diff options
Diffstat (limited to 'scene/main/scene_tree.cpp')
-rw-r--r-- | scene/main/scene_tree.cpp | 21 |
1 files changed, 12 insertions, 9 deletions
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index 41eefe0f85..81a4e3073b 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -123,6 +123,9 @@ void SceneTree::tree_changed() { void SceneTree::node_added(Node *p_node) { emit_signal(node_added_name, p_node); + if (call_lock > 0) { + call_skip.erase(p_node->get_instance_id()); + } } void SceneTree::node_removed(Node *p_node) { @@ -131,7 +134,7 @@ void SceneTree::node_removed(Node *p_node) { } emit_signal(node_removed_name, p_node); if (call_lock > 0) { - call_skip.insert(p_node); + call_skip.insert(p_node->get_instance_id()); } } @@ -261,7 +264,7 @@ void SceneTree::call_group_flagsp(uint32_t p_call_flags, const StringName &p_gro if (p_call_flags & GROUP_CALL_REVERSE) { for (int i = gr_node_count - 1; i >= 0; i--) { - if (call_lock && call_skip.has(gr_nodes[i])) { + if (call_lock && call_skip.has(gr_nodes[i]->get_instance_id())) { continue; } @@ -275,7 +278,7 @@ void SceneTree::call_group_flagsp(uint32_t p_call_flags, const StringName &p_gro } else { for (int i = 0; i < gr_node_count; i++) { - if (call_lock && call_skip.has(gr_nodes[i])) { + if (call_lock && call_skip.has(gr_nodes[i]->get_instance_id())) { continue; } @@ -314,7 +317,7 @@ void SceneTree::notify_group_flags(uint32_t p_call_flags, const StringName &p_gr if (p_call_flags & GROUP_CALL_REVERSE) { for (int i = gr_node_count - 1; i >= 0; i--) { - if (call_lock && call_skip.has(gr_nodes[i])) { + if (call_lock && call_skip.has(gr_nodes[i]->get_instance_id())) { continue; } @@ -327,7 +330,7 @@ void SceneTree::notify_group_flags(uint32_t p_call_flags, const StringName &p_gr } else { for (int i = 0; i < gr_node_count; i++) { - if (call_lock && call_skip.has(gr_nodes[i])) { + if (call_lock && call_skip.has(gr_nodes[i]->get_instance_id())) { continue; } @@ -365,7 +368,7 @@ void SceneTree::set_group_flags(uint32_t p_call_flags, const StringName &p_group if (p_call_flags & GROUP_CALL_REVERSE) { for (int i = gr_node_count - 1; i >= 0; i--) { - if (call_lock && call_skip.has(gr_nodes[i])) { + if (call_lock && call_skip.has(gr_nodes[i]->get_instance_id())) { continue; } @@ -378,7 +381,7 @@ void SceneTree::set_group_flags(uint32_t p_call_flags, const StringName &p_group } else { for (int i = 0; i < gr_node_count; i++) { - if (call_lock && call_skip.has(gr_nodes[i])) { + if (call_lock && call_skip.has(gr_nodes[i]->get_instance_id())) { continue; } @@ -854,7 +857,7 @@ void SceneTree::_notify_group_pause(const StringName &p_group, int p_notificatio for (int i = 0; i < gr_node_count; i++) { Node *n = gr_nodes[i]; - if (call_lock && call_skip.has(n)) { + if (call_lock && call_skip.has(n->get_instance_id())) { continue; } @@ -904,7 +907,7 @@ void SceneTree::_call_input_pause(const StringName &p_group, CallInputType p_cal } Node *n = gr_nodes[i]; - if (call_lock && call_skip.has(n)) { + if (call_lock && call_skip.has(n->get_instance_id())) { continue; } |