diff options
Diffstat (limited to 'scene/main/scene_tree.cpp')
-rw-r--r-- | scene/main/scene_tree.cpp | 70 |
1 files changed, 25 insertions, 45 deletions
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index 38ad6886b1..5653049060 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -40,6 +40,7 @@ #include "core/project_settings.h" #include "main/input_default.h" #include "node.h" +#include "scene/debugger/script_debugger_remote.h" #include "scene/resources/dynamic_font.h" #include "scene/resources/material.h" #include "scene/resources/mesh.h" @@ -1094,27 +1095,6 @@ void SceneTree::get_nodes_in_group(const StringName &p_group, List<Node *> *p_li } } -static void _fill_array(Node *p_node, Array &array, int p_level) { - - array.push_back(p_node->get_child_count()); - array.push_back(p_node->get_name()); - array.push_back(p_node->get_class()); - array.push_back(p_node->get_instance_id()); - for (int i = 0; i < p_node->get_child_count(); i++) { - - _fill_array(p_node->get_child(i), array, p_level + 1); - } -} - -void SceneTree::_debugger_request_tree(void *self) { - - SceneTree *sml = (SceneTree *)self; - - Array arr; - _fill_array(sml->root, arr, 0); - ScriptDebugger::get_singleton()->send_message("scene_tree", arr); -} - void SceneTree::_flush_delete_queue() { _THREAD_SAFE_METHOD_ @@ -1337,6 +1317,25 @@ void SceneTree::add_current_scene(Node *p_current) { } #ifdef DEBUG_ENABLED +static void _fill_array(Node *p_node, Array &array, int p_level) { + + array.push_back(p_node->get_child_count()); + array.push_back(p_node->get_name()); + array.push_back(p_node->get_class()); + array.push_back(p_node->get_instance_id()); + for (int i = 0; i < p_node->get_child_count(); i++) { + + _fill_array(p_node->get_child(i), array, p_level + 1); + } +} + +void SceneTree::_debugger_request_tree() { + + Array arr; + _fill_array(root, arr, 0); + ScriptDebugger::get_singleton()->send_message("scene_tree", arr); +} + void SceneTree::_live_edit_node_path_func(const NodePath &p_path, int p_id) { live_edit_node_path_cache[p_id] = p_path; @@ -2117,7 +2116,11 @@ SceneTree::SceneTree() { _update_root_rect(); if (ScriptDebugger::get_singleton()) { - ScriptDebugger::get_singleton()->set_request_scene_tree_message_func(_debugger_request_tree, this); + if (ScriptDebugger::get_singleton()->is_remote()) { + ScriptDebuggerRemote *remote_debugger = static_cast<ScriptDebuggerRemote *>(ScriptDebugger::get_singleton()); + + remote_debugger->set_scene_tree(this); + } ScriptDebugger::get_singleton()->set_multiplayer(multiplayer); } @@ -2129,29 +2132,6 @@ SceneTree::SceneTree() { #ifdef DEBUG_ENABLED - live_edit_funcs.udata = this; - live_edit_funcs.node_path_func = _live_edit_node_path_funcs; - live_edit_funcs.res_path_func = _live_edit_res_path_funcs; - live_edit_funcs.node_set_func = _live_edit_node_set_funcs; - live_edit_funcs.node_set_res_func = _live_edit_node_set_res_funcs; - live_edit_funcs.node_call_func = _live_edit_node_call_funcs; - live_edit_funcs.res_set_func = _live_edit_res_set_funcs; - live_edit_funcs.res_set_res_func = _live_edit_res_set_res_funcs; - live_edit_funcs.res_call_func = _live_edit_res_call_funcs; - live_edit_funcs.root_func = _live_edit_root_funcs; - - live_edit_funcs.tree_create_node_func = _live_edit_create_node_funcs; - live_edit_funcs.tree_instance_node_func = _live_edit_instance_node_funcs; - live_edit_funcs.tree_remove_node_func = _live_edit_remove_node_funcs; - live_edit_funcs.tree_remove_and_keep_node_func = _live_edit_remove_and_keep_node_funcs; - live_edit_funcs.tree_restore_node_func = _live_edit_restore_node_funcs; - live_edit_funcs.tree_duplicate_node_func = _live_edit_duplicate_node_funcs; - live_edit_funcs.tree_reparent_node_func = _live_edit_reparent_node_funcs; - - if (ScriptDebugger::get_singleton()) { - ScriptDebugger::get_singleton()->set_live_edit_funcs(&live_edit_funcs); - } - live_edit_root = NodePath("/root"); #endif |