diff options
Diffstat (limited to 'scene/main/scene_tree.cpp')
-rw-r--r-- | scene/main/scene_tree.cpp | 40 |
1 files changed, 27 insertions, 13 deletions
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index e99f785848..3f664bab10 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -30,16 +30,16 @@ #include "scene_tree.h" +#include "core/io/marshalls.h" +#include "core/io/resource_loader.h" +#include "core/message_queue.h" +#include "core/os/keyboard.h" +#include "core/os/os.h" +#include "core/print_string.h" +#include "core/project_settings.h" #include "editor/editor_node.h" -#include "io/marshalls.h" -#include "io/resource_loader.h" #include "main/input_default.h" -#include "message_queue.h" #include "node.h" -#include "os/keyboard.h" -#include "os/os.h" -#include "print_string.h" -#include "project_settings.h" #include "scene/resources/dynamic_font.h" #include "scene/resources/material.h" #include "scene/resources/mesh.h" @@ -535,10 +535,15 @@ bool SceneTree::idle(float p_time) { //go through timers + List<Ref<SceneTreeTimer> >::Element *L = timers.back(); //last element + for (List<Ref<SceneTreeTimer> >::Element *E = timers.front(); E;) { List<Ref<SceneTreeTimer> >::Element *N = E->next(); if (pause && !E->get()->is_pause_mode_process()) { + if (E == L) { + break; //break on last, so if new timers were added during list traversal, ignore them. + } E = N; continue; } @@ -550,6 +555,9 @@ bool SceneTree::idle(float p_time) { E->get()->emit_signal("timeout"); timers.erase(E); } + if (E == L) { + break; //break on last, so if new timers were added during list traversal, ignore them. + } E = N; } @@ -598,6 +606,7 @@ void SceneTree::finish() { if (root) { root->_set_tree(NULL); + root->_propagate_after_exit_tree(); memdelete(root); //delete root } } @@ -1195,9 +1204,10 @@ void SceneTree::_update_root_rect() { VisualServer::get_singleton()->black_bars_set_margins(0, 0, 0, 0); } - //print_line("VP SIZE: "+viewport_size+" OFFSET: "+offset+" = "+(offset*2+viewport_size)); - //print_line("SS: "+video_mode); switch (stretch_mode) { + case STRETCH_MODE_DISABLED: { + // Already handled above + } break; case STRETCH_MODE_2D: { root->set_size((screen_size / stretch_shrink).floor()); @@ -1603,7 +1613,7 @@ void SceneTree::_live_edit_duplicate_node_func(const NodePath &p_at, const Strin continue; Node *n2 = n->get_node(p_at); - Node *dup = n2->duplicate(true); + Node *dup = n2->duplicate(Node::DUPLICATE_SIGNALS | Node::DUPLICATE_GROUPS | Node::DUPLICATE_SCRIPTS); if (!dup) continue; @@ -1864,10 +1874,10 @@ void SceneTree::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "multiplayer_poll"), "set_multiplayer_poll_enabled", "is_multiplayer_poll_enabled"); ADD_SIGNAL(MethodInfo("tree_changed")); - ADD_SIGNAL(MethodInfo("node_added", PropertyInfo(Variant::OBJECT, "node"))); - ADD_SIGNAL(MethodInfo("node_removed", PropertyInfo(Variant::OBJECT, "node"))); + ADD_SIGNAL(MethodInfo("node_added", PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_RESOURCE_TYPE, "Node"))); + ADD_SIGNAL(MethodInfo("node_removed", PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_RESOURCE_TYPE, "Node"))); ADD_SIGNAL(MethodInfo("screen_resized")); - ADD_SIGNAL(MethodInfo("node_configuration_warning_changed", PropertyInfo(Variant::OBJECT, "node"))); + ADD_SIGNAL(MethodInfo("node_configuration_warning_changed", PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_RESOURCE_TYPE, "Node"))); ADD_SIGNAL(MethodInfo("idle_frame")); ADD_SIGNAL(MethodInfo("physics_frame")); @@ -1942,6 +1952,7 @@ SceneTree::SceneTree() { debug_navigation_color = GLOBAL_DEF("debug/shapes/navigation/geometry_color", Color(0.1, 1.0, 0.7, 0.4)); debug_navigation_disabled_color = GLOBAL_DEF("debug/shapes/navigation/disabled_geometry_color", Color(1.0, 0.7, 0.1, 0.4)); collision_debug_contacts = GLOBAL_DEF("debug/shapes/collision/max_contacts_displayed", 10000); + ProjectSettings::get_singleton()->set_custom_property_info("debug/shapes/collision/max_contacts_displayed", PropertyInfo(Variant::INT, "debug/shapes/collision/max_contacts_displayed", PROPERTY_HINT_RANGE, "0,20000,1")); // No negative tree_version = 1; physics_process_time = 1; @@ -1962,6 +1973,7 @@ SceneTree::SceneTree() { root = memnew(Viewport); root->set_name("root"); + root->set_handle_input_locally(false); if (!root->get_world().is_valid()) root->set_world(Ref<World>(memnew(World))); @@ -1975,7 +1987,9 @@ SceneTree::SceneTree() { current_scene = NULL; int ref_atlas_size = GLOBAL_DEF("rendering/quality/reflections/atlas_size", 2048); + ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/reflections/atlas_size", PropertyInfo(Variant::INT, "rendering/quality/reflections/atlas_size", PROPERTY_HINT_RANGE, "0,8192,or_greater")); //next_power_of_2 will return a 0 as min value int ref_atlas_subdiv = GLOBAL_DEF("rendering/quality/reflections/atlas_subdiv", 8); + ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/reflections/atlas_subdiv", PropertyInfo(Variant::INT, "rendering/quality/reflections/atlas_subdiv", PROPERTY_HINT_RANGE, "0,32,or_greater")); //next_power_of_2 will return a 0 as min value int msaa_mode = GLOBAL_DEF("rendering/quality/filters/msaa", 0); ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/filters/msaa", PropertyInfo(Variant::INT, "rendering/quality/filters/msaa", PROPERTY_HINT_ENUM, "Disabled,2x,4x,8x,16x")); root->set_msaa(Viewport::MSAA(msaa_mode)); |