diff options
Diffstat (limited to 'scene/gui/shortcut.cpp')
-rw-r--r-- | scene/gui/shortcut.cpp | 73 |
1 files changed, 0 insertions, 73 deletions
diff --git a/scene/gui/shortcut.cpp b/scene/gui/shortcut.cpp deleted file mode 100644 index 962c6dcc60..0000000000 --- a/scene/gui/shortcut.cpp +++ /dev/null @@ -1,73 +0,0 @@ -/*************************************************************************/ -/* shortcut.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "shortcut.h" - -#include "core/os/keyboard.h" - -void Shortcut::set_shortcut(const Ref<InputEvent> &p_shortcut) { - shortcut = p_shortcut; - emit_changed(); -} - -Ref<InputEvent> Shortcut::get_shortcut() const { - return shortcut; -} - -bool Shortcut::is_shortcut(const Ref<InputEvent> &p_event) const { - return shortcut.is_valid() && shortcut->is_match(p_event, true); -} - -String Shortcut::get_as_text() const { - if (shortcut.is_valid()) { - return shortcut->as_text(); - } else { - return "None"; - } -} - -bool Shortcut::is_valid() const { - return shortcut.is_valid(); -} - -void Shortcut::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_shortcut", "event"), &Shortcut::set_shortcut); - ClassDB::bind_method(D_METHOD("get_shortcut"), &Shortcut::get_shortcut); - - ClassDB::bind_method(D_METHOD("is_valid"), &Shortcut::is_valid); - - ClassDB::bind_method(D_METHOD("is_shortcut", "event"), &Shortcut::is_shortcut); - ClassDB::bind_method(D_METHOD("get_as_text"), &Shortcut::get_as_text); - - ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shortcut", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent"), "set_shortcut", "get_shortcut"); -} - -Shortcut::Shortcut() { -} |