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Diffstat (limited to 'scene/resources/convex_polygon_shape_2d.cpp')
-rw-r--r--scene/resources/convex_polygon_shape_2d.cpp13
1 files changed, 9 insertions, 4 deletions
diff --git a/scene/resources/convex_polygon_shape_2d.cpp b/scene/resources/convex_polygon_shape_2d.cpp
index d061c4ea1e..f275405de2 100644
--- a/scene/resources/convex_polygon_shape_2d.cpp
+++ b/scene/resources/convex_polygon_shape_2d.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,7 +30,7 @@
#include "convex_polygon_shape_2d.h"
-#include "geometry.h"
+#include "core/math/geometry.h"
#include "servers/physics_2d_server.h"
#include "servers/visual_server.h"
@@ -41,7 +41,11 @@ bool ConvexPolygonShape2D::_edit_is_selected_on_click(const Point2 &p_point, dou
void ConvexPolygonShape2D::_update_shape() {
- Physics2DServer::get_singleton()->shape_set_data(get_rid(), points);
+ Vector<Vector2> final_points = points;
+ if (Geometry::is_polygon_clockwise(final_points)) { //needs to be counter clockwise
+ final_points.invert();
+ }
+ Physics2DServer::get_singleton()->shape_set_data(get_rid(), final_points);
emit_changed();
}
@@ -55,6 +59,7 @@ void ConvexPolygonShape2D::set_point_cloud(const Vector<Vector2> &p_points) {
void ConvexPolygonShape2D::set_points(const Vector<Vector2> &p_points) {
points = p_points;
+
_update_shape();
}