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Diffstat (limited to 'scene/gui/texture_progress.cpp')
-rw-r--r--scene/gui/texture_progress.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/scene/gui/texture_progress.cpp b/scene/gui/texture_progress.cpp
index d28b4065fb..75f88dc4e6 100644
--- a/scene/gui/texture_progress.cpp
+++ b/scene/gui/texture_progress.cpp
@@ -59,14 +59,14 @@ Ref<Texture> TextureProgress::get_over_texture() const {
}
void TextureProgress::set_stretch_margin(Margin p_margin, int p_size) {
- ERR_FAIL_INDEX(p_margin, 4);
+ ERR_FAIL_INDEX((int)p_margin, 4);
stretch_margin[p_margin] = p_size;
update();
minimum_size_changed();
}
int TextureProgress::get_stretch_margin(Margin p_margin) const {
- ERR_FAIL_INDEX_V(p_margin, 4, 0);
+ ERR_FAIL_INDEX_V((int)p_margin, 4, 0);
return stretch_margin[p_margin];
}
@@ -148,9 +148,9 @@ Point2 TextureProgress::unit_val_to_uv(float val) {
float angle = (val * Math_TAU) - Math_PI * 0.5;
Point2 dir = Vector2(Math::cos(angle), Math::sin(angle));
float t1 = 1.0;
- float cp;
- float cq;
- float cr;
+ float cp = 0;
+ float cq = 0;
+ float cr = 0;
float edgeLeft = 0.0;
float edgeRight = 1.0;
float edgeBottom = 0.0;