diff options
Diffstat (limited to 'scene/main/scene_tree.cpp')
-rw-r--r-- | scene/main/scene_tree.cpp | 63 |
1 files changed, 44 insertions, 19 deletions
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index dbf3150ae0..5483fe1d6f 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -33,11 +33,11 @@ #include "core/io/marshalls.h" #include "core/io/resource_loader.h" #include "core/message_queue.h" +#include "core/os/dir_access.h" #include "core/os/keyboard.h" #include "core/os/os.h" #include "core/print_string.h" #include "core/project_settings.h" -#include "editor/editor_node.h" #include "main/input_default.h" #include "node.h" #include "scene/resources/dynamic_font.h" @@ -117,10 +117,7 @@ SceneTree::Group *SceneTree::add_to_group(const StringName &p_group, Node *p_nod E = group_map.insert(p_group, Group()); } - if (E->get().nodes.find(p_node) != -1) { - ERR_EXPLAIN("Already in group: " + p_group); - ERR_FAIL_V(&E->get()); - } + ERR_FAIL_COND_V_MSG(E->get().nodes.find(p_node) != -1, &E->get(), "Already in group: " + p_group + "."); E->get().nodes.push_back(p_node); //E->get().last_tree_version=0; E->get().changed = true; @@ -647,7 +644,8 @@ void SceneTree::_notification(int p_notification) { case NOTIFICATION_WM_MOUSE_ENTER: case NOTIFICATION_WM_MOUSE_EXIT: case NOTIFICATION_WM_FOCUS_IN: - case NOTIFICATION_WM_FOCUS_OUT: { + case NOTIFICATION_WM_FOCUS_OUT: + case NOTIFICATION_WM_ABOUT: { if (p_notification == NOTIFICATION_WM_FOCUS_IN) { InputDefault *id = Object::cast_to<InputDefault>(Input::get_singleton()); @@ -671,19 +669,6 @@ void SceneTree::_notification(int p_notification) { } break; - case NOTIFICATION_WM_ABOUT: { - -#ifdef TOOLS_ENABLED - if (EditorNode::get_singleton()) { - EditorNode::get_singleton()->show_about(); - } else { -#endif - get_root()->propagate_notification(p_notification); -#ifdef TOOLS_ENABLED - } -#endif - } break; - case NOTIFICATION_CRASH: { get_root()->propagate_notification(p_notification); @@ -1689,6 +1674,12 @@ void SceneTree::drop_files(const Vector<String> &p_files, int p_from_screen) { MainLoop::drop_files(p_files, p_from_screen); } +void SceneTree::global_menu_action(const Variant &p_id, const Variant &p_meta) { + + emit_signal("global_menu_action", p_id, p_meta); + MainLoop::global_menu_action(p_id, p_meta); +} + Ref<SceneTreeTimer> SceneTree::create_timer(float p_delay_sec, bool p_process_pause) { Ref<SceneTreeTimer> stt; @@ -1910,6 +1901,7 @@ void SceneTree::_bind_methods() { ADD_SIGNAL(MethodInfo("physics_frame")); ADD_SIGNAL(MethodInfo("files_dropped", PropertyInfo(Variant::POOL_STRING_ARRAY, "files"), PropertyInfo(Variant::INT, "screen"))); + ADD_SIGNAL(MethodInfo("global_menu_action", PropertyInfo(Variant::NIL, "id"), PropertyInfo(Variant::NIL, "meta"))); ADD_SIGNAL(MethodInfo("network_peer_connected", PropertyInfo(Variant::INT, "id"))); ADD_SIGNAL(MethodInfo("network_peer_disconnected", PropertyInfo(Variant::INT, "id"))); ADD_SIGNAL(MethodInfo("connected_to_server")); @@ -1962,6 +1954,38 @@ bool SceneTree::is_using_font_oversampling() const { return use_font_oversampling; } +void SceneTree::get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const { + + if (p_function == "change_scene") { + DirAccessRef dir_access = DirAccess::create(DirAccess::ACCESS_RESOURCES); + List<String> directories; + directories.push_back(dir_access->get_current_dir()); + + while (!directories.empty()) { + dir_access->change_dir(directories.back()->get()); + directories.pop_back(); + + dir_access->list_dir_begin(); + String filename = dir_access->get_next(); + + while (filename != "") { + if (filename == "." || filename == "..") { + filename = dir_access->get_next(); + continue; + } + + if (dir_access->dir_exists(filename)) { + directories.push_back(dir_access->get_current_dir().plus_file(filename)); + } else if (filename.ends_with(".tscn") || filename.ends_with(".scn")) { + r_options->push_back("\"" + dir_access->get_current_dir().plus_file(filename) + "\""); + } + + filename = dir_access->get_next(); + } + } + } +} + SceneTree::SceneTree() { if (singleton == NULL) singleton = this; @@ -2072,6 +2096,7 @@ SceneTree::SceneTree() { if (ScriptDebugger::get_singleton()) { ScriptDebugger::get_singleton()->set_request_scene_tree_message_func(_debugger_request_tree, this); + ScriptDebugger::get_singleton()->set_multiplayer(multiplayer); } root->set_physics_object_picking(GLOBAL_DEF("physics/common/enable_object_picking", true)); |