diff options
Diffstat (limited to 'scene/main/scene_tree.cpp')
-rw-r--r-- | scene/main/scene_tree.cpp | 28 |
1 files changed, 21 insertions, 7 deletions
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index 9f32c65f7b..9aaddfd373 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -54,6 +54,7 @@ #include "window.h" #include <stdio.h> +#include <stdlib.h> void SceneTreeTimer::_bind_methods() { ClassDB::bind_method(D_METHOD("set_time_left", "time"), &SceneTreeTimer::set_time_left); @@ -534,12 +535,7 @@ void SceneTree::finalize() { } void SceneTree::quit(int p_exit_code) { - if (p_exit_code >= 0) { - // Override the exit code if a positive argument is given (the default is `-1`). - // This is a shorthand for calling `set_exit_code()` on the OS singleton then quitting. - OS::get_singleton()->set_exit_code(p_exit_code); - } - + OS::get_singleton()->set_exit_code(p_exit_code); _quit = true; } @@ -956,6 +952,21 @@ bool SceneTree::has_group(const StringName &p_identifier) const { return group_map.has(p_identifier); } +Node *SceneTree::get_first_node_in_group(const StringName &p_group) { + Map<StringName, Group>::Element *E = group_map.find(p_group); + if (!E) { + return nullptr; //no group + } + + _update_group_order(E->get()); //update order just in case + + if (E->get().nodes.size() == 0) { + return nullptr; + } + + return E->get().nodes[0]; +} + void SceneTree::get_nodes_in_group(const StringName &p_group, List<Node *> *p_list) { Map<StringName, Group>::Element *E = group_map.find(p_group); if (!E) { @@ -1190,7 +1201,7 @@ void SceneTree::_bind_methods() { ClassDB::bind_method(D_METHOD("get_node_count"), &SceneTree::get_node_count); ClassDB::bind_method(D_METHOD("get_frame"), &SceneTree::get_frame); - ClassDB::bind_method(D_METHOD("quit", "exit_code"), &SceneTree::quit, DEFVAL(-1)); + ClassDB::bind_method(D_METHOD("quit", "exit_code"), &SceneTree::quit, DEFVAL(EXIT_SUCCESS)); ClassDB::bind_method(D_METHOD("queue_delete", "obj"), &SceneTree::queue_delete); @@ -1216,6 +1227,7 @@ void SceneTree::_bind_methods() { ClassDB::bind_method(D_METHOD("set_group", "group", "property", "value"), &SceneTree::set_group); ClassDB::bind_method(D_METHOD("get_nodes_in_group", "group"), &SceneTree::_get_nodes_in_group); + ClassDB::bind_method(D_METHOD("get_first_node_in_group", "group"), &SceneTree::get_first_node_in_group); ClassDB::bind_method(D_METHOD("set_current_scene", "child_node"), &SceneTree::set_current_scene); ClassDB::bind_method(D_METHOD("get_current_scene"), &SceneTree::get_current_scene); @@ -1334,6 +1346,8 @@ SceneTree::SceneTree() { collision_debug_contacts = GLOBAL_DEF("debug/shapes/collision/max_contacts_displayed", 10000); ProjectSettings::get_singleton()->set_custom_property_info("debug/shapes/collision/max_contacts_displayed", PropertyInfo(Variant::INT, "debug/shapes/collision/max_contacts_displayed", PROPERTY_HINT_RANGE, "0,20000,1")); // No negative + GLOBAL_DEF("debug/shapes/collision/draw_2d_outlines", true); + // Create with mainloop. root = memnew(Window); |