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Diffstat (limited to 'scene/main/scene_tree.cpp')
-rw-r--r--scene/main/scene_tree.cpp61
1 files changed, 31 insertions, 30 deletions
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp
index 2e67a1feaf..00460e9eda 100644
--- a/scene/main/scene_tree.cpp
+++ b/scene/main/scene_tree.cpp
@@ -38,6 +38,7 @@
#include <stdio.h>
//#include "servers/spatial_sound_2d_server.h"
+#include "editor/editor_node.h"
#include "io/marshalls.h"
#include "io/resource_loader.h"
#include "scene/resources/material.h"
@@ -382,7 +383,7 @@ bool SceneTree::is_input_handled() {
void SceneTree::input_event(const Ref<InputEvent> &p_event) {
- if (is_editor_hint() && (p_event->cast_to<InputEventJoypadButton>() || p_event->cast_to<InputEventJoypadMotion>()))
+ if (Engine::get_singleton()->is_editor_hint() && (p_event->cast_to<InputEventJoypadButton>() || p_event->cast_to<InputEventJoypadMotion>()))
return; //avoid joy input on editor
root_lock++;
@@ -541,7 +542,7 @@ bool SceneTree::idle(float p_time) {
#ifdef TOOLS_ENABLED
- if (is_editor_hint()) {
+ if (Engine::get_singleton()->is_editor_hint()) {
//simple hack to reload fallback environment if it changed from editor
String env_path = ProjectSettings::get_singleton()->get("rendering/environment/default_environment");
env_path = env_path.strip_edges(); //user may have added a space or two
@@ -616,7 +617,7 @@ void SceneTree::_notification(int p_notification) {
get_root()->propagate_notification(p_notification);
} break;
case NOTIFICATION_TRANSLATION_CHANGED: {
- if (!is_editor_hint()) {
+ if (!Engine::get_singleton()->is_editor_hint()) {
get_root()->propagate_notification(Node::NOTIFICATION_TRANSLATION_CHANGED);
}
} break;
@@ -626,6 +627,19 @@ void SceneTree::_notification(int p_notification) {
} break;
+ case NOTIFICATION_WM_ABOUT: {
+
+#ifdef TOOLS_ENABLED
+ if (Engine::get_singleton()->is_editor_hint()) {
+ EditorNode::get_singleton()->show_about();
+ } else {
+#endif
+ get_root()->propagate_notification(p_notification);
+#ifdef TOOLS_ENABLED
+ }
+#endif
+ } break;
+
default:
break;
};
@@ -642,19 +656,10 @@ void SceneTree::set_quit_on_go_back(bool p_enable) {
}
#ifdef TOOLS_ENABLED
-void SceneTree::set_editor_hint(bool p_enabled) {
-
- editor_hint = p_enabled;
-}
bool SceneTree::is_node_being_edited(const Node *p_node) const {
- return editor_hint && edited_scene_root && edited_scene_root->is_a_parent_of(p_node);
-}
-
-bool SceneTree::is_editor_hint() const {
-
- return editor_hint;
+ return Engine::get_singleton()->is_editor_hint() && edited_scene_root && edited_scene_root->is_a_parent_of(p_node);
}
#endif
@@ -2114,8 +2119,6 @@ void SceneTree::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_auto_accept_quit", "enabled"), &SceneTree::set_auto_accept_quit);
- ClassDB::bind_method(D_METHOD("set_editor_hint", "enable"), &SceneTree::set_editor_hint);
- ClassDB::bind_method(D_METHOD("is_editor_hint"), &SceneTree::is_editor_hint);
ClassDB::bind_method(D_METHOD("set_debug_collisions_hint", "enable"), &SceneTree::set_debug_collisions_hint);
ClassDB::bind_method(D_METHOD("is_debugging_collisions_hint"), &SceneTree::is_debugging_collisions_hint);
ClassDB::bind_method(D_METHOD("set_debug_navigation_hint", "enable"), &SceneTree::set_debug_navigation_hint);
@@ -2202,18 +2205,19 @@ void SceneTree::_bind_methods() {
ADD_SIGNAL(MethodInfo("connection_failed"));
ADD_SIGNAL(MethodInfo("server_disconnected"));
- BIND_CONSTANT(GROUP_CALL_DEFAULT);
- BIND_CONSTANT(GROUP_CALL_REVERSE);
- BIND_CONSTANT(GROUP_CALL_REALTIME);
- BIND_CONSTANT(GROUP_CALL_UNIQUE);
+ BIND_ENUM_CONSTANT(GROUP_CALL_DEFAULT);
+ BIND_ENUM_CONSTANT(GROUP_CALL_REVERSE);
+ BIND_ENUM_CONSTANT(GROUP_CALL_REALTIME);
+ BIND_ENUM_CONSTANT(GROUP_CALL_UNIQUE);
+
+ BIND_ENUM_CONSTANT(STRETCH_MODE_DISABLED);
+ BIND_ENUM_CONSTANT(STRETCH_MODE_2D);
+ BIND_ENUM_CONSTANT(STRETCH_MODE_VIEWPORT);
- BIND_CONSTANT(STRETCH_MODE_DISABLED);
- BIND_CONSTANT(STRETCH_MODE_2D);
- BIND_CONSTANT(STRETCH_MODE_VIEWPORT);
- BIND_CONSTANT(STRETCH_ASPECT_IGNORE);
- BIND_CONSTANT(STRETCH_ASPECT_KEEP);
- BIND_CONSTANT(STRETCH_ASPECT_KEEP_WIDTH);
- BIND_CONSTANT(STRETCH_ASPECT_KEEP_HEIGHT);
+ BIND_ENUM_CONSTANT(STRETCH_ASPECT_IGNORE);
+ BIND_ENUM_CONSTANT(STRETCH_ASPECT_KEEP);
+ BIND_ENUM_CONSTANT(STRETCH_ASPECT_KEEP_WIDTH);
+ BIND_ENUM_CONSTANT(STRETCH_ASPECT_KEEP_HEIGHT);
}
SceneTree *SceneTree::singleton = NULL;
@@ -2240,9 +2244,6 @@ SceneTree::SceneTree() {
accept_quit = true;
quit_on_go_back = true;
initialized = false;
-#ifdef TOOLS_ENABLED
- editor_hint = false;
-#endif
#ifdef DEBUG_ENABLED
debug_collisions_hint = false;
debug_navigation_hint = false;
@@ -2312,7 +2313,7 @@ SceneTree::SceneTree() {
if (env.is_valid()) {
root->get_world()->set_fallback_environment(env);
} else {
- if (is_editor_hint()) {
+ if (Engine::get_singleton()->is_editor_hint()) {
//file was erased, clear the field.
ProjectSettings::get_singleton()->set("rendering/environment/default_environment", "");
} else {