diff options
Diffstat (limited to 'scene/gui/texture_progress_bar.cpp')
-rw-r--r-- | scene/gui/texture_progress_bar.cpp | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/scene/gui/texture_progress_bar.cpp b/scene/gui/texture_progress_bar.cpp index 2a9e1a8990..a9982b3ece 100644 --- a/scene/gui/texture_progress_bar.cpp +++ b/scene/gui/texture_progress_bar.cpp @@ -38,7 +38,7 @@ void TextureProgressBar::set_under_texture(const Ref<Texture2D> &p_texture) { } under = p_texture; - update(); + queue_redraw(); update_minimum_size(); } @@ -52,7 +52,7 @@ void TextureProgressBar::set_over_texture(const Ref<Texture2D> &p_texture) { } over = p_texture; - update(); + queue_redraw(); if (under.is_null()) { update_minimum_size(); } @@ -70,7 +70,7 @@ void TextureProgressBar::set_stretch_margin(Side p_side, int p_size) { } stretch_margin[p_side] = p_size; - update(); + queue_redraw(); update_minimum_size(); } @@ -85,7 +85,7 @@ void TextureProgressBar::set_nine_patch_stretch(bool p_stretch) { } nine_patch_stretch = p_stretch; - update(); + queue_redraw(); update_minimum_size(); } @@ -113,7 +113,7 @@ void TextureProgressBar::set_progress_texture(const Ref<Texture2D> &p_texture) { } progress = p_texture; - update(); + queue_redraw(); update_minimum_size(); } @@ -127,7 +127,7 @@ void TextureProgressBar::set_progress_offset(Point2 p_offset) { } progress_offset = p_offset; - update(); + queue_redraw(); } Point2 TextureProgressBar::get_progress_offset() const { @@ -140,7 +140,7 @@ void TextureProgressBar::set_tint_under(const Color &p_tint) { } tint_under = p_tint; - update(); + queue_redraw(); } Color TextureProgressBar::get_tint_under() const { @@ -153,7 +153,7 @@ void TextureProgressBar::set_tint_progress(const Color &p_tint) { } tint_progress = p_tint; - update(); + queue_redraw(); } Color TextureProgressBar::get_tint_progress() const { @@ -166,7 +166,7 @@ void TextureProgressBar::set_tint_over(const Color &p_tint) { } tint_over = p_tint; - update(); + queue_redraw(); } Color TextureProgressBar::get_tint_over() const { @@ -591,7 +591,7 @@ void TextureProgressBar::set_fill_mode(int p_fill) { } mode = (FillMode)p_fill; - update(); + queue_redraw(); } int TextureProgressBar::get_fill_mode() { @@ -611,7 +611,7 @@ void TextureProgressBar::set_radial_initial_angle(float p_angle) { } rad_init_angle = p_angle; - update(); + queue_redraw(); } float TextureProgressBar::get_radial_initial_angle() { @@ -626,7 +626,7 @@ void TextureProgressBar::set_fill_degrees(float p_angle) { } rad_max_degrees = angle_clamped; - update(); + queue_redraw(); } float TextureProgressBar::get_fill_degrees() { @@ -639,7 +639,7 @@ void TextureProgressBar::set_radial_center_offset(const Point2 &p_off) { } rad_center_off = p_off; - update(); + queue_redraw(); } Point2 TextureProgressBar::get_radial_center_offset() { |