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-rw-r--r--scene/gui/popup_menu.h9
1 files changed, 6 insertions, 3 deletions
diff --git a/scene/gui/popup_menu.h b/scene/gui/popup_menu.h
index 74718395d3..428076c6da 100644
--- a/scene/gui/popup_menu.h
+++ b/scene/gui/popup_menu.h
@@ -31,10 +31,10 @@
#ifndef POPUP_MENU_H
#define POPUP_MENU_H
+#include "core/input/shortcut.h"
#include "scene/gui/margin_container.h"
#include "scene/gui/popup.h"
#include "scene/gui/scroll_container.h"
-#include "scene/gui/shortcut.h"
#include "scene/resources/text_line.h"
class PopupMenu : public Popup {
@@ -107,7 +107,7 @@ class PopupMenu : public Popup {
void _shape_item(int p_item);
- void _gui_input(const Ref<InputEvent> &p_event);
+ virtual void gui_input(const Ref<InputEvent> &p_event);
void _activate_submenu(int p_over);
void _submenu_timeout();
@@ -140,11 +140,14 @@ class PopupMenu : public Popup {
void _close_pressed();
protected:
- friend class MenuButton;
void _notification(int p_what);
static void _bind_methods();
public:
+ // ATTENTION: This is used by the POT generator's scene parser. If the number of properties returned by `_get_items()` ever changes,
+ // this value should be updated to reflect the new size.
+ static const int ITEM_PROPERTY_SIZE = 10;
+
void add_item(const String &p_label, int p_id = -1, uint32_t p_accel = 0);
void add_icon_item(const Ref<Texture2D> &p_icon, const String &p_label, int p_id = -1, uint32_t p_accel = 0);
void add_check_item(const String &p_label, int p_id = -1, uint32_t p_accel = 0);