diff options
Diffstat (limited to 'scene/main/scene_tree.cpp')
-rw-r--r-- | scene/main/scene_tree.cpp | 31 |
1 files changed, 18 insertions, 13 deletions
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index 6c89016ea3..0465c9305b 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -630,6 +630,7 @@ void SceneTree::_notification(int p_notification) { break; } } break; + case NOTIFICATION_WM_GO_BACK_REQUEST: { get_root()->propagate_notification(p_notification); @@ -639,28 +640,23 @@ void SceneTree::_notification(int p_notification) { break; } } break; - case NOTIFICATION_OS_MEMORY_WARNING: - case NOTIFICATION_OS_IME_UPDATE: - case NOTIFICATION_WM_MOUSE_ENTER: - case NOTIFICATION_WM_MOUSE_EXIT: - case NOTIFICATION_WM_FOCUS_IN: - case NOTIFICATION_WM_FOCUS_OUT: - case NOTIFICATION_WM_ABOUT: { - if (p_notification == NOTIFICATION_WM_FOCUS_IN) { - InputDefault *id = Object::cast_to<InputDefault>(Input::get_singleton()); - if (id) { - id->ensure_touch_mouse_raised(); - } + case NOTIFICATION_WM_FOCUS_IN: { + + InputDefault *id = Object::cast_to<InputDefault>(Input::get_singleton()); + if (id) { + id->ensure_touch_mouse_raised(); } get_root()->propagate_notification(p_notification); } break; + case NOTIFICATION_TRANSLATION_CHANGED: { if (!Engine::get_singleton()->is_editor_hint()) { get_root()->propagate_notification(p_notification); } } break; + case NOTIFICATION_WM_UNFOCUS_REQUEST: { notify_group_flags(GROUP_CALL_REALTIME | GROUP_CALL_MULTILEVEL, "input", NOTIFICATION_WM_UNFOCUS_REQUEST); @@ -669,7 +665,15 @@ void SceneTree::_notification(int p_notification) { } break; - case NOTIFICATION_CRASH: { + case NOTIFICATION_OS_MEMORY_WARNING: + case NOTIFICATION_OS_IME_UPDATE: + case NOTIFICATION_WM_MOUSE_ENTER: + case NOTIFICATION_WM_MOUSE_EXIT: + case NOTIFICATION_WM_FOCUS_OUT: + case NOTIFICATION_WM_ABOUT: + case NOTIFICATION_CRASH: + case NOTIFICATION_APP_RESUMED: + case NOTIFICATION_APP_PAUSED: { get_root()->propagate_notification(p_notification); } break; @@ -2096,6 +2100,7 @@ SceneTree::SceneTree() { if (ScriptDebugger::get_singleton()) { ScriptDebugger::get_singleton()->set_request_scene_tree_message_func(_debugger_request_tree, this); + ScriptDebugger::get_singleton()->set_multiplayer(multiplayer); } root->set_physics_object_picking(GLOBAL_DEF("physics/common/enable_object_picking", true)); |