diff options
Diffstat (limited to 'scene/main/scene_tree.cpp')
-rw-r--r-- | scene/main/scene_tree.cpp | 15 |
1 files changed, 9 insertions, 6 deletions
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index dcbbebbc55..5b707498a7 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -499,7 +499,7 @@ bool SceneTree::process(double p_time) { _call_idle_callbacks(); #ifdef TOOLS_ENABLED - +#ifndef _3D_DISABLED if (Engine::get_singleton()->is_editor_hint()) { //simple hack to reload fallback environment if it changed from editor String env_path = ProjectSettings::get_singleton()->get(SNAME("rendering/environment/defaults/default_environment")); @@ -522,8 +522,8 @@ bool SceneTree::process(double p_time) { get_root()->get_world_3d()->set_fallback_environment(fallback); } } - -#endif +#endif // _3D_DISABLED +#endif // TOOLS_ENABLED return _quit; } @@ -1333,20 +1333,21 @@ SceneTree::SceneTree() { root = memnew(Window); root->set_name("root"); +#ifndef _3D_DISABLED if (!root->get_world_3d().is_valid()) { root->set_world_3d(Ref<World3D>(memnew(World3D))); } + root->set_as_audio_listener_3d(true); +#endif // _3D_DISABLED // Initialize network state. set_multiplayer(Ref<MultiplayerAPI>(memnew(MultiplayerAPI))); - //root->set_world_2d( Ref<World2D>( memnew( World2D ))); - root->set_as_audio_listener(true); root->set_as_audio_listener_2d(true); current_scene = nullptr; const int msaa_mode = GLOBAL_DEF("rendering/anti_aliasing/quality/msaa", 0); - ProjectSettings::get_singleton()->set_custom_property_info("rendering/anti_aliasing/quality/msaa", PropertyInfo(Variant::INT, "rendering/anti_aliasing/quality/msaa", PROPERTY_HINT_ENUM, "Disabled (Fastest),2x (Fast),4x (Average),8x (Slow),16x (Slower)")); + ProjectSettings::get_singleton()->set_custom_property_info("rendering/anti_aliasing/quality/msaa", PropertyInfo(Variant::INT, "rendering/anti_aliasing/quality/msaa", PROPERTY_HINT_ENUM, String::utf8("Disabled (Fastest),2× (Fast),4× (Average),8× (Slow),16× (Slower)"))); root->set_msaa(Viewport::MSAA(msaa_mode)); const int ssaa_mode = GLOBAL_DEF("rendering/anti_aliasing/quality/screen_space_aa", 0); @@ -1397,6 +1398,7 @@ SceneTree::SceneTree() { ProjectSettings::get_singleton()->set_custom_property_info("rendering/2d/sdf/oversize", PropertyInfo(Variant::INT, "rendering/2d/sdf/oversize", PROPERTY_HINT_ENUM, "100%,120%,150%,200%")); ProjectSettings::get_singleton()->set_custom_property_info("rendering/2d/sdf/scale", PropertyInfo(Variant::INT, "rendering/2d/sdf/scale", PROPERTY_HINT_ENUM, "100%,50%,25%")); +#ifndef _3D_DISABLED { // Load default fallback environment. // Get possible extensions. List<String> exts; @@ -1428,6 +1430,7 @@ SceneTree::SceneTree() { } } } +#endif // _3D_DISABLED root->set_physics_object_picking(GLOBAL_DEF("physics/common/enable_object_picking", true)); |