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-rw-r--r--scene/gui/texture_progress.cpp22
1 files changed, 22 insertions, 0 deletions
diff --git a/scene/gui/texture_progress.cpp b/scene/gui/texture_progress.cpp
index 8188d1dcf8..d28b4065fb 100644
--- a/scene/gui/texture_progress.cpp
+++ b/scene/gui/texture_progress.cpp
@@ -229,6 +229,17 @@ void TextureProgress::draw_nine_patch_stretched(const Ref<Texture> &p_texture, F
first_section_size = topleft.y;
last_section_size = bottomright.y;
} break;
+ case FILL_BILINEAR_LEFT_AND_RIGHT: {
+ // TODO: Implement
+ } break;
+ case FILL_BILINEAR_TOP_AND_BOTTOM: {
+ // TODO: Implement
+ } break;
+ case FILL_CLOCKWISE:
+ case FILL_CLOCKWISE_AND_COUNTER_CLOCKWISE:
+ case FILL_COUNTER_CLOCKWISE: {
+ // Those modes are circular, not relevant for nine patch
+ } break;
}
double width_filled = width_total * p_ratio;
@@ -263,6 +274,17 @@ void TextureProgress::draw_nine_patch_stretched(const Ref<Texture> &p_texture, F
dst_rect.size.y = width_filled;
topleft.y = last_section_size;
} break;
+ case FILL_BILINEAR_LEFT_AND_RIGHT: {
+ // TODO: Implement
+ } break;
+ case FILL_BILINEAR_TOP_AND_BOTTOM: {
+ // TODO: Implement
+ } break;
+ case FILL_CLOCKWISE:
+ case FILL_CLOCKWISE_AND_COUNTER_CLOCKWISE:
+ case FILL_COUNTER_CLOCKWISE: {
+ // Those modes are circular, not relevant for nine patch
+ } break;
}
}