() const {
-
Rect2 rect;
for (int i = 0; i < points.size(); i++) {
- if (i == 0)
+ if (i == 0) {
rect.position = points[i];
- else
+ } else {
rect.expand_to(points[i]);
+ }
}
return rect;
}
real_t ConvexPolygonShape2D::get_enclosing_radius() const {
- real_t r = 0;
+ real_t r = 0.0;
for (int i(0); i < get_points().size(); i++) {
r = MAX(get_points()[i].length_squared(), r);
}