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Diffstat (limited to 'scene/gui/rich_text_effect.cpp')
-rw-r--r--scene/gui/rich_text_effect.cpp67
1 files changed, 29 insertions, 38 deletions
diff --git a/scene/gui/rich_text_effect.cpp b/scene/gui/rich_text_effect.cpp
index 0f5926ea1c..236d106af8 100644
--- a/scene/gui/rich_text_effect.cpp
+++ b/scene/gui/rich_text_effect.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,10 +30,17 @@
#include "rich_text_effect.h"
-#include "core/script_language.h"
+#include "core/object/script_language.h"
-void RichTextEffect::_bind_methods() {
- BIND_VMETHOD(MethodInfo(Variant::BOOL, "_process_custom_fx", PropertyInfo(Variant::OBJECT, "char_fx", PROPERTY_HINT_RESOURCE_TYPE, "CharFXTransform")));
+CharFXTransform::CharFXTransform() {
+}
+
+CharFXTransform::~CharFXTransform() {
+ environment.clear();
+}
+
+void RichTextEffect::_bind_methods(){
+ GDVIRTUAL_BIND(_process_custom_fx, "char_fx")
}
Variant RichTextEffect::get_bbcode() const {
@@ -49,27 +56,18 @@ Variant RichTextEffect::get_bbcode() const {
bool RichTextEffect::_process_effect_impl(Ref<CharFXTransform> p_cfx) {
bool return_value = false;
- if (get_script_instance()) {
- Variant v = get_script_instance()->call("_process_custom_fx", p_cfx);
- if (v.get_type() != Variant::BOOL) {
- return_value = false;
- } else {
- return_value = (bool)v;
- }
+ if (GDVIRTUAL_CALL(_process_custom_fx, p_cfx, return_value)) {
+ return return_value;
}
- return return_value;
+ return false;
}
RichTextEffect::RichTextEffect() {
}
void CharFXTransform::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("get_relative_index"), &CharFXTransform::get_relative_index);
- ClassDB::bind_method(D_METHOD("set_relative_index", "index"), &CharFXTransform::set_relative_index);
-
- ClassDB::bind_method(D_METHOD("get_absolute_index"), &CharFXTransform::get_absolute_index);
- ClassDB::bind_method(D_METHOD("set_absolute_index", "index"), &CharFXTransform::set_absolute_index);
+ ClassDB::bind_method(D_METHOD("get_range"), &CharFXTransform::get_range);
+ ClassDB::bind_method(D_METHOD("set_range", "range"), &CharFXTransform::set_range);
ClassDB::bind_method(D_METHOD("get_elapsed_time"), &CharFXTransform::get_elapsed_time);
ClassDB::bind_method(D_METHOD("set_elapsed_time", "time"), &CharFXTransform::set_elapsed_time);
@@ -77,6 +75,9 @@ void CharFXTransform::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_visible"), &CharFXTransform::is_visible);
ClassDB::bind_method(D_METHOD("set_visibility", "visibility"), &CharFXTransform::set_visibility);
+ ClassDB::bind_method(D_METHOD("is_outline"), &CharFXTransform::is_outline);
+ ClassDB::bind_method(D_METHOD("set_outline", "outline"), &CharFXTransform::set_outline);
+
ClassDB::bind_method(D_METHOD("get_offset"), &CharFXTransform::get_offset);
ClassDB::bind_method(D_METHOD("set_offset", "offset"), &CharFXTransform::set_offset);
@@ -86,29 +87,19 @@ void CharFXTransform::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_environment"), &CharFXTransform::get_environment);
ClassDB::bind_method(D_METHOD("set_environment", "environment"), &CharFXTransform::set_environment);
- ClassDB::bind_method(D_METHOD("get_character"), &CharFXTransform::get_character);
- ClassDB::bind_method(D_METHOD("set_character", "character"), &CharFXTransform::set_character);
+ ClassDB::bind_method(D_METHOD("get_glyph_index"), &CharFXTransform::get_glyph_index);
+ ClassDB::bind_method(D_METHOD("set_glyph_index", "glyph_index"), &CharFXTransform::set_glyph_index);
+
+ ClassDB::bind_method(D_METHOD("get_font"), &CharFXTransform::get_font);
+ ClassDB::bind_method(D_METHOD("set_font", "font"), &CharFXTransform::set_font);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "relative_index"), "set_relative_index", "get_relative_index");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "absolute_index"), "set_absolute_index", "get_absolute_index");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "range"), "set_range", "get_range");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "elapsed_time"), "set_elapsed_time", "get_elapsed_time");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "visible"), "set_visibility", "is_visible");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "outline"), "set_outline", "is_outline");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "offset"), "set_offset", "get_offset");
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "color"), "set_color", "get_color");
ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "env"), "set_environment", "get_environment");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "character"), "set_character", "get_character");
-}
-
-CharFXTransform::CharFXTransform() {
- relative_index = 0;
- absolute_index = 0;
- visibility = true;
- offset = Point2();
- color = Color();
- character = 0;
- elapsed_time = 0.0f;
-}
-
-CharFXTransform::~CharFXTransform() {
- environment.clear();
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "glyph_index"), "set_glyph_index", "get_glyph_index");
+ ADD_PROPERTY(PropertyInfo(Variant::RID, "font"), "set_font", "get_font");
}