diff options
Diffstat (limited to 'scene/main/scene_tree.cpp')
-rw-r--r-- | scene/main/scene_tree.cpp | 23 |
1 files changed, 10 insertions, 13 deletions
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index 81a4e3073b..ceb5b76ff2 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -123,9 +123,6 @@ void SceneTree::tree_changed() { void SceneTree::node_added(Node *p_node) { emit_signal(node_added_name, p_node); - if (call_lock > 0) { - call_skip.erase(p_node->get_instance_id()); - } } void SceneTree::node_removed(Node *p_node) { @@ -134,7 +131,7 @@ void SceneTree::node_removed(Node *p_node) { } emit_signal(node_removed_name, p_node); if (call_lock > 0) { - call_skip.insert(p_node->get_instance_id()); + call_skip.insert(p_node); } } @@ -264,7 +261,7 @@ void SceneTree::call_group_flagsp(uint32_t p_call_flags, const StringName &p_gro if (p_call_flags & GROUP_CALL_REVERSE) { for (int i = gr_node_count - 1; i >= 0; i--) { - if (call_lock && call_skip.has(gr_nodes[i]->get_instance_id())) { + if (call_lock && call_skip.has(gr_nodes[i])) { continue; } @@ -278,7 +275,7 @@ void SceneTree::call_group_flagsp(uint32_t p_call_flags, const StringName &p_gro } else { for (int i = 0; i < gr_node_count; i++) { - if (call_lock && call_skip.has(gr_nodes[i]->get_instance_id())) { + if (call_lock && call_skip.has(gr_nodes[i])) { continue; } @@ -317,7 +314,7 @@ void SceneTree::notify_group_flags(uint32_t p_call_flags, const StringName &p_gr if (p_call_flags & GROUP_CALL_REVERSE) { for (int i = gr_node_count - 1; i >= 0; i--) { - if (call_lock && call_skip.has(gr_nodes[i]->get_instance_id())) { + if (call_lock && call_skip.has(gr_nodes[i])) { continue; } @@ -330,7 +327,7 @@ void SceneTree::notify_group_flags(uint32_t p_call_flags, const StringName &p_gr } else { for (int i = 0; i < gr_node_count; i++) { - if (call_lock && call_skip.has(gr_nodes[i]->get_instance_id())) { + if (call_lock && call_skip.has(gr_nodes[i])) { continue; } @@ -368,7 +365,7 @@ void SceneTree::set_group_flags(uint32_t p_call_flags, const StringName &p_group if (p_call_flags & GROUP_CALL_REVERSE) { for (int i = gr_node_count - 1; i >= 0; i--) { - if (call_lock && call_skip.has(gr_nodes[i]->get_instance_id())) { + if (call_lock && call_skip.has(gr_nodes[i])) { continue; } @@ -381,7 +378,7 @@ void SceneTree::set_group_flags(uint32_t p_call_flags, const StringName &p_group } else { for (int i = 0; i < gr_node_count; i++) { - if (call_lock && call_skip.has(gr_nodes[i]->get_instance_id())) { + if (call_lock && call_skip.has(gr_nodes[i])) { continue; } @@ -857,7 +854,7 @@ void SceneTree::_notify_group_pause(const StringName &p_group, int p_notificatio for (int i = 0; i < gr_node_count; i++) { Node *n = gr_nodes[i]; - if (call_lock && call_skip.has(n->get_instance_id())) { + if (call_lock && call_skip.has(n)) { continue; } @@ -907,7 +904,7 @@ void SceneTree::_call_input_pause(const StringName &p_group, CallInputType p_cal } Node *n = gr_nodes[i]; - if (call_lock && call_skip.has(n->get_instance_id())) { + if (call_lock && call_skip.has(n)) { continue; } @@ -1450,7 +1447,7 @@ SceneTree::SceneTree() { ProjectSettings::get_singleton()->set_custom_property_info("rendering/vrs/texture", PropertyInfo(Variant::STRING, "rendering/vrs/texture", - PROPERTY_HINT_FILE, "*.png")); + PROPERTY_HINT_FILE, "*.bmp,*.png,*.tga,*.webp")); if (vrs_mode == 1 && !vrs_texture_path.is_empty()) { Ref<Image> vrs_image; vrs_image.instantiate(); |