diff options
Diffstat (limited to 'scene/main/scene_tree.cpp')
-rw-r--r-- | scene/main/scene_tree.cpp | 53 |
1 files changed, 35 insertions, 18 deletions
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index 8d6e57b335..11268cc5c6 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -132,6 +132,12 @@ void SceneTree::remove_from_group(const StringName &p_group, Node *p_node) { group_map.erase(E); } +void SceneTree::make_group_changed(const StringName &p_group) { + Map<StringName, Group>::Element *E = group_map.find(p_group); + if (E) + E->get().changed = true; +} + void SceneTree::flush_transform_notifications() { SelfList<Node> *n = xform_change_list.first(); @@ -165,18 +171,23 @@ void SceneTree::_flush_ugc() { ugc_locked = false; } -void SceneTree::_update_group_order(Group &g) { +void SceneTree::_update_group_order(Group &g, bool p_use_priority) { if (!g.changed) return; if (g.nodes.empty()) return; - Node **nodes = &g.nodes[0]; + Node **nodes = g.nodes.ptrw(); int node_count = g.nodes.size(); - SortArray<Node *, Node::Comparator> node_sort; - node_sort.sort(nodes, node_count); + if (p_use_priority) { + SortArray<Node *, Node::ComparatorWithPriority> node_sort; + node_sort.sort(nodes, node_count); + } else { + SortArray<Node *, Node::Comparator> node_sort; + node_sort.sort(nodes, node_count); + } g.changed = false; } @@ -216,7 +227,7 @@ void SceneTree::call_group_flags(uint32_t p_call_flags, const StringName &p_grou _update_group_order(g); Vector<Node *> nodes_copy = g.nodes; - Node **nodes = &nodes_copy[0]; + Node **nodes = nodes_copy.ptrw(); int node_count = nodes_copy.size(); call_lock++; @@ -271,7 +282,7 @@ void SceneTree::notify_group_flags(uint32_t p_call_flags, const StringName &p_gr _update_group_order(g); Vector<Node *> nodes_copy = g.nodes; - Node **nodes = &nodes_copy[0]; + Node **nodes = nodes_copy.ptrw(); int node_count = nodes_copy.size(); call_lock++; @@ -320,7 +331,7 @@ void SceneTree::set_group_flags(uint32_t p_call_flags, const StringName &p_group _update_group_order(g); Vector<Node *> nodes_copy = g.nodes; - Node **nodes = &nodes_copy[0]; + Node **nodes = nodes_copy.ptrw(); int node_count = nodes_copy.size(); call_lock++; @@ -498,7 +509,8 @@ bool SceneTree::idle(float p_time) { _notify_group_pause("idle_process_internal", Node::NOTIFICATION_INTERNAL_PROCESS); _notify_group_pause("idle_process", Node::NOTIFICATION_PROCESS); - Size2 win_size = Size2(OS::get_singleton()->get_video_mode().width, OS::get_singleton()->get_video_mode().height); + Size2 win_size = Size2(OS::get_singleton()->get_window_size().width, OS::get_singleton()->get_window_size().height); + if (win_size != last_screen_size) { last_screen_size = win_size; @@ -656,6 +668,11 @@ void SceneTree::_notification(int p_notification) { #endif } break; + case NOTIFICATION_CRASH: { + + get_root()->propagate_notification(p_notification); + } break; + default: break; }; @@ -878,7 +895,7 @@ void SceneTree::_call_input_pause(const StringName &p_group, const StringName &p Vector<Node *> nodes_copy = g.nodes; int node_count = nodes_copy.size(); - Node **nodes = &nodes_copy[0]; + Node **nodes = nodes_copy.ptrw(); Variant arg = p_input; const Variant *v[1] = { &arg }; @@ -915,14 +932,14 @@ void SceneTree::_notify_group_pause(const StringName &p_group, int p_notificatio if (g.nodes.empty()) return; - _update_group_order(g); + _update_group_order(g, p_notification == Node::NOTIFICATION_PROCESS || p_notification == Node::NOTIFICATION_INTERNAL_PROCESS || p_notification == Node::NOTIFICATION_PHYSICS_PROCESS || p_notification == Node::NOTIFICATION_INTERNAL_PHYSICS_PROCESS); //copy, so copy on write happens in case something is removed from process while being called //performance is not lost because only if something is added/removed the vector is copied. Vector<Node *> nodes_copy = g.nodes; int node_count = nodes_copy.size(); - Node **nodes = &nodes_copy[0]; + Node **nodes = nodes_copy.ptrw(); call_lock++; @@ -934,6 +951,8 @@ void SceneTree::_notify_group_pause(const StringName &p_group, int p_notificatio if (!n->can_process()) continue; + if (!n->can_process_notification(p_notification)) + continue; n->notification(p_notification); //ERR_FAIL_COND(node_count != g.nodes.size()); @@ -1112,7 +1131,7 @@ void SceneTree::_update_root_rect() { } //actual screen video mode - Size2 video_mode = Size2(OS::get_singleton()->get_video_mode().width, OS::get_singleton()->get_video_mode().height); + Size2 video_mode = Size2(OS::get_singleton()->get_window_size().width, OS::get_singleton()->get_window_size().height); Size2 desired_res = stretch_min; Size2 viewport_size; @@ -1176,8 +1195,6 @@ void SceneTree::_update_root_rect() { VisualServer::get_singleton()->black_bars_set_margins(0, 0, 0, 0); } - //print_line("VP SIZE: "+viewport_size+" OFFSET: "+offset+" = "+(offset*2+viewport_size)); - //print_line("SS: "+video_mode); switch (stretch_mode) { case STRETCH_MODE_2D: { @@ -1845,10 +1862,10 @@ void SceneTree::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "multiplayer_poll"), "set_multiplayer_poll_enabled", "is_multiplayer_poll_enabled"); ADD_SIGNAL(MethodInfo("tree_changed")); - ADD_SIGNAL(MethodInfo("node_added", PropertyInfo(Variant::OBJECT, "node"))); - ADD_SIGNAL(MethodInfo("node_removed", PropertyInfo(Variant::OBJECT, "node"))); + ADD_SIGNAL(MethodInfo("node_added", PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_RESOURCE_TYPE, "Node"))); + ADD_SIGNAL(MethodInfo("node_removed", PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_RESOURCE_TYPE, "Node"))); ADD_SIGNAL(MethodInfo("screen_resized")); - ADD_SIGNAL(MethodInfo("node_configuration_warning_changed", PropertyInfo(Variant::OBJECT, "node"))); + ADD_SIGNAL(MethodInfo("node_configuration_warning_changed", PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_RESOURCE_TYPE, "Node"))); ADD_SIGNAL(MethodInfo("idle_frame")); ADD_SIGNAL(MethodInfo("physics_frame")); @@ -2004,7 +2021,7 @@ SceneTree::SceneTree() { stretch_aspect = STRETCH_ASPECT_IGNORE; stretch_shrink = 1; - last_screen_size = Size2(OS::get_singleton()->get_video_mode().width, OS::get_singleton()->get_video_mode().height); + last_screen_size = Size2(OS::get_singleton()->get_window_size().width, OS::get_singleton()->get_window_size().height); _update_root_rect(); if (ScriptDebugger::get_singleton()) { |