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-rw-r--r--scene/main/scene_tree.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp
index e4ba93feec..f588e000f9 100644
--- a/scene/main/scene_tree.cpp
+++ b/scene/main/scene_tree.cpp
@@ -413,7 +413,6 @@ bool SceneTree::physics_process(float p_time) {
_flush_ugc();
MessageQueue::get_singleton()->flush(); //small little hack
flush_transform_notifications();
- call_group_flags(GROUP_CALL_REALTIME, "_viewports", "update_worlds");
root_lock--;
_flush_delete_queue();
@@ -445,7 +444,6 @@ bool SceneTree::process(float p_time) {
_flush_ugc();
MessageQueue::get_singleton()->flush(); //small little hack
flush_transform_notifications(); //transforms after world update, to avoid unnecessary enter/exit notifications
- call_group_flags(GROUP_CALL_REALTIME, "_viewports", "update_worlds");
root_lock--;