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-rw-r--r--scene/main/scene_tree.cpp69
1 files changed, 41 insertions, 28 deletions
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp
index a0e10f30c0..304e8b9c6d 100644
--- a/scene/main/scene_tree.cpp
+++ b/scene/main/scene_tree.cpp
@@ -30,16 +30,16 @@
#include "scene_tree.h"
+#include "core/config/project_settings.h"
#include "core/debugger/engine_debugger.h"
#include "core/input/input.h"
#include "core/io/marshalls.h"
#include "core/io/resource_loader.h"
-#include "core/message_queue.h"
+#include "core/object/message_queue.h"
#include "core/os/dir_access.h"
#include "core/os/keyboard.h"
#include "core/os/os.h"
-#include "core/print_string.h"
-#include "core/project_settings.h"
+#include "core/string/print_string.h"
#include "node.h"
#include "scene/debugger/scene_debugger.h"
#include "scene/resources/dynamic_font.h"
@@ -170,6 +170,7 @@ void SceneTree::_flush_ugc() {
v[i] = E->get()[i];
}
+ static_assert(VARIANT_ARG_MAX == 5, "This code needs to be updated if VARIANT_ARG_MAX != 5");
call_group_flags(GROUP_CALL_REALTIME, E->key().group, E->key().call, v[0], v[1], v[2], v[3], v[4]);
unique_group_calls.erase(E);
@@ -249,11 +250,7 @@ void SceneTree::call_group_flags(uint32_t p_call_flags, const StringName &p_grou
}
if (p_call_flags & GROUP_CALL_REALTIME) {
- if (p_call_flags & GROUP_CALL_MULTILEVEL) {
- nodes[i]->call_multilevel(p_function, VARIANT_ARG_PASS);
- } else {
- nodes[i]->call(p_function, VARIANT_ARG_PASS);
- }
+ nodes[i]->call(p_function, VARIANT_ARG_PASS);
} else {
MessageQueue::get_singleton()->push_call(nodes[i], p_function, VARIANT_ARG_PASS);
}
@@ -266,11 +263,7 @@ void SceneTree::call_group_flags(uint32_t p_call_flags, const StringName &p_grou
}
if (p_call_flags & GROUP_CALL_REALTIME) {
- if (p_call_flags & GROUP_CALL_MULTILEVEL) {
- nodes[i]->call_multilevel(p_function, VARIANT_ARG_PASS);
- } else {
- nodes[i]->call(p_function, VARIANT_ARG_PASS);
- }
+ nodes[i]->call(p_function, VARIANT_ARG_PASS);
} else {
MessageQueue::get_singleton()->push_call(nodes[i], p_function, VARIANT_ARG_PASS);
}
@@ -586,9 +579,11 @@ void SceneTree::_notification(int p_notification) {
case NOTIFICATION_OS_IME_UPDATE:
case NOTIFICATION_WM_ABOUT:
case NOTIFICATION_CRASH:
- case NOTIFICATION_APP_RESUMED:
- case NOTIFICATION_APP_PAUSED: {
- get_root()->propagate_notification(p_notification);
+ case NOTIFICATION_APPLICATION_RESUMED:
+ case NOTIFICATION_APPLICATION_PAUSED:
+ case NOTIFICATION_APPLICATION_FOCUS_IN:
+ case NOTIFICATION_APPLICATION_FOCUS_OUT: {
+ get_root()->propagate_notification(p_notification); //pass these to nodes, since they are mirrored
} break;
default:
@@ -832,12 +827,9 @@ void SceneTree::_notify_group_pause(const StringName &p_group, int p_notificatio
/*
void SceneMainLoop::_update_listener_2d() {
-
if (listener_2d.is_valid()) {
-
SpatialSound2DServer::get_singleton()->listener_set_space( listener_2d, world_2d->get_sound_space() );
}
-
}
*/
@@ -880,8 +872,15 @@ void SceneTree::_call_input_pause(const StringName &p_group, const StringName &p
continue;
}
- n->call_multilevel(p_method, (const Variant **)v, 1);
- //ERR_FAIL_COND(node_count != g.nodes.size());
+ Callable::CallError err;
+ // Call both script and native method.
+ if (n->get_script_instance()) {
+ n->get_script_instance()->call(p_method, (const Variant **)v, 1, err);
+ }
+ MethodBind *method = ClassDB::get_method(n->get_class_name(), p_method);
+ if (method) {
+ method->call(n, (const Variant **)v, 1, err);
+ }
}
call_lock--;
@@ -907,6 +906,7 @@ Variant SceneTree::_call_group_flags(const Variant **p_args, int p_argcount, Cal
v[i] = *p_args[i + 3];
}
+ static_assert(VARIANT_ARG_MAX == 5, "This code needs to be updated if VARIANT_ARG_MAX != 5");
call_group_flags(flags, group, method, v[0], v[1], v[2], v[3], v[4]);
return Variant();
}
@@ -926,6 +926,7 @@ Variant SceneTree::_call_group(const Variant **p_args, int p_argcount, Callable:
v[i] = *p_args[i + 2];
}
+ static_assert(VARIANT_ARG_MAX == 5, "This code needs to be updated if VARIANT_ARG_MAX != 5");
call_group_flags(0, group, method, v[0], v[1], v[2], v[3], v[4]);
return Variant();
}
@@ -934,10 +935,6 @@ int64_t SceneTree::get_frame() const {
return current_frame;
}
-int64_t SceneTree::get_event_count() const {
- return current_event;
-}
-
Array SceneTree::_get_nodes_in_group(const StringName &p_group) {
Array ret;
Map<StringName, Group>::Element *E = group_map.find(p_group);
@@ -1357,7 +1354,6 @@ SceneTree::SceneTree() {
root = nullptr;
pause = false;
current_frame = 0;
- current_event = 0;
tree_changed_name = "tree_changed";
node_added_name = "node_added";
node_removed_name = "node_removed";
@@ -1384,14 +1380,31 @@ SceneTree::SceneTree() {
root->set_as_audio_listener_2d(true);
current_scene = nullptr;
- int msaa_mode = GLOBAL_DEF("rendering/quality/screen_filters/msaa", 0);
+ const int msaa_mode = GLOBAL_DEF("rendering/quality/screen_filters/msaa", 0);
ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/screen_filters/msaa", PropertyInfo(Variant::INT, "rendering/quality/screen_filters/msaa", PROPERTY_HINT_ENUM, "Disabled (Fastest),2x (Fast),4x (Average),8x (Slow),16x (Slower)"));
root->set_msaa(Viewport::MSAA(msaa_mode));
- int ssaa_mode = GLOBAL_DEF("rendering/quality/screen_filters/screen_space_aa", 0);
+ const int ssaa_mode = GLOBAL_DEF("rendering/quality/screen_filters/screen_space_aa", 0);
ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/screen_filters/screen_space_aa", PropertyInfo(Variant::INT, "rendering/quality/screen_filters/screen_space_aa", PROPERTY_HINT_ENUM, "Disabled (Fastest),FXAA (Fast)"));
root->set_screen_space_aa(Viewport::ScreenSpaceAA(ssaa_mode));
+ const bool use_debanding = GLOBAL_DEF("rendering/quality/screen_filters/use_debanding", false);
+ root->set_use_debanding(use_debanding);
+
+ bool snap_2d_transforms = GLOBAL_DEF("rendering/quality/2d/snap_2d_transforms_to_pixel", false);
+ root->set_snap_2d_transforms_to_pixel(snap_2d_transforms);
+
+ bool snap_2d_vertices = GLOBAL_DEF("rendering/quality/2d/snap_2d_vertices_to_pixel", false);
+ root->set_snap_2d_vertices_to_pixel(snap_2d_vertices);
+
+ Viewport::SDFOversize sdf_oversize = Viewport::SDFOversize(int(GLOBAL_DEF("rendering/quality/2d_sdf/oversize", 1)));
+ root->set_sdf_oversize(sdf_oversize);
+ Viewport::SDFScale sdf_scale = Viewport::SDFScale(int(GLOBAL_DEF("rendering/quality/2d_sdf/scale", 1)));
+ root->set_sdf_scale(sdf_scale);
+
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/2d_sdf/oversize", PropertyInfo(Variant::INT, "rendering/quality/2d_sdf/oversize", PROPERTY_HINT_ENUM, "100%,120%,150%,200%"));
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/2d_sdf/scale", PropertyInfo(Variant::INT, "rendering/quality/2d_sdf/scale", PROPERTY_HINT_ENUM, "100%,50%,25%"));
+
{ //load default fallback environment
//get possible extensions
List<String> exts;